nines-out-of-ten
Stronger, Faster, More Resilient
19 posts
Banner by me 18>, She/Her, RK900 simp This is my DBH blog, I may post some art as I make it.
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nines-out-of-ten · 23 days ago
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The RK models be like:
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nines-out-of-ten · 1 month ago
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Gavin: You wouldn't kill me. You love me too much
Nines: Challenge accepted
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nines-out-of-ten · 2 months ago
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HELP THIS IS ABSOLUTELY AMAZING
Animated a little… It was so much fun! i love animating
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nines-out-of-ten · 4 months ago
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nines-out-of-ten · 4 months ago
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RK900 & Gavin Starbucks AU
Original video:
youtube
some wips:
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nines-out-of-ten · 4 months ago
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more cursed detroit shenanigans for you guys
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nines-out-of-ten · 4 months ago
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A Visual Guide to RK900
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RK900’s hair is identical to Connor’s in all ways, shapes and form. Even the swoop and tuft of hair which falls onto his forehead is positioned in the same way, and has the same fly aways. The only way in which his hair may seem to differ is in it’s fullness. This is an illusion created by the relative thickness of his face compared to Connor’s.
            CONCLUSION: RK900s hair is the exact same as Connor’s. To the t.
RK900’s hair colour falls into three sub catagories of brown. Chestnut, coffee, and ash. The two richer browns are the more prominent undertones, while the ash sits as a highlighted overtone. Therefore, when hit by direct light his hair may seem to have a slightly dusty, silvery, or cloudy look to it. However, in general cases his hair will just look to be a dark natural brown.
                CONCLUSION: Though a synthetic representation, RK900’s hair tends to change tones in light much like human hair is wont to do. Overall, the appearance is a rich brown.
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RK900’s skin colour falls into one of the palest of those within the game. His skin is within the range of more peachy tones, with underlying pink and yellow. In the light this becomes even more exaggerated.
               CONCLUSION: RK900 has a fairly light skin tone. Highlights and blush tones should fall in the yellow/ivory/cream and pink categories. If he were human his background would likely be English/Scottish/Irish and/or Nordic/Baltic.
Another way in which RK900 appears to be identical to his predecessor is in reguards to the marks on his face. Just like Connor, RK900 has a splattering of freckles over all visable skin. The major markings are in the same relative places. Relative because their face and body shapes are slightly different.
             CONCLUSION: RK900 has all of the same freckles and marks that Connor has. Again, this was done to a t.
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Interestingly enough, upon the change of the face shape between the 800 and 900 models, the lips seemed to have gained just the slightest bit of fullness and shift in pigmentation. Blink and you may miss it, but RK900’s lips are indeed just the smallest bit larger than Connor’s, and have a bit of a pinker tint to them. They seem to have been adjusted within scale to the RK900’s new face shape and width.  The colour overall doesn’t fairy all too much, but in highlight there is a slightly pinker shade.
             CONCLUSION: RK900’s lips are well within proportion to his face, though they still remain slightly plush and pink.
RK900’s eyes are perhaps the most striking thing about his appearance. They are a cold, steel colour. The illusion of a silver with a colour that sits between blue and gray. If it weren’t for his dark limbal rings his irises may seem to almost blend in with the whites of his eyes. Despite the popular choice to settle him with blue eyes, the more that the image is studied, the more that his eyes appear gray with hints of blue highlights.
              CONCLUSION: RK900’s eyes are a light and cold gray. They have highlights of blue and shine with a silvery sheen.
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RK900 is very rectangular in body shape. Fit but lean. His shoulders are fairly broad, and sit just the slightest bit wider than his hips. His body overall is very straight. He is broader and slighlty thicker than Connor.
           CONCLUSION: RK900 is well built and rectangular shaped.
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While his height is left undetermined by the game details itself, after looking at the available images from his in game appearance I have determined that he is, in fact, taller than Connor. This makes logical sense given the idea and interest behind his model was for him to be more intimidating and imposing than his predecessor. The measuring tool for the RK800 and RK900’s relative hieghts is the one thing that they can be veritably measured against, Amanda.
              CONCLUSION: Based on measurements against Amanda (5'5"), RK900 is taller than Connor, and approximately 2 inches taller than Connor, putting him at 6'2" (the same height as Hank.)
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The RK900 model was made to be a more advanced and “appropriate” model than the “Connor” series. Inconsequential details were left untouched, like his hair and freckles. However, features that may prove to be more intimidating, imposing, and effective in detective and poliece work were changed/added. His gray eyes and more filled out and taller body are two prime examples of this. Another is his more square shaped face. Connor’s face is fairly round and slim, while RK900’s face is more blocky and sharp.
              CONCLUSION: RK900’s face is more blocky and well defined than Connor’s, making it both more strong looking and a bit more commanding.
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Upon looking back and forth between the two late RK models, one may notice that the eyes of RK900 look smaller than those of the RK800. This isn’t quite the case. In the official images both from the game play and the gallery, RK900 spends the majority of the time squinting. This perhaps adds to the assumption that he would have a cold and calculating demeanor, as every actual appearance has him furrowing his brow and squinting before smoothing his features out into something cool and impressive.
               CONCLUSION: RK900 narrows his eyes and squints judgingly frequently in the only canonical recordings that we have (this being in the full Machine Connor, ‘bad ending’, as well as the unlocked gallery sets.)
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Base : Physical Description
- Species : Android (RK900)
- Gender : Male
- Height : NA
- Weight : NA
- Eye Colour : Gray
- Hair Colour : Dark Brown
- Date of Birth: November 11, 2038
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nines-out-of-ten · 4 months ago
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Detroit: Become Human relationships:
Hank and Connor
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nines-out-of-ten · 4 months ago
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🥺
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nines-out-of-ten · 4 months ago
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part 5, I made that in journalist class
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nines-out-of-ten · 4 months ago
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Let's take a break from the sad infection au for a second
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nines-out-of-ten · 4 months ago
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The DPD trying to make Gavin look up from his phone.
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nines-out-of-ten · 4 months ago
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My Interpretation of Connor's Personality
Aka local carnivorous deer over-analyses video game character.
I’ve noticed that the most popular interpretations of Connor are the basically him being either a super cinnamon roll, a tissue paper twink, or the suave and sexy sass master. And well, I’ve just personally felt that the most popular views and even the popular “unpopular” opinions on him are just so, black and white? Like he’s either a sweet cinnamon roll, OR he’s badass. So I thought that I’d throw in my unwanted opinion of him. :D So I’m just gonna go ahead and make a basic character analysis of Connor that should cover the way that I interpret his character.
Quick disclaimer: I’m not trying to say that there is any right or wrong way to view or interpret a character, I just wanted to jot down my thoughts on him, since I think about this boy a LOT.
I know that most people tend to view/think of Connor as being suave and sassy, but personally, I just don’t see it? I mean, I do definitely get confidence coming off of him. He’s very confident, not arrogant though, just confident. But he doesn’t really come off as sassy to me. Sassy kind of implies that he has some kind of an attitude, and he doesn’t. He has a very calm, dry and stoic tone. Rather than sassy, I’d say he’s a bit more snide or shady. Because the few times that he does deliver a zinger, it tends to be a dry sarcastic line, or mean-spirited shade. He uses a very dry tone when calling his and Gavin’s relationship a “bromance”. When Connor asks Hank if he ran out of alcohol and came to him looking for trouble, he doesn’t say it in a cool or sassing tone, he says it more like he’s annoyed that Hank came to bother him. Also, Connor’s comments about Hank’s son, it’s a very low blow for him to make. And about Connor being suave, again, I just don’t feel he fits the bill. Suave would be cool, and unaffected like James Bond, but Connor has too many angry, aggressive, or just awkward moments to be suave. He’s just not smooth enough. Not to mention, he more stoic and emotionless android than cool and slick super-spy. Probably the only time that Connor says or does anything sassy is when he teases Hank about investigating the Eden Club, but again, this is an exception and even then it comes across as more playful than properly sassy.
As for Connor being a ray of sunshine and helpless baby, well… I definitely don’t think of Connor as being a helpless baby. He can take out entire armed squads. He’s far from helpless. He does have a slight naivete to him, but I feel like this stems purely from a lack of life experience. He’s like three months old though, what do you honestly expect? I do feel like Connor has a good/kind soul, though. Connor has the capacity to show a lot of empathy. Even during his first mission, after stepping out of the elevator, one of the first things you can do a save a dying fish. Saving this creature doesn’t affect the mission in any way, nor will it endear any humans to him, so he must be doing it of his own volition. The fact that he even stood there and continued to watch as the fish swam away would suggest that he does care on some level about it’s well being. There is also the fact that he can endanger his mission, supposedly the most important thing to him, for the sake of others’ well being. Like if he saves Hank, spares the Tracis, or even spares Chloe. Often times, sincere dialogue options will result in Connor saying something nice, or friendly. A good example of this is when Connor says that he genuinely appreciated working with Hank in “Last Chance, Connor.” Also, in the first mission when you go outside to confront Daniel, Connor will see an injured officer. Even if you don’t notice the man, Connor will, and will reach out an arm and look in his direction. Connor wants to help him. Which, again is a demonstration of Connor showing concern for the well being of others. It should also be noted that even at his most machine-like, Connor will show remorse over driving Hank to suicide. Not only through the fact that he came to check on him, and made a (poor) attempt at talking him out of it, but also because afterwards, he’ll look down. Like he feels guilty over it. On some level, no matter how bad your relationship with Hank is, Connor cares about him. Although it should be noted that good and nice =/= weak. Connor will still do what is necessary to accomplish whatever he needs to do, and I doubt that he would hesitate to kill someone if it meant protecting someone he cares about or saving innocent lives. There’s a reason why people say to “beware the nice ones.” And considering that the majority of ruthless!Connor overlaps with machine!Connor, his ruthless behavior is most likely a result of his programming and not his personality. It should be noted that since machine!Connor tends to be rather lifeless in his mannerisms and behavior, I tend to believe that most of his words and actions are simply programming. So he’s not the best representative of Connor’s personality.
On the topic of machine!Connor though, it has been confirmed by Word of God that Connor can fake his emotions, and does so during interrogations. It’s how he’s able to switch so easily between bad cop and good cop. He’s designed to be manipulative, and an excellent actor. So machine!Connor is not the best place to look when trying to gauge Connor’s true intentions or personality. However, one aspect of Connor we can pick up from his machine self is his obedience and sense of loyalty. No matter how you play him, Connor shows signs of deviancy and self-awareness. Connor is a highly intelligent android, considering that he is conscious and self-aware, he should be able to pick up that CyberLife is just using him. So why doesn’t he? Simple, they’ve conditioned him to obey them. Notice how he doesn’t listen or act obedient to any other character. Hell, he’ll only do what Hank says if he decides that it’s what he wants as well. An example of this can be found when you have to decide between killing Chloe or not. Killing Chloe means advancing the investigation and obeying CyberLife, and even though Hank directly tells Connor not to shoot Chloe, it ultimately boils down to him being unable to harm an innocent “girl.” Connor fears no man, he will actively defy Hank, Captain Allen, and pretty much any human that tries to tell him what to do. He is very defiant, but seems to fear retribution from CyberLife and actively seeks to please Amanda. He only seems to break from this when deviating, possibly because that’s him realizing that Amanda is just using him, and he shouldn’t be seeking her constant approval. Whether or not he realizes that Amanda is abusing him, I’m not entirely sure. Despite his defiant nature though, Connor does show a high level of loyalty. Machine!Connor is blindly loyal to Amanda and CyberLife, and deviant!Connor is loyal to his people and to Hank. Even to the point where he could sacrifice himself to save Hank on multiple occasions, and is fully willing to give his own life to help the deviant’s cause.
Speaking of abuse, Connor is shown to be quick to take the blame when things go wrong. Amanda expresses slight disappointment and Connor immediately dives into “it’s all my fault” mode. Amanda will say that it’s a pity that Connor didn’t manage to capture Rupert, and Connor will immediately go into how he should have been faster. Despite the fact that it’s not his fault that he had to choose between saving Hank and chasing Rupert. There is a case where Connor will defend himself with a “deviants are unpredictable” only to backpedal by saying that he should have been more effective. Connor seems conditioned to just accept blame for when things go wrong. Another example of this is how he seems so ashamed of his part in the downfall of Jericho. Which again points to his quickness to accept blame. “I should have known they were using me…” After the raid on Jericho, you can find Connor brooding in a darkened corner by himself. If you decide not to trust Connor, he won’t complain or beg for his life when Markus straight up shoots him in the head. Instead he just looks sad and resigned. He even says beforehand that he’ll understand if you decide not to trust him. When he deviates, he immediately lowers his head in shame, possibly feeling awful about trying to kill Markus a minute ago, despite only trying to do so because CyberLife was controlling him and literally threatening to kill him. At multiple points in the story, the player can find out that Connor is afraid to die. Being deviant only cements and possibly intensifies this fear. If you choose to spare Connor, he quickly offers to go on a suicide mission to help Jericho’s cause. This also speaks to his lack of regard for his own safety. Again, he seems to be conditioned to see himself as expendable. It doesn’t matter if Connor is killed or injured, all that matters is the mission(be it for CyberLife or anyone else). I think the most damning evidence of this is in the aftermath of if you choose not to shoot Chloe. Hank will question Connor about his decision. It’s easy to tell from Hank’s tone that he isn’t reprimanding Connor, it’s simply that Connor makes all this big talk about accomplishing his mission and he just blatantly threw away a good opportunity to further his investigation. Connor’s reaction however is decidedly more hostile. Connor is so used to Amanda’s abuse, that, he just see’s Hank’s prodding as Hank reprimanding him for not being obedient. Because his software instability is pushing him over the edge, he snaps back at Hank. For that entire time, Connor’s LED is red, indicating a high stress level and emotional distress. However when Hank reveals that he’s actually pleased with Connor, and wasn’t reprimanding him for disobeying, Connor’s LED goes back to blue, showing that Hank’s comment about him doing the right thing made him feel better.
I’m gonna be blunt here, Connor doesn’t care about himself. Sure, you can try to excuse this as him being a machine that doesn’t care about or fully understand death. But it’s shown multiple times that Connor genuinely fears death. Even in the machine run, there does seem to be a hint of fear on his face if Hank drops or pushes him off the roof. It’s possible that machine!Connor is just pretending that he doesn’t care if he lives or dies. To be fully fair though, there isn’t enough evidence though to say for sure whether machine!Connor is afraid of death. However deviant!Connor immediately offers to do a reckless suicide mission to help Markus’ cause. Despite knowing and acknowledging that he will likely die, and being very afraid to die, he puts his new mission above his own safety. If you manage to convert the androids in the warehouse and get Connor killed, he doesn’t show concern about about dying. He just calmly tells -60 that he failed. Maybe it’s just me, but I do find it rather disturbing that even when recognizing that he’s alive and won’t come back, and showing on multiple occasions that he is indeed afraid to die, he can be so blase about getting killed as long as his mission is accomplished. Also, another interesting detail, if you get Connor killed without converting the androids, a mission failed sign will pop up. Again, maybe it’s just me, but I do find it a little creepy that even waking up and breaking free from his programming is not enough to break him out of that mindset.
Connor is a little socially awkward. Probably one his cutest traits is how he doesn’t completely understand how to engage in normal interaction. Sure, you put him in a negotiation or interrogation and he’s right in his element, but in any normal interaction he is so awkward. It’s adorable. He does get better though. Because he’s an anthropomorphic computer with a hyper-intelligent AI, learning is in his blood. And sorry, not sorry, but Connor sucks at hand-to-hand combat. When unarmed, he can get taken down by a fifty year old alcoholic. I mean sure, give him a gun and he can take down entire squads, but it should be remembered that he is an anthropomorphic computer and basically just uses his advanced technologies to pre-construct his way to victory.
All in all, Connor is pretty complex, and I wish more people could see him for all the facets of his character. Not just the ones they prefer. :p
Also-
I WROTE A FUCKING ESSAY ON THIS GODDAMN ROBOT. WHY MUST I LOVE THIS SHITTY PLASTIC MAN SO MUCH??
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nines-out-of-ten · 4 months ago
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I’V READ SO MANY FANFICS WHERE CONNOR USES HIS PUPPY EYES ON HANK AND IT’S ACTUALLY CANON 
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nines-out-of-ten · 4 months ago
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Sorry, Connor... But you failed.
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nines-out-of-ten · 4 months ago
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spring🐞
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nines-out-of-ten · 4 months ago
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RK Brothers are lucky the gate is holding Gavin back
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