anandra - he/they/siya writer of Obsolete Stars if / 18+
Last active 3 hours ago
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The things I've been doing to Mikhail for the rewrite povs/snippets/interludes... U can't fix him
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i hope you write (i hope we both write)
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99% of liars quit before everyone absolutely believes whatever they say forever keep going king
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For some of the rewrite I had to finally decide on Mikhails siblings, so here they are in order of age:
Isai, Stefan, Anastasia, Tala, Fedir, Yuna, Mikhail, Aviv, Zoa, Leena, Azad, Oni, Kir
The parents are very busy with pumping those kids out
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"Your boyfriend is evil!" "Your boyfriend is cruel and horrifying!" Well, he's a joy to me. Maybe it's a you problem.
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I finally get to add more pov pieces of Gigi and Mikhail into the demo, they get some time to shine before u actually meet them. The very stark difference of who Mikhail actually is, and his military training, vs him pretending to be bubbly to be a likeable spouse, doesn't really come out since that man is really good at his job. And Gigi rarely gets some love and attention, so we need more of her
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Fundamental life advice: never trust a product from a youtuber/influencer sponsorship
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Guess who made an appointment for faggot juice. Me. I will be more boy soon. The testosterone will be leaking out of me
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Update
Hello, hello, As the people have spoken, the current update will be halted and a port and rewrite will happen. On top of that, the tumblr page will be revamped too along the line. I plan to finish the port and rewrite up to chapter 9 before releasing the twine demo.
the dashingdon demo will stay active, and i will not pull it even after the full rewrite. you can always go back and enjoy the mess as much as you want. the current pinned intro will stay until i have the twine demo done too.
so uh, what else? i have already started the port and looked into the basics of the coding. there are a lot of new things and options for me to try out and get the hang of. i am not quite sure how long the port will take, or if i decide to eventually post some of the new demo down the line. but i will see to keeping yall informed about the status of that once a month, or every other month.
i want to thank everyone who read the demo, interacted with the demo and blog, even those who only read and lurked along the way. its been about 1,5 years since i first released the demo, and i wouldnt have made it this far without anyone. as cheesy as it sounds. this really feels like closing one chapter and starting another, and i am glad i got to enjoy it so far. with its ups and downs. if it wouldnt have been for the forum and the friends i made along the way, i would have never gotten this far into publishing and writing. i know i am quite the strong character, and not always easy to interact with, and i tend to write very sad stories, so thanks again for staying and watching this whole thing crash and burn with me.
enough gushy emotions. i will go ahead and start the port and rewrite, and id be honored for anyone who decides to stay here with me, or joins one day.
as always, if you have any questions, ask away.
thanks for being here with me. ben
#obsolete stars if#obsolete stars#if game#if#writing#update#twine wip#twine if#twine games#twine interactive fiction#interactive game
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Only 24 hours left, cast your vote on the future of my game
Hello my beloved readers. It seems that I am at an impasse. So let's be real.
I am considering porting to twine. Why? The biggest point for me is surprisingly not any weird drama or suspicious activity. No no no. It's pricing. The main thing is that I don't want to earn money from this, I don't want people to pay money to play this.
While I can suggest a pricing, in the end it is out of my hands, and I am very firm on the free to play part. And I mean that, no weird ads, no refills, no paid shit. The entire experience for free.
So porting to twine seems, morally at least, the only way to actually publish the game in its entirety. However, when said port happens is another question that I want to ask for y'all's input. We certainly have some options:
Finish the Update, which at best will take me at least another month or two. I am about halfway through one of the split paths by now, I could write the update, publish it in CS, and then start the port.
Just do to the port, it would mean that the update is postponed until the entire game is ported into twine. I have no idea how long that would take. After publishing the port, not updated, I could get to the actual update.
Port and Rewrite, perhaps the longest option, and frankly what I think would make most sense quality wise- I port the game, and at the same time work on it, editing, rewriting parts, cleaning code like no one else. However that might take a very long time, I don't know how quick I'll be at coding, and editing can take a ridiculous amount of time too, esp BCS there are a lot of things to fix.
Do half the update, I'm being honest when the pricing issue came up, I was super demotivated. And while I still work on the update in CS, I can, technically speaking, simply finish the split path, update it, and then do the port, so I am not wasting more energy on the entire update only to have to recode it. I know everyone has been waiting for the Update and it personally feels like I am taking forever.
Continuing with CG/HG is not an option if I can't decide to offer the game for free in the end.
Mind you, regardless of the outcome of the Poll, it's my decision in the end. I do want to check in with what everyone would prefer, and I honestly only gave options I decided I would be willing to do.
Thanks for reading, participating, and being patient.
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While waiting on what to do with my own game. I have replayed @pressplay-if and made a new character, Theo, it/it's.
Ofc I couldn't hold back on drawing it. Liza has already seen most of these, besides the very first one, that I just finished. It's a 6 page magazine or zine essentially. (I forgot to give Theo it's arm hair in that, forgive me.) The best hits section are real songs btw, which heavily inspired Theo as a character and the sort of music it creates in the press play universe.
Go check out press play, it is keeping me alive during winter depression. And leave some love for it too, the author is a great person and she deserves all the love in the world.
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the edit itself
this edit is getting taken down from tiktok every time someone reuploads it, its straight up censorship at this point
Im not even american but im having a great time with this
DONT LET THIS DIE
credit to miraculousgastropod for the original
#not the politics on my blog#this is too good to not share#there isnt one good reason for gun violence#theres eight
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#me fr#luring ppl in with arranged marriage#hoping theyll pick up on the weird undertones and subtext#and dont get surprised when i throw the second half at them
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One thing about me is that every time I see an author get harassed or hate I always want to fight the anon haha
In the face of injustice I will not take the high road 😭
Maybe that’s why I hardly ever get those messages. As authors I feel like there’s pressure on us to just take it because we create for the people. But no, I hate the idea of not biting the hand that feeds you because that’s just being an abuse apologist as it puts blame on the person receiving hate for having the gall to be ‘ungrateful’ (outspoken in defending themselves)
This is not about anything in particular going on this moment it’s just a huge problem I see in IF
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New ink came, but now magenta isn't working. I'm screaming. I just want to fucking Print Art.
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Hello my beloved readers. It seems that I am at an impasse. So let's be real.
I am considering porting to twine. Why? The biggest point for me is surprisingly not any weird drama or suspicious activity. No no no. It's pricing. The main thing is that I don't want to earn money from this, I don't want people to pay money to play this.
While I can suggest a pricing, in the end it is out of my hands, and I am very firm on the free to play part. And I mean that, no weird ads, no refills, no paid shit. The entire experience for free.
So porting to twine seems, morally at least, the only way to actually publish the game in its entirety. However, when said port happens is another question that I want to ask for y'all's input. We certainly have some options:
Finish the Update, which at best will take me at least another month or two. I am about halfway through one of the split paths by now, I could write the update, publish it in CS, and then start the port.
Just do to the port, it would mean that the update is postponed until the entire game is ported into twine. I have no idea how long that would take. After publishing the port, not updated, I could get to the actual update.
Port and Rewrite, perhaps the longest option, and frankly what I think would make most sense quality wise- I port the game, and at the same time work on it, editing, rewriting parts, cleaning code like no one else. However that might take a very long time, I don't know how quick I'll be at coding, and editing can take a ridiculous amount of time too, esp BCS there are a lot of things to fix.
Do half the update, I'm being honest when the pricing issue came up, I was super demotivated. And while I still work on the update in CS, I can, technically speaking, simply finish the split path, update it, and then do the port, so I am not wasting more energy on the entire update only to have to recode it. I know everyone has been waiting for the Update and it personally feels like I am taking forever.
Continuing with CG/HG is not an option if I can't decide to offer the game for free in the end.
Mind you, regardless of the outcome of the Poll, it's my decision in the end. I do want to check in with what everyone would prefer, and I honestly only gave options I decided I would be willing to do.
Thanks for reading, participating, and being patient.
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