necropen
rotting
107 posts
art blog for necrokris
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necropen · 6 months ago
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ayo i found 2 pages with head angles of humans and animals, could be useful to anyone reading this
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hoomans
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animals
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necropen · 9 months ago
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1. Ah Fai was a chief animator for McDull’s animated features. He’s super cool. Ultimate senpai. 
2. Previous post on breakdowns right here 
Some thoughts on acceleration and force
I presented this in the order of how I slowly understood the trick of delivering force - first an abstract concept of impact taught by Ah Fai, then a more complicated discovery on the acceleration pattern, last back to a more abstract concept of breakdowns. 
Like I’ve previously stressed, 2D animation is everything but one single approach. There’s no one rule that rules them all, but interchangeable ideas with math, or physics, or music, etc. There’s no “perfect” animation either, but what is perceived as organic and dynamic. E.g., using the Fibonacci numbers to animate didn’t bring me a perfect animation! On the other hand, a tiny change in the pattern could already make the feeling of force so much more powerful. 
Not so much of a tutorial than a personal experience. I hope you find this interesting hahaha 
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necropen · 10 months ago
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some storyboarding techniques as a sequel to my storyboarding basics presentation. I focus specifically on tips for action and conversation scenes!
as always, these are general tips and tricks, but rules can always be broken. happy boarding! ✍️✨
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necropen · 2 years ago
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caught you baby
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necropen · 2 years ago
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Drawing tips by Disney artists Griz and Norm Lemay
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necropen · 2 years ago
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uncommon object heads
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necropen · 2 years ago
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mother earth for my dnd campaign
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necropen · 2 years ago
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huh i guess ill post more of my object head sketches
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necropen · 2 years ago
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lifes hard when u throw up and cry tar when youre upset (not to mention the eyes)
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necropen · 2 years ago
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monsters, masks, and magic eaters
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necropen · 2 years ago
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old sketches i still like
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necropen · 2 years ago
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concept drawings of my noir detective dullahan oc
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necropen · 2 years ago
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kris/omni || fil-am || mixed martial artist || resident necromancer || og art only (every 100 yrs)
art blog || aesthetic blog
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necropen · 2 years ago
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i think ill just start posting all my doodles on here and rb to my main instead
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necropen · 2 years ago
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drew snail from memory to warm up
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necropen · 2 years ago
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i’m sorry i phoned it in but this is how i do literally every single shiny metallic surface. another tip is to add surface detail to something just so that you can pin highlights to it, that way you’re not faced with a big blank space to fill up
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and to be honest, you can bullshit 99% of these armour embossing designs. i mean look at them. i didn’t even make them symmetrical. their only purpose is to help define the form
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my last step is usually to go ham panting over the lines. most of what u see in a finished image is me having painted over the lines (u can see that clearly on the pendant). u can see in this one that i disregarded my lines in a lot of places and just kinda freestyled it.but u can also see that i place the highlights right up against the dark bits. this armour was very shiny so those dark bits are reflections rather than shadows (i guess?)
👍
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necropen · 2 years ago
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somepony asked how i draw shoes & here is my thought process :)
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