ravenofspades
ravenofspades
yeah i know what i'm doing
49 posts
official shitposter of the aesir, professional thrower of metaphorical darts at metaphorical walls, mech hornyposter, and the greatest maker of cheese-and-pasta-type dishes you've ever seen (maybe)
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ravenofspades · 6 days ago
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yea fuck it might as well finally play cruelty squad this year
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ravenofspades · 10 days ago
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ao mungus, dragon of the sus sea
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ravenofspades · 11 days ago
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the reaction my brother gave me when i was yapping about a WIP of mine and said something along the lines of "...yeah so due to the fact that they're descendant from an avian species, she technically doesn't have teeth, it's just 2 solid pieces." tells me i'm doing my job right
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ravenofspades · 11 days ago
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then again i could also just add this to the long list of original games i'll make when i actually get the time. sitting in a refurbished tank that's just barely letting you scrape past the edge of an apocalypse gives so many opportunities for interest combat and horror mechanics. i might come back to this honestly, just for funzies
i know it's a pipe dream but i NEED Deep Snow Delivery to get an unreasonably in depth vr cockpit so that i can put on heartaches by the number—and other new vegas tunes but whatever—and just cruise in a desolate snowy wasteland, listening to the howling winds and the thrum of machinery. all whilst pining over the radiotrician and the mechanic (who i assume exists).
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ravenofspades · 11 days ago
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i know it's a pipe dream but i NEED Deep Snow Delivery to get an unreasonably in depth vr cockpit so that i can put on heartaches by the number—and other new vegas tunes but whatever—and just cruise in a desolate snowy wasteland, listening to the howling winds and the thrum of machinery. all whilst pining over the radiotrician and the mechanic (who i assume exists)
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ravenofspades · 2 months ago
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you, you get it
go play fathomless gears. it's a dieselpunk mech fishing game with cosmic horror. it has a grid based character/NPC building system which i've never seen before. the mental stat is called marbles. you can become one with the depths. what's not to love
go play fathomless gears it's so good
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ravenofspades · 2 months ago
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go play fathomless gears. it's a dieselpunk mech fishing game with cosmic horror. it has a grid based character/NPC building system which i've never seen before. the mental stat is called marbles. you can become one with the depths. what's not to love
go play fathomless gears it's so good
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ravenofspades · 4 months ago
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she brew on my something til i malicious. send post
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ravenofspades · 6 months ago
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i once again return with a HORUS Terminal COMP/CON theme chat message review; whoever came up with the "A Manticore, a Balor and a Lich walk into a bar. All order a beer, but the Lich orders two. The barkeeper asks "Why two?" The Lich says "I'm gonna walk through this door in a few seconds and I'll really need a drink by then."" joke, you are a fucking genius that shit is also hilarious
mad props to whoever added "LMAO" in brainfuck to the list of 2 billion random messages that can show up on the HORUS Terminal theme for COMP/CON, that shit's hilarious
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ravenofspades · 6 months ago
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in the catacooms, straight 'bricked up", and by bricked up, well, haha lets just say,,. Montresor My Dear Friend Where Are You Help Me-
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ravenofspades · 6 months ago
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Detroit: Become Michigan. is this anything?
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ravenofspades · 6 months ago
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i feel like you should be able to en passant jinx someone (i.e. if you say the exact same thing just after someone else says it, you can still get 'em)
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ravenofspades · 6 months ago
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just thought of another game that is wholly impractical to make rn: vr martial arts game, but the gimmick is that there's full body tracking. and it's also sci-fi or fantasy. or both, probably both if i were to make it. wanna deck someone in the face? well you gotta do the motion yourself, and hope an irl wall isn't in the way. wanna cast a legally distinct hadouken? again, do the motions, like rumble vr.
naturally the market for this would be kinda rich martial artists who are also into tech, aka mostly furries.
actually now that i think about it i might actually be onto something here. maybe in like 5-10 years from now this'll get made and i can start a long and doomed-to-fail court case about getting royalty checks.
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ravenofspades · 7 months ago
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just gonna, add to this super quickly because not everyone reads the tags: your GM might not like this. my group (and the for some reason like 8 GMs i've had who missed the rule) choose to ignore the rule on page 106 for this exact build only, for the one and only reason of "it's funny"
said rule, btw, is "...it always means a direction in which an object or character could normally move, unless specified. An object or character couldn’t be moved straight up or down in the air with one of these effects, for example, unless that character or object can normally fly."
i believe the time has come to reveal my greatest secret: quite possibly the single stupidest lancer build i ever did come up with. it has known quite a few names, but i shall simply refer to it as The Orbital Suplex Build.
-- SSC Atlas @ LL8 -- [ LICENSES ] IPS-N Blackbeard 3, IPS-N Caliban 1, SSC Atlas 3, HA Sherman 1 [ CORE BONUSES ] Titanomachy Mesh, Full Subjectivity Sync [ TALENTS ] Duelist 3, Juggernaut 2, Brutal 2, Technophile 2, Iconoclast 1, Combined Arms 1 [ STATS ] HULL:0 AGI:4 SYS:6 ENGI:0 STRUCTURE:4 HP:10 ARMOR:0 STRESS:4 HEATCAP:4 REPAIR:2 TECH ATK:+4 LIMITED:+0 SPD:8 EVA:18 EDEF:12 SENSE:3 SAVE:14 [ WEAPONS ] FLEX MOUNT: Kraul Rifle MAIN MOUNT: Terashima Blade (Supermassive Mod) [ SYSTEMS ] Synthetic Muscle Netting, Jäger Kunst I, Jäger Kunst II x3, Reinforced Cabling
now this did require an above average amount of the demon known as math (i had to do some addition). moreover, it's not exactly, how should I say, good, useful, or, y'know, viable at this level. but. if you really, really, really just wanna send people into fucking orbit, then here you go, this is the single funniest way you can do that. technically the only talents you really need are Juggernaut 2 and Duelist 3, but the others are either because this is an actual character i played, or for fun. Brutal 2, for example, deals 1 extra knockback if you crit.
also Jäger Kunst I & II are there for the funny. you could theoretically use the Ramjet from Nelson 3 on this build but it's already stupid enough as is.
the point of this build, and why we needed to use the Atlas, is yeet the enemy into the air so high they take maximum fall damage, that being 9 AP kinetic for 9 hexes in the air. how do we achieve this lofty goal?
boost, run into the space of some enemy mech, and then, because knockback goes away from you, and because you're an Atlas pilot so you can just cockroach your way directly under a larger mech, you smack the enemy directly in their mechanized crotch so fucking hard that it sends them 60 feet straight up in the air (2 knockback from Wind Stance on the Terashima Blade, plus 2 knockback from the tuned Supermassive Mod, plus 1 knockback from Titanomachy Mesh, and if you crit that's 1 knockback from Brutal 2). you then use Blademaster 3 to immediately ram them as a free action (and Reinforced Cabling coupled with some typical Atlas bullshit to actually move upr to them). because we boosted earlier, Juggernaut 2 procs, so this ram knocks our opponent 40 additional feet into the air (1 knockback from the ram, 1 knockback from Titanomachy Mesh, and 2 from Juggernaut 2). additionally, you can then ram again as another free action due to Titanomachy Mesh for 20 more feet. but you could instead grapple.
because we took Synthetic Muscle Netting this is something we can just straight up do on any mech, no matter the size, ignore the fact that i have ZERO hull on this mech this is totally gonna work (just swap some agility for hull if you're struggling). now assuming you win the contested grapple check because no way in hell did you just throw something size 1/2, the enemy must now move with you. because you have Reinforced Cabling, you can just pull yourself back down to the ground, and you therefore take no damage. the enemy cannot do this but moves with you nonetheless, and impacts the ground at mach Fuck You, taking 9 AP kinetic damage, and because you rammed them earlier, hey, they're prone. so you overcharge and hit them again, and because they're prone, yippee, more damage.
all that work for two sword hits and 9 AP kinetic damage means you're dealing an average of, like, 19 kinetic damage a turn. not great. but, extremely fucking funny. you can also just chose to leave the enemy in the air for your friends to take potshots at from behind cover, or just hit someone really, really fucking hard away from you so that they have to boost to get back. again, in now way is this build viable, but it's got some tricks, and it is funny. sometimes funny can be pretty good too.
also you can probably do this with 2 sword hits (this being get someone 9 hexes in the air) but we don't gotta worry about that because then they're not prone at the end
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ravenofspades · 7 months ago
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i believe the time has come to reveal my greatest secret: quite possibly the single stupidest lancer build i ever did come up with. it has known quite a few names, but i shall simply refer to it as The Orbital Suplex Build.
-- SSC Atlas @ LL8 -- [ LICENSES ] IPS-N Blackbeard 3, IPS-N Caliban 1, SSC Atlas 3, HA Sherman 1 [ CORE BONUSES ] Titanomachy Mesh, Full Subjectivity Sync [ TALENTS ] Duelist 3, Juggernaut 2, Brutal 2, Technophile 2, Iconoclast 1, Combined Arms 1 [ STATS ] HULL:0 AGI:4 SYS:6 ENGI:0 STRUCTURE:4 HP:10 ARMOR:0 STRESS:4 HEATCAP:4 REPAIR:2 TECH ATK:+4 LIMITED:+0 SPD:8 EVA:18 EDEF:12 SENSE:3 SAVE:14 [ WEAPONS ] FLEX MOUNT: Kraul Rifle MAIN MOUNT: Terashima Blade (Supermassive Mod) [ SYSTEMS ] Synthetic Muscle Netting, Jäger Kunst I, Jäger Kunst II x3, Reinforced Cabling
now this did require an above average amount of the demon known as math (i had to do some addition). moreover, it's not exactly, how should I say, good, useful, or, y'know, viable at this level. but. if you really, really, really just wanna send people into fucking orbit, then here you go, this is the single funniest way you can do that. technically the only talents you really need are Juggernaut 2 and Duelist 3, but the others are either because this is an actual character i played, or for fun. Brutal 2, for example, deals 1 extra knockback if you crit.
also Jäger Kunst I & II are there for the funny. you could theoretically use the Ramjet from Nelson 3 on this build but it's already stupid enough as is.
the point of this build, and why we needed to use the Atlas, is yeet the enemy into the air so high they take maximum fall damage, that being 9 AP kinetic for 9 hexes in the air. how do we achieve this lofty goal?
boost, run into the space of some enemy mech, and then, because knockback goes away from you, and because you're an Atlas pilot so you can just cockroach your way directly under a larger mech, you smack the enemy directly in their mechanized crotch so fucking hard that it sends them 60 feet straight up in the air (2 knockback from Wind Stance on the Terashima Blade, plus 2 knockback from the tuned Supermassive Mod, plus 1 knockback from Titanomachy Mesh, and if you crit that's 1 knockback from Brutal 2). you then use Blademaster 3 to immediately ram them as a free action (and Reinforced Cabling coupled with some typical Atlas bullshit to actually move upr to them). because we boosted earlier, Juggernaut 2 procs, so this ram knocks our opponent 40 additional feet into the air (1 knockback from the ram, 1 knockback from Titanomachy Mesh, and 2 from Juggernaut 2). additionally, you can then ram again as another free action due to Titanomachy Mesh for 20 more feet. but you could instead grapple.
because we took Synthetic Muscle Netting this is something we can just straight up do on any mech, no matter the size, ignore the fact that i have ZERO hull on this mech this is totally gonna work (just swap some agility for hull if you're struggling). now assuming you win the contested grapple check because no way in hell did you just throw something size 1/2, the enemy must now move with you. because you have Reinforced Cabling, you can just pull yourself back down to the ground, and you therefore take no damage. the enemy cannot do this but moves with you nonetheless, and impacts the ground at mach Fuck You, taking 9 AP kinetic damage, and because you rammed them earlier, hey, they're prone. so you overcharge and hit them again, and because they're prone, yippee, more damage.
all that work for two sword hits and 9 AP kinetic damage means you're dealing an average of, like, 19 kinetic damage a turn. not great. but, extremely fucking funny. you can also just chose to leave the enemy in the air for your friends to take potshots at from behind cover, or just hit someone really, really fucking hard away from you so that they have to boost to get back. again, in no way is this build viable, but it's got some tricks, and it is funny. sometimes funny can be pretty good too.
also you can probably do this with 2 sword hits (this being get someone 9 hexes in the air) but we don't gotta worry about that because then they're not prone at the end
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ravenofspades · 7 months ago
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mad props to whoever added "LMAO" in brainfuck to the list of 2 billion random messages that can show up on the HORUS Terminal theme for COMP/CON, that shit's hilarious
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ravenofspades · 7 months ago
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for the longest time i've struggled to quickly articulate what would be the perfect mech game, because that's a conversation i have so often, but with the release of the PVKK trailer (go watch it, for it fucks verily), i finally have what i need. take that, add this video
add vr (optional but crosshair puzzles can only be so fun) and you have the perfect mech game. i wanna feel the thunder of my cannons and feel my rig shake as armor plating and humming energy shields eat bullets. i want every single button to be nice and analogue and do something. i want to have power shunting, targeting systems, i wanna have to work, to become one with my machine as we fight the enemy gamers. i wanna have a DLC that adds the ability to fuck the 3 story death machine i've been sweating my ass off in the cockpit of for the last hour. y'know, normal person stuff.
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