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How to Create A Villain
The best villains? They don’t even see themselves as the bad guys. They’re 100% convinced that what they’re doing is right, even if it’s messed up. Maybe they’re trying to “save the world” by doing something super questionable, or they think enforcing strict rules is the only way to keep society in check. They truly believe they’re the hero of their own story, which makes them way more interesting and real.
And Yeah, your villain might want power, but the real question is: Why? Were they humiliated in the past and now want control? Did they grow up powerless and now crave it to avoid being vulnerable again? When you dig into their backstory and show us why they’re doing horrible things, it makes them a lot more relatable—even if they’re totally wrong.
Flat, one-note villains are boring. If your antagonist is going to stick with people, they need depth. Show us what’s going on under the surface. Maybe they lie awake at night, doubting their choices, or they’re still haunted by a massive failure that’s pushing them toward their goal. A villain with personal struggles and vulnerabilities feels way more human and way harder to fully
A great Villain doesn’t just fight the hero, they reflect them. They might have totally different goals, but at their core, they share similar traits, maybe ambition, stubbornness, or a tragic backstory. When the hero looks at the villain, they should see a bit of themselves, and that’s what makes the conflict between them so intense.
When the villain finally goes down, it should feel big. Their defeat shouldn’t just be a fight, it should hit them emotionally. Ideally, their downfall comes from their own flaws, maybe they got too arrogant or made a mistake because of their obsessive goal. The best villain defeats leave the audience feeling a little sad or conflicted, not just happy for the hero’s win.
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How do i Plot a Book?
Start with an Idea
Begin with a clear idea or concept for your story. This could be a theme, a character, a setting, or a unique scenario.
Outline Your Plot Structure
- Introduction: Set the stage by introducing your main character, the setting, and the initial situation.
- Inciting Incident: Present a problem or event that disrupts the status quo and sets the story in motion.
- Rising Action: Develop the plot by introducing conflicts, challenges, and obstacles that the protagonist faces.
- Climax: Reach the story's highest point of tension and conflict where the protagonist confronts the main challenge.
- Falling Action: Address the aftermath of the climax, tying up loose ends and resolving subplots.
- Conclusion: Provide a resolution to the main conflict, wrap up the story, and show the character's growth or change.
Create Well-Defined Characters
- Develop your main character (protagonist) with clear goals, motivations, and flaws.
- Introduce supporting characters with distinct personalities and roles in the story.
World-Building
If your story is set in a unique or fictional world, develop the setting, rules, and details necessary for readers to understand the environment.
Conflict and Stakes
Ensure that your story has compelling conflicts that drive the plot forward. Make the stakes clear to the reader.
Subplots
Develop subplots that add depth and complexity to your story and intersect with the main plot at various points.
Foreshadowing
Use foreshadowing to hint at future events and create suspense.
Pacing
Balance action, dialogue, and introspection to control the pace of your story. Speed up or slow down as needed for dramatic effect.
Themes and Messages
Consider the themes or messages you want to convey through your story and how the plot can reflect them.
Outline Chapter by Chapter
Create a chapter-by-chapter outline that details what will happen in each section of your book. This doesn't need to be overly detailed, but it can serve as a roadmap.
Writing and Revising
Start writing your book based on your outline. Be open to changes and revisions as your story develops.
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How to show emotions
Part VI
How to show insecurity
not holding/breaking eye contact
fidgeting
crossing their arms
trying to cover up their body
making themself seem smaller
playing with their hands
hiding their hands in their pockets
holding their head down
blushing
clearing their throat
biting their nails
biting their lips
nervous laughter
stuttering
How to show being offended
stiffening up
hard line around the lips
frozen stare
narrowing of the eyes
turning their head to the side
quickening heartbeat
turning red
making themself bigger, ready to fight
How to show compassion
gentle and soft smile
relaxed facial features
softening of their eyes
openly showing how they feel
leaning towards the other one
nodding along, not directly interjecting, but encouraging
deep breaths inbetween
gentle touches to comfort
How to show being pleased
big smile/grinning
laying head slightly to the side
moving one shoulder up
pursing their lips while smiling
very open body language
leaning back
Part I + Part II + Part III + Part IV + Part V
If you like my blog and want to support me, you can buy me a coffee or become a member! And check out my Instagram! 🥰
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The angstiest masterpost
angsty.
Angsty family/platonic dialogue
Angsty question prompts #1
Angsty question prompts #2
Angsty question prompts #3
Angsty/fighting dialogue
Concerned/angsty question prompts
Angsty starters
Angst prompts
Angsty sentence starters #1
Angsty sentence starters #2
Angsty sentence starters #3
Angsty sentence starters #4
Leaving dialogue
Reunion dialogue reactions
Unwilling goodbye + love confession prompts
Trying to make them stay dialogue
Sacrificing dialogue
Amnesia prompts
Amnesia dialogue
Bad luck prompts
Lover being hurt prompts
Break-up dialogue #1
Break-up dialogue #2
Unwanted attention dialogue
Unrequited love dialogue
Drama starting points
Conflict for couples #1
Conflict for couples #2
Conflict for couples #3
Betrayal dialogue
Hiding from horror dialogue
Finding out the truth dialogue
"I'm sorry…" apology starters
Saying I'm sorry…
Apologizing for emotional neglect
Talking it out ideas
Keeping loved ones apart
Ending an argument
If you like my blog and want to support me, you can buy me a coffee or become a member! And check out my Instagram! 🥰
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𝑪𝑼𝑺𝑻𝑶𝑴 𝑹𝑶𝑳𝑬𝑷𝑳𝑨𝒀 𝑻𝑨𝑮𝑺 + 𝑺𝒀𝑴𝑩𝑶𝑳𝑺 ─ as someone who's always found it extra unnecessary but fun to have custom, cute tags for my blogs, here are a few custom ideas for you! you do not have to credit me, but please don't steal or repost (: a like or a reblog goes a long way!
𓍢 ・ your tag here.
⌗ tag. ﹙ lorem ipsum ﹚
꒰ lorem ipsum ꒱ ⌗ tag
𖥸 ─ your tag here.
୧ ও your tag here ��� ৴
✦ ・ your tag here
⩇⩇:⩇⩇ lorem ipsum ᐢ. .ᐢ tag here
ׅ ࣪𓏲ּ ֶָ lorem ipsum ꞝ tag here
⌗ tag ⁝ lorem ipsum ( ☁︎ )
𐫱 › your tag here.
˖ ࣪ . ࿐ ♡ ˚ . lorem ipsum ⌗ tag
. . ˚ . ⌗ tag
↷ lorem ipsum ꒰ tag ꒱
𝐂𝐔𝐒𝐓𝐎𝐌 𝐒𝐘𝐌𝐁𝐎𝐋𝐒
﹕ ⌗ 𐫱⠀ ୨⠀ ⋆⠀ ﹫ 𓂅⠀. . ˚ . ↷ ・ ୧ 𖥸 ও ♡ 𖣠 ✿ ❛ ଓ ❜ ❟ ꒰ ꒱ ✧ Ꮺ ₍ ᐢ..ᐢ ₎ ✢ ∫ ∬ — ➷ ﹖ !﹟ ◞ ◟ ◝ ◜ ┆ ५ ꒳ ✹ ᆞ ★ ﹏ ꧕ ╱ ܓ 〣 ꜜ 、˖ ָ࣪ ❅ 𖧧 ఇ - ̗̀ ̖́- ♥︎ ❥ ❤︎ 𖥻 ෆ ꩜ ⸙ ˖ ࣪ ˖ ╳ ❝ ❞ ⊹ ꛁ ꢂ
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USEFUL SITES FOR ROLEPLAYERS
Thought I'd make a list of some useful websites for those of us who enjoy roleplaying and what have you here on Tumblr and whatnot.
roleplay formatter: Made by the awesome @rpclefairy. I honestly can't recommend this one enough. Great for adding color, changing the font size, and the whole shebang with bold + italics + underline + strikethrough. 10/10 always use
fsymbols + emojipedia: These are both great for making your tags fancy and whatnot.
alt codes: This is genuinely great for teaching you how to make the symbols with your keyboard for everyday use so there's that. It's especially useful if you and/or your muses speak a second language so that's a bonus.
text color fader: *marge vc* I just think gradient effects on text is neat. *end marge vc*
list of colors (wikipedia): Has a list of an infinite number of colors and their hex codes. Very useful if I do say so, myself. But that's just me.
screencapped.net: Great for getting all sorts of screenshots for making icons, GFXs, promos, and whatnot.
fancaps.net: Also great for getting all sort of screencaps for making icons, GFXs, promos, and whatnot. My only complaint is that it's a little annoying to navigate so here's the proper links to movies, tv shows, and anime.
photopea: Great if you can't afford Photoshop and/or don't like using GIMP.
hakuneko: It's not so much a website as much as it is a program. You can download manga, comics, webtoons, doujinshi, etc. for making your icons, GFXs, promos, and whatnot. It's also just a great way to read stuff and catch up on everything.
Feel free to reblog and add more. <333
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The Anatomy of Punching a Character in the Face
Punching scenes are a staple of action sequences in many genres. Whether it’s an intense brawl, a quick defense, or an emotional outburst, a punch can carry a lot of weight both physically and narratively. As a writer, it’s essential to understand what really happens when a fist meets a face—from the immediate impact to the longer-lasting effects on both the person getting punched and the one throwing the punch.
This guide will help you craft authentic, detailed, and believable punch scenes by exploring different areas of the face, types of punches, and the aftermath of such an impact.
1. Target Areas of the Face and Their Vulnerabilities
A punch isn’t a one-size-fits-all situation. Depending on where the fist lands, the consequences will vary significantly. Different parts of the face have varying levels of vulnerability, and targeting these areas produces different effects, from knockouts to broken bones.
A. Jawline: The Knockout Zone
The jawline is a classic target in many fight scenes, especially when knockout punches are involved. This area is highly vulnerable because a hit here causes the head to snap to the side, leading to a sharp rotational movement of the brain inside the skull. This movement disrupts the brain’s communication and often results in a temporary loss of consciousness—what we commonly refer to as a "knockout."
Common Effects: Dislocation or fracture of the jaw, loss of consciousness, slurred speech, and severe pain.
Visual Aftermath: Swelling around the jawline, bruising, and possible misalignment of the jaw if broken.
B. Nose: Breaking and Bleeding
The nose is another vulnerable target, known for being easily broken. It’s not just a fragile bone structure, but it’s also connected to many blood vessels, meaning a direct punch to the nose often results in immediate bleeding. The nasal bone can fracture, causing difficulty in breathing, and in some cases, the nose may need surgical intervention to reset.
Common Effects: Intense pain, bleeding, difficulty breathing, potential for a broken nose.
Visual Aftermath: Blood running from the nostrils, swelling, and significant bruising around the nose and eyes.
C. Cheekbones (Zygomatic Bones): Bruising and Fractures
The cheekbones are one of the more solid structures in the face but are still susceptible to breaks, particularly from a heavy blow. Damage here can lead to not just bruising, but potentially severe injuries that can affect the entire facial structure.
Common Effects: Fractures of the zygomatic bone, swelling, bruising, and pain extending to the eye socket.
Visual Aftermath: Black eyes, noticeable swelling on one side of the face, and a sunken appearance if the bone is fractured.
D. Forehead: A Hard Target
The forehead is much harder than most parts of the face and is less vulnerable to severe damage. However, punches to the forehead can still cause pain, disorientation, and dazing of the recipient. While it’s less likely to result in a knockout, it’s effective in dazing an opponent, especially if the puncher’s goal is to create an opening for another strike.
Common Effects: Swelling, redness, and potential concussions if hit with enough force.
Visual Aftermath: Redness, minimal bruising, and a dazed expression.
E. Eyes: Black Eyes and Swelling
A punch to the eyes is particularly brutal because the area around the eyes is delicate, and the skin is thin. It’s not just about swelling but also potential damage to the orbital bones. The impact can cause "black eyes," characterized by intense bruising and swelling that may close the eye shut for days.
Common Effects: Swelling, black eyes, potential orbital bone fractures, temporary blurred vision.
Visual Aftermath: Discoloration that starts purple and turns yellowish-green as it heals, swollen shut eyes.
2. Types of Punches
Not all punches are created equal. The type of punch thrown can drastically change the outcome of the scene, both in terms of damage and realism. Understanding these different types of punches will allow you to convey more varied and dynamic fight sequences.
A. Jab: Speed and Precision
A jab is a quick, straight punch, usually thrown with the non-dominant hand. It’s not meant to be a knockout punch but more of a setup punch to create an opening or keep the opponent at a distance. Jabs are fast and can be disorienting, especially if they repeatedly land in quick succession.
Common Effects: Light bruising, potential cuts, and swelling in the area hit.
B. Cross: Power and Impact
The cross is a powerful, straight punch delivered with the dominant hand. It’s often aimed at vulnerable spots like the jaw or nose. Unlike a jab, the cross is meant to deliver a significant amount of force, and when landed properly, it can cause serious damage.
Common Effects: Knockouts, broken bones, severe swelling, and bruising.
C. Hook: Lateral Devastation
A hook is a wide, circular punch that targets the side of the head, particularly the jaw or temple. It’s one of the most powerful punches and is often used with the intent of knocking the opponent out.
Common Effects: Knockouts, severe disorientation, potential for concussions, and jaw dislocations.
D. Uppercut: Lifting from Below
The uppercut is thrown upward, usually aimed at the chin. It’s a devastating punch that can lift the opponent’s head and jolt their brain, leading to knockouts. Uppercuts are especially dangerous when they land cleanly on the jaw or chin.
Common Effects: Knockouts, broken teeth, jaw fractures, and disorientation.
E. Haymaker: Risky but Powerful
A haymaker is a wild, swinging punch delivered with as much force as possible. It’s often thrown with reckless abandon and is easy to dodge, but if it connects, it can deal significant damage. Because of its wide arc, it leaves the puncher exposed to counterattacks.
Common Effects: Knockouts, severe bruising, and possible fractures if landed correctly.
3. Punch Wounds: What They Look Like and Healing
Punches to the face leave lasting marks, some immediately visible and others taking days to fully form. Understanding the aftermath of a punch will help you describe the physical toll on your characters more accurately.
A. Immediate Effects
Swelling and Redness: Swelling can begin almost instantly, particularly in areas with soft tissue like the eyes and lips.
Bruising: Bruises start off as red, then turn purple, blue, and eventually fade into yellow or green as they heal.
Bleeding: Punches to the nose, lips, and even cheeks can result in bleeding, either from the skin breaking or from internal damage like a broken nose.
B. Long-Term Injuries
Black Eyes: Punches near the eyes can lead to bruising that darkens the skin around the eyes, giving it a purplish hue.
Fractures: Broken bones, such as the nose or jaw, may require weeks to heal, and in severe cases, surgery may be necessary.
Scarring: If the skin is cut open, there’s the potential for scarring, especially if stitches are required.
C. Healing Process
Bruises: These typically take about a week to two weeks to heal, with the colors shifting as the body absorbs the blood trapped under the skin.
Fractures: Healing from fractures can take several weeks to months, depending on the severity.
Swelling: Swelling can last anywhere from a few hours to a few days, with cold compresses helping to reduce it.
4. How the Punch Affects the Puncher
While we often focus on the person receiving the punch, it’s important to remember that throwing a punch can also take a toll on the puncher.
A. Physical Strain
Knuckle Damage: Hitting a hard surface, like a jaw or forehead, can cause damage to the puncher’s knuckles. This is known as a “boxer’s fracture,” where the small bones in the hand break due to impact.
Wrist Injury: If the punch is not aligned correctly, the wrist can absorb too much force, leading to sprains or breaks.
Fatigue: After multiple punches, especially in a drawn-out fight, the puncher can become fatigued, leading to less powerful or accurate strikes.
B. Emotional and Psychological Effects
Adrenaline Rush: For inexperienced fighters, throwing a punch can lead to an adrenaline surge, which can cause tunnel vision or reckless behavior.
Moral Conflict: If the puncher is not used to violence, they may experience guilt or shock at the damage they’ve caused, especially if the recipient is significantly injured.
5. Psychological Impact of Receiving a Punch
A punch to the face doesn’t only cause physical damage. For the recipient, it can have a lasting psychological effect, especially if the punch was unexpected or in a vulnerable situation. Writing this aspect adds depth to your characters and shows that a punch is more than just physical pain.
A. Shock and Fear
Fight or Flight Response: Getting punched can immediately trigger a fight-or-flight reaction. Some characters might freeze or retreat, especially if they’ve never been in a physical altercation before.
Loss of Confidence: For characters not used to violence, being punched in the face may cause a significant loss of confidence. They may question their own strength, bravery, or ability to defend themselves.
Increased Aggression: Alternatively, the punch may trigger a rage-fueled response, pushing the character into aggressive, reckless action.
B. Embarrassment and Humiliation
Public Fights: If the punch occurs in front of others, there’s often an added layer of humiliation. Characters might feel embarrassed, even if they weren’t at fault.
Internalizing the Event: The recipient of the punch may carry the emotional impact for a long time, replaying the event in their mind, feeling shame, or seeking revenge.
C. Post-Traumatic Stress
Lingering Anxiety: In extreme cases, receiving a punch can cause anxiety or even post-traumatic stress disorder (PTSD). Characters who’ve experienced significant trauma might relive the event through flashbacks or become hyper-vigilant, avoiding confrontations in the future.
Fear of Future Confrontations: A character who’s been severely beaten might actively avoid scenarios where they could be hit again, making them overly cautious or paranoid.
6. Writing Tips: Making It Believable
Writing a punch scene isn't just about describing the physical action. To make the moment believable and impactful, you’ll need to consider various elements—from pacing and sensory details to character psychology and aftermath. Here’s how to make your punch scenes authentic:
A. Build Tension Before the Punch
Foreshadowing Conflict: Build up the tension before the punch is thrown. Is the character agitated? Are there verbal warnings or body language that suggests things are escalating? By slowly ramping up the tension, the eventual punch feels earned and inevitable.
Use Dialogue: A heated exchange of words can make a punch more meaningful. If the punch follows a particularly cutting remark or threat, it adds weight to the action.
B. Focus on Sensory Details
Physical Sensations: Describe not just the punch itself, but how it feels. Does the skin split? Does the puncher’s knuckles scrape against teeth or bone? Is there an immediate sting or delayed throbbing pain?
Sound: The sound of a punch can enhance the realism of the scene. A dull thud as a fist connects with soft tissue, the crack of a bone breaking, or the splatter of blood hitting the floor are all effective auditory details.
C. Show Immediate and Delayed Reactions
Physical Reaction: After being punched, characters rarely shake it off immediately. Staggering, falling, or momentarily losing their vision are realistic reactions. You can also show how the puncher feels—did their hand hurt from the impact?
Emotional Fallout: Punches are often emotional events. Show how your characters feel right after—whether it’s satisfaction, regret, or shock. The emotional weight of a punch can be just as impactful as the physical consequences.
D. Consider the Aftermath
Healing Process: Don’t forget that punches have a lasting impact. A black eye will take days to heal, and a broken nose could require medical attention. Characters might have to deal with soreness, swelling, or difficulty talking and eating.
Ongoing Tension: A punch can dramatically shift relationships. A once-trusting friendship could be shattered, or a bitter rivalry could be born. Make sure to carry the emotional weight of the punch forward in your story.
7. Common Misconceptions About Punching
Many writers fall into the trap of perpetuating unrealistic portrayals of punches. These misconceptions can make your scenes feel less authentic or overly cinematic. Here’s how to avoid them.
A. The Myth of the "Clean Knockout"
Reality: A punch to the jaw might cause a knockout, but it’s not always instant. In real life, knockouts are often messy and unpredictable. The recipient might stagger or struggle before finally losing consciousness, and they could wake up with serious concussions, memory loss, or nausea.
B. Punches Always Cause Immediate Bleeding
Reality: While a punch to the nose often causes immediate bleeding, not all punches result in visible blood. Even when skin splits, it might take a moment for blood to pool and become visible. Bruising and swelling often take hours to fully appear.
C. Punching Doesn’t Always Lead to a Win
Reality: Throwing a punch doesn’t guarantee victory. The puncher could hurt themselves, miss entirely, or end up escalating a fight they weren’t prepared for. Additionally, punches to the forehead or temple might not have the knockout effect portrayed in movies—they could just make the puncher’s hand hurt more than the opponent.
Looking For More Writing Tips And Tricks?
Are you an author looking for writing tips and tricks to better your manuscript? Or do you want to learn about how to get a literary agent, get published and properly market your book? Consider checking out the rest of Quillology with Haya Sameer; a blog dedicated to writing and publishing tips for authors! While you’re at it, don’t forget to head over to my TikTok and Instagram profiles @hayatheauthor to learn more about my WIP and writing journey!
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The Anatomy of Passing Out: When, Why, and How to Write It
Passing out, or syncope, is a loss of consciousness that can play a pivotal role in storytelling, adding drama, suspense, or emotional weight to a scene. Whether it’s due to injury, fear, or exhaustion, the act of fainting can instantly shift the stakes in your story.
But how do you write it convincingly? How do you ensure it’s not overly dramatic or medically inaccurate? In this guide, I’ll walk you through the causes, stages, and aftermath of passing out. By the end, you’ll be able to craft a vivid, realistic fainting scene that enhances your narrative without feeling clichéd or contrived.
2. Common Causes of Passing Out
Characters faint for a variety of reasons, and understanding the common causes can help you decide when and why your character might lose consciousness. Below are the major categories that can lead to fainting, each with their own narrative implications.
Physical Causes
Blood Loss: A sudden drop in blood volume from a wound can cause fainting as the body struggles to maintain circulation and oxygen delivery to the brain.
Dehydration: When the body doesn’t have enough fluids, blood pressure can plummet, leading to dizziness and fainting.
Low Blood Pressure (Hypotension): Characters with chronic low blood pressure may faint after standing up too quickly, due to insufficient blood reaching the brain.
Intense Pain: The body can shut down in response to severe pain, leading to fainting as a protective mechanism.
Heatstroke: Extreme heat can cause the body to overheat, resulting in dehydration and loss of consciousness.
Psychological Causes
Emotional Trauma or Shock: Intense fear, grief, or surprise can trigger a fainting episode, as the brain becomes overwhelmed.
Panic Attacks: The hyperventilation and increased heart rate associated with anxiety attacks can deprive the brain of oxygen, causing a character to faint.
Fear-Induced Fainting (Vasovagal Syncope): This occurs when a character is so afraid that their body’s fight-or-flight response leads to fainting.
Environmental Causes
Lack of Oxygen: Situations like suffocation, high altitudes, or enclosed spaces with poor ventilation can deprive the brain of oxygen and cause fainting.
Poisoning or Toxins: Certain chemicals or gasses (e.g., carbon monoxide) can interfere with the body’s ability to transport oxygen, leading to unconsciousness.
3. The Stages of Passing Out
To write a realistic fainting scene, it’s important to understand the stages of syncope. Fainting is usually a process, and characters will likely experience several key warning signs before they fully lose consciousness.
Pre-Syncope (The Warning Signs)
Before losing consciousness, a character will typically go through a pre-syncope phase. This period can last anywhere from a few seconds to a couple of minutes, and it’s full of physical indicators that something is wrong.
Light-Headedness and Dizziness: A feeling that the world is spinning, which can be exacerbated by movement.
Blurred or Tunnel Vision: The character may notice their vision narrowing or going dark at the edges.
Ringing in the Ears: Often accompanied by a feeling of pressure or muffled hearing.
Weakness in Limbs: The character may feel unsteady, like their legs can’t support them.
Sweating and Nausea: A sudden onset of cold sweats, clamminess, and nausea is common.
Rapid Heartbeat (Tachycardia): The heart races as it tries to maintain blood flow to the brain.
Syncope (The Loss of Consciousness)
When the character faints, the actual loss of consciousness happens quickly, often within seconds of the pre-syncope signs.
The Body Going Limp: The character will crumple to the ground, usually without the ability to break their fall.
Breathing: Breathing continues, but it may be shallow and rapid.
Pulse: While fainting, the heart rate can either slow down dramatically or remain rapid, depending on the cause.
Duration: Most fainting episodes last from a few seconds to a minute or two. Prolonged unconsciousness may indicate a more serious issue.
Post-Syncope (The Recovery)
After a character regains consciousness, they’ll typically feel groggy and disoriented. This phase can last several minutes.
Disorientation: The character may not immediately remember where they are or what happened.
Lingering Dizziness: Standing up too quickly after fainting can trigger another fainting spell.
Nausea and Headache: After waking up, the character might feel sick or develop a headache.
Weakness: Even after regaining consciousness, the body might feel weak or shaky for several hours.
4. The Physical Effects of Fainting
Fainting isn’t just about losing consciousness—there are physical consequences too. Depending on the circumstances, your character may suffer additional injuries from falling, especially if they hit something on the way down.
Impact on the Body
Falling Injuries: When someone faints, they usually drop straight to the ground, often hitting their head or body in the process. Characters may suffer cuts, bruises, or even broken bones.
Head Injuries: Falling and hitting their head on the floor or a nearby object can lead to concussions or more severe trauma.
Scrapes and Bruises: If your character faints on a rough surface or near furniture, they may sustain scrapes, bruises, or other minor injuries.
Physical Vulnerability
Uncontrolled Fall: The character’s body crumples or falls in a heap. Without the ability to brace themselves, they are at risk for further injuries.
Exposed While Unconscious: While fainted, the character is vulnerable to their surroundings. This could lead to danger in the form of attackers, environmental hazards, or secondary injuries from their immediate environment.
Signs to Look For While Unconscious
Shallow Breathing: The character's breathing will typically become shallow or irregular while they’re unconscious.
Pale or Flushed Skin: Depending on the cause of fainting, a character’s skin may become very pale or flushed.
Twitching or Muscle Spasms: In some cases, fainting can be accompanied by brief muscle spasms or jerking movements.
5. Writing Different Types of Fainting
There are different types of fainting, and each can serve a distinct narrative purpose. The way a character faints can help enhance the scene's tension or emotion.
Sudden Collapse
In this case, the character blacks out without any warning. This type of fainting is often caused by sudden physical trauma or exhaustion.
No Warning: The character simply drops, startling both themselves and those around them.
Used in High-Tension Scenes: For example, a character fighting in a battle may suddenly collapse from blood loss, raising the stakes instantly.
Slow and Gradual Fainting
This happens when a character feels themselves fading, usually due to emotional stress or exhaustion.
Internal Monologue: The character might have time to realize something is wrong and reflect on what’s happening before they lose consciousness.
Adds Suspense: The reader is aware that the character is fading but may not know when they’ll drop.
Dramatic Fainting
Some stories call for a more theatrical faint, especially in genres like historical fiction or period dramas.
Exaggerated Swooning: A character might faint from shock or fear, clutching their chest or forehead before collapsing.
Evokes a Specific Tone: This type of fainting works well for dramatic, soap-opera-like scenes where the fainting is part of the tension.
6. Aftermath: How Characters Feel After Waking Up
When your character wakes up from fainting, they’re not going to bounce back immediately. There are often lingering effects that last for minutes—or even hours.
Physical Recovery
Dizziness and Nausea: Characters might feel off-balance or sick to their stomach when they first come around.
Headaches: A headache is a common symptom post-fainting, especially if the character hits their head.
Body Aches: Muscle weakness or stiffness may persist, especially if the character fainted for a long period or in an awkward position.
Emotional and Mental Impact
Confusion: The character may not remember why they fainted or what happened leading up to the event.
Embarrassment: Depending on the situation, fainting can be humiliating, especially if it happened in front of others.
Fear: Characters who faint from emotional shock might be afraid of fainting again or of the situation that caused it.
7. Writing Tips: Making It Believable
Writing a fainting scene can be tricky. If not handled properly, it can come across as melodramatic or unrealistic. Here are some key tips to ensure your fainting scenes are both believable and impactful.
Understand the Cause
First and foremost, ensure that the cause of fainting makes sense in the context of your story. Characters shouldn’t pass out randomly—there should always be a logical reason for it.
Foreshadow the Fainting: If your character is losing blood, suffering from dehydration, or undergoing extreme emotional stress, give subtle clues that they might pass out. Show their discomfort building before they collapse.
Avoid Overuse: Fainting should be reserved for moments of high stakes or significant plot shifts. Using it too often diminishes its impact.
Balance Realism with Drama
While you want your fainting scene to be dramatic, don’t overdo it. Excessively long or theatrical collapses can feel unrealistic.
Keep It Short: Fainting typically happens fast. Avoid dragging the loss of consciousness out for too long, as it can slow down the pacing of your story.
Don’t Always Save the Character in Time: In some cases, let the character hit the ground. This adds realism, especially if they’re fainting due to an injury or traumatic event.
Consider the Aftermath
Make sure to give attention to what happens after the character faints. This part is often overlooked, but it’s important for maintaining realism and continuity.
Lingering Effects: Mention the character’s disorientation, dizziness, or confusion upon waking up. It’s rare for someone to bounce back immediately after fainting.
Reactions of Others: If other characters are present, how do they react? Are they alarmed? Do they rush to help, or are they unsure how to respond?
Avoid Overly Romanticized Fainting
In some genres, fainting is used as a dramatic or romantic plot device, but this can feel outdated and unrealistic. Try to focus on the genuine physical or emotional toll fainting takes on a character.
Stay Away from Clichés: Avoid having your character faint simply to be saved by a love interest. If there’s a romantic element, make sure it’s woven naturally into the plot rather than feeling forced.
8. Common Misconceptions About Fainting
Fainting is often misrepresented in fiction, with exaggerated symptoms or unrealistic recoveries. Here are some common myths about fainting, and the truth behind them.
Myth 1: Fainting Always Comes Without Warning
While some fainting episodes are sudden, most people experience warning signs (lightheadedness, blurred vision) before passing out. This gives the character a chance to notice something is wrong before losing consciousness.
Myth 2: Fainting Is Dramatic and Slow
In reality, fainting happens quickly—usually within a few seconds of the first warning signs. Characters won’t have time for long speeches or dramatic gestures before collapsing.
Myth 3: Characters Instantly Bounce Back
Many stories show characters waking up and being perfectly fine after fainting, but this is rarely the case. Fainting usually leaves people disoriented, weak, or even nauseous for several minutes afterward.
Myth 4: Fainting Is Harmless
In some cases, fainting can indicate a serious medical issue, like heart problems or severe dehydration. If your character is fainting frequently, it should be addressed in the story as a sign of something more severe.
Looking For More Writing Tips And Tricks?
Are you an author looking for writing tips and tricks to better your manuscript? Or do you want to learn about how to get a literary agent, get published and properly market your book? Consider checking out the rest of Quillology with Haya Sameer; a blog dedicated to writing and publishing tips for authors! While you’re at it, don’t forget to head over to my TikTok and Instagram profiles @hayatheauthor to learn more about my WIP and writing journey!
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heartbreak through body language in Men
A drooping posture can convey a sense of defeat and sadness. Keep shoulders slightly slouched, and avoid standing tall or with a straight back.
Facial expressions play a crucial role. A downturned mouth, furrowed brows, and a distant or vacant gaze can all indicate inner turmoil and heartache.
Men often avoid eye contact when they're feeling vulnerable. If you're experiencing heartbreak, you might find yourself looking down or away when speaking to others.
Restlessness can manifest in various forms, such as tapping fingers, bouncing legs, or constantly shifting positions. This indicates inner turmoil and an inability to find peace.
Movements may become slower and less purposeful when someone is experiencing emotional pain. This can include gestures like reaching for objects or adjusting clothing.
Men in heartbreak might withdraw from social interactions or participate less actively in conversations. They may seem physically present but emotionally distant.
Deep, heavy sighs are often involuntary reactions to emotional distress. They signify a release of tension and an underlying sense of sadness.
Heartbreak can drain one's energy. You may notice a decrease in enthusiasm, vitality, and overall liveliness in how you carry yourself and engage with others.
Crossing arms, hunching shoulders forward, or clasping hands in front of the body can create a barrier between oneself and others, reflecting emotional guardedness and pain.
Gestures may become less expressive and more restrained. Hand movements may be smaller in scale and less animated compared to usual.
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“How’s your WIP going?”
"Have you made any progress?”
“How close are you to being done?”
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Showing 'Jealousy' in Writing
Eyes narrowing with a sharp, intense stare.
Clenched jaw and pursed lips.
Crossing arms defensively.
Making snide or sarcastic remarks.
Glancing repeatedly at the object of jealousy.
Trying to outdo or one-up the rival.
Faking a smile that doesn’t reach the eyes.
Speaking in a tense, clipped tone.
Avoiding eye contact with the person they’re jealous of.
Drumming fingers impatiently on a surface.
Feeling a burning sensation in the chest.
Sighing loudly or rolling their eyes.
Gritting teeth and taking deep, forced breaths.
Biting their lower lip hard.
Tapping foot incessantly.
Passive-aggressively commenting on the situation.
Mimicking or mocking the rival’s behavior.
Frequently changing the subject away from the rival.
Feeling a knot tighten in their stomach.
Casting resentful, sidelong glances.
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if you're trying to get into the head of your story's antagonist, try writing an "Am I the Asshole" reddit post from their perspective, explaining their problems and their plans for solving them. Let the voice and logic come through.
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Showing 'Love' in Writing
Gazing into each other’s eyes with a soft smile.
Holding hands and gently squeezing.
Brushing a strand of hair behind the ear.
Speaking in a tender, affectionate tone.
Sharing inside jokes and laughing together.
Leaning in close to whisper sweet words.
Giving a lingering, gentle kiss on the forehead.
Wrapping arms around each other in a warm embrace.
Blushing when receiving a compliment.
Touching foreheads and closing eyes.
Smiling uncontrollably when thinking of the other person.
Caressing the cheek or back of the hand.
Playfully teasing each other with a grin.
Preparing a favorite meal or surprise.
Writing heartfelt notes or letters.
Holding each other close while watching a movie.
Taking care of each other when sick or tired.
Sharing dreams and hopes for the future.
Listening attentively and showing genuine interest.
Expressing gratitude for each other’s presence.
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Showing 'Exhaustion' in Writing
Heavy eyelids, struggling to stay open.
Slumping shoulders, barely able to hold themselves up.
Dragging feet with each step.
Speaking in a slow, slurred manner.
Dark circles under the eyes.
Yawning frequently and deeply.
Head nodding forward, trying to stay awake.
Leaning heavily against walls or furniture.
Rubbing eyes and face with hands.
Deep, weary sighs escaping lips.
Wincing at bright lights or loud sounds.
Staring blankly ahead, unable to focus.
Weak, unsteady movements.
Muttering incoherently to themselves.
Falling asleep in unusual places.
Lack of response or delayed reactions.
Propping their head up with their hand.
Collapsing onto the nearest available surface.
Swaying slightly on their feet.
Barely lifting their head to speak or listen.
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Describe your Main Character sheet
Skin
Tone: Pale, Rosy, Olive, Dark, Tanned, Alabaster, Ebony, Bronze, Golden, Fair
Texture: Smooth, Rough, Silky, Coarse, Flaky, Supple, Wrinkled, Calloused, Bumpy
Condition: Moles, Acne, Dry, Greasy, Freckled, Scars, Birthmarks, Bruised, Sunburned, Flawless
Complexion: Clear, Ruddy, Sallow, Glowing, Dull, Even-toned, Blotchy
Eyes
Size: Small, Large, Average, Tiny, Bulging, Narrow
Color: Grey, Brown, Blue, Violet, Pink, Green, Gold, Hazel, Crimson, Amber, Turquoise, Sapphire, Onyx
Shape: Doe-eyed, Almond, Close-set, Wide-set, Round, Oval, Hooded, Monolid
Expression: Deep-set, Squinty, Monolid, Heavy eyelids, Upturned, Downturned, Piercing, Gentle, Sparkling, Steely
Other: Glassy, Bloodshot, Tear-filled, Clear, Glinting, Shiny
Hair
Thickness: Thin, Thick, Fine, Normal
Texture: Greasy, Dry, Soft, Shiny, Curly, Frizzy, Wild, Unruly, Straight, Smooth, Wavy, Floppy
Length: Cropped, Pixie-cut, Afro, Shoulder length, Back length, Waist length, Past hip-length, Buzz cut, Bald
Styles: Weave, Hair extensions, Jaw length, Layered, Mohawk, Dreadlocks, Box braids, Faux locks, Braid, Ponytail, Bun, Updo
Color: White, Salt and pepper, Platinum blonde, Golden blonde, Dirty blonde, Blonde, Strawberry blonde, Ash brown, Mouse brown, Chestnut brown, Golden brown, Chocolate brown, Dark brown, Jet black, Ginger, Red, Auburn, Dyed, Highlights, Low-lights, Ombre
Eyebrows: Thin eyebrows, Average eyebrows, Thick eyebrows, Plucked eyebrows, Bushy eyebrows, Arched eyebrows, Straight eyebrows
Lips
Shape: Full, Thin, Heart-shaped, Bow-shaped, Wide, Small
Texture: Chapped, Smooth, Cracked, Soft, Rough
Color: Pale, Pink, Red, Crimson, Brown, Purple, Nude
Expression: Smiling, Frowning, Pursed, Pouting, Curved, Neutral, Tight-lipped, Parted
Nose
Shape: Button, Roman, Hooked, Aquiline, Flat, Pointed, Wide, Narrow, Crooked, Upturned, Snub
Size: Small, Large, Average, Long, Short
Condition: Freckled, Sunburned, Smooth, Bumpy
Build
Frame: Petite, Slim, Athletic, Muscular, Average, Stocky, Large, Lean, Stout, Bony, Broad-shouldered, Narrow-shouldered
Height: Short, Tall, Average, Petite, Giant
Posture: Upright, Slouched, Rigid, Relaxed, Graceful, Awkward, Stiff, Hunched
Hands
Size: Small, Large, Average, Delicate, Strong
Texture: Smooth, Rough, Calloused, Soft, Firm
Condition: Clean, Dirty, Manicured, Scarred, Wrinkled
Nails: Short, Long, Polished, Chipped, Clean, Dirty, Painted, Natural
Voice
Tone: Deep, High, Soft, Loud, Raspy, Melodic, Monotonous, Hoarse, Clear, Gentle
Volume: Loud, Soft, Whispery, Booming, Muted
Pace: Fast, Slow, Steady, Hasty, Measured
Expression: Cheerful, Sad, Angry, Calm, Anxious, Confident, Nervous, Excited, Bored
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Principles and Laws of Magic for Fantasy Writers
Fundamental Laws
1. Law of Conservation of Magic- Magic cannot be created or destroyed, only transformed.
3. Law of Equivalent Exchange- To gain something, an equal value must be given.
5. Law of Magical Exhaustion- Using magic drains the user’s energy or life force.
Interaction and Interference
4. Law of Magical Interference- Magic can interfere with other magical effects.
6. Law of Magical Contamination- Magic can have unintended side effects.
8. Law of Magical Inertia- Magical effects continue until stopped by an equal or greater force.
Resonance and Conditions
7. Law of Magical Resonance- Magic resonates with certain materials, places, or times.
9. Law of Magical Secrecy- Magic must be kept secret from the non-magical world.
11. Law of Magical Hierarchy- Different types of magic have different levels of power and difficulty.
Balance and Consequences
10. Law of Magical Balance- Every positive magical effect has a negative consequence.
12. Law of Magical Limitation- Magic has limits and cannot solve every problem.
14. Law of Magical Rebound- Misused magic can backfire on the user.
Special Conditions
13. Law of Magical Conduits- Certain objects or beings can channel magic more effectively.
15. Law of Magical Cycles- Magic may be stronger or weaker depending on cycles (e.g., lunar phases).
17. Law of Magical Awareness- Some beings are more attuned to magic and can sense its presence.
Ethical and Moral Laws
16. Law of Magical Ethics- Magic should be used responsibly and ethically.
18. Law of Magical Consent- Magic should not be used on others without their consent.
20. Law of Magical Oaths- Magical promises or oaths are binding and have severe consequences if broken.
Advanced and Rare Laws
19. Law of Magical Evolution- Magic can evolve and change over time.
20. Law of Magical Singularities- Unique, one-of-a-kind magical phenomena exist and are unpredictable.
Unique and Imaginative Magical Laws
- Law of Temporal Magic- Magic can manipulate time, but with severe consequences. Altering the past can create paradoxes, and using time magic ages the caster rapidly.
- Law of Emotional Resonance- Magic is amplified or diminished by the caster’s emotions. Strong emotions like love or anger can make spells more powerful but harder to control.
- Law of Elemental Harmony- Magic is tied to natural elements (fire, water, earth, air). Using one element excessively can disrupt the balance and cause natural disasters.
- Law of Dream Magic- Magic can be accessed through dreams. Dreamwalkers can enter others’ dreams, but they risk getting trapped in the dream world.
- Law of Ancestral Magic- Magic is inherited through bloodlines. The strength and type of magic depend on the caster’s ancestry, and ancient family feuds can influence magical abilities.
- Law of Symbiotic Magic- Magic requires a symbiotic relationship with magical creatures. The caster and creature share power, but harming one affects the other.
- Law of Forgotten Magic- Ancient spells and rituals are lost to time. Discovering and using forgotten magic can yield great power but also unknown dangers.
- Law of Magical Echoes- Spells leave behind echoes that can be sensed or traced. Powerful spells create stronger echoes that linger longer.
- Law of Arcane Geometry- Magic follows geometric patterns. Spells must be cast within specific shapes or alignments to work correctly.
- Law of Celestial Magic- Magic is influenced by celestial bodies. Spells are stronger during certain astronomical events like eclipses or planetary alignments.
- Law of Sentient Magic- Magic has a will of its own. It can choose to aid or hinder the caster based on its own mysterious motives.
- Law of Shadow Magic- Magic can manipulate shadows and darkness. Shadowcasters can travel through shadows but are vulnerable to light.
- Law of Sympathetic Magic- Magic works through connections. A spell cast on a representation of a person (like a doll or portrait) affects the actual person.
- Law of Magical Artifacts- Certain objects hold immense magical power. These artifacts can only be used by those deemed worthy or who possess specific traits.
- Law of Arcane Paradoxes- Some spells create paradoxes that defy logic. These paradoxes can have unpredictable and often dangerous outcomes.
- Law of Elemental Fusion- Combining different elemental magics creates new, hybrid spells with unique properties and effects.
- Law of Ethereal Magic- Magic can interact with the spirit world. Ethereal mages can communicate with spirits, but prolonged contact can blur the line between life and death.
- Law of Arcane Symbiosis- Magic can bond with technology, creating magical machines or enchanted devices with extraordinary capabilities.
- Law of Dimensional Magic- Magic can open portals to other dimensions. Dimensional travelers can explore alternate realities but risk getting lost or encountering hostile beings.
- Law of Arcane Sacrifice- Powerful spells require a sacrifice, such as a cherished memory, a personal item, or even a part of the caster’s soul.
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