Welcome to OFND, a story centered around hyper intelligent, magical, and mutated cats. Reblogs >>> Likes Reading tags + viewer thoughts is always the highlight of my day!!! Asks are always open, questions are always welcomed.
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is ailurocide concretely abandoned? it's been quite a while now since anything has happened on that blog :pensive:
To be determined still, unfortunately!!
I don’t like to abandon my projects entirely, but I just securely have lost interest in Ailurocide for now.
However!! I have been opening OFND back up recently and have been picking apart the details there… And for the longest time I did think I had just lost interest forever in OFND! So who knows? ;3
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;3
In a Warriors rewrite or generalized cat xenofiction/xenomoggy setting…
#i need answers#im foamjng at the mouth about ofnd rn yall#but the whole nine lives thing is w e i r d when you actually think about it#i need. answers#i need cohesion#i need a better explanation for this rule than just ‘uwu clan cats are just better’#cause fuck that#spotty speaks#warrior cats#warriors
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An abandoned wip comic thingie of OFND!Pine that I thought I’d share
I can’t animate for crap but that audio that’s been circulating has been really on my mind here lately so :D
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“Common” Companion Felfolk - Cheat Sheet
COMPANIONS - Body
Feather clusters are mostly concentrated on the throat, chest, ears and tail base. Proper wings grow from forelegs.
Feather “eyebrows”.
Larger chest + lungs.
Pelt has two layers: a fine fur overcoat, and a downy feather undercoat.
Scales along the legs.
COMPANIONS - Common Colors
Teal
Blue
White
Purple
Gray
COMPANIONS - Recessive Traits
Feathered belly.
Black sclera.
Long / medium-length tail.
COMPANIONS - Abilities
Short bursts of flight.
Extremely dexterous paws.
Notably sharp hearing and vision.
“Snowshoe” feet!
[Blanks + Bases under the cut!]
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Hey, your intro into OFND kicks mobile app users off the app and onto the internet, and then logs us out of tumblr since it's a new site/access point.
Yeahh, I’m aware of that ^^’
I honestly have no clue how to fix it… It’s been that way for like. A year
But OFND is old; it’s gone through a ton of changes. I’m no longer active here, this blog is abandoned, so I don’t have a whole lot of reason to attempt to fix it.
If you’d like something that’s still updating, and is essentially OFND just featuring a new name and some slightly tweaked lore, please check out @ailurocide!
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A full look on the LarchFrost family! - Headshots
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What are the differences in the groups in terms of territory and such? X
I suppose now is as good a time as any to finally share a map of the oasis! ^^
Both are entirely unlabeled for reasons; I’ll share a fully labeled one later-on ;)
Color Code: Purple is universal Fealty land; white is unclaimed land, also known as The Waste; blue is Outpour land; green is Mightmire; red is Highcrawl; and yellow is Wakefield!
Obviously we see that the Outpour claims the largest portion of the oasis, and this is partially due to their history as the very first first settlers of the oasis.
A large chunk of the oasis is freshwater, and of all manners, including marshes, fens, bogs, etc. The Outpour lives in a vast marsh: there’s very little cover to be found there, and it’s all primarily water and grasses. Not many of the other factions want to touch it because it’s so exposed and waterlogged.
Their territory is filled with thick water and minimal, very small pockets of land dotted about; there are many broad patches of tall grasses, very few trees, but tons of very colorful wildlife and flowering plants, especially closer to The Falls at the very edge of the Oasis.
Their neighbors, the Mightmire, occupy a compact swamp that’s chock-full of trees. The trees are so thick that it’s easier just to use them, their trunks, roots, and branches to maneuver, rather than attempt to go under them to the water.
Tons of trees, flowering and fruit-bearing, alongside a thick canopy that provides shelter from the glaring sun. During the night, the whole land here is pitch black, so there are very few nocturnal creatures - including the Mightmireers themselves, as they’re the only faction that operates purely by daylight.
Due to the very dense, heavily clustered nature of this swamp, it serves as its own pseudo guard wall, keeping intruders out (unless they need something from within the thicket), but also it’s unique dangers in.
Highcrawl territory is roughly the same size as the Mightmire’s, but far more spread out. They consist exclusively of highlands, a plateau that climbs up sharply into a set of broad mountains that stretch out and encircle almost half of the entire oasis, though the felfolk only actually claim a small section of it to live in.
Their lands are almost exclusively mountains. Sharp stone spires and flat, smoother expanses that are safe and steady to stand on - though those are few and far between. For the most part, it’s primarily rough, uneven, jagged edges and rock faces that jumble together into a dangerous landscape.
While not the safest place to live, due to the immense number of predators and sharp geological dangers, it’s an easily-protected place due to how few creatures are willing to risk crossing through or stopping within.
The smallest territory is the Wakefield’s, however that’s only just one layer of it. Those homelands are unique in that they are “doubled”: that being, it is split into an “upper” and “lower” layer, with extensive, labyrinthine tunnels located and carefully kept-up beneath the surface.
Above ground, the entirety of the land there is exclusively grasslands - mildly rough fields full of sparse grasses and rocks. They sport a combination of moorland and heathland, in which select portions are wetter and more upland (i.e., moors), or far drier and located upon more lowland sites. It would be more accurate to describe the lands as a savanna, even, due to the varying temperatures found there. While the vegetation is dominated mostly by grass, heather, and moss, they also sport tons of various manners of wildflowers!
Beneath the ground, though, are a damp, extensive system of tunnels that are occupied by several types of animals, but most dominantly felfolk - the same felfolk that decided to document and expand those tunnels to reach out nearly all across the oasis.
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More extravagant doodle of Castel and Somirel!
Castel wants to hunt for poillon and show them how to make snowballs so they can all have a snowball fight. Somirel is… less than excited about the idea.
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Character Card: Castel — Ignite: Earth
CASTEL, companion “mucker” of the Sunguard Guild
A small, thin, thick-furred bright red tabby jack with a round face, tall tufted ears, a long, thin tail, and round green eyes (the left holds bright orange). Has dark spots on muzzle, one toe, and tail-tip. Has many green-and-gold clusters of both scales and feathers located around the body, and dark scaling on all lower legs. Declawed.
Common Wasteland Felfolk.
Wears Sunguard Guild companion tags around his throat.
Child of Ninette (of the Sunguard Guild) and an unknown sire.
Half-sibling of Regine, Amour, Cyrille, Fiacre (of the Sunguard Guild), Deadfoot, Railfoot, and Henclaw (of the Wakefield Faction) through Ninette.
Companion of Somirel (of the Sunguard Guild).
•─────⋅ᓚᘏᗢ⋅─────•
Non-binary (He/Him/Theirs)
Panromantic
12 months, 1 year - 15 human-equivalent years
Voice: Jay Baruchel - Hiccup Horrendous Haddock Ill - How To Train Your Dragon
•─────⋅ᓚᘏᗢ⋅─────•
A companion bound to his shornmuhn Guild, CASTEL is an adventurer at heart: deeply empathetic, endlessly energetic and passionate, and intensely inquisitive, with a tendency to poke his nose into places it doesn’t belong. He will often stray from his duties to hunt after small mysteries, or in an attempt to fix problems that others would rather ignore, oftentimes dragging others along with him as his unwilling partners-in-crime. While some are amused by his antics, most are exasperated, and this, in addition to his striking coloring, oftentimes leads him to feel deeply out of place within the Guild, his family, and the snowy expanse of the Waste… Though this only leads him to stray further and further from what he knows as safety, pushing at boundaries, limits, and restrictions to find what lies beyond it all - and if he could possibly find a place to fit himself within whatever he uncovers.
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Meet: the rierossa.
Transcription:
The Rierossa.
Mangrove Rivulus + Fossa + Dampwood Termite.
Burrowing creatures that live in colonies.
Exclusively found beneath the Tree of Souls.
Lay INCREDIBLY unique eggs that can be used to birth new creatures (especially Fealtyfolk) using infused blood.
Have very long lifespans.
Eat the moss and bark from the Tree of Souls.
Are looked after and protected by the Arborists.
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Meet: the wyvern
Transcription:
The Wyvern.
Bearded Vulture + Pangolin + Texas Horned Lizard.
About the size of a small horse on average (5’4”, 162.56 cm).
70-90% of diet consists of bone marrow.
Decorate themselves in bright colors, mostly varying shades of red, through crushed rocks, plants, and bones.
Have long, flexible tails tipped with a large fan of feathers.
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A full look on the MottleLocust family!
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Meet: the rierossa.
Transcription:
The Rierossa.
Mangrove Rivulus + Fossa + Dampwood Termite.
Burrowing creatures that live in colonies.
Exclusively found beneath the Tree of Souls.
Lay INCREDIBLY unique eggs that can be used to birth new creatures (especially Fealtyfolk) using infused blood.
Have very long lifespans.
Eat the moss and bark from the Tree of Souls.
Are looked after and protected by the Arborists.
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… Okay but what if there was a specific “stone” (an egg,,) that could be found deep beneath the Tree of Souls.
When found unfertilized, this “stone” could be infused with the blood of two individuals to create new life. These stones are not commonly used, as many dames wish to experience pregnancy for themselves, but for those who don’t wish to experience it and for pairs who may not be able to conceive without an outside source, these stones are the perfect alternative to be able to join two bloodlines that otherwise may not have been able to under normal circumstances.
… How deep into the fantastical can I take this ���
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