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Fourth character of the ttrpg Historic: the road eternal

The Malefact Bonecutter

The Malefact Bonecutter has aligned their soul with Malefacts. They have a curved knife that they use to cut their bodies, mostly their arms and legs, down to the bone. Using Malefact power, they grow and manipulate their blood, bones, and tendons/sinew to create weapons or shields. They hunger for violence and bones+blood to replace their own. They are very strong front line combatants.
They can follow the path of Give, becoming glass-cannons and doing a lot of damage at the cost of their health, or they can follow the path of Take, using their life to gain armor and become nearly impossible to take down.

(draft of this chonk, cuz it went quite smoothly because it's fleshy enough and successful combine the aztec+hunter+hussar so didn't doodle)
That's his mount, mentioned in the last post about Maker of Hands, cupcake, i made up it's name, but that's a lizard-like creature from the malefact, unlike the fleshy demon and worms from there it is breed to explore in the dark its eyes glows and its body is built likr the engine to turn anything consumed to allow it a almost never exhausted look.
But more about the Malefactic

This is the deep hives and webs of the Malefacts. It's full of blood, cocoons, insect-like creatures, and structures or items made of bone. Malefacts are found in these hives often, making it dangerous. But sometimes Malefacts create hives and that leaves no other options but to enter here.
There are not often good things to be found here, but sometimes you have to fight through a Malefact space.
Also showing two items related to that region, a whistle and a warmaul)


#historic: the road eternal#I'm not hoping it will reach any further goal#but i gotta finish these character intro cuz people are interested in these (seems like)#ttrpg#indie ttrpg#ttrpg art
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Invariably, things went from bad to much worse.
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Third character of the game Historic: the road eternal

Maker of hands

The Maker of Hands is an Ensu who has removed their limbs from the elbow and knees, then learned the power of smithing their own magical hands using a small golden hammer. These hands glow and float around the Handsmith. The Maker of Hands can then use them to enact magic, fight with many hands a fist-fighter, and dance through the battlefield.
They can either follow the path of the Eye, engaging in spells, or the path of the Hand, becoming capable fighters with their many hands.


(The character design draft and the moment i realize how much they suitable to be Ratsune Squeaku)
Joke aside this character did give me quite the headache for mix the design of dancer and handsmith, the cracked plate holding by the metal "arm" is their anvil and the hammer is held by the tail.
The hammer, as their specific road tool, from the hammer end it can create magic hands by light knocking(of course unless you wanna crack the ribs underneath the plate) and the pointy end n the other side can shattered the existing hands.

Also worth to mention is their mount, a motorcycle, without hands and forearm to hold the handle so they need to lean low onto this weird machine, leg lock to the side. The wheel is the aeonic angel's ring, dripping oil all the time and as long as it is not dead, the motorcycle can run as fast as it could. (showing on the leftside of this riding on road card, the right side good boy will be introduced next)


(the crowdfunding will be end on April 4)
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Abelrat Whiskerian grey seer inquisitor comm
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Second character of the ttrpg game Historic: The Road Eternal

The Organ Eater

The Organ Eater is an Ensu who is strange and monstrous looking. They eat organs and body parts from corpses they find (or make.) This can empower their own abilities, or they can create potions and items in their stomachs, urinating or defecating empowering potions or salves. They can also try to divine the future from organs, granting future bonuses to allies or themselves.
They can either follow the path of alchemy, making potions and salves, or the path of consumption, eating things to solely make themselves stronger.


(design draft and the doodle i Did before when i was mad at it)
This is a character who is related to alchemy and mwdical factors, but also by their gluttony nature also mix the butcher features in the outfit, the shovel worth to mention is the specific type that is used for grave robbery, the half sphere shape in section allow the soil and the treasure pulling out along with the shovel. Interesting fact that it is now officially use for archeologist to inspect the tomb,

Well this is not really related to game
also mention a trait that is sort of related to this road path (class)
The perfumer
with a fine collection of perfume and incense, how they collected it where the origin of the ingredient from, that's as mysterious smoke from the old censer

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Occult Rat, observing you from the shadow of an old tree.
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Masons hard at work
#these artwork always remind me of those constructivism posters#which means its technically rataganda
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Fella sent me this, seems like something official but not used and published


Nom-nom
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can we say that skaven subconsciously envy other races in warhamer aos it was said that they have an inferiority complex
Nothing complex they are just normal
#and i dont really wanna write essay on such philosophical issue#of course they might feel themselves “worse” than other race cuz their value of life is different#at the same time ignoring the value of their clan rats and slaves they also aware of themselves are very much disposible for others#not to call it as inferiority but more like surviving instinct that the competition within the race is so inteense#that the nothing else matters but survive#they are just going full on hater energy lmao coward socially awkward trying to devalue whatever they cannot get
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Fella sent me this, seems like something official but not used and published


Nom-nom
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A quiet afternoon in the countryside. Ink on paper
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I understand you, Ska bloodtail, i would also be loyal to that with my dear life
A "queek" doodle for the No.1 Warlord 🐭
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And a singular pic by itself; kept trying to get better shots than the previous and this one is half decent. Didn’t wanna add another several to the previous post either.
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Clan Aker cracks their freshly minted war bell from its clay cast.
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Feel like continue introducing a bit on characters of the ttrpg cardgame Historic: Road eternal thing
Caged wraith

The Caged Wraith is an Ensu who has a cage around their body, heart, and head. Their soul is even looser and easier to move or change than normal. As a result, they need a physical cage on their body to help keep the soul inside.
They are the sneaky rogue character who can kill with twin daggers, pick locks, or sneak around. They have the ability to open a door on their cage and let their soul out. When in soul form, their party carries their body as an item, and they can attack people's souls directly, or use their power to touch the world. They can pass through walls with ease, and peek inside things that shouldn't be seen.
They can either follow the path that empowers their ghost form, or the path that empowers their physical body.

(design draft and absolutely unintelligible degradation)
Also the tool that fall along the same line of aesthetic and region (if the client Feel like make it to be) (not specifically used by this little weirdo but i think they share the similarity)
The steward's sword

A simple one-handed sword made of iron, with various parts of it that are gilded in gold, as if it was once dipped in gold but has lost its golden parts overy many years of use. It is a bit dirty, but the golden parts shine as if they cannot ever be stained.
Also sharing the link of shame at the end ↓↓↓
Backerkit page of the project
#indie ttrpg#ttrpg#ttrpg art#historic: the road eternal#yeah i made a tag cuz I'm going to post more shit about it#i know the description sounds loose cuz it's the description i get to design rather than the actual content in game#you can get exclusive shit from me as always
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