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ayo i found 2 pages with head angles of humans and animals, could be useful to anyone reading this
hoomans
animals
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1. Ah Fai was a chief animator for McDull’s animated features. He’s super cool. Ultimate senpai.
2. Previous post on breakdowns right here
Some thoughts on acceleration and force
I presented this in the order of how I slowly understood the trick of delivering force - first an abstract concept of impact taught by Ah Fai, then a more complicated discovery on the acceleration pattern, last back to a more abstract concept of breakdowns.
Like I’ve previously stressed, 2D animation is everything but one single approach. There’s no one rule that rules them all, but interchangeable ideas with math, or physics, or music, etc. There’s no “perfect” animation either, but what is perceived as organic and dynamic. E.g., using the Fibonacci numbers to animate didn’t bring me a perfect animation! On the other hand, a tiny change in the pattern could already make the feeling of force so much more powerful.
Not so much of a tutorial than a personal experience. I hope you find this interesting hahaha
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some storyboarding techniques as a sequel to my storyboarding basics presentation. I focus specifically on tips for action and conversation scenes!
as always, these are general tips and tricks, but rules can always be broken. happy boarding! ✍️✨
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Drawing tips by Disney artists Griz and Norm Lemay
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uncommon object heads
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mother earth for my dnd campaign
#modern gods campaign#original art#traditional art#yeah her presence is overwhelming and will make u cry from the overwhelming feeling of love in her presence#yes u cant look her in the eye bc u cant comprehend her face#yes shes a part of a cave and her form is of stone and water and vines#my art
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huh i guess ill post more of my object head sketches
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lifes hard when u throw up and cry tar when youre upset (not to mention the eyes)
#my art#wren oc#body horror#oc concepting#i never realized i posted this on twitter but not on here hellloo#this is super old but i still like it a lot
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monsters, masks, and magic eaters
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old sketches i still like
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concept drawings of my noir detective dullahan oc
#my art#shai oc#original art#dullahan#i know their face is in both drawings but they wear a helmet all the time bc theyre actively paranoid about losing their head#oc concepting
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kris/omni || fil-am || mixed martial artist || resident necromancer || og art only (every 100 yrs)
art blog || aesthetic blog
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i think ill just start posting all my doodles on here and rb to my main instead
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i’m sorry i phoned it in but this is how i do literally every single shiny metallic surface. another tip is to add surface detail to something just so that you can pin highlights to it, that way you’re not faced with a big blank space to fill up
and to be honest, you can bullshit 99% of these armour embossing designs. i mean look at them. i didn’t even make them symmetrical. their only purpose is to help define the form
my last step is usually to go ham panting over the lines. most of what u see in a finished image is me having painted over the lines (u can see that clearly on the pendant). u can see in this one that i disregarded my lines in a lot of places and just kinda freestyled it.but u can also see that i place the highlights right up against the dark bits. this armour was very shiny so those dark bits are reflections rather than shadows (i guess?)
👍
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somepony asked how i draw shoes & here is my thought process :)
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