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The Real Deal
These are the links to the actual objects, their descriptions and actual auctioned price:
-Book
-Vase
-Hand Mirror
-Table
-Chair
-Table Lamp
-Jug
-Cutlery
-Contemp. Art
-Painting
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The Fusion 360 process photos and also sneak peaks of the images of actual auctioned objects
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Reseaeaeaerch
Auctions:
https://www.telegraph.co.uk/art/online-auctions/history-of-auctions/
The word “auction” derives from the Latin word “auctuc” which means “increasing”
17th century and the rise of candle auctions (a candle was lit at the beginning of the auction and the end was determined when the candle dies out. This ensures the ambiguity of when the last bid will be and adds to the anticipation)
Victorian Era Dolls and Doll Houses
http://www.victorian-era.org/victorian-era-dolls-and-doll-houses.html
History of dolls = record of civilisation in the Victorian era
Ancient times- objects of religious cults, beliefs, ideals and magic images
Victorian era- dolls also attached to religious beliefs, often gifted during special occasions from and to the royal class
Played the role of current fashion magazines (dresses and outfits)
Dolls of miniature royalties or of different professions were preferred and more valued
Dolls:
https://www.encyclopedia.com/medicine/anatomy-and-physiology/anatomy-and-physiology/dolls
Known in cultures as one of the oldest and most widespread forms of toys
Small human figures were once found in Egyptian graves originating from 2000B.CE.
Oldest dolls were “lady” dolls that represented women
Although created for play, their purpose is highly connected to the social and economic conditions of their times
Purpose of dolls also included preparing girls for their mother and housewife roles
Lady dolls in the 19th century emphasised the importance of luxurious dressing as it reflects their social standings with extravaganeous wardrobes
Dolls become a child’s “natural and trustworthy guide in daily life”
Dolls are given their own identity
20th Century - adult collectors of dolls and they become antiques with increasing prices
Their value/worth depends on: type, age, condition, clothing, accessories, original
Why are we so obsessed with miniature everything?
https://mic.com/articles/140621/why-are-we-so-obsessed-with-miniature-everything#.W3GumE0gl
“it’s that smaller is simpler, and that tiny makes us feel powerful. In an age with so much going on, the ability to minimize anything and everything is optimal.”
Downsizing everything means less maintenance and time taking care of the things we own, more efficiency in the things we do
We are able to have control over tiny things
We’re able to consume and own tiny things in abundance, from objects to even snack-sized food products - they might be more expensive but they’re doing their job.
The value of miniatures doesn’t seem to come from the physical object, its more about their use/function - what they give to the consumer - and less about their size.
Miniature in history:
(Dollhouses - Dutch Golden Age)
https://www.youtube.com/watch?v=VGGb_M0dBcs
https://www.townandcountrymag.com/leisure/arts-and-culture/a22728397/the-miniaturist-pbs-cabinet-doll-house-true-story/
17th & 18th century
The dollhouses are a copy and resemblance of the actual homes the owners lived in
Miniatures were made using the material they are representing (ex. Miniature of china vases actually being made in china)
Influx of wealth from trade (merchant class was created) which led to displays of wealth (miniatures) that brings status
Tied to women, more like collectors pieces rather than toys
Mostly tied to a marriage gift
Almost a piece of furniture with legs and doors to be seen at eye level
Women could take ownership of it, work with craftsmen, commission pieces
Highest symbol of wealth - silver, porcelain, paintings, pen and ink drawings
(Miniature’s value as religious artefacts)
Their value can be found in more religious inclinations, through the Egyptian figures (of servants and cats) which were thought to serve the pharaohs in the afterlife, voodoo puppets using black magic to inflict harm, household gods (eg. roman, buddhist) which depicted the gods which they worshipped. This also extends to currently practiced religions using them as symbols such as nativity scenes, crosses, miniature bibles, Buddha, and jade.
(Miniature’s value in games)
https://geekandsundry.com/a-board-gamers-guide-to-getting-into-miniatures-games/
https://www.tested.com/art/makers/452866-how-home-3d-printers-are-disrupting-miniature-gaming/
Does not hold as much value by themselves but is worth more due to their use in certain games such as Warhammer or DnD. These miniatures act as player pieces to control in the game and are sold at relatively high prices for these small figures, mainly due to use in the games and branding.
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ADAD1002 Assss3
This is basically a post on our progress, ideas and distribution of roles for this assessment task.
We started this assessment with the concept of developing miniature representations of objects as the subjects of value, which we could 3D print and present. This was followed by the idea of making the event into an auction, to create an interactive and fun experience in terms of trying to purchase the most expensive items with the least amount of money. Although there were times that our concept and auction interactivity became complex, we simplified it so the event focuses on the challenging the idea of value and can be conducted within the time frame. With this event, we decided to question the relationship between value and matter, as size does not determine the price. This was done through hiding the true values of objects which were 3D modelled after and allowing groups to bid with only knowledge on the vague representations offered. Hints will be provided, however they do not denote its true value. In order to keep things balanced, the objects chosen were within the 1000 and 50000 range, with the spending limit of 50000. These objects were chosen from “Christie’s”, a prestigious auction house, which our 3D prints are modelled after in Fusion 360. Later rescaled for white filament printing at Kensington, our objects were produced. Through our project, we questioned the value of objects in terms of miniatures, the idea that an object is only worth what you pay (auctions), value is increased through knowledge (our hints) and conventions (popularity increases value).
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GLITC H
we randomly altered the data of images through Audacity.
effects such as ‘reverb’ and ‘echo’ were applied in the first few images.
for the last one, part of the ‘shapes’ image was copy/pasted into the sunflowers which produced an interesting result.
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“Stop Lights” (2018) by Signal
(Nikayla, Cindy and Sandra)
@nikayla1002 @s-andoitchi2018
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A twist on Sandra’s ADAD1002 Assessment2 final work on collaboration.
Rather than smooth connections and links to create a final product, collaboration my have pauses, glitches and challenges within the process of working together
@s-andoitchi2018
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Ezra’s Final Project
HIs concept was about wearing symbols that only a small group of people recognise - the Ichthys and Nazi Swastika - in a public setting, as a way of silently rebelling.
I rebelled against this concept by distorting images of his designs so that the symbols weren’t recognisable to anyone.
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Together We Can Do So Much My final project is an extension of my previous project, assessment one. In this, I aimed to highlight the different views, experiences and skills that come together, when we collaborate, and how it allows us to create things we wouldn’t have been able to on our own. With assessment two, I have introduced a sense of how the knowledge and skills, that we gain from working with others, is passed on, which enables us to form a network and community within art and design.
Every individual has different views, experiences and skills. In 1949, the famous photographer, Gjon Mili, visited Pablo Picasso as part of an assignment, however, the meeting spontaneously lead to the two artists collaborating in an exploration of light painting. Mili wanted to experiment with the camera technique and Picasso was convinced to produce numerous paintings using a torch. (1) This collaboration is one of many which portrays the first part of my concept. If the two artists did not happen to work together, the resulting ideas would never have been created. It also shows how the different experiences and skills of individuals can be put together to create new things.
To show this notion of ideas meshing together to form something more complex, I asked a few people, for assessment one, to draw the first thing they thought of when they saw the word ‘line.’ One person drew a straight line, while others drew a zig-zag, a spiral or a random squiggly line. These represented the different ideas of individuals. I took these lines, overlapped them, and composed them in a way that they interacted and intertwined with each other, like how individual ideas combine. This initial composition seemed to contain a sense of movement, which sparked the extension seen in assessment two.
Through collaboration, we pass on our own knowledge and skills, while obtaining new knowledge from others. We then continue to pass on this knowledge in future which creates an endless cycle. This is how collaboration creates a community, as we endlessly form links and a network between those who we work with.
Ride on Dinner (2006-2010) by Mick Douglas involved ‘a swarm of cyclists’ delivering three course meals to the local community. (2) Participants were able to experience the ‘pleasure of hospitality’ as well as create relationships with the people they met. Similarly, The Big Slide (2012) by Assemble involved members of the community engaging with their giant slide at a festival. (3) Again, links were formed between the different people, of all ages, who used the slide over the duration of the festival. Both these works are examples that influenced my own project. Both the members of the public and main collaborators on the projects were able to gain something, whether its new skills or social links, and they will be able to pass on these new things in the future.
To portray this concept of the continual cycle and network formed through collaboration, I animated the line composition of my original poster. Using Photoshop, I created a frame sequence that allowed each line to appear as if being drawn in, which reflects the forming of different ideas. Each frame was drawn separately to enable a ‘buzzing’ effect and sense of ‘liveliness’ in the animation to reveal the idea of people working and moving at the same time. I exported the finished clip in .gif format to indicate the continual cycle of passing knowledge on and creating networks. Coincidentally, when the animation repeats, the lines begin to form again, which may reference the beginning of a new collaborative project.
References:
1. https://www.agora-gallery.com/advice/blog/2017/04/27/famous-art-collaborations/
2. http://www.mickdouglas.net/collaborations-page/ride-on-dinner/
3. https://assemblestudio.co.uk/projects/the-big-slide
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Research
Looking back at my initial brainstorm, from before Assessment One, besides the different perspectives and ideas we get from collaboration, the main points that came up were about the networks and links that form between people. This was also brought up in the week 2 topic, Collaboration and Community.
1. Ride on Dinner (2006-2010) by Mick Douglas
A swarm of cyclists led on a slow three course urban meal adventure riding relationships between individual human body, a temporarily collected social body and the body of the city. Over the evening of mobile participatory performance, riders experience simple pleasures in hospitality and local knowledge whilst feeling a link between human-scaled transport systems, food systems and social systems. - source (also from the wk 2 topic)
In this performance-style work, there is a sense of community and bond formed between the participants. As mentioned in the quote, it also highlights the relationship between the individual and their environment.
2. The Big Slide (2012) by Assemble
In response to the [Stratford Rising Festival’s] theme of ‘Play’, Assemble designed and built a giant slide wide enough for lots of people to slide down simultaneously and a set of steps that doubled as seating for performances. …The Big Slide facilitated an extraordinary 15,000 slides during the three-day long festival. - source
I found this work interesting how the slide was designed and built collaboratively, but it also interacted with the audience, and the audience becomes part of the collaboration. Here, networks are formed between everyone involved with the project, whether an artist or member of the public.
In relation to my own work, I feel like the movement of my animation reflects a sense of ‘network’, not only because it references these^ works which involve movement, but there’s something about moving images that makes me think of ‘community’. Maybe its the way it seems ‘alive’ or ‘emitting energy’? Not completely sure…
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Experiment Four
I added the quote from my poster to the animation (there was an error saving it as a .gif) so that the text appears handwritten at the end. The cursive looks a bit tacky and I think it would be better to have a font that contrasts to the flowing lines, like how I wrote the ‘we can do’. However I still feel the quote is too much, and will most likely leave it out for the final, unless something else works.
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Experiment Three
This took way longer than expected!! I thought I would finish it in maybe two sittings, but no! SIX sittings (and 41 frames)! Therefore, this could be my final product - I do really like how it turned out anyway.
I have to admit, I was getting bored of it by the third session, so ended up only doing a little at a time, and I didn’t want to give up and leave it unfinished.
I decided to put this on a black background, as I felt it looked better and was easier on the eye. I also chose to redraw the entire composition for each frame because I like the ‘wiggly-ness’ it gives the animation, compared to a completely still composition which would feel a bit serious/not playful, especially with the black background. It makes it appear more ‘alive’.
I’m considering adding the quote from my poster, although that may take away from it this time, so might just title it with the quote.
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Experiment Two
I liked the previous stencil/printing idea, although, I also like the minimal amount of lines that were in my poster. It was simplified enough that you could still understand the concept. And from experience, I know I always choose the more minimalist result for my end product. So I’ve decided not to change the original composition.
My original poster seemed to have a sense of movement to it. This triggered the idea that I try animating my lines. I’ve never made an animation outside Photoshop before, so downloaded After Affects to learn something new. However, my original lines wove in and out of each other, which I had no idea how to tell the software to do that. My only guess was I had to do it manually, frame by frame. So I turned back to Photoshop, as I’m familiar with it.
As a test, I did this^ very simple (and very amateur - sorry actual animators) line to see how the ‘motion’ settings work. I saved it as a .gif so it loops and is easy to embed on Tumblr.
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Experiment One
When thinking about how to expand from my poster, it was suggested that I could screen print or do something more tangible for assessment 2. I then thought of physically expanding it by getting more lines from different people and adding them to the original composition, to make one big mass of lines, and then this could be applied onto fabric (in some way) and hung on the wall.
Alternatively, instead of getting more different lines, I considered creating a tile-able composition with the lines I already have, like the experiment ^above^ which was made quickly on Photoshop. This could be used as a stencil for manually printing or left digital to fill an entire web page...?
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v a l u e
The original was castle-like and interesting, with different angular shapes and details. Although plastic can be seen as more valuable than cardboard, the 3D scan devalued it by taking away its structure and turning it into a blob...
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<nothing>
week 5 class activity
natural bodies :)
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Final Poster
How does collaboration create communities in art and design? What challenges do collaborative approaches face and what are some of the solutions?
Every individual has different views, experiences and skills. When we collaborate, these aspects come together and allows us to create things we wouldn’t have been able to on our own. Through collaboration, we pass on our own knowledge and skills, while obtaining new knowledge from others. This is how collaboration creates a community, as we form links and a network between those who we work with.
In my work, I aimed to show this concept of individual ideas meshing together to forms something more complex. I thought of how when you ask a group of people to draw the same subject, chances are they’ll each produce completely different results. So, I asked a few people to draw the first thing they thought of when they saw the word ‘line.’ In a way, the results looked like some sort of psychology test that revealed how each person’s mind thinks differently. One person drew a straight line, while others drew a zig-zag, a spiral or a random squiggly line. It was interesting as I would never have thought to draw some of those lines, but I guess that proves my concept.
I took these lines, overlapped them, and composed them in a way that they interacted and intertwined with each other, like how individual ideas combine. Alone, these lines are just lines, but together they take shape. Inspired by Kier Griffiths and Andrea Dell’Anna’s poster designs, I added text to my poster – an excerpt from a quote by Helen Keller: “Alone we can do so little. Together we can do so much.” The quote complemented my illustration and summed up my concept. Coincidentally, the letters are connected by the lines much like how links are formed between people through collaboration.
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