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Updated Roguish Archetype: The Masquerader
Available on GMBinder Art by Julia Zhuravleva, Grafit Studio
You are a cunning social manipulator. Your focus is on people, your outward appearance, and the art of misdirection. Trick your opponent into believing you to be their ally, then stab them in the back both literally and metaphorically with this devilish Rogue archetype! Changelog: - Features updated to reference a single Masquerader save DC - Deceptive Fighting reduced from 1 minute to single round, and limited to 30 feet. Upsides: now also prevents reactions, and attacking no longer ends the effect. - Gentle Twist changed from auto-crit to max damage, which is so much better - All other features rewritten to be simpler and less magical. They hav not changed drastically
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My players are working their way through Waterdeep: Dragon Heist but they aren’t great at taking notes. Since stuff is about to go down, I figure I need to train them into it. So… what’s a DM to do? Design them their own notes documents? Obviously. Download the PDF here.
Any feedback team? Do these seem like they’d be useful for players? Anything else I should include?
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free worldbuilding/adventure premises
Take them, steal them, modify them all you like.
In a city built into a long-dormant volcano, a new religion claims the deity of the lava is hungry and begins to engage in ritual sacrifices to the depths below.
In a world where all the shipwrecked and marooned eventually arrive on the same island, a mysterious new arrival offers teleportation magic to help a select few escape–on the condition that they aid in the rescue of the remaining islanders.
In a land ravaged by civil war between (group A) and (group B), a group of foreigners arrive to participate in ally negotiations, black market trade, or mercenary work. When they arrive, they find that less of this nation survived than they expected.
In a region where small-time mages run protection rackets and under-the-table trades, a group of strangers are hired to solve a case that threatens to topple the illegal spell component trade.
In a world where illegal necromancy is a hot topic of debate and the rights of the undead are under question, the “disposable” zombie miners go on strike, leaving the mines abandoned and rich for exploring.
One day a year, the Feywild and the Prime Material Plane merge, and the worlds are enveloped in merriment, carousing, and bacchanal madness before returning to normal. But this year, the worlds do not separate, and the safety of both planes is at great risk.
In a feudalistic world where knights legally force peasants to fight alongside them against their foes, a town near an active gateway to the Abyss is sick and tired of being drafted as expendable soldiers in yet another holy war.
In a nation governed by corrupt and selfish royalty, a rebellious coalition schemes to take the country back into the hands of its people, but those involved have their own ulterior motives for joining up.
In a world where ruins of a long-dead civilization cover the land and mysterious artifacts are hidden everywhere, a mummified oracle breathes again to deliver one last prophecy with apocalyptic implications.
In a world where clockwork has replaced magic as the convenience-du-jour, an aging wizard places a curse in revenge; as all the clockwork machinery shuts down in a hundred-mile radius, the people are desperate for a solution, but time is running out.
In a world where a terrible plague wipes out entire towns one-by-one, the party sets off in search for a cure; but they may not like the cost they must pay.
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Use the Marvellous Axe of the Magical Minotaur to transform yourself into a Marvellous Magical Girl Minotaur! 🐮✨
> Grab the high rez printout + paper mini here
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I have generally been unsatisfied with the wild magic table in the PHB so I decided to augment it and make a true 1d100 table. To do so I divided the chart into 5 different similar categories as to make sure that the ratio of good result to bad result to goofy result to situationally bad or good result was the same as the base. Looking for critique and if you’d use it yourself. In case someone doesn’t know, and so you don’t have to look it up yourself, all of the odd numbers are the PHB possibilities.
Also if you link me the Net Libram of Random Magical Effects I will make sure you suffer.
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the whole party when the DM starts to play that background 14th century tavern music:
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The party is all half human half other races looking for their shared human parent.
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being married to an elf would suck bc they’d just be like “i wrote a short ballad on the subject of our love. would you like to hear it?” *proceeds to sing for the next 12 hours without pause because that’s what’s considered brief by elf standards* and being married to a dwarf would suck bc they’d be like *spends 36 hours carving a pattern into a single face of a hammer they’re working on because you “can’t rush art” and forgets that you even exist until you’re forced to come down and persuade them to return to the surface to take a nap before they collapse of exhaustion* so you really can’t win
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Literally no trope emotionally fucks me up faster than “Character outlives their lover by many years and at the end of their life their lover comes to escort them from the world” like I only have to think about it hypothetically to start crying.
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concept: cursed amulet that convinces the wearer there is no way it could possibly be cursed, and makes them completely resistant to any attempts to convince them otherwise
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some dnd themed reaction images i made good use of this year. feel free to spam your own group chat with them.
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d&d is great I just tried to slam a guy with a two-handed maul and missed, swinging into the floor I roll for damage against the floor bc of course I do. I roll high. The tiles are crushed to bits As a free action, I grab a handful of floor gravel and shovel it into my mouth and straight up eat it in an intimidation attempt My combat opponent is horrified. I get +2 to hit him next turn
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