This user vibes with anything that existed in the late 20th century.
Don't wanna be here? Send us removal request.
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TIL the GameCube demo disc kiosk theme circa 2003 was from 1080° Avalanche composed by Lawrence Schwedler & James Phillipsen (Wave Race: Blue Storm, Metroid Prime: Hunters and other 00's era Nintendo games). love these breaks meets punk type sound these guys are keen on.
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Dear Supporter,
I hope this message finds you and your family in good health. My name is Eman Zaqout from Gaza. I am reaching you out to seek your urgent help in spreading the word about our fundraiser. I lost both my home and my job due to the ongoing genocide in Gaza and we are facing catastrophic living conditions. 💔
I kindly ask you to visit my campaign. Your support, whether through donating or sharing, will help us reach more people who can make a difference. Thank you for your continued support for the Palestinian cause. Your dedication brings us closer to freedom. 🙏🕊
Note: Verified by several people as 90-ghost and aces-and-angels. ☑
Whenever I see things like this I get so upset because I can never donat anything, so please, everyone, someone here needs your help.
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all five neo licca charms from a 2002 blind bag series
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By Christophe Gstalder for Spice World - 1997
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is dino. is crisis. are you a jokester?
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Do I love the graphics? Yes. Do I wanna play this? Yes. Am I scared out of my fucking mind? No doubt.
Killer7 (Capcom - GameCube / PS2 - 2005)
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The real dystopian horror
Silent Hill but all the fog is actually from people vaping
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A Reminder About the Moral Imperative of Pirating Games
Today -- or rather, two days from now in an extraordinary feat of time travel -- the United States Copyright Office ruled (among other things) to uphold the ban against the digital lending of antiquated and abandoned video games by digital library structures; e.g., archive.org or other sites in association with the Video Game History Foundation. This was, no surprise, at the urging of lobbyists from the ESA and other groups who are not in favor of the digital sharing of their works with anyone who has not paid appropriate purchase or licensing fees. The fact that the vast majority of video games ever produced are no longer available for initial purchase from an authorized publisher is not a mitigating consideration.
The sad reality is that regardless of what individual programmers, composers, graphic artists, voice actors or other contributors to a game may feel, most publishers of those games do not view the games as artistic achievements to be shared for posterity so much as competition against their latest offerings. Part of that perception might lie with gamers themselves, who depreciate games rapidly based upon their age, a devaluation that is greatly accelerated over other entertainment media such as movies, television, music and books. It often isn't economically feasible for publishers with the rights to games (for those games whose chain of custody can even be tracked anymore) to port the game to a modern system, as the target audience would be small and what those players will pay is a pittance. Despite its considerable technical achievements and overall coolness, personal favorite Scarabaeus simply isn't going to sell to enough persons to make up the cost of business efforts.
But the alternative shouldn't be to let unused properties rot, either. I have advocated emulation of older games before; indeed, I spent four and a half years doing exactly that to make about 1700 posts about classic arcade, computer and console video games. Generally, I advocate this because as gamers we deserve the breadth of experiences available to us and the only way to achieve that can be the legally dubious route. Now, however, it is clear that without the intervention of gamers as a population, the appreciation of old games will be lost -- as some publishers would like them to be, and that would be a shame.
Though I can't directly link to any site that provides ROMs or disk or tape images of older systems, such things can be very easy to find on Google. The difficulty of emulation varies with the system; many older cartridge-based consoles such as the Atari 2600, NES, SNES and Sega Genesis, are amazingly easy. MAME for arcade games may take a little adjustment for its interface depending on which version you go with. All of these are based on long-since obsolete chip-based ROM storage which was incredibly small. Games of the Fifth Generation of video game consoles (PS1, Sega Saturn, et al) have CDs or larger storage mediums which take a little longer to download and more storage space on your drive. The Commodore 64, Amiga, Apple II and other computer systems have tens of thousands of games -- some of astounding quality -- but most require you to operate the system within the emulator, so that may be a bridge too far. Whatever road you decide to take, good luck and enjoy.
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stage by MSG [Twitter/X] ※Illustration shared with permission from the artist. If you like this artwork please support the artist by visiting the source.
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A Japanese trailer for ‘Space Channel 5′ on the Dreamcast.
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