sabakarp
sabakarp
I don't know; pretty much sums up my life.
132K posts
She/her, 25. I've been here for too long
Last active 60 minutes ago
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sabakarp 1 hour ago
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taking the porn off tumblr just made us all hornier. it used to be that we鈥檇 only sexualize basic things, like human bodies. but now?? you wouldn鈥檛 believe the things my mutuals are getting off to
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sabakarp 1 hour ago
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Vampire: "please have some SCARY wine"
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sabakarp 1 hour ago
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sabakarp 1 hour ago
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Some sounds you probably haven鈥檛 heard in awhile!
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sabakarp 4 hours ago
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Tall
Skinny
Long white hair
Tragic backstory
Oldman twink
Snappy dresser
Immortal
Disability rep
Warcrimes McGee
Im looking forward to watching you all lose your minds /genuine
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sabakarp 5 hours ago
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FEBRUARY 28TH 10AM PST!!!!!!!
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sabakarp 5 hours ago
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sabakarp 5 hours ago
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objects in art: swords/daggers
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sabakarp 5 hours ago
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Peter Falk / Columbo
Art by Peter Falk
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sabakarp 5 hours ago
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HOOO BOY IM OVERWHELMED
In a good way! Thank you all for watching and for all the kind words and support. I was very much crying in my room this morning and feeling the love.
I especially wanna thank all of you here on tumblr! All your asks and questions and investment got ME more invested in my own characters. Like in a way I鈥檝e never felt about my own characters.
But yeah there鈥檚 too many messages for me to get to so im probably gonna take a little break today but gaaaah I hope you enjoyed!! I鈥檒l try to sporadically reply to stuff but my phone鈥檚 blowing up everywhere hahahaha
Also HAPPY BLACK HISTORY MONTH!! Our stories deserve to be heard and we should be able to exist in ANY genre. I hope this pilot shows that people wanna see Black magical girls and I hope to see more of it, even if im not the one to do it~
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sabakarp 5 hours ago
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Being dive bombed by a chestnut-backed chickadee.
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sabakarp 10 hours ago
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Non online people: I love Harry Potter! I use Chat GPT to write my emails ;) Come find me on X, I'll send you my ai-generated spotify playlist! I'm thinking about buying some cryptocurrencies, do you know which ones are good? Me taking 500 points of psychic damage trying not to turn into a unskippable cutscene: Haha, conversations are so fun.
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sabakarp 10 hours ago
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sabakarp 11 hours ago
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Why'd they take the war criminal dude from X and Y and just have him run a hotel. He's like 3000+ years old and spent most of them dicking around Kalos how did he get his paperwork to do that
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sabakarp 12 hours ago
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It's called fashion
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sabakarp 12 hours ago
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Video essay by Jellybox about what's good and bad about indie animation!
Wanted to share this in case it's helpful to anyone wanting to pursue making animation independently. It's also for fans of indie animation who may want some insight into how an indie studio works, why indie cartoons are always selling merch, why release schedules are often erratic, etc.
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I also wanted to clarify the video's context, because it seems to have been somewhat misconstrued in some circles. Not long ago, WGA and SAG strikes, followed by TAG negotiations were very much in the news, shining light on the struggles the artists, writers, and actors in the Hollywood studio system are facing. In response, the words 'just go indie' have been tossed around quite a bit lately.
Gene and Sean at Jellybox approached us a few months back explaining that they were planning to make a video about the realities of running an indie studio/producing indie animation, largely in response to that 'just go indie' attitude. They were curious if we'd be willing to share our experience, including information about actual costs and the various difficulties and complications we've encountered. We said yes! We'd like for people to know what it's like. As much as it might look appealing next to the currently very broken studio system, indie has its own set of problems, and we think it's a good idea to be transparent about that because talking about problems is how you begin to address them.
Of course, while you get creative freedom and you have no shareholders to appease with indie production, the primary struggle you're always going to face is funding鈥nd funding avenues are limited. Banks aren't eager to hand out business loans to freelance artists making cartoons, for instance. Social media algorithms reward frequent updates you can't swing with hand-drawn animated content, so you can't rely much on things like AdSense. You can't really insert sponsored ads into your animated videos without being too obtrusive. You can take on client work, but that interferes with your ability to focus on own animated project. Crowdfunds can be great for seed money, but they're also a ton of work to fulfill, and fulfillment itself will tend to eat up a considerable amount of the funds you've raised. Once your animation is produced, there is no well established way to sell the animated episode itself like there is for, say indie games sold on Steam. So, while we consider ways to try to make the terrain a bit more hospitable to indie creations, if nothing else, let this explain why productions rely a lot on merch drops!
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And hey, if you're an animation fan, consider supporting the independent productions you enjoy, whether you're tossing a few dollars their way, buying their merch, or just mentioning them to friends:
The Far-Fetched team is launching a crowdfund very soon to help them complete their pilot!
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The Monkey Wrench team is killing it lately, and they deserve so much more fanfare than they've gotten!
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And of course, thank you to the excellent folks at Jellybox for starting an important conversation!
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sabakarp 12 hours ago
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