pecckish
PECCKISH!
49 posts
18 year old digital artist Get used to seeing tons of animals that’s all this is ❤️But I also do fandom stuff soooo it balances out
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pecckish · 24 hours ago
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Just my oc Jack doing the cvnty pose of Shelly Duvall
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pecckish · 10 days ago
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Haida fanart
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pecckish · 1 month ago
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Virgil the evil eldritch monster
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pecckish · 1 month ago
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When some bitch shows up at a party wearing the same outfit as you
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pecckish · 1 month ago
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I drew Colt and Grey from Burrows VN! I love Colt so much! He's such a little goober! I tried draw Him in the UPA artstyle since that was the most popular style at the time.
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I've pretty much ready all of burrows (what's out anyways) and I have to say.. I REALLY love it! The characters are great! And gave me some ideas when it comes to fanart. I would draw each character in different art styles based on the timeline they're set in as seen with Colt here.. I hope you like it!
Oh and here's this lol
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pecckish · 1 month ago
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pecckish · 1 month ago
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Virgil wip
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pecckish · 1 month ago
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Rambley racoon wip
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pecckish · 2 months ago
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✦ Come hell or high water ✦
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pecckish · 2 months ago
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pecckish · 2 months ago
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I think one of the reasons Burrows is so engaging to me is that there’s an emotional core amidst all the drama and horror that really speaks to me. Content warning for discussions of suicide as well as spoilers below.
We meet Grey on the day he’s about to take his own life. He’s down on his luck. Racked with guilt over sabotaging his relationships with both his ex-fiancée and his lover (both of whom are his best friends). He’s no longer in touch with his family. He still blames himself for the death of his childhood friend. And he’s made other, extremely costly mistakes that we’re still only being drip fed at this point in the narrative. At this point…he’s just tired. Trapped. Completely at a loss.
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And it’s at this point that he’s ensnared into Virgil’s game. He meets four other men and forms a kinship with them as they all feel oddly familiar, only for him to get ripped away from them too. But what really resonated with me was the reveal about who these four are. According to the rules of Virgil’s game, they are what’s known as Constants. People who are all doomed to die. And Grey is sent to a point in each of their lives shortly before it happens. At this point it’s unclear if they will die by their own hand, or because of something else. But one way or another, someone, somewhere has decided that their time is up. And yet, for all these men are suffering, Mark’s twisted response to grief, Gabe’s ostracism in his community, Ken’s sense of displacement and inability to connect to people, Hiro’s struggles with his gender identity in an unfamiliar land…
…Their pain is treated like a game. Both by Virgil, and the other entities we’ve only seen glimpses of at this point in the narrative. A higher power has arbitrarily written off these men as a lost cause. Their mortality treated as having no meaning other than entertainment.
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But then the game starts. Grey has slowly started to bond with each of the four Constants. And in each route, someone from Grey’s past is brought into the mix. For all Grey thought of himself as worthless or a burden, he clearly isn’t. Not to Simone, or Etienne, or Jean. They all go looking for him. They only get trapped by Virgil because Grey touched their lives enough that they wouldn’t leave him behind.
Do I think these stories are going to be clear cut? No. At the end of the day this is a horror game. Mark is a deeply messed up individual and it’s made clear that the burgeoning romantic relationship between him and Grey is pretty toxic. But even when Simone helps him extricate from that, Grey still wants to help Mark. He refuses to leave him to die. Hiro opening up to Grey about his past is a powerful moment, but it’s not going to stop Hiro’s workaholic nature driving him to disaster. And that’s not even getting to the walking mess of violence, fear and anger that is Ken. But still, Grey remains determined not just to help them, but to help himself. To go back home. To go back to the very life he was originally going to leave behind for good. Even when literal eldritch horrors (who happen to look like handsome rabbit men) have declared their existence as meaningless.
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I think that’s one of my favourite things about Burrows. Beyond the stellar presentation. Beyond the mystery. Beyond the jumpscares. Beyond the gore. Beyond the crazy supernatural shenanigans. Beyond the sexy animal men and…overwhelming horniness. Burrows is the story about one unlucky possum. But it’s also about his journey to connect with other lost souls, rebuild himself from rock bottom and take his life back.
I dunno, I think that’s pretty damn powerful.
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pecckish · 3 months ago
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In the realm of captain nikkos “the burrows” how will Greyson (barlowe) burrows keep his head on straight with these four lovely fa- oop I mean love interest constantly trying to pound his ass back into the 1920‘s
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pecckish · 3 months ago
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All I have to draw now is Gabe and I will have drawn the ENTIRE GOLDEN SQAUD and grey
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pecckish · 3 months ago
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FUNNY LITTLE TRANS FENNEC MY BELOVED
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pecckish · 3 months ago
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I think one of the reasons Burrows is so engaging to me is that there’s an emotional core amidst all the drama and horror that really speaks to me. Content warning for discussions of suicide as well as spoilers below.
We meet Grey on the day he’s about to take his own life. He’s down on his luck. Racked with guilt over sabotaging his relationships with both his ex-fiancée and his lover (both of whom are his best friends). He’s no longer in touch with his family. He still blames himself for the death of his childhood friend. And he’s made other, extremely costly mistakes that we’re still only being drip fed at this point in the narrative. At this point…he’s just tired. Trapped. Completely at a loss.
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And it’s at this point that he’s ensnared into Virgil’s game. He meets four other men and forms a kinship with them as they all feel oddly familiar, only for him to get ripped away from them too. But what really resonated with me was the reveal about who these four are. According to the rules of Virgil’s game, they are what’s known as Constants. People who are all doomed to die. And Grey is sent to a point in each of their lives shortly before it happens. At this point it’s unclear if they will die by their own hand, or because of something else. But one way or another, someone, somewhere has decided that their time is up. And yet, for all these men are suffering, Mark’s twisted response to grief, Gabe’s ostracism in his community, Ken’s sense of displacement and inability to connect to people, Hiro’s struggles with his gender identity in an unfamiliar land…
…Their pain is treated like a game. Both by Virgil, and the other entities we’ve only seen glimpses of at this point in the narrative. A higher power has arbitrarily written off these men as a lost cause. Their mortality treated as having no meaning other than entertainment.
Tumblr media
But then the game starts. Grey has slowly started to bond with each of the four Constants. And in each route, someone from Grey’s past is brought into the mix. For all Grey thought of himself as worthless or a burden, he clearly isn’t. Not to Simone, or Etienne, or Jean. They all go looking for him. They only get trapped by Virgil because Grey touched their lives enough that they wouldn’t leave him behind.
Do I think these stories are going to be clear cut? No. At the end of the day this is a horror game. Mark is a deeply messed up individual and it’s made clear that the burgeoning romantic relationship between him and Grey is pretty toxic. But even when Simone helps him extricate from that, Grey still wants to help Mark. He refuses to leave him to die. Hiro opening up to Grey about his past is a powerful moment, but it’s not going to stop Hiro’s workaholic nature driving him to disaster. And that’s not even getting to the walking mess of violence, fear and anger that is Ken. But still, Grey remains determined not just to help them, but to help himself. To go back home. To go back to the very life he was originally going to leave behind for good. Even when literal eldritch horrors (who happen to look like handsome rabbit men) have declared their existence as meaningless.
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I think that’s one of my favourite things about Burrows. Beyond the stellar presentation. Beyond the mystery. Beyond the jumpscares. Beyond the gore. Beyond the crazy supernatural shenanigans. Beyond the sexy animal men and…overwhelming horniness. Burrows is the story about one unlucky possum. But it’s also about his journey to connect with other lost souls, rebuild himself from rock bottom and take his life back.
I dunno, I think that’s pretty damn powerful.
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pecckish · 3 months ago
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smth different
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pecckish · 3 months ago
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Mark lazarus
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