novaalexanderwrites
novaalexanderwrites
Nova Alexander Writes
619 posts
The official Writeblr for the Pink Art Witch and official Tumblr home of Blood and Thorns
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novaalexanderwrites · 13 days ago
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I hate to say this, and like, rain on everyone’s parade, but after scrolling past three posts about it on a writing tag …
If you are looking up synonyms to exchange words out in your story with the purpose of sounding smarter, more sophisticated, or complicated to your reader, you are probably abusing the thesaurus.
Now, if you *want* to do this, I mean, you can write whatever or however you want! But I just want you to know that this is frowned upon if you are trying to write at a professional level.
I have an old article on this somewhere …
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If you want to look at the original article…
https://www.septembercfawkes.com/2018/08/how-to-use-thesaurus-properly.html
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novaalexanderwrites · 21 days ago
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Can't be sincerely dark without being called edgy, can't be sincerely emotional without being called melodramatic, can't be sincerely silly without being called stupid. They're gonna hate every emotion you put in your art no matter what so make it anyway and be as sincere as you can be
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novaalexanderwrites · 24 days ago
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If you're a writer you're supposed to write a lot of bullshit. It's part of the gig. You have to write a lot of absolute garbage in order to get to the good bits. Every once in a while you'll be like "Oh, I wish I hadn't wasted all that time writing bullshit," but that's dumb. That's exactly the same as an Olympic runner being like "Oh, I wish I hadn't wasted all that time running all those practice laps"
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novaalexanderwrites · 27 days ago
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From me to you, I hope your Spring Equinox was a good one! It's been quite chaotic here, but mostly good I would say as the temperature is starting to rise and we're seeing the sun more often. I can't wait for cherry blossom season! It's one of my favourite times of the year :)
Just a few more pages for chapter 3! Thank you to everyone who's been reading along, and a special thank you to all my subscribers! You make this so special and I am so grateful for each one of you. I may take a day off once chapter 3 is done, but that will be announced next week.
Cheers!
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novaalexanderwrites · 27 days ago
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What's a bitch gotta do to find floor plans for REAL historical palaces and mansions and not fake ones people made up for Minecraft or to sell to Americans
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novaalexanderwrites · 1 month ago
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The Role of Each Plot Point
In film formula, each plot point has a very specific role. This post is a follow-up to the previous you can read here, where we talked about how every plot point should contribute to your protagonist’s arc. Now, we’re going to look into what these plot points are, and how they contribute to your protagonist’s arc.
Intro:
To begin, we can’t see how a character grows by the end if we don’t know how they started. The very first point of your story should be what we call the “normal world”. Within this point, there should be a small conflict for the protagonist to overcome to demonstrate their strengths and hint at their weaknesses, and should ideally foreshadow the inciting incident.
For example, in Tangled, Rapunzel argues with her mother about going out to see the floating lights on her birthday, and we see that she is thoughtful and kind, but also naïve and bullied by mother Gothel.
This smaller conflict foreshadows the inciting incident, where Flynn will break into the tower and she’ll bully him into taking her to the lights.
Inciting Incident:
This point is the beginning of your character’s arc. It is something that happens to your protagonist (so not a choice that they make, yet) and completely flips their world on their head, pulling them outside of their comfort zone. It is the start to conflicts they will eventually have to face, forcing them to change.
Following our example, Flynn breaks into the tower (something that happens to Rapunzel), and agrees to take her outside of her tower (quite literally leaving her comfort zone by venturing out into the dangerous/uncertain world).
First Act Turn:
This is the first choice your character makes. This choice is spurred on by the inciting incident and relates directly to how your character wants to achieve their goals/objective.
Fun and Games:
Rising action, typically with an undercurrent of success. In Tangled, this is the part they’re exploring the world and getting closer. They’re still facing conflicts (running from goons, getting trapped in the cave, etc.) but they are succeeding.
Midpoint:
I tend to think of this as the “beginning of the end”. This point is another thing that typically happens to your protagonist that is a direct result of the choice they made at the first act turn. It looks first like a success—where the protagonist has achieved their objective—before it is reversed and they lose everything. This point is the largest raise of stakes in the story.
In Tangled, this is the point Rapunzel gets to see the lights and is just about to kiss Flynn when the goons catch up to them, and she believes he betrays her. It is a victory, followed by a devastating loss.
Things Get Worse:
Rising action but with an undercurrent of everything going wrong. Rapunzel is brought back to her tower, Flynn is locked in jail and set to be hanged.
Second Act Turn:
This is another major choice your character makes responding directly to what happened at the Midpoint. What’s important here is that the character takes a new strategy to fulfill their goal. This choice should feel desperate and offer a slim chance of success.
In Tangled, Rapunzel confronts her mother and chooses not to return back to her life in the tower.
Crisis:
Responds directly to the choice the character made. It places them in a dangerous situation (high stakes, physical or moral jeopardy) where the probability of their failure is high. This is the point the protagonist recognizes their unconscious need.
Rapunzel is locked up in the tower and Flynn gets stabbed trying to get to her.
Climax:
One last decision! The protagonist is confronted by their worst fear and must act, usually requiring some sort of sacrifice and reveals to us who they have become over the course of the story. This choice will also determine your theme.
Rapunzel tells mother Gothel that if she allows her to heal Flynn, she'll stop trying to get away from her, obvious sacrifice. Then, Flynn decides to cut her hair, sacrificing his own hope of survival while killing Mother Gothel for good to save Rapunzel.
Resolution:
Shows the consequences of the choice made in the climax (good and bad). Draws remaining questions to a close, and demonstrates the way the world has changed due to what happened. How the world is now (good or bad) carries a statement on whether the character made the right or wrong choice—which is the lasting impression of your theme.
In Tangled, Flynn is healed and Rapunzel reunites with her parents and takes on her role as the princess.
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novaalexanderwrites · 2 months ago
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Nineteen writing tips I've picked up / been told -
~ ( Disclaimer : I am not telling you what to do or what you can and cannot do. Writing is personal, stylized, and a vessel for self-expression. Your writing is YOURS suga, and however you do it is beautiful. This post is just some advice I've found insightful, and maybe you could too. ᓚᘏᗢ ) ~
★ If you cannot tell if your story is connecting - read it out loud
★ If you have a really good idea, and you are practically itching to write it right now - then do !! Jot down that amazing idea and then connect all those frayed wires.
★ If you want the reader to be attached to a character - let that character be imperfect. Let them be selfish, overzealous, clumsy, or naive. / Let their good traits have bad days.
( examples include, but are not limited to; )
Savior-complex: Pushing too hard to help someone and hurting them more.
Patience: Being left high and dry.
High tolerance: Other characters overestimating their ability to tolerate anything.
Selfless: 'Character X' putting themselves after others to the point that 'Character Y ' has to forget about themselves to be able to keep 'Character X' afloat.
Bonding: Building an unhealthy reliance with one another.
★ If you want a character to be [emotionally] complex - let their emotions conflict. / Let morals be mixed into their dilemma (if they have one). / Try not to let the plot overshadow the characters inner conflict.
★ If you have a work in progress that you want to finish, but can't find motivation to - that's okay !! You're allowed to wait, and you're allowed to come back later with a bajillion ideas !!!
★ If you have plot holes - don't overwork yourself trying to getting rid of them !!! There are plot holes in stories that are TRUE, it'd be impossible to fix all plot holes.
★ If you are writing first person / thought - give their thought process a voice. How do they think? How do they structure their sentences? What phrases do they often use?
★ If you are writing stuttering, people rarely ever stutter "L-l-like..... T-t-this." - Stuttering is usually the repeating of the same part in a sentence, going back on it, like they're editing their sentence. / Space in between words, breathing, preparing. / Filler words !!! "Oh- I- I just-.. uhmm.. I was- I was just giving.. an example."
★ Don't 'CAPITALIZE' dialogue to show that they are yelling / shouting / screaming - we can convey yelling with how we phrase their speech, exclamation marks, etc.
★ Don't be afraid to make a character have hate for another character - nobody can like everybody. It can add personality and makes the character all the more realistic for the reader
★ Sensory details are always great to have in your work !!! But in action scenes - having less sensory detail is almost always more immersive.
"Why?", Because if a character is in an active sword fight with another character, their focus wouldn't be on the way the moonlight spills through the mesh curtains, or how their hand feels against the handle.
Putting those details before or after is so much more realistic and lets the reader grab and hang on to what you have to say, instead of a zip line with loose handlebars.
★ Don't be afraid to use tropes - it's not cheating in the slightest, you are the one writing it. Nobody else could've used the trope like you would. / You can use tropes to your advantage; readers find security in tropes, let the reader think "I see this often, they'll _____" and then totally 180 them.
★ Kill "Show. Don't tell." - you can do both !! It will be right either way, but always choosing one or the other disengages the reader from certain aspects.
★ Kill "Said is Dead" - you can lack the word "said" just as much as you can overuse it !!!
★ It isn't just about if a character coaxed, agreed, revealed, or proposed the dialogue. - It's also about how they did it. Was it soft? Sand papery? Rich? Confident? Hesitant?
★ Chaos doesn't solve 'everything' - but it solves a boatload.
★ Your story doesn't have to have a happy ending for the main character.
★ If a scene feels random or forced - check if you have motive for the scene
★ If you think of yourself as a bad writer, or you're self-conscious of your writing, remember - that no matter what, you will always be a better writer than Colleen Hoover.
~ ( Reminder : If you live by any of the things I mentioned, this is no hate to you. I am not shunning you, nor the way you write. Your current writing and your future growth is beautiful. But, if you like Colleen Hoover you can block me. ᓚᘏᗢ ) ~
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novaalexanderwrites · 2 months ago
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Too many writers are using generative 'AI' to make their book covers, so I've written a guide on how to make your own cover for free or cheap without turning to a machine.
If you can't afford to pay an artist, you CAN make your own!
I hope this is a helpful overview that covers the basics and points to some free resources.
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novaalexanderwrites · 2 months ago
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How Readers (sometimes) Misinterpret Authors’ Intentions
1. Intentional Ambiguity vs. Overthinking
Author’s Intent: “I left this scene open to interpretation so readers could make their own conclusions.” Reader’s Take: “This tiny detail about the red mug represents the protagonist’s repressed anger about societal norms.” Reality: Sometimes a red mug is just a red mug.
2. Symbolism Gone Astray
Author’s Intent: “This flower represents hope.” Reader’s Take: “This flower symbolizes death because it withers when plucked, and the author is making a grim commentary on human frailty.”
3. Romanticizing the Villain
Author’s Intent: “This antagonist is morally complex but undeniably a terrible person.” Reader’s Take: “They’re just misunderstood.”
4. When Flaws Are Misread as Virtues
Author’s Intent: “This character is selfish and manipulative, even if they have a charming exterior.” Reader’s Take: “They’re just confident and know what they want!” Reality: There’s a fine line between writing a layered character and readers excusing all their bad behavior.
5. The “Is This About Me?” Problem
Author’s Intent: “This story is completely fictional and inspired by nothing in my personal life.” Reader’s Take: “So the protagonist’s struggles with their mother must be based on the author’s own issues, right?” Reality: Nope.
6. Missing the Subtext
Author’s Intent: “This character is secretly in love with their best friend, and I hinted at it through subtle gestures and unspoken moments.” Reader’s Take: “Why didn’t you just make them kiss?” Reality: Not everyone picks up on the nuances of subtext, and that’s okay.
7. Fixating on Small Details
Author’s Intent: “This throwaway line is just a bit of flavor to make the world feel more real.” Reader’s Take: “This line holds the key to unraveling the entire plot!” Reality: …It doesn’t.
8. Ignoring the Author’s Voice
Author’s Intent: “This story has an unreliable narrator, so everything they say should be questioned.” Reader’s Take: “This narrator’s perspective is 100% accurate, and the author must share their views.” Reality: Narrators and authors are not the same person.
9. Forcing a Moral Where There Isn’t One
Author’s Intent: “This is a story about human nature, not a moral lesson.” Reader’s Take: “The author clearly wants us to see this as a cautionary tale about the dangers of ambition.” Reality: Not all stories are meant to be prescriptive.
10. “The Author Didn’t Mean That”
Author’s Intent: “Actually, I did mean that.” Reader’s Take: “This interpretation is better than what the author said.” Reality: Sometimes readers assume their interpretation supersedes the author’s, and while that’s valid for them, it’s not always accurate.
Once a story is published, it belongs as much to the readers as it does to the author. Misinterpretations are inevitable, but they can also be insightful. They show how stories evolve and take on new meanings.
But if your readers are wildly off the mark, remember:
1. You don’t owe anyone an explanation.
2. It’s okay to clarify your intentions, but it’s also okay to let them speculate.
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novaalexanderwrites · 2 months ago
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Oh so ur a writer?? Prove it. Drop the last sentence of ur wip in the tags
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novaalexanderwrites · 3 months ago
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I'm going to have to say this multiple times, but you do not have to use Generative AI to create background characters, locations, or plot ideas. There are hundreds of writing generators out there lovingly crafted for free by folks who want nothing more than to give you tools for writing. Please just search for them.
You do not have to use the Unethical Thieving Machine That Burns Down A Rainforest to help you write. There are so many resources out there that will strengthen your writing, not weaken it. You owe it to yourself to do better.
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novaalexanderwrites · 3 months ago
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my 10 holy grail pieces of writing advice for beginners
from an indie author who's published 4 books and written 20+, as well as 400k in fanfiction (who is also a professional beta reader who encounters the same issues in my clients' books over and over)
show don't tell is every bit as important as they say it is, no matter how sick you are of hearing about it. "the floor shifted beneath her feet" hits harder than "she felt sick with shock."
no head hopping. if you want to change pov mid scene, put a scene break. you can change it multiple times in the same scene! just put a break so your readers know you've changed pov.
if you have to infodump, do it through dialogue instead of exposition. your reader will feel like they're learning alongside the character, and it will flow naturally into your story.
never open your book with an exposition dump. instead, your opening scene should drop into the heart of the action with little to no context. raise questions to the reader and sprinkle in the answers bit by bit. let your reader discover the context slowly instead of holding their hand from the start. trust your reader; donn't overexplain the details. this is how you create a perfect hook.
every chapter should end on a cliffhanger. doesn't have to be major, can be as simple as ending a chapter mid conversation and picking it up immediately on the next one. tease your reader and make them need to turn the page.
every scene should subvert the character's expectations, as big as a plot twist or as small as a conversation having a surprising outcome. scenes that meet the character's expectations, such as a boring supply run, should be summarized.
arrive late and leave early to every scene. if you're character's at a party, open with them mid conversation instead of describing how they got dressed, left their house, arrived at the party, (because those things don't subvert their expectations). and when you're done with the reason for the scene is there, i.e. an important conversation, end it. once you've shown what you needed to show, get out, instead of describing your character commuting home (because it doesn't subvert expectations!)
epithets are the devil. "the blond man smiled--" you've lost me. use their name. use it often. don't be afraid of it. the reader won't get tired of it. it will serve you far better than epithets, especially if you have two people of the same pronouns interacting.
your character should always be working towards a goal, internal or external (i.e learning to love themself/killing the villain.) try to establish that goal as soon as possible in the reader's mind. the goal can change, the goal can evolve. as long as the reader knows the character isn't floating aimlessly through the world around them with no agency and no desire. that gets boring fast.
plan scenes that you know you'll have fun writing, instead of scenes that might seem cool in your head but you know you'll loathe every second of. besides the fact that your top priority in writing should be writing for only yourself and having fun, if you're just dragging through a scene you really hate, the scene will suffer for it, and readers can tell. the scenes i get the most praise on are always the scenes i had the most fun writing. an ideal outline shouldn't have parts that make you groan to look at. you'll thank yourself later.
happy writing :)
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novaalexanderwrites · 3 months ago
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tbh the #1 thing that has helped me write consistently is reframing things from 'showing up to do the work' to 'finding time to do a hobby i enjoy' because that's literally what it is.
for whatever reason a lot of writing culture is centred around the idea that writing is torturous and difficult and everyone despises doing it but is compelled to do it anyway and that's a) nonsensical and b) a self-fulfilling prophecy. most people write because they like writing -- there are aspects of it that are exhausting and stressful but the hyperfocus we place on them kills the joy of the rest. also there's this weird tendency to see the completely normal and mundane desire to write as some sort of divine compulsion external to the writer, which is a problem because it leads to people fighting against it. idk. reminding yourself you like writing isn't magically going to make it easy, but it does help. telling yourself over and over again that you hate writing will hurt.
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novaalexanderwrites · 4 months ago
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Happy Holidays from me to you! This year's holiday has been a weird one for me, (some very good things happened and some very bad things happened in a very short span of time), but I'm still grateful for it. I hope you have a wonderful season and that you hold your loved ones close to you. 💖
✨✨✨
If you like this, please reblog (it really helps artists out!!), leave a like or comment (I love hearing your thoughts, it keeps me drawing), and follow me for more (I update at least once a week) 💖
Available for commissions! For more information, please check out my post here: https://www.tumblr.com/pinkartwitch/739257460225916928/novas-art-commissions
Come along with me to Ozelea, a world bursting with magic and drama! I'm building the world that these characters live in, and you can learn about it in Blood and Thorns: https://pinkchaosstories.tumblr.com/bloodandthorns
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novaalexanderwrites · 5 months ago
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Show, don’t tell
"Show, don’t tell" means letting readers experience a story through actions, senses, and dialogue instead of outright explaining things. Here are some practical tips to achieve that:
1. Use Sensory Details
Tell: "The room was cold."
Show: "Her breath puffed in faint clouds, and she shivered as frost clung to the edges of the window."
Tell: "He was scared."
Show: "His hands trembled, and his heart thudded so loudly he was sure they could hear it too."
2. Focus on Actions
Tell: "She was angry."
Show: "She slammed the mug onto the counter, coffee sloshing over the rim as her jaw clenched."
Tell: "He was exhausted."
Show: "He stumbled through the door, collapsing onto the couch without even bothering to remove his shoes."
3. Use Dialogue
What characters say and how they say it can reveal their emotions, intentions, or traits.
Tell: "She was worried about the storm."
Show: "Do you think it'll reach us?" she asked, her voice tight, her fingers twisting the hem of her shirt.
4. Show Internal Conflict Through Thoughts or Reactions
Tell: "He was jealous of his friend."
Show: "As his friend held up the trophy, he forced a smile, swallowing the bitter lump rising in his throat."
5. Describe the Environment to Reflect Mood
Use the setting to mirror or hint at emotions or themes.
Tell: "The town was eerie."
Show: "Empty streets stretched into the mist, and the only sound was the faint creak of a weathered sign swinging in the wind."
6. Let Readers Infer Through Context
Give enough clues for the reader to piece things together without spelling it out.
Tell: "The man was a thief."
Show: "He moved through the crowd, fingers brushing pockets, his hand darting away with a glint of gold."
7. Use Subtext in Interactions
What’s left unsaid can reveal as much as what’s spoken.
Tell: "They were uncomfortable around each other."
Show: "He avoided her eyes, pretending to study the painting on the wall. She smoothed her dress for the third time, her fingers fumbling with the hem."
8. Compare to Relatable Experiences
Use metaphors, similes, or comparisons to make an emotion or situation vivid.
Tell: "The mountain was huge."
Show: "The mountain loomed above them, its peak disappearing into the clouds, as if it pierced the heavens."
Practice Example:
Tell: "The village had been destroyed by the fire."
Show: "Charred beams jutted from the rubble like broken ribs, the acrid smell of ash lingering in the air. A child's shoe lay half-buried in the soot, its leather curled from the heat."
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novaalexanderwrites · 5 months ago
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novaalexanderwrites · 5 months ago
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Please, if you are a self-publishing author an indie author, learn the basics of book formatting.
Please.
The standards are in place for a reason. Margins are the size they are so that your thumb can rest comfortably on the sides of the book without blocking any text, and so you can read the text along the middle without tilting the book back and forth to see around the bend. Bleeds are so your margins don't get cut down too much when the text block is trimmed, you need them even if you don't have images in your book. Spaces between paragraphs are an internet convention and do not belong in books unless you are indicating a scene break.
Please. These rules aren't there to be mean. They are there for FUNCTIONALITY.
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