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ECO 348K, Problem Set #6
Q1. Open the data BraceroData.dta that I posted on Canvas (note: BraceroData_s13.dta can be opened in Stata 13 and is posted under the [data] folder). This data is from the paper, “Immigration Restrictions as Active Labor Market Policy: Evidence from the Mexican Bracero Exclusion” (posted on Canvas as BraceroPaper.pdf) and modified slightly for ease-of-use with this problem set. The bracero…
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ECO 348K, Problem Set #6
Q1. Open the data BraceroData.dta that I posted on Canvas (note: BraceroData_s13.dta can be opened in Stata 13 and is posted under the [data] folder). This data is from the paper, “Immigration Restrictions as Active Labor Market Policy: Evidence from the Mexican Bracero Exclusion” (posted on Canvas as BraceroPaper.pdf) and modified slightly for ease-of-use with this problem set. The bracero…
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ECO 348K, Problem Set #5
Q1. Open the data LotteryExample.dta that I posted on Canvas (note: LotteryExample_s13.dta can be opened in Stata 13 and is posted under the [data] folder). For this dataset, I created 100,000 fake student records that include the following variables: parent_income, ability, lottery, attends, and test_score. They are defined as follows: parent_income: total parent income earned in the year before…
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ECO 348K, Problem Set #5
Q1. Open the data LotteryExample.dta that I posted on Canvas (note: LotteryExample_s13.dta can be opened in Stata 13 and is posted under the [data] folder). For this dataset, I created 100,000 fake student records that include the following variables: parent_income, ability, lottery, attends, and test_score. They are defined as follows: parent_income: total parent income earned in the year before…
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CSCE 441 Computer Graphics Programming Assignment 1 to 6 solutions
Goal The goal of this assigment is to become familar with OpenGL and event-driven programming and mouse and keyboard interaction using GLFW. 2 Starter Code The starter code can be downloaded from here. 3 Task 1 Visit the toturial from here to set up OpenGL on your machine. You will need to install some libraries and get your system set up to process OpenGL. It is important to note that you will…
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CSCE 441 Computer Graphics Programming Assignment 1 to 6 solutions
Goal The goal of this assigment is to become familar with OpenGL and event-driven programming and mouse and keyboard interaction using GLFW. 2 Starter Code The starter code can be downloaded from here. 3 Task 1 Visit the toturial from here to set up OpenGL on your machine. You will need to install some libraries and get your system set up to process OpenGL. It is important to note that you will…
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CSCE 441 - Computer Graphics Programming Assignment 6
• Goal The goal of this assignment is to become familiar with Bezier curves. You will write a program that generates points on a Bezier curve, given the control points. • Starter Code The starter code can be downloaded from here. • Task 1 First, download and get the code itself to run. The code has the following characteristics: You can specify a file to read as a command-line argument. There is…
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CSCE 441 Computer Graphics Programming Assignment 6
• Goal The goal of this assignment is to become familiar with Bezier curves. You will write a program that generates points on a Bezier curve, given the control points. • Starter Code The starter code can be downloaded from here. • Task 1 First, download and get the code itself to run. The code has the following characteristics: You can specify a file to read as a command-line argument. There is…
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CSCE 441 Computer Graphics Programming Assignment 5
Goal The goal of this assignment is to write a ray tracer. Starter Code The starter code can be downloaded from here. Task 1 Download the code and run it. You should be able to see a black screen. Make sure you write your name in the appropriate place in the code, so it shows up at the top of the window. Here is a brief explanation of the starter code: There is only one folder in the…
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CSCE 441 Computer Graphics Programming Assignment 5 Solution
Goal The goal of this assignment is to write a ray tracer. Starter Code The starter code can be downloaded from here. Task 1 Download the code and run it. You should be able to see a black screen. Make sure you write your name in the appropriate place in the code, so it shows up at the top of the window. Here is a brief explanation of the starter code: There is only one folder in the…
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CSCE 441 Computer Graphics Programming Assignment 4
Goal The goal of this assignment is to write shading codes in GLSL. Starter Code The starter code can be downloaded from here. Task 1 Download the code and run it. You should be able to see a red bunny as shown in Fig. 1. Make sure you write your name in the appropriate place in the code, so it shows up at the top of the window. Here is a brief explanation of the starter code: There are…
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CSCE 441 Computer Graphics Programming Assignment 4
Goal The goal of this assignment is to write shading codes in GLSL. Starter Code The starter code can be downloaded from here. Task 1 Download the code and run it. You should be able to see a red bunny as shown in Fig. 1. Make sure you write your name in the appropriate place in the code, so it shows up at the top of the window. Here is a brief explanation of the starter code: There are…
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CS1501 Project 4 Graphs
Goal: To gain a better understanding of graphs and graph algorithms through practical implementation. High-level description: Your program will analyze a given graph representing a computer network according to several specified metrics. The vertices of these graphs will represent switches in the network, while the edges represent either fiber optic or copper cables run between the…
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Project 4 Graphs and graph algorithms
Goal: To gain a better understanding of graphs and graph algorithms through practical implementation. High-level description: Your program will analyze a given graph representing a computer network according to several specified metrics. The vertices of these graphs will represent switches in the network, while the edges represent either fiber optic or copper cables run between the…
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ECE 4122/6122 Lab 1: Electric Field Produced by Array of Point Charges
Objective: To understand and apply the principles of class creation and inheritance in C++ while leveraging std::thread for parallel calculations in a computationally-intensive problem related to the Electric Field calculations. Description: Given an 2D grid of N x M point charges, all with the same charge q, in the x-y plane, centered around the origin, your task is to compute the magnitude and…
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ECE 4122/6122 Lab 0: Getting PACE-ICE Access and Using the g++ Compiler (100 pts)
Problem 1: This problem is very simple. Write a C++ program using the insertion stream operator and escape sequences that outputs the following text to your terminal screen when executed: My name is: your first and last name separated by a space This (“) is a double quote. This (‘) is a single quote. This (\) is a backslash. This (/) is a forward slash. This program is very simple with no user…
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Final Project: 3D Animated Scene Custom Classes, Multithreading & OpenGL
Write a C++ application that uses a custom class(es) with OpenGL and a third-party library (i.e. ASSIMP) to load and display animated 3D objects in OBJ files. Your program should load and render the objects in the 3D screen. The animated 3D objects are frozen in place until the user presses the “g” key and then the objects start moving around at random speeds and rotating randomly about an axis.…
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