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A new mvm contest arrives and atomgrad is still forgotten.
I sleep.
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While i’m kinda sad that abandoned upward didn’t make it, i congratulate all other map makers on their inclusion in the jungle update.
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Looks more like that one boss from Borderlands pre-sequel
It’s him! The Tinkerneer! I don’t know why I’ve been so obsessed withg tf2 shovel knight shit lately
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Did a small project this weekend to keep my Maya skills fresh aswell as to learn some new Photoshop techniques.
Went with a Low Poly character of Reimu Hakurei, so simple shapes and reliance on one color map and UV’s was key with this
I am considering doing more Touhou characters in the future, i think Sakuya may be next
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Source Filmmaker Poster Commissions
Hey I’ve decided to open some poster commissions come take a look Payment will be via Paypal Base poster: $5 for the first character/setting, $2 for each character after that (posters with no setting/basic black_void are $3, $2 for each character after that) Full black_void scenebuilds/complex scenes: Extra $5
(example above: base poster, $5)
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(example above: base poster plus two additional characters, $9)
(example above: complex scene, one character, $10)
(example above: black_void scenebuild plus additional character, $12)
RULES ARE:
- I can make posters with anything as long as it has been ported to SFM via Steam Workshop or SFMLab. I’m not going to be porting models. - I can and will make posters with all subjects, including FNAF, MLP, Undertale, Bendy etc. As above, if you want it, and it’s in SFM, I’ll do it! -I won’t make custom models in Fuse. Fuse is horrible - I don’t often edit posters in post via Photoshop or other software, and it’s better that way, because I’m not the best at post-production. However, if you want a certain look or post effect done to a poster I’ll be happy to oblige!
NSFW is ok, but with some limitations: - no rape - no pedophilia or bestiality - no animated scenes/gifs. trust me on this. i am horrible at animating nsfw
I can also:
- Make scenebuilds in Hammer (TF2/HL2 props/textures used in map creation, with additional details added in SFM) - utilize particle effects - paint items/use basic material overrides to change/retexture models
If you decide to commission me, payment will not be required until after the poster is completed, and payment is expected within 7 days of receiving the finished product.
If you’re ok with the pricing, please don’t hesitate to email me at [email protected] or add me on Steam (If adding on Steam please leave a comment on my profile about the commission or I won’t accept). This way we can discuss details such as posing, lighting and setting/scenebuilds. I accept feedback/constructive criticism, so if you want to tell me to make improvements, go ahead! thank you for taking a look, have a nice day
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youtube
hugs.tf 2017 is the fourth-annual charity event, hosted by members of the European Team Fortress 2 community in an effort to raise money for Special Effect, a non-profit organization that provides children access to gaming, regardless of disability.
This year’s event will be running May 6-7 and is 26-hour Twitch live stream, hosted in Hammersmith, West London. The link to the stream can be found right here! We’ll be posting on this blog throughout the event, so be sure to send us your comments, thoughts, questions, etc. The event starts on May 6, at 5:00pm BST (10:00am MST or 11:00am CT or 12:00pm EST)
While cash donations are not yet open (at the time of writing), you can donate your TF2 items via scrap.tf right here! The donated items will be sold, with the proceeds going towards Special Effect. Any donors who give at least £10 (that’s $13 USD and $17 CAD) will receive a neat in-game medal (pictured below).
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Don't fucking steal my job
*dumps a box of leaves and a pitcher of water on koth_king*
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Pretty sure the models in the thumb were by @pybun
A big to-do about SmashBits Animations
4 months ago now, SmashBits on Youtube started a series in order to cash in on the Undertale craze. If Undertale was Realistic. For a while, I saw it in my recommended, but paid it no mind.
It wasn’t long after the video was booming that I got a message from my friend @pipann about how the series was using her Undertale Models.
Not only was this done without her permission, but they were monetizing on it through Patreon, and while they gave credit to their animators and voice actors, there wasn’t a single line of credit to be found regarding the modelers and the models SmashBits ripped from the Steam Workshop.
Contact was made, disappointment was expressed, and at the end of the day, all that could be offered to Pip and the other model makers was that they would be publicly credited for their work. The project would continue to be funded through Patreon, so the animators and voice actors were still being paid. The modelers were not. This was ignored for the time being.
Recently, however, SmashBits got a sponsorship, and have injected a minute long product placement ad into their latest “If Undertale was Realistic” in order to earn even more money through their sponsors on top of revenue from clicks and their Patreon. They were continuing to make even more money off the backs of modelers who’d done the time to sculpt, map, and rig these models that were meant to be used on terms of the modelers (whom mostly allowed these models to be used for fun, not for profit).
Through encouragement of myself and others, Pip issued a DMCA and marked all points in the offending videos of the series in which her model(s) were present. She got the attention of one of the partners of SmashBits and they had been in the middle of finding a solution that would make both parties happy. But the moment the head of Smashbits decided to Counter Claim the DMCA, any negotiation went out the window.
Pip has attempted to leave comments about the situation on SmashBits’s page, both when the DMCA was first issued, and after the Counter Claim was made.
As of now, the comments have been deleted by someone at Smash Bits [Right click -> view image in new tab for full view]
This was to keep the now angry mob that is Smashbit’s fanbase informed as to what was going on in order to keep accusations from flying.
But with SmashBits having deleted the comment, their fanbase is left in the dark to continue being angry.
I, myself, have also left a comment. [Right click -> view image in new tab for full view]
But lo and behold it is no longer there when I go into Incognito Mode
The comments still appear for both myself and Pip due to Youtube’s cache being a bit slow to update for us. But it’s confirmed SmashBits is trying hardcore to cover their ass over the fact that they are making money using assets they have no right to, and even after several people have contacted them angrily about it when it all started, they doubled down to get even MORE money through the sponsorship without having consulted any of the artists.
I have even been outright muted to keep from posting any information on their discussion page. They themselves have not made any comment regarding the scenario other than “the videos will be back soon”.
I normally am against callout posts, but this is a case where the offending party (Or at least the head of the party) is very much in the wrong, and it needs to be known. The artists are not the bad guys for wanting to be properly respected and to not be seen as just a tool that gives people free assets to make money off of.
Smash Bits does not deserve to go unscathed from this. Spread the word. Inform the fanbase of the hacks they actually art.
At least until they either fully demonetize the projects in which they do not own all of the assets to, or they hire artists to make assets specifically for them to use.
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I’m working on a new mapSTRANGE ISNT IT?
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First time joining the 72hr Jam. Made this within 3 hrs 22 min. timelapse process
youtube
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My momma told me not to lie tho
Team Fortress 2 is a finalist for the ‘Test of Time’ Award on Steam!
Be sure to vote for it on the 24th!
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No BFG-9000 or grabber this time.
Just testing out my Doom 3 guy and Doom 3 gun model/models
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