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mystic-dean · 2 months
Text
Hmm maybe that's how Agamemnon was formed..
*he is staring at his own large pile of sentient black sludge*
I told you deanie, I'm older than the stars!
Today 8 slimy imps emerged from the pool of primordial broth I've been working on.
They promptly merged into a new, as of yet uncategorized sludge monster and began wreaking havoc upon the pesky star knights outside my tower.
If it survives I'll have to name it.
Note to self: do something about all the mouths, they look most odd
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mystic-dean · 3 months
Text
Will dooo~!
I'm never stopping here again in my life... *He chips miserably as the kitty licks his forehead*
*the miasma takes them away*
(This is going to be linked as the card drawing post from now on)
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*Warning all effects are permanent unless stated otherwise wise and all effects can’t be undone by undoing the magic*
(This means that if your arms turn to metal, you can’t revert the spell that made it happen, because the armed in the eyes of the universe are naturally metal now, but instead can convert the metal back into flesh like you would do if the arms were always metal.)
(The lore reason why is the supreme being made it…. Aka I am the writer of this story and deck and I say no you. (In a joking manner if you or a love one rolled something you don’t want to happen tell me and we can work out a solution))
(List of effects)
TP who TC Gains partial divinity
TP who TC can ask one question to the universe and gets a true answer
TP who TC is immune to all undead for 24 hours
TP who TC can ask one request of the Flock of seagulls
TP who TC gains absolute mastery of there most proficient skill
TP who TC gets there perfect ideal of a follower summoned, the follower is made of stained glass
All people who wants to attack TP who TC becomes completely peaceful
TP who TC has the vision permanently enhanced by 4x
TP who TC brain grows 10x as fast and smart for 1 hour
the next good effect drawn from TD is doubled
TP who TC has everything blue that there touching enchanted randomly.
TP who TC gains a skeleton key
TP who TC arms turned to metal (I forgot to say, for 1 hour)
TP who TC splits into five identical clones 1/5th the size. Each have a randomly selected 1/5th of TP who TC’s powers. At the point of them splitting is when there memories split. Each will grown to normal size over the span of a week. Once one dies, its powers and memories are randomly split among the remaining clones (of that batch). Each clone can split but the above side effects still apply.
TP who TC is recognised as a minor noble in the nearest nobility system
all eyes in a 1 mile radius of TD glows gold for a year
TP who LC gets magic equal TP who C's magic capabilities for 1 spell
TP who TC can see how corrupt anyone is
TP who NC has there card effect double
TC turns into, upon being drawn, a random minor magical item. TP who TC will be registered as that item's true owner, that ownership will either be passed to a designated person or person with their best interest in mind upon death of the previous owner.
TP who TC can identify if it’s safe to drink any water they see
TP who TC gets 10 currency
TP who HC has control over a small company of knights
TP who TC gains scales for 1 hour
TP who TC begins to be observed by a god
TP who TC will have all cuts immediately scab over for the next month.
TP who TC is turned into an animal chosen by TP who NC for 4 hours. TP who TC keeps their mind, unless this card is drawn again in the same time and the same animal is chosen. If it is picked again but with a different animal, TP who TC will hybridize as both animals.
TP who TC has the effect they last were under that was triggered by a card reapplied as if they drew it again.
TP who TC chooses a person who will NC
(Automatic custom card)
A random seed in a 1 foot radius around TP who TC will grow to complete maturity. If there is no seed, a seed will from that when planted will grow a perfect replica of a random card with the magic effect at 1/10th efficiency
TP who TC plays a game of 20 question, if you win, you get a clue finding spy glass. If you lose you lose an eye.
TP who TC next spell will go wild
all water in a 30 foot radius of TD turns into wine
TP who LC has its effect happen to TP who TC
TP who TC has the direction they move relative to gravity altered by the person who NC
TP who NC has TP who LC effect added to theres
TP who NC will gain the ability to know where you are at all time
TP who TC will be transformed into a computer software sprite on a piece of digital hardware. The card is transformed into that piece of hardware. Both effects last for 1 day
TP who TC has all there hair light on fire, they are not armed nor is there hair
TP who TC experiences 1 years worth of advanced mutation that would be handy in this situation
all grass in a 3 yard radius of TD turns into a fungus based alternative
TP who TC will lose all their hair and have it regrow in a 24 hour period
TP who TC will have all open injuries and non-sensory body holes (peircings, behind, belly button, etc) transformed into functioning technology ports
TP who TC is swarmed by pollen
TD loses its magical effect for 10 minutes
TP who TC gets struck by lightning
TP who TC if they have a scarred over stump it grows cactus spines making it impossible to restore, if not you are immune to cactuses.
TP who TC loses their sense of smell for 10 min
in a 1 yard radius around TP who TC rain will clouds form and rain for 1 week
TP who TC becomes a telepathic potted plant for 1 hour. they're completely inanimate but still conscious anyone who touches them is given a random effect from these options #1. they too become a telepathic potted plant but without the secondary effect #2. they get healed a whole bunch (regenerating limbs n such. but no resurrection) #3. their clothes are replaced with grass and leaf equivalents that are not very covering.
TP who TC becomes a potted telepathic plant for a year
TP who LC attacks you
TP who draws TC loses the ability to understand speech for 1 hour
TP who TC loses all of wealth
TP who TC has there most prized possession trapped in this card for 1 year or until they tell someone a deep secret
all events that took place in the last hour reverts in a 20 yard radius of TD
TP who TC Dies
TP who NC will gain control of your body for 1 minute
(List of terms)
The person (TP)
The deck (TD)
Drew this card (TC)
Drew last card (LC)
Draws next card (NC)
Holds this card (HC)
(Rules)
You can ask pay for a card with 10 currency
When you pay you can specify out of character whether you want a random card or if you want me to make a new one for you to draw that will be added to the deck
If I make a new one I’ll add it to the list
Also if the card calls for good or bad it is referring to thirds, the first 1/3 is good, the last 1/3 is bad and the middle in neutral, round down and give the neutral the extra cards.
If you pick random, roll for me out of the numbers and tell me what you get
831 notes · View notes
mystic-dean · 3 months
Text
*he is trembling with fear, the Miasma chortles* good kitty!
Well, thank you very much for the cards! We'll be on our way!
*terrified bird Dean and the very happy cat are swept up in the goo*
(This is going to be linked as the card drawing post from now on)
Tumblr media
*Warning all effects are permanent unless stated otherwise wise and all effects can’t be undone by undoing the magic*
(This means that if your arms turn to metal, you can’t revert the spell that made it happen, because the armed in the eyes of the universe are naturally metal now, but instead can convert the metal back into flesh like you would do if the arms were always metal.)
(The lore reason why is the supreme being made it…. Aka I am the writer of this story and deck and I say no you. (In a joking manner if you or a love one rolled something you don’t want to happen tell me and we can work out a solution))
(List of effects)
TP who TC Gains partial divinity
TP who TC can ask one question to the universe and gets a true answer
TP who TC is immune to all undead for 24 hours
TP who TC can ask one request of the Flock of seagulls
TP who TC gains absolute mastery of there most proficient skill
TP who TC gets there perfect ideal of a follower summoned, the follower is made of stained glass
All people who wants to attack TP who TC becomes completely peaceful
TP who TC has the vision permanently enhanced by 4x
TP who TC brain grows 10x as fast and smart for 1 hour
the next good effect drawn from TD is doubled
TP who TC has everything blue that there touching enchanted randomly.
TP who TC gains a skeleton key
TP who TC arms turned to metal (I forgot to say, for 1 hour)
TP who TC splits into five identical clones 1/5th the size. Each have a randomly selected 1/5th of TP who TC’s powers. At the point of them splitting is when there memories split. Each will grown to normal size over the span of a week. Once one dies, its powers and memories are randomly split among the remaining clones (of that batch). Each clone can split but the above side effects still apply.
TP who TC is recognised as a minor noble in the nearest nobility system
all eyes in a 1 mile radius of TD glows gold for a year
TP who LC gets magic equal TP who C's magic capabilities for 1 spell
TP who TC can see how corrupt anyone is
TP who NC has there card effect double
TC turns into, upon being drawn, a random minor magical item. TP who TC will be registered as that item's true owner, that ownership will either be passed to a designated person or person with their best interest in mind upon death of the previous owner.
TP who TC can identify if it’s safe to drink any water they see
TP who TC gets 10 currency
TP who HC has control over a small company of knights
TP who TC gains scales for 1 hour
TP who TC begins to be observed by a god
TP who TC will have all cuts immediately scab over for the next month.
TP who TC is turned into an animal chosen by TP who NC for 4 hours. TP who TC keeps their mind, unless this card is drawn again in the same time and the same animal is chosen. If it is picked again but with a different animal, TP who TC will hybridize as both animals.
TP who TC has the effect they last were under that was triggered by a card reapplied as if they drew it again.
TP who TC chooses a person who will NC
(Automatic custom card)
A random seed in a 1 foot radius around TP who TC will grow to complete maturity. If there is no seed, a seed will from that when planted will grow a perfect replica of a random card with the magic effect at 1/10th efficiency
TP who TC plays a game of 20 question, if you win, you get a clue finding spy glass. If you lose you lose an eye.
TP who TC next spell will go wild
all water in a 30 foot radius of TD turns into wine
TP who LC has its effect happen to TP who TC
TP who TC has the direction they move relative to gravity altered by the person who NC
TP who NC has TP who LC effect added to theres
TP who NC will gain the ability to know where you are at all time
TP who TC will be transformed into a computer software sprite on a piece of digital hardware. The card is transformed into that piece of hardware. Both effects last for 1 day
TP who TC has all there hair light on fire, they are not armed nor is there hair
TP who TC experiences 1 years worth of advanced mutation that would be handy in this situation
all grass in a 3 yard radius of TD turns into a fungus based alternative
TP who TC will lose all their hair and have it regrow in a 24 hour period
TP who TC will have all open injuries and non-sensory body holes (peircings, behind, belly button, etc) transformed into functioning technology ports
TP who TC is swarmed by pollen
TD loses its magical effect for 10 minutes
TP who TC gets struck by lightning
TP who TC if they have a scarred over stump it grows cactus spines making it impossible to restore, if not you are immune to cactuses.
TP who TC loses their sense of smell for 10 min
in a 1 yard radius around TP who TC rain will clouds form and rain for 1 week
TP who TC becomes a telepathic potted plant for 1 hour. they're completely inanimate but still conscious anyone who touches them is given a random effect from these options #1. they too become a telepathic potted plant but without the secondary effect #2. they get healed a whole bunch (regenerating limbs n such. but no resurrection) #3. their clothes are replaced with grass and leaf equivalents that are not very covering.
TP who TC becomes a potted telepathic plant for a year
TP who LC attacks you
TP who draws TC loses the ability to understand speech for 1 hour
TP who TC loses all of wealth
TP who TC has there most prized possession trapped in this card for 1 year or until they tell someone a deep secret
all events that took place in the last hour reverts in a 20 yard radius of TD
TP who TC Dies
TP who NC will gain control of your body for 1 minute
(List of terms)
The person (TP)
The deck (TD)
Drew this card (TC)
Drew last card (LC)
Draws next card (NC)
Holds this card (HC)
(Rules)
You can ask pay for a card with 10 currency
When you pay you can specify out of character whether you want a random card or if you want me to make a new one for you to draw that will be added to the deck
If I make a new one I’ll add it to the list
Also if the card calls for good or bad it is referring to thirds, the first 1/3 is good, the last 1/3 is bad and the middle in neutral, round down and give the neutral the extra cards.
If you pick random, roll for me out of the numbers and tell me what you get
831 notes · View notes
mystic-dean · 3 months
Text
*deans feathers poof up* this is terrifying!
*the kitten mews and tries to get to Dean*
Ahhh!!
(This is going to be linked as the card drawing post from now on)
Tumblr media
*Warning all effects are permanent unless stated otherwise wise and all effects can’t be undone by undoing the magic*
(This means that if your arms turn to metal, you can’t revert the spell that made it happen, because the armed in the eyes of the universe are naturally metal now, but instead can convert the metal back into flesh like you would do if the arms were always metal.)
(The lore reason why is the supreme being made it…. Aka I am the writer of this story and deck and I say no you. (In a joking manner if you or a love one rolled something you don’t want to happen tell me and we can work out a solution))
(List of effects)
TP who TC Gains partial divinity
TP who TC can ask one question to the universe and gets a true answer
TP who TC is immune to all undead for 24 hours
TP who TC can ask one request of the Flock of seagulls
TP who TC gains absolute mastery of there most proficient skill
TP who TC gets there perfect ideal of a follower summoned, the follower is made of stained glass
All people who wants to attack TP who TC becomes completely peaceful
TP who TC has the vision permanently enhanced by 4x
TP who TC brain grows 10x as fast and smart for 1 hour
the next good effect drawn from TD is doubled
TP who TC has everything blue that there touching enchanted randomly.
TP who TC gains a skeleton key
TP who TC arms turned to metal (I forgot to say, for 1 hour)
TP who TC splits into five identical clones 1/5th the size. Each have a randomly selected 1/5th of TP who TC’s powers. At the point of them splitting is when there memories split. Each will grown to normal size over the span of a week. Once one dies, its powers and memories are randomly split among the remaining clones (of that batch). Each clone can split but the above side effects still apply.
TP who TC is recognised as a minor noble in the nearest nobility system
all eyes in a 1 mile radius of TD glows gold for a year
TP who LC gets magic equal TP who C's magic capabilities for 1 spell
TP who TC can see how corrupt anyone is
TP who NC has there card effect double
TC turns into, upon being drawn, a random minor magical item. TP who TC will be registered as that item's true owner, that ownership will either be passed to a designated person or person with their best interest in mind upon death of the previous owner.
TP who TC can identify if it’s safe to drink any water they see
TP who TC gets 10 currency
TP who HC has control over a small company of knights
TP who TC gains scales for 1 hour
TP who TC begins to be observed by a god
TP who TC will have all cuts immediately scab over for the next month.
TP who TC is turned into an animal chosen by TP who NC for 4 hours. TP who TC keeps their mind, unless this card is drawn again in the same time and the same animal is chosen. If it is picked again but with a different animal, TP who TC will hybridize as both animals.
TP who TC has the effect they last were under that was triggered by a card reapplied as if they drew it again.
TP who TC chooses a person who will NC
(Automatic custom card)
A random seed in a 1 foot radius around TP who TC will grow to complete maturity. If there is no seed, a seed will from that when planted will grow a perfect replica of a random card with the magic effect at 1/10th efficiency
TP who TC plays a game of 20 question, if you win, you get a clue finding spy glass. If you lose you lose an eye.
TP who TC next spell will go wild
all water in a 30 foot radius of TD turns into wine
TP who LC has its effect happen to TP who TC
TP who TC has the direction they move relative to gravity altered by the person who NC
TP who NC has TP who LC effect added to theres
TP who NC will gain the ability to know where you are at all time
TP who TC will be transformed into a computer software sprite on a piece of digital hardware. The card is transformed into that piece of hardware. Both effects last for 1 day
TP who TC has all there hair light on fire, they are not armed nor is there hair
TP who TC experiences 1 years worth of advanced mutation that would be handy in this situation
all grass in a 3 yard radius of TD turns into a fungus based alternative
TP who TC will lose all their hair and have it regrow in a 24 hour period
TP who TC will have all open injuries and non-sensory body holes (peircings, behind, belly button, etc) transformed into functioning technology ports
TP who TC is swarmed by pollen
TD loses its magical effect for 10 minutes
TP who TC gets struck by lightning
TP who TC if they have a scarred over stump it grows cactus spines making it impossible to restore, if not you are immune to cactuses.
TP who TC loses their sense of smell for 10 min
in a 1 yard radius around TP who TC rain will clouds form and rain for 1 week
TP who TC becomes a telepathic potted plant for 1 hour. they're completely inanimate but still conscious anyone who touches them is given a random effect from these options #1. they too become a telepathic potted plant but without the secondary effect #2. they get healed a whole bunch (regenerating limbs n such. but no resurrection) #3. their clothes are replaced with grass and leaf equivalents that are not very covering.
TP who TC becomes a potted telepathic plant for a year
TP who LC attacks you
TP who draws TC loses the ability to understand speech for 1 hour
TP who TC loses all of wealth
TP who TC has there most prized possession trapped in this card for 1 year or until they tell someone a deep secret
all events that took place in the last hour reverts in a 20 yard radius of TD
TP who TC Dies
TP who NC will gain control of your body for 1 minute
(List of terms)
The person (TP)
The deck (TD)
Drew this card (TC)
Drew last card (LC)
Draws next card (NC)
Holds this card (HC)
(Rules)
You can ask pay for a card with 10 currency
When you pay you can specify out of character whether you want a random card or if you want me to make a new one for you to draw that will be added to the deck
If I make a new one I’ll add it to the list
Also if the card calls for good or bad it is referring to thirds, the first 1/3 is good, the last 1/3 is bad and the middle in neutral, round down and give the neutral the extra cards.
If you pick random, roll for me out of the numbers and tell me what you get
831 notes · View notes
mystic-dean · 3 months
Text
*Dean flaps his wings and tries to move away from the cat, the Miasma pets the cat happily with a glob hand* awwww!!
(This is going to be linked as the card drawing post from now on)
Tumblr media
*Warning all effects are permanent unless stated otherwise wise and all effects can’t be undone by undoing the magic*
(This means that if your arms turn to metal, you can’t revert the spell that made it happen, because the armed in the eyes of the universe are naturally metal now, but instead can convert the metal back into flesh like you would do if the arms were always metal.)
(The lore reason why is the supreme being made it…. Aka I am the writer of this story and deck and I say no you. (In a joking manner if you or a love one rolled something you don’t want to happen tell me and we can work out a solution))
(List of effects)
TP who TC Gains partial divinity
TP who TC can ask one question to the universe and gets a true answer
TP who TC is immune to all undead for 24 hours
TP who TC can ask one request of the Flock of seagulls
TP who TC gains absolute mastery of there most proficient skill
TP who TC gets there perfect ideal of a follower summoned, the follower is made of stained glass
All people who wants to attack TP who TC becomes completely peaceful
TP who TC has the vision permanently enhanced by 4x
TP who TC brain grows 10x as fast and smart for 1 hour
the next good effect drawn from TD is doubled
TP who TC has everything blue that there touching enchanted randomly.
TP who TC gains a skeleton key
TP who TC arms turned to metal (I forgot to say, for 1 hour)
TP who TC splits into five identical clones 1/5th the size. Each have a randomly selected 1/5th of TP who TC’s powers. At the point of them splitting is when there memories split. Each will grown to normal size over the span of a week. Once one dies, its powers and memories are randomly split among the remaining clones (of that batch). Each clone can split but the above side effects still apply.
TP who TC is recognised as a minor noble in the nearest nobility system
all eyes in a 1 mile radius of TD glows gold for a year
TP who LC gets magic equal TP who C's magic capabilities for 1 spell
TP who TC can see how corrupt anyone is
TP who NC has there card effect double
TC turns into, upon being drawn, a random minor magical item. TP who TC will be registered as that item's true owner, that ownership will either be passed to a designated person or person with their best interest in mind upon death of the previous owner.
TP who TC can identify if it’s safe to drink any water they see
TP who TC gets 10 currency
TP who HC has control over a small company of knights
TP who TC gains scales for 1 hour
TP who TC begins to be observed by a god
TP who TC will have all cuts immediately scab over for the next month.
TP who TC is turned into an animal chosen by TP who NC for 4 hours. TP who TC keeps their mind, unless this card is drawn again in the same time and the same animal is chosen. If it is picked again but with a different animal, TP who TC will hybridize as both animals.
TP who TC has the effect they last were under that was triggered by a card reapplied as if they drew it again.
TP who TC chooses a person who will NC
(Automatic custom card)
A random seed in a 1 foot radius around TP who TC will grow to complete maturity. If there is no seed, a seed will from that when planted will grow a perfect replica of a random card with the magic effect at 1/10th efficiency
TP who TC plays a game of 20 question, if you win, you get a clue finding spy glass. If you lose you lose an eye.
TP who TC next spell will go wild
all water in a 30 foot radius of TD turns into wine
TP who LC has its effect happen to TP who TC
TP who TC has the direction they move relative to gravity altered by the person who NC
TP who NC has TP who LC effect added to theres
TP who NC will gain the ability to know where you are at all time
TP who TC will be transformed into a computer software sprite on a piece of digital hardware. The card is transformed into that piece of hardware. Both effects last for 1 day
TP who TC has all there hair light on fire, they are not armed nor is there hair
TP who TC experiences 1 years worth of advanced mutation that would be handy in this situation
all grass in a 3 yard radius of TD turns into a fungus based alternative
TP who TC will lose all their hair and have it regrow in a 24 hour period
TP who TC will have all open injuries and non-sensory body holes (peircings, behind, belly button, etc) transformed into functioning technology ports
TP who TC is swarmed by pollen
TD loses its magical effect for 10 minutes
TP who TC gets struck by lightning
TP who TC if they have a scarred over stump it grows cactus spines making it impossible to restore, if not you are immune to cactuses.
TP who TC loses their sense of smell for 10 min
in a 1 yard radius around TP who TC rain will clouds form and rain for 1 week
TP who TC becomes a telepathic potted plant for 1 hour. they're completely inanimate but still conscious anyone who touches them is given a random effect from these options #1. they too become a telepathic potted plant but without the secondary effect #2. they get healed a whole bunch (regenerating limbs n such. but no resurrection) #3. their clothes are replaced with grass and leaf equivalents that are not very covering.
TP who TC becomes a potted telepathic plant for a year
TP who LC attacks you
TP who draws TC loses the ability to understand speech for 1 hour
TP who TC loses all of wealth
TP who TC has there most prized possession trapped in this card for 1 year or until they tell someone a deep secret
all events that took place in the last hour reverts in a 20 yard radius of TD
TP who TC Dies
TP who NC will gain control of your body for 1 minute
(List of terms)
The person (TP)
The deck (TD)
Drew this card (TC)
Drew last card (LC)
Draws next card (NC)
Holds this card (HC)
(Rules)
You can ask pay for a card with 10 currency
When you pay you can specify out of character whether you want a random card or if you want me to make a new one for you to draw that will be added to the deck
If I make a new one I’ll add it to the list
Also if the card calls for good or bad it is referring to thirds, the first 1/3 is good, the last 1/3 is bad and the middle in neutral, round down and give the neutral the extra cards.
If you pick random, roll for me out of the numbers and tell me what you get
831 notes · View notes
mystic-dean · 3 months
Text
*Dean turns into a bird, the Miasma squeals with joy*
(his perfect follower would be a black cat that's overly clingy)
(This is going to be linked as the card drawing post from now on)
Tumblr media
*Warning all effects are permanent unless stated otherwise wise and all effects can’t be undone by undoing the magic*
(This means that if your arms turn to metal, you can’t revert the spell that made it happen, because the armed in the eyes of the universe are naturally metal now, but instead can convert the metal back into flesh like you would do if the arms were always metal.)
(The lore reason why is the supreme being made it…. Aka I am the writer of this story and deck and I say no you. (In a joking manner if you or a love one rolled something you don’t want to happen tell me and we can work out a solution))
(List of effects)
TP who TC Gains partial divinity
TP who TC can ask one question to the universe and gets a true answer
TP who TC is immune to all undead for 24 hours
TP who TC can ask one request of the Flock of seagulls
TP who TC gains absolute mastery of there most proficient skill
TP who TC gets there perfect ideal of a follower summoned, the follower is made of stained glass
All people who wants to attack TP who TC becomes completely peaceful
TP who TC has the vision permanently enhanced by 4x
TP who TC brain grows 10x as fast and smart for 1 hour
the next good effect drawn from TD is doubled
TP who TC has everything blue that there touching enchanted randomly.
TP who TC gains a skeleton key
TP who TC arms turned to metal (I forgot to say, for 1 hour)
TP who TC splits into five identical clones 1/5th the size. Each have a randomly selected 1/5th of TP who TC’s powers. At the point of them splitting is when there memories split. Each will grown to normal size over the span of a week. Once one dies, its powers and memories are randomly split among the remaining clones (of that batch). Each clone can split but the above side effects still apply.
TP who TC is recognised as a minor noble in the nearest nobility system
all eyes in a 1 mile radius of TD glows gold for a year
TP who LC gets magic equal TP who C's magic capabilities for 1 spell
TP who TC can see how corrupt anyone is
TP who NC has there card effect double
TC turns into, upon being drawn, a random minor magical item. TP who TC will be registered as that item's true owner, that ownership will either be passed to a designated person or person with their best interest in mind upon death of the previous owner.
TP who TC can identify if it’s safe to drink any water they see
TP who TC gets 10 currency
TP who HC has control over a small company of knights
TP who TC gains scales for 1 hour
TP who TC begins to be observed by a god
TP who TC will have all cuts immediately scab over for the next month.
TP who TC is turned into an animal chosen by TP who NC for 4 hours. TP who TC keeps their mind, unless this card is drawn again in the same time and the same animal is chosen. If it is picked again but with a different animal, TP who TC will hybridize as both animals.
TP who TC has the effect they last were under that was triggered by a card reapplied as if they drew it again.
TP who TC chooses a person who will NC
(Automatic custom card)
A random seed in a 1 foot radius around TP who TC will grow to complete maturity. If there is no seed, a seed will from that when planted will grow a perfect replica of a random card with the magic effect at 1/10th efficiency
TP who TC plays a game of 20 question, if you win, you get a clue finding spy glass. If you lose you lose an eye.
TP who TC next spell will go wild
all water in a 30 foot radius of TD turns into wine
TP who LC has its effect happen to TP who TC
TP who TC has the direction they move relative to gravity altered by the person who NC
TP who NC has TP who LC effect added to theres
TP who NC will gain the ability to know where you are at all time
TP who TC will be transformed into a computer software sprite on a piece of digital hardware. The card is transformed into that piece of hardware. Both effects last for 1 day
TP who TC has all there hair light on fire, they are not armed nor is there hair
TP who TC experiences 1 years worth of advanced mutation that would be handy in this situation
all grass in a 3 yard radius of TD turns into a fungus based alternative
TP who TC will lose all their hair and have it regrow in a 24 hour period
TP who TC will have all open injuries and non-sensory body holes (peircings, behind, belly button, etc) transformed into functioning technology ports
TP who TC is swarmed by pollen
TD loses its magical effect for 10 minutes
TP who TC gets struck by lightning
TP who TC if they have a scarred over stump it grows cactus spines making it impossible to restore, if not you are immune to cactuses.
TP who TC loses their sense of smell for 10 min
in a 1 yard radius around TP who TC rain will clouds form and rain for 1 week
TP who TC becomes a telepathic potted plant for 1 hour. they're completely inanimate but still conscious anyone who touches them is given a random effect from these options #1. they too become a telepathic potted plant but without the secondary effect #2. they get healed a whole bunch (regenerating limbs n such. but no resurrection) #3. their clothes are replaced with grass and leaf equivalents that are not very covering.
TP who TC becomes a potted telepathic plant for a year
TP who LC attacks you
TP who draws TC loses the ability to understand speech for 1 hour
TP who TC loses all of wealth
TP who TC has there most prized possession trapped in this card for 1 year or until they tell someone a deep secret
all events that took place in the last hour reverts in a 20 yard radius of TD
TP who TC Dies
TP who NC will gain control of your body for 1 minute
(List of terms)
The person (TP)
The deck (TD)
Drew this card (TC)
Drew last card (LC)
Draws next card (NC)
Holds this card (HC)
(Rules)
You can ask pay for a card with 10 currency
When you pay you can specify out of character whether you want a random card or if you want me to make a new one for you to draw that will be added to the deck
If I make a new one I’ll add it to the list
Also if the card calls for good or bad it is referring to thirds, the first 1/3 is good, the last 1/3 is bad and the middle in neutral, round down and give the neutral the extra cards.
If you pick random, roll for me out of the numbers and tell me what you get
831 notes · View notes
mystic-dean · 3 months
Text
... WHAT?!
*the Miasma ripples with joy* Dean you can be a Grackle bird!
No no no no no *he's freaking out*
(This is going to be linked as the card drawing post from now on)
Tumblr media
*Warning all effects are permanent unless stated otherwise wise and all effects can’t be undone by undoing the magic*
(This means that if your arms turn to metal, you can’t revert the spell that made it happen, because the armed in the eyes of the universe are naturally metal now, but instead can convert the metal back into flesh like you would do if the arms were always metal.)
(The lore reason why is the supreme being made it…. Aka I am the writer of this story and deck and I say no you. (In a joking manner if you or a love one rolled something you don’t want to happen tell me and we can work out a solution))
(List of effects)
TP who TC Gains partial divinity
TP who TC can ask one question to the universe and gets a true answer
TP who TC is immune to all undead for 24 hours
TP who TC can ask one request of the Flock of seagulls
TP who TC gains absolute mastery of there most proficient skill
TP who TC gets there perfect ideal of a follower summoned, the follower is made of stained glass
All people who wants to attack TP who TC becomes completely peaceful
TP who TC has the vision permanently enhanced by 4x
TP who TC brain grows 10x as fast and smart for 1 hour
the next good effect drawn from TD is doubled
TP who TC has everything blue that there touching enchanted randomly.
TP who TC gains a skeleton key
TP who TC arms turned to metal (I forgot to say, for 1 hour)
TP who TC splits into five identical clones 1/5th the size. Each have a randomly selected 1/5th of TP who TC’s powers. At the point of them splitting is when there memories split. Each will grown to normal size over the span of a week. Once one dies, its powers and memories are randomly split among the remaining clones (of that batch). Each clone can split but the above side effects still apply.
TP who TC is recognised as a minor noble in the nearest nobility system
all eyes in a 1 mile radius of TD glows gold for a year
TP who LC gets magic equal TP who C's magic capabilities for 1 spell
TP who TC can see how corrupt anyone is
TP who NC has there card effect double
TC turns into, upon being drawn, a random minor magical item. TP who TC will be registered as that item's true owner, that ownership will either be passed to a designated person or person with their best interest in mind upon death of the previous owner.
TP who TC can identify if it’s safe to drink any water they see
TP who TC gets 10 currency
TP who HC has control over a small company of knights
TP who TC gains scales for 1 hour
TP who TC begins to be observed by a god
TP who TC will have all cuts immediately scab over for the next month.
TP who TC is turned into an animal chosen by TP who NC for 4 hours. TP who TC keeps their mind, unless this card is drawn again in the same time and the same animal is chosen. If it is picked again but with a different animal, TP who TC will hybridize as both animals.
TP who TC has the effect they last were under that was triggered by a card reapplied as if they drew it again.
TP who TC chooses a person who will NC
(Automatic custom card)
A random seed in a 1 foot radius around TP who TC will grow to complete maturity. If there is no seed, a seed will from that when planted will grow a perfect replica of a random card with the magic effect at 1/10th efficiency
TP who TC plays a game of 20 question, if you win, you get a clue finding spy glass. If you lose you lose an eye.
TP who TC next spell will go wild
all water in a 30 foot radius of TD turns into wine
TP who LC has its effect happen to TP who TC
TP who TC has the direction they move relative to gravity altered by the person who NC
TP who NC has TP who LC effect added to theres
TP who NC will gain the ability to know where you are at all time
TP who TC will be transformed into a computer software sprite on a piece of digital hardware. The card is transformed into that piece of hardware. Both effects last for 1 day
TP who TC has all there hair light on fire, they are not armed nor is there hair
TP who TC experiences 1 years worth of advanced mutation that would be handy in this situation
all grass in a 3 yard radius of TD turns into a fungus based alternative
TP who TC will lose all their hair and have it regrow in a 24 hour period
TP who TC will have all open injuries and non-sensory body holes (peircings, behind, belly button, etc) transformed into functioning technology ports
TP who TC is swarmed by pollen
TD loses its magical effect for 10 minutes
TP who TC gets struck by lightning
TP who TC if they have a scarred over stump it grows cactus spines making it impossible to restore, if not you are immune to cactuses.
TP who TC loses their sense of smell for 10 min
in a 1 yard radius around TP who TC rain will clouds form and rain for 1 week
TP who TC becomes a telepathic potted plant for 1 hour. they're completely inanimate but still conscious anyone who touches them is given a random effect from these options #1. they too become a telepathic potted plant but without the secondary effect #2. they get healed a whole bunch (regenerating limbs n such. but no resurrection) #3. their clothes are replaced with grass and leaf equivalents that are not very covering.
TP who TC becomes a potted telepathic plant for a year
TP who LC attacks you
TP who draws TC loses the ability to understand speech for 1 hour
TP who TC loses all of wealth
TP who TC has there most prized possession trapped in this card for 1 year or until they tell someone a deep secret
all events that took place in the last hour reverts in a 20 yard radius of TD
TP who TC Dies
TP who NC will gain control of your body for 1 minute
(List of terms)
The person (TP)
The deck (TD)
Drew this card (TC)
Drew last card (LC)
Draws next card (NC)
Holds this card (HC)
(Rules)
You can ask pay for a card with 10 currency
When you pay you can specify out of character whether you want a random card or if you want me to make a new one for you to draw that will be added to the deck
If I make a new one I’ll add it to the list
Also if the card calls for good or bad it is referring to thirds, the first 1/3 is good, the last 1/3 is bad and the middle in neutral, round down and give the neutral the extra cards.
If you pick random, roll for me out of the numbers and tell me what you get
831 notes · View notes
mystic-dean · 3 months
Text
Um... What do those do?
Oh I love the taste of stained glass!!
(This is going to be linked as the card drawing post from now on)
Tumblr media
*Warning all effects are permanent unless stated otherwise wise and all effects can’t be undone by undoing the magic*
(This means that if your arms turn to metal, you can’t revert the spell that made it happen, because the armed in the eyes of the universe are naturally metal now, but instead can convert the metal back into flesh like you would do if the arms were always metal.)
(The lore reason why is the supreme being made it…. Aka I am the writer of this story and deck and I say no you. (In a joking manner if you or a love one rolled something you don’t want to happen tell me and we can work out a solution))
(List of effects)
TP who TC Gains partial divinity
TP who TC can ask one question to the universe and gets a true answer
TP who TC is immune to all undead for 24 hours
TP who TC can ask one request of the Flock of seagulls
TP who TC gains absolute mastery of there most proficient skill
TP who TC gets there perfect ideal of a follower summoned, the follower is made of stained glass
All people who wants to attack TP who TC becomes completely peaceful
TP who TC has the vision permanently enhanced by 4x
TP who TC brain grows 10x as fast and smart for 1 hour
the next good effect drawn from TD is doubled
TP who TC has everything blue that there touching enchanted randomly.
TP who TC gains a skeleton key
TP who TC arms turned to metal (I forgot to say, for 1 hour)
TP who TC splits into five identical clones 1/5th the size. Each have a randomly selected 1/5th of TP who TC’s powers. At the point of them splitting is when there memories split. Each will grown to normal size over the span of a week. Once one dies, its powers and memories are randomly split among the remaining clones (of that batch). Each clone can split but the above side effects still apply.
TP who TC is recognised as a minor noble in the nearest nobility system
all eyes in a 1 mile radius of TD glows gold for a year
TP who LC gets magic equal TP who C's magic capabilities for 1 spell
TP who TC can see how corrupt anyone is
TP who NC has there card effect double
TC turns into, upon being drawn, a random minor magical item. TP who TC will be registered as that item's true owner, that ownership will either be passed to a designated person or person with their best interest in mind upon death of the previous owner.
TP who TC can identify if it’s safe to drink any water they see
TP who TC gets 10 currency
TP who HC has control over a small company of knights
TP who TC gains scales for 1 hour
TP who TC begins to be observed by a god
TP who TC will have all cuts immediately scab over for the next month.
TP who TC is turned into an animal chosen by TP who NC for 4 hours. TP who TC keeps their mind, unless this card is drawn again in the same time and the same animal is chosen. If it is picked again but with a different animal, TP who TC will hybridize as both animals.
TP who TC has the effect they last were under that was triggered by a card reapplied as if they drew it again.
TP who TC chooses a person who will NC
(Automatic custom card)
A random seed in a 1 foot radius around TP who TC will grow to complete maturity. If there is no seed, a seed will from that when planted will grow a perfect replica of a random card with the magic effect at 1/10th efficiency
TP who TC plays a game of 20 question, if you win, you get a clue finding spy glass. If you lose you lose an eye.
TP who TC next spell will go wild
all water in a 30 foot radius of TD turns into wine
TP who LC has its effect happen to TP who TC
TP who TC has the direction they move relative to gravity altered by the person who NC
TP who NC has TP who LC effect added to theres
TP who NC will gain the ability to know where you are at all time
TP who TC will be transformed into a computer software sprite on a piece of digital hardware. The card is transformed into that piece of hardware. Both effects last for 1 day
TP who TC has all there hair light on fire, they are not armed nor is there hair
TP who TC experiences 1 years worth of advanced mutation that would be handy in this situation
all grass in a 3 yard radius of TD turns into a fungus based alternative
TP who TC will lose all their hair and have it regrow in a 24 hour period
TP who TC will have all open injuries and non-sensory body holes (peircings, behind, belly button, etc) transformed into functioning technology ports
TP who TC is swarmed by pollen
TD loses its magical effect for 10 minutes
TP who TC gets struck by lightning
TP who TC if they have a scarred over stump it grows cactus spines making it impossible to restore, if not you are immune to cactuses.
TP who TC loses their sense of smell for 10 min
in a 1 yard radius around TP who TC rain will clouds form and rain for 1 week
TP who TC becomes a telepathic potted plant for 1 hour. they're completely inanimate but still conscious anyone who touches them is given a random effect from these options #1. they too become a telepathic potted plant but without the secondary effect #2. they get healed a whole bunch (regenerating limbs n such. but no resurrection) #3. their clothes are replaced with grass and leaf equivalents that are not very covering.
TP who TC becomes a potted telepathic plant for a year
TP who LC attacks you
TP who draws TC loses the ability to understand speech for 1 hour
TP who TC loses all of wealth
TP who TC has there most prized possession trapped in this card for 1 year or until they tell someone a deep secret
all events that took place in the last hour reverts in a 20 yard radius of TD
TP who TC Dies
TP who NC will gain control of your body for 1 minute
(List of terms)
The person (TP)
The deck (TD)
Drew this card (TC)
Drew last card (LC)
Draws next card (NC)
Holds this card (HC)
(Rules)
You can ask pay for a card with 10 currency
When you pay you can specify out of character whether you want a random card or if you want me to make a new one for you to draw that will be added to the deck
If I make a new one I’ll add it to the list
Also if the card calls for good or bad it is referring to thirds, the first 1/3 is good, the last 1/3 is bad and the middle in neutral, round down and give the neutral the extra cards.
If you pick random, roll for me out of the numbers and tell me what you get
831 notes · View notes
mystic-dean · 3 months
Text
*dean reluctantly draws a card* (27)
*the Miasma takes one as well* (6)
(This is going to be linked as the card drawing post from now on)
Tumblr media
*Warning all effects are permanent unless stated otherwise wise and all effects can’t be undone by undoing the magic*
(This means that if your arms turn to metal, you can’t revert the spell that made it happen, because the armed in the eyes of the universe are naturally metal now, but instead can convert the metal back into flesh like you would do if the arms were always metal.)
(The lore reason why is the supreme being made it…. Aka I am the writer of this story and deck and I say no you. (In a joking manner if you or a love one rolled something you don’t want to happen tell me and we can work out a solution))
(List of effects)
TP who TC Gains partial divinity
TP who TC can ask one question to the universe and gets a true answer
TP who TC is immune to all undead for 24 hours
TP who TC can ask one request of the Flock of seagulls
TP who TC gains absolute mastery of there most proficient skill
TP who TC gets there perfect ideal of a follower summoned, the follower is made of stained glass
All people who wants to attack TP who TC becomes completely peaceful
TP who TC has the vision permanently enhanced by 4x
TP who TC brain grows 10x as fast and smart for 1 hour
the next good effect drawn from TD is doubled
TP who TC has everything blue that there touching enchanted randomly.
TP who TC gains a skeleton key
TP who TC arms turned to metal (I forgot to say, for 1 hour)
TP who TC splits into five identical clones 1/5th the size. Each have a randomly selected 1/5th of TP who TC’s powers. At the point of them splitting is when there memories split. Each will grown to normal size over the span of a week. Once one dies, its powers and memories are randomly split among the remaining clones (of that batch). Each clone can split but the above side effects still apply.
TP who TC is recognised as a minor noble in the nearest nobility system
all eyes in a 1 mile radius of TD glows gold for a year
TP who LC gets magic equal TP who C's magic capabilities for 1 spell
TP who TC can see how corrupt anyone is
TP who NC has there card effect double
TC turns into, upon being drawn, a random minor magical item. TP who TC will be registered as that item's true owner, that ownership will either be passed to a designated person or person with their best interest in mind upon death of the previous owner.
TP who TC can identify if it’s safe to drink any water they see
TP who TC gets 10 currency
TP who HC has control over a small company of knights
TP who TC gains scales for 1 hour
TP who TC begins to be observed by a god
TP who TC will have all cuts immediately scab over for the next month.
TP who TC is turned into an animal chosen by TP who NC for 4 hours. TP who TC keeps their mind, unless this card is drawn again in the same time and the same animal is chosen. If it is picked again but with a different animal, TP who TC will hybridize as both animals.
TP who TC has the effect they last were under that was triggered by a card reapplied as if they drew it again.
TP who TC chooses a person who will NC
(Automatic custom card)
A random seed in a 1 foot radius around TP who TC will grow to complete maturity. If there is no seed, a seed will from that when planted will grow a perfect replica of a random card with the magic effect at 1/10th efficiency
TP who TC plays a game of 20 question, if you win, you get a clue finding spy glass. If you lose you lose an eye.
TP who TC next spell will go wild
all water in a 30 foot radius of TD turns into wine
TP who LC has its effect happen to TP who TC
TP who TC has the direction they move relative to gravity altered by the person who NC
TP who NC has TP who LC effect added to theres
TP who NC will gain the ability to know where you are at all time
TP who TC will be transformed into a computer software sprite on a piece of digital hardware. The card is transformed into that piece of hardware. Both effects last for 1 day
TP who TC has all there hair light on fire, they are not armed nor is there hair
TP who TC experiences 1 years worth of advanced mutation that would be handy in this situation
all grass in a 3 yard radius of TD turns into a fungus based alternative
TP who TC will lose all their hair and have it regrow in a 24 hour period
TP who TC will have all open injuries and non-sensory body holes (peircings, behind, belly button, etc) transformed into functioning technology ports
TP who TC is swarmed by pollen
TD loses its magical effect for 10 minutes
TP who TC gets struck by lightning
TP who TC if they have a scarred over stump it grows cactus spines making it impossible to restore, if not you are immune to cactuses.
TP who TC loses their sense of smell for 10 min
in a 1 yard radius around TP who TC rain will clouds form and rain for 1 week
TP who TC becomes a telepathic potted plant for 1 hour. they're completely inanimate but still conscious anyone who touches them is given a random effect from these options #1. they too become a telepathic potted plant but without the secondary effect #2. they get healed a whole bunch (regenerating limbs n such. but no resurrection) #3. their clothes are replaced with grass and leaf equivalents that are not very covering.
TP who TC becomes a potted telepathic plant for a year
TP who LC attacks you
TP who draws TC loses the ability to understand speech for 1 hour
TP who TC loses all of wealth
TP who TC has there most prized possession trapped in this card for 1 year or until they tell someone a deep secret
all events that took place in the last hour reverts in a 20 yard radius of TD
TP who TC Dies
TP who NC will gain control of your body for 1 minute
(List of terms)
The person (TP)
The deck (TD)
Drew this card (TC)
Drew last card (LC)
Draws next card (NC)
Holds this card (HC)
(Rules)
You can ask pay for a card with 10 currency
When you pay you can specify out of character whether you want a random card or if you want me to make a new one for you to draw that will be added to the deck
If I make a new one I’ll add it to the list
Also if the card calls for good or bad it is referring to thirds, the first 1/3 is good, the last 1/3 is bad and the middle in neutral, round down and give the neutral the extra cards.
If you pick random, roll for me out of the numbers and tell me what you get
831 notes · View notes
mystic-dean · 3 months
Text
(huh weird!)
Hmmm no thank you, me and the sludge don't have that much money ...
I do! *Suddenly the Miasma opens one of its many maws and spits out ten gleaming gold coins, the coins are also immune to the undead*
Give deanie another turn!
M-miasma that's not necessary
I insist!
(This is going to be linked as the card drawing post from now on)
Tumblr media
*Warning all effects are permanent unless stated otherwise wise and all effects can’t be undone by undoing the magic*
(This means that if your arms turn to metal, you can’t revert the spell that made it happen, because the armed in the eyes of the universe are naturally metal now, but instead can convert the metal back into flesh like you would do if the arms were always metal.)
(The lore reason why is the supreme being made it…. Aka I am the writer of this story and deck and I say no you. (In a joking manner if you or a love one rolled something you don’t want to happen tell me and we can work out a solution))
(List of effects)
TP who TC Gains partial divinity
TP who TC can ask one question to the universe and gets a true answer
TP who TC is immune to all undead for 24 hours
TP who TC can ask one request of the Flock of seagulls
TP who TC gains absolute mastery of there most proficient skill
TP who TC gets there perfect ideal of a follower summoned, the follower is made of stained glass
All people who wants to attack TP who TC becomes completely peaceful
TP who TC has the vision permanently enhanced by 4x
TP who TC brain grows 10x as fast and smart for 1 hour
the next good effect drawn from TD is doubled
TP who TC has everything blue that there touching enchanted randomly.
TP who TC gains a skeleton key
TP who TC arms turned to metal (I forgot to say, for 1 hour)
TP who TC splits into five identical clones 1/5th the size. Each have a randomly selected 1/5th of TP who TC’s powers. At the point of them splitting is when there memories split. Each will grown to normal size over the span of a week. Once one dies, its powers and memories are randomly split among the remaining clones (of that batch). Each clone can split but the above side effects still apply.
TP who TC is recognised as a minor noble in the nearest nobility system
all eyes in a 1 mile radius of TD glows gold for a year
TP who LC gets magic equal TP who C's magic capabilities for 1 spell
TP who TC can see how corrupt anyone is
TP who NC has there card effect double
TC turns into, upon being drawn, a random minor magical item. TP who TC will be registered as that item's true owner, that ownership will either be passed to a designated person or person with their best interest in mind upon death of the previous owner.
TP who TC can identify if it’s safe to drink any water they see
TP who TC gets 10 currency
TP who HC has control over a small company of knights
TP who TC gains scales for 1 hour
TP who TC begins to be observed by a god
TP who TC will have all cuts immediately scab over for the next month.
TP who TC is turned into an animal chosen by TP who NC for 4 hours. TP who TC keeps their mind, unless this card is drawn again in the same time and the same animal is chosen. If it is picked again but with a different animal, TP who TC will hybridize as both animals.
TP who TC has the effect they last were under that was triggered by a card reapplied as if they drew it again.
TP who TC chooses a person who will NC
(Automatic custom card)
A random seed in a 1 foot radius around TP who TC will grow to complete maturity. If there is no seed, a seed will from that when planted will grow a perfect replica of a random card with the magic effect at 1/10th efficiency
TP who TC plays a game of 20 question, if you win, you get a clue finding spy glass. If you lose you lose an eye.
TP who TC next spell will go wild
all water in a 30 foot radius of TD turns into wine
TP who LC has its effect happen to TP who TC
TP who TC has the direction they move relative to gravity altered by the person who NC
TP who NC has TP who LC effect added to theres
TP who NC will gain the ability to know where you are at all time
TP who TC will be transformed into a computer software sprite on a piece of digital hardware. The card is transformed into that piece of hardware. Both effects last for 1 day
TP who TC has all there hair light on fire, they are not armed nor is there hair
TP who TC experiences 1 years worth of advanced mutation that would be handy in this situation
all grass in a 3 yard radius of TD turns into a fungus based alternative
TP who TC will lose all their hair and have it regrow in a 24 hour period
TP who TC will have all open injuries and non-sensory body holes (peircings, behind, belly button, etc) transformed into functioning technology ports
TP who TC is swarmed by pollen
TD loses its magical effect for 10 minutes
TP who TC gets struck by lightning
TP who TC if they have a scarred over stump it grows cactus spines making it impossible to restore, if not you are immune to cactuses.
TP who TC loses their sense of smell for 10 min
in a 1 yard radius around TP who TC rain will clouds form and rain for 1 week
TP who TC becomes a telepathic potted plant for 1 hour. they're completely inanimate but still conscious anyone who touches them is given a random effect from these options #1. they too become a telepathic potted plant but without the secondary effect #2. they get healed a whole bunch (regenerating limbs n such. but no resurrection) #3. their clothes are replaced with grass and leaf equivalents that are not very covering.
TP who TC becomes a potted telepathic plant for a year
TP who LC attacks you
TP who draws TC loses the ability to understand speech for 1 hour
TP who TC loses all of wealth
TP who TC has there most prized possession trapped in this card for 1 year or until they tell someone a deep secret
all events that took place in the last hour reverts in a 20 yard radius of TD
TP who TC Dies
TP who NC will gain control of your body for 1 minute
(List of terms)
The person (TP)
The deck (TD)
Drew this card (TC)
Drew last card (LC)
Draws next card (NC)
Holds this card (HC)
(Rules)
You can ask pay for a card with 10 currency
When you pay you can specify out of character whether you want a random card or if you want me to make a new one for you to draw that will be added to the deck
If I make a new one I’ll add it to the list
Also if the card calls for good or bad it is referring to thirds, the first 1/3 is good, the last 1/3 is bad and the middle in neutral, round down and give the neutral the extra cards.
If you pick random, roll for me out of the numbers and tell me what you get
831 notes · View notes
mystic-dean · 3 months
Text
*any light that touches it is immediately consumed* cool!!
(This is going to be linked as the card drawing post from now on)
Tumblr media
*Warning all effects are permanent unless stated otherwise wise and all effects can’t be undone by undoing the magic*
(This means that if your arms turn to metal, you can’t revert the spell that made it happen, because the armed in the eyes of the universe are naturally metal now, but instead can convert the metal back into flesh like you would do if the arms were always metal.)
(The lore reason why is the supreme being made it…. Aka I am the writer of this story and deck and I say no you. (In a joking manner if you or a love one rolled something you don’t want to happen tell me and we can work out a solution))
(List of effects)
TP who TC Gains partial divinity
TP who TC can ask one question to the universe and gets a true answer
TP who TC is immune to all undead for 24 hours
TP who TC can ask one request of the Flock of seagulls
TP who TC gains absolute mastery of there most proficient skill
TP who TC gets there perfect ideal of a follower summoned, the follower is made of stained glass
All people who wants to attack TP who TC becomes completely peaceful
TP who TC has the vision permanently enhanced by 4x
TP who TC brain grows 10x as fast and smart for 1 hour
the next good effect drawn from TD is doubled
TP who TC has everything blue that there touching enchanted randomly.
TP who TC gains a skeleton key
TP who TC arms turned to metal (I forgot to say, for 1 hour)
TP who TC splits into five identical clones 1/5th the size. Each have a randomly selected 1/5th of TP who TC’s powers. At the point of them splitting is when there memories split. Each will grown to normal size over the span of a week. Once one dies, its powers and memories are randomly split among the remaining clones (of that batch). Each clone can split but the above side effects still apply.
TP who TC is recognised as a minor noble in the nearest nobility system
all eyes in a 1 mile radius of TD glows gold for a year
TP who LC gets magic equal TP who C's magic capabilities for 1 spell
TP who TC can see how corrupt anyone is
TP who NC has there card effect double
TC turns into, upon being drawn, a random minor magical item. TP who TC will be registered as that item's true owner, that ownership will either be passed to a designated person or person with their best interest in mind upon death of the previous owner.
TP who TC can identify if it’s safe to drink any water they see
TP who TC gets 10 currency
TP who HC has control over a small company of knights
TP who TC gains scales for 1 hour
TP who TC begins to be observed by a god
TP who TC will have all cuts immediately scab over for the next month.
TP who TC is turned into an animal chosen by TP who NC for 4 hours. TP who TC keeps their mind, unless this card is drawn again in the same time and the same animal is chosen. If it is picked again but with a different animal, TP who TC will hybridize as both animals.
TP who TC has the effect they last were under that was triggered by a card reapplied as if they drew it again.
TP who TC chooses a person who will NC
(Automatic custom card)
A random seed in a 1 foot radius around TP who TC will grow to complete maturity. If there is no seed, a seed will from that when planted will grow a perfect replica of a random card with the magic effect at 1/10th efficiency
TP who TC plays a game of 20 question, if you win, you get a clue finding spy glass. If you lose you lose an eye.
TP who TC next spell will go wild
all water in a 30 foot radius of TD turns into wine
TP who LC has its effect happen to TP who TC
TP who TC has the direction they move relative to gravity altered by the person who NC
TP who NC has TP who LC effect added to theres
TP who NC will gain the ability to know where you are at all time
TP who TC will be transformed into a computer software sprite on a piece of digital hardware. The card is transformed into that piece of hardware. Both effects last for 1 day
TP who TC has all there hair light on fire, they are not armed nor is there hair
TP who TC experiences 1 years worth of advanced mutation that would be handy in this situation
all grass in a 3 yard radius of TD turns into a fungus based alternative
TP who TC will lose all their hair and have it regrow in a 24 hour period
TP who TC will have all open injuries and non-sensory body holes (peircings, behind, belly button, etc) transformed into functioning technology ports
TP who TC is swarmed by pollen
TD loses its magical effect for 10 minutes
TP who TC gets struck by lightning
TP who TC if they have a scarred over stump it grows cactus spines making it impossible to restore, if not you are immune to cactuses.
TP who TC loses their sense of smell for 10 min
in a 1 yard radius around TP who TC rain will clouds form and rain for 1 week
TP who TC becomes a telepathic potted plant for 1 hour. they're completely inanimate but still conscious anyone who touches them is given a random effect from these options #1. they too become a telepathic potted plant but without the secondary effect #2. they get healed a whole bunch (regenerating limbs n such. but no resurrection) #3. their clothes are replaced with grass and leaf equivalents that are not very covering.
TP who TC becomes a potted telepathic plant for a year
TP who LC attacks you
TP who draws TC loses the ability to understand speech for 1 hour
TP who TC loses all of wealth
TP who TC has there most prized possession trapped in this card for 1 year or until they tell someone a deep secret
all events that took place in the last hour reverts in a 20 yard radius of TD
TP who TC Dies
TP who NC will gain control of your body for 1 minute
(List of terms)
The person (TP)
The deck (TD)
Drew this card (TC)
Drew last card (LC)
Draws next card (NC)
Holds this card (HC)
(Rules)
You can ask pay for a card with 10 currency
When you pay you can specify out of character whether you want a random card or if you want me to make a new one for you to draw that will be added to the deck
If I make a new one I’ll add it to the list
Also if the card calls for good or bad it is referring to thirds, the first 1/3 is good, the last 1/3 is bad and the middle in neutral, round down and give the neutral the extra cards.
If you pick random, roll for me out of the numbers and tell me what you get
831 notes · View notes
mystic-dean · 3 months
Text
Yay! *The miasma forms an inky sludge hand and reaches out*
(3)
(This is going to be linked as the card drawing post from now on)
Tumblr media
*Warning all effects are permanent unless stated otherwise wise and all effects can’t be undone by undoing the magic*
(This means that if your arms turn to metal, you can’t revert the spell that made it happen, because the armed in the eyes of the universe are naturally metal now, but instead can convert the metal back into flesh like you would do if the arms were always metal.)
(The lore reason why is the supreme being made it…. Aka I am the writer of this story and deck and I say no you. (In a joking manner if you or a love one rolled something you don’t want to happen tell me and we can work out a solution))
(List of effects)
TP who TC Gains partial divinity
TP who TC can ask one question to the universe and gets a true answer
TP who TC is immune to all undead for 24 hours
TP who TC can ask one request of the Flock of seagulls
TP who TC gains absolute mastery of there most proficient skill
TP who TC gets there perfect ideal of a follower summoned, the follower is made of stained glass
All people who wants to attack TP who TC becomes completely peaceful
TP who TC has the vision permanently enhanced by 4x
TP who TC brain grows 10x as fast and smart for 1 hour
the next good effect drawn from TD is doubled
TP who TC has everything blue that there touching enchanted randomly.
TP who TC gains a skeleton key
TP who TC arms turned to metal (I forgot to say, for 1 hour)
TP who TC splits into five identical clones 1/5th the size. Each have a randomly selected 1/5th of TP who TC’s powers. At the point of them splitting is when there memories split. Each will grown to normal size over the span of a week. Once one dies, its powers and memories are randomly split among the remaining clones (of that batch). Each clone can split but the above side effects still apply.
TP who TC is recognised as a minor noble in the nearest nobility system
all eyes in a 1 mile radius of TD glows gold for a year
TP who LC gets magic equal TP who C's magic capabilities for 1 spell
TP who TC can see how corrupt anyone is
TP who NC has there card effect double
TC turns into, upon being drawn, a random minor magical item. TP who TC will be registered as that item's true owner, that ownership will either be passed to a designated person or person with their best interest in mind upon death of the previous owner.
TP who TC can identify if it’s safe to drink any water they see
TP who TC gets 10 currency
TP who HC has control over a small company of knights
TP who TC gains scales for 1 hour
TP who TC begins to be observed by a god
TP who TC will have all cuts immediately scab over for the next month.
TP who TC is turned into an animal chosen by TP who NC for 4 hours. TP who TC keeps their mind, unless this card is drawn again in the same time and the same animal is chosen. If it is picked again but with a different animal, TP who TC will hybridize as both animals.
TP who TC has the effect they last were under that was triggered by a card reapplied as if they drew it again.
TP who TC chooses a person who will NC
(Automatic custom card)
A random seed in a 1 foot radius around TP who TC will grow to complete maturity. If there is no seed, a seed will from that when planted will grow a perfect replica of a random card with the magic effect at 1/10th efficiency
TP who TC plays a game of 20 question, if you win, you get a clue finding spy glass. If you lose you lose an eye.
TP who TC next spell will go wild
all water in a 30 foot radius of TD turns into wine
TP who LC has its effect happen to TP who TC
TP who TC has the direction they move relative to gravity altered by the person who NC
TP who NC has TP who LC effect added to theres
TP who NC will gain the ability to know where you are at all time
TP who TC will be transformed into a computer software sprite on a piece of digital hardware. The card is transformed into that piece of hardware. Both effects last for 1 day
TP who TC has all there hair light on fire, they are not armed nor is there hair
TP who TC experiences 1 years worth of advanced mutation that would be handy in this situation
all grass in a 3 yard radius of TD turns into a fungus based alternative
TP who TC will lose all their hair and have it regrow in a 24 hour period
TP who TC will have all open injuries and non-sensory body holes (peircings, behind, belly button, etc) transformed into functioning technology ports
TP who TC is swarmed by pollen
TD loses its magical effect for 10 minutes
TP who TC gets struck by lightning
TP who TC if they have a scarred over stump it grows cactus spines making it impossible to restore, if not you are immune to cactuses.
TP who TC loses their sense of smell for 10 min
in a 1 yard radius around TP who TC rain will clouds form and rain for 1 week
TP who TC becomes a telepathic potted plant for 1 hour. they're completely inanimate but still conscious anyone who touches them is given a random effect from these options #1. they too become a telepathic potted plant but without the secondary effect #2. they get healed a whole bunch (regenerating limbs n such. but no resurrection) #3. their clothes are replaced with grass and leaf equivalents that are not very covering.
TP who TC becomes a potted telepathic plant for a year
TP who LC attacks you
TP who draws TC loses the ability to understand speech for 1 hour
TP who TC loses all of wealth
TP who TC has there most prized possession trapped in this card for 1 year or until they tell someone a deep secret
all events that took place in the last hour reverts in a 20 yard radius of TD
TP who TC Dies
TP who NC will gain control of your body for 1 minute
(List of terms)
The person (TP)
The deck (TD)
Drew this card (TC)
Drew last card (LC)
Draws next card (NC)
Holds this card (HC)
(Rules)
You can ask pay for a card with 10 currency
When you pay you can specify out of character whether you want a random card or if you want me to make a new one for you to draw that will be added to the deck
If I make a new one I’ll add it to the list
Also if the card calls for good or bad it is referring to thirds, the first 1/3 is good, the last 1/3 is bad and the middle in neutral, round down and give the neutral the extra cards.
If you pick random, roll for me out of the numbers and tell me what you get
831 notes · View notes
mystic-dean · 3 months
Text
*the sludge bubbles happily* are you asking meee?
(This is going to be linked as the card drawing post from now on)
Tumblr media
*Warning all effects are permanent unless stated otherwise wise and all effects can’t be undone by undoing the magic*
(This means that if your arms turn to metal, you can’t revert the spell that made it happen, because the armed in the eyes of the universe are naturally metal now, but instead can convert the metal back into flesh like you would do if the arms were always metal.)
(The lore reason why is the supreme being made it…. Aka I am the writer of this story and deck and I say no you. (In a joking manner if you or a love one rolled something you don’t want to happen tell me and we can work out a solution))
(List of effects)
TP who TC Gains partial divinity
TP who TC can ask one question to the universe and gets a true answer
TP who TC is immune to all undead for 24 hours
TP who TC can ask one request of the Flock of seagulls
TP who TC gains absolute mastery of there most proficient skill
TP who TC gets there perfect ideal of a follower summoned, the follower is made of stained glass
All people who wants to attack TP who TC becomes completely peaceful
TP who TC has the vision permanently enhanced by 4x
TP who TC brain grows 10x as fast and smart for 1 hour
the next good effect drawn from TD is doubled
TP who TC has everything blue that there touching enchanted randomly.
TP who TC gains a skeleton key
TP who TC arms turned to metal (I forgot to say, for 1 hour)
TP who TC splits into five identical clones 1/5th the size. Each have a randomly selected 1/5th of TP who TC’s powers. At the point of them splitting is when there memories split. Each will grown to normal size over the span of a week. Once one dies, its powers and memories are randomly split among the remaining clones (of that batch). Each clone can split but the above side effects still apply.
TP who TC is recognised as a minor noble in the nearest nobility system
all eyes in a 1 mile radius of TD glows gold for a year
TP who LC gets magic equal TP who C's magic capabilities for 1 spell
TP who TC can see how corrupt anyone is
TP who NC has there card effect double
TC turns into, upon being drawn, a random minor magical item. TP who TC will be registered as that item's true owner, that ownership will either be passed to a designated person or person with their best interest in mind upon death of the previous owner.
TP who TC can identify if it’s safe to drink any water they see
TP who TC gets 10 currency
TP who HC has control over a small company of knights
TP who TC gains scales for 1 hour
TP who TC begins to be observed by a god
TP who TC will have all cuts immediately scab over for the next month.
TP who TC is turned into an animal chosen by TP who NC for 4 hours. TP who TC keeps their mind, unless this card is drawn again in the same time and the same animal is chosen. If it is picked again but with a different animal, TP who TC will hybridize as both animals.
TP who TC has the effect they last were under that was triggered by a card reapplied as if they drew it again.
TP who TC chooses a person who will NC
(Automatic custom card)
A random seed in a 1 foot radius around TP who TC will grow to complete maturity. If there is no seed, a seed will from that when planted will grow a perfect replica of a random card with the magic effect at 1/10th efficiency
TP who TC plays a game of 20 question, if you win, you get a clue finding spy glass. If you lose you lose an eye.
TP who TC next spell will go wild
all water in a 30 foot radius of TD turns into wine
TP who LC has its effect happen to TP who TC
TP who TC has the direction they move relative to gravity altered by the person who NC
TP who NC has TP who LC effect added to theres
TP who NC will gain the ability to know where you are at all time
TP who TC will be transformed into a computer software sprite on a piece of digital hardware. The card is transformed into that piece of hardware. Both effects last for 1 day
TP who TC has all there hair light on fire, they are not armed nor is there hair
TP who TC experiences 1 years worth of advanced mutation that would be handy in this situation
all grass in a 3 yard radius of TD turns into a fungus based alternative
TP who TC will lose all their hair and have it regrow in a 24 hour period
TP who TC will have all open injuries and non-sensory body holes (peircings, behind, belly button, etc) transformed into functioning technology ports
TP who TC is swarmed by pollen
TD loses its magical effect for 10 minutes
TP who TC gets struck by lightning
TP who TC if they have a scarred over stump it grows cactus spines making it impossible to restore, if not you are immune to cactuses.
TP who TC loses their sense of smell for 10 min
in a 1 yard radius around TP who TC rain will clouds form and rain for 1 week
TP who TC becomes a telepathic potted plant for 1 hour. they're completely inanimate but still conscious anyone who touches them is given a random effect from these options #1. they too become a telepathic potted plant but without the secondary effect #2. they get healed a whole bunch (regenerating limbs n such. but no resurrection) #3. their clothes are replaced with grass and leaf equivalents that are not very covering.
TP who TC becomes a potted telepathic plant for a year
TP who LC attacks you
TP who draws TC loses the ability to understand speech for 1 hour
TP who TC loses all of wealth
TP who TC has there most prized possession trapped in this card for 1 year or until they tell someone a deep secret
all events that took place in the last hour reverts in a 20 yard radius of TD
TP who TC Dies
TP who NC will gain control of your body for 1 minute
(List of terms)
The person (TP)
The deck (TD)
Drew this card (TC)
Drew last card (LC)
Draws next card (NC)
Holds this card (HC)
(Rules)
You can ask pay for a card with 10 currency
When you pay you can specify out of character whether you want a random card or if you want me to make a new one for you to draw that will be added to the deck
If I make a new one I’ll add it to the list
Also if the card calls for good or bad it is referring to thirds, the first 1/3 is good, the last 1/3 is bad and the middle in neutral, round down and give the neutral the extra cards.
If you pick random, roll for me out of the numbers and tell me what you get
831 notes · View notes
mystic-dean · 3 months
Text
Unfortunately for this creature no ... The pact we made in the beginning was a little... *He side eyes the growing sludge*
Unfair. To me.
Oh deanie you know it wasn't fair! I just want what's best for you!
(This is going to be linked as the card drawing post from now on)
Tumblr media
*Warning all effects are permanent unless stated otherwise wise and all effects can’t be undone by undoing the magic*
(This means that if your arms turn to metal, you can’t revert the spell that made it happen, because the armed in the eyes of the universe are naturally metal now, but instead can convert the metal back into flesh like you would do if the arms were always metal.)
(The lore reason why is the supreme being made it…. Aka I am the writer of this story and deck and I say no you. (In a joking manner if you or a love one rolled something you don’t want to happen tell me and we can work out a solution))
(List of effects)
TP who TC Gains partial divinity
TP who TC can ask one question to the universe and gets a true answer
TP who TC is immune to all undead for 24 hours
TP who TC can ask one request of the Flock of seagulls
TP who TC gains absolute mastery of there most proficient skill
TP who TC gets there perfect ideal of a follower summoned, the follower is made of stained glass
All people who wants to attack TP who TC becomes completely peaceful
TP who TC has the vision permanently enhanced by 4x
TP who TC brain grows 10x as fast and smart for 1 hour
the next good effect drawn from TD is doubled
TP who TC has everything blue that there touching enchanted randomly.
TP who TC gains a skeleton key
TP who TC arms turned to metal (I forgot to say, for 1 hour)
TP who TC splits into five identical clones 1/5th the size. Each have a randomly selected 1/5th of TP who TC’s powers. At the point of them splitting is when there memories split. Each will grown to normal size over the span of a week. Once one dies, its powers and memories are randomly split among the remaining clones (of that batch). Each clone can split but the above side effects still apply.
TP who TC is recognised as a minor noble in the nearest nobility system
all eyes in a 1 mile radius of TD glows gold for a year
TP who LC gets magic equal TP who C's magic capabilities for 1 spell
TP who TC can see how corrupt anyone is
TP who NC has there card effect double
TC turns into, upon being drawn, a random minor magical item. TP who TC will be registered as that item's true owner, that ownership will either be passed to a designated person or person with their best interest in mind upon death of the previous owner.
TP who TC can identify if it’s safe to drink any water they see
TP who TC gets 10 currency
TP who HC has control over a small company of knights
TP who TC gains scales for 1 hour
TP who TC begins to be observed by a god
TP who TC will have all cuts immediately scab over for the next month.
TP who TC is turned into an animal chosen by TP who NC for 4 hours. TP who TC keeps their mind, unless this card is drawn again in the same time and the same animal is chosen. If it is picked again but with a different animal, TP who TC will hybridize as both animals.
TP who TC has the effect they last were under that was triggered by a card reapplied as if they drew it again.
TP who TC chooses a person who will NC
(Automatic custom card)
A random seed in a 1 foot radius around TP who TC will grow to complete maturity. If there is no seed, a seed will from that when planted will grow a perfect replica of a random card with the magic effect at 1/10th efficiency
TP who TC plays a game of 20 question, if you win, you get a clue finding spy glass. If you lose you lose an eye.
TP who TC next spell will go wild
all water in a 30 foot radius of TD turns into wine
TP who LC has its effect happen to TP who TC
TP who TC has the direction they move relative to gravity altered by the person who NC
TP who NC has TP who LC effect added to theres
TP who NC will gain the ability to know where you are at all time
TP who TC will be transformed into a computer software sprite on a piece of digital hardware. The card is transformed into that piece of hardware. Both effects last for 1 day
TP who TC has all there hair light on fire, they are not armed nor is there hair
TP who TC experiences 1 years worth of advanced mutation that would be handy in this situation
all grass in a 3 yard radius of TD turns into a fungus based alternative
TP who TC will lose all their hair and have it regrow in a 24 hour period
TP who TC will have all open injuries and non-sensory body holes (peircings, behind, belly button, etc) transformed into functioning technology ports
TP who TC is swarmed by pollen
TD loses its magical effect for 10 minutes
TP who TC gets struck by lightning
TP who TC if they have a scarred over stump it grows cactus spines making it impossible to restore, if not you are immune to cactuses.
TP who TC loses their sense of smell for 10 min
in a 1 yard radius around TP who TC rain will clouds form and rain for 1 week
TP who TC becomes a telepathic potted plant for 1 hour. they're completely inanimate but still conscious anyone who touches them is given a random effect from these options #1. they too become a telepathic potted plant but without the secondary effect #2. they get healed a whole bunch (regenerating limbs n such. but no resurrection) #3. their clothes are replaced with grass and leaf equivalents that are not very covering.
TP who TC becomes a potted telepathic plant for a year
TP who LC attacks you
TP who draws TC loses the ability to understand speech for 1 hour
TP who TC loses all of wealth
TP who TC has there most prized possession trapped in this card for 1 year or until they tell someone a deep secret
all events that took place in the last hour reverts in a 20 yard radius of TD
TP who TC Dies
TP who NC will gain control of your body for 1 minute
(List of terms)
The person (TP)
The deck (TD)
Drew this card (TC)
Drew last card (LC)
Draws next card (NC)
Holds this card (HC)
(Rules)
You can ask pay for a card with 10 currency
When you pay you can specify out of character whether you want a random card or if you want me to make a new one for you to draw that will be added to the deck
If I make a new one I’ll add it to the list
Also if the card calls for good or bad it is referring to thirds, the first 1/3 is good, the last 1/3 is bad and the middle in neutral, round down and give the neutral the extra cards.
If you pick random, roll for me out of the numbers and tell me what you get
831 notes · View notes
mystic-dean · 3 months
Text
You mean to say.. I have mastery in... SUMMONING THIS WRETCHED OOZE???
Oh deanie yay!
PLEASE LET ME UNDO THIS.
(This is going to be linked as the card drawing post from now on)
Tumblr media
*Warning all effects are permanent unless stated otherwise wise and all effects can’t be undone by undoing the magic*
(This means that if your arms turn to metal, you can’t revert the spell that made it happen, because the armed in the eyes of the universe are naturally metal now, but instead can convert the metal back into flesh like you would do if the arms were always metal.)
(The lore reason why is the supreme being made it…. Aka I am the writer of this story and deck and I say no you. (In a joking manner if you or a love one rolled something you don’t want to happen tell me and we can work out a solution))
(List of effects)
TP who TC Gains partial divinity
TP who TC can ask one question to the universe and gets a true answer
TP who TC is immune to all undead for 24 hours
TP who TC can ask one request of the Flock of seagulls
TP who TC gains absolute mastery of there most proficient skill
TP who TC gets there perfect ideal of a follower summoned, the follower is made of stained glass
All people who wants to attack TP who TC becomes completely peaceful
TP who TC has the vision permanently enhanced by 4x
TP who TC brain grows 10x as fast and smart for 1 hour
the next good effect drawn from TD is doubled
TP who TC has everything blue that there touching enchanted randomly.
TP who TC gains a skeleton key
TP who TC arms turned to metal (I forgot to say, for 1 hour)
TP who TC splits into five identical clones 1/5th the size. Each have a randomly selected 1/5th of TP who TC’s powers. At the point of them splitting is when there memories split. Each will grown to normal size over the span of a week. Once one dies, its powers and memories are randomly split among the remaining clones (of that batch). Each clone can split but the above side effects still apply.
TP who TC is recognised as a minor noble in the nearest nobility system
all eyes in a 1 mile radius of TD glows gold for a year
TP who LC gets magic equal TP who C's magic capabilities for 1 spell
TP who TC can see how corrupt anyone is
TP who NC has there card effect double
TC turns into, upon being drawn, a random minor magical item. TP who TC will be registered as that item's true owner, that ownership will either be passed to a designated person or person with their best interest in mind upon death of the previous owner.
TP who TC can identify if it’s safe to drink any water they see
TP who TC gets 10 currency
TP who HC has control over a small company of knights
TP who TC gains scales for 1 hour
TP who TC begins to be observed by a god
TP who TC will have all cuts immediately scab over for the next month.
TP who TC is turned into an animal chosen by TP who NC for 4 hours. TP who TC keeps their mind, unless this card is drawn again in the same time and the same animal is chosen. If it is picked again but with a different animal, TP who TC will hybridize as both animals.
TP who TC has the effect they last were under that was triggered by a card reapplied as if they drew it again.
TP who TC chooses a person who will NC
(Automatic custom card)
A random seed in a 1 foot radius around TP who TC will grow to complete maturity. If there is no seed, a seed will from that when planted will grow a perfect replica of a random card with the magic effect at 1/10th efficiency
TP who TC plays a game of 20 question, if you win, you get a clue finding spy glass. If you lose you lose an eye.
TP who TC next spell will go wild
all water in a 30 foot radius of TD turns into wine
TP who LC has its effect happen to TP who TC
TP who TC has the direction they move relative to gravity altered by the person who NC
TP who NC has TP who LC effect added to theres
TP who NC will gain the ability to know where you are at all time
TP who TC will be transformed into a computer software sprite on a piece of digital hardware. The card is transformed into that piece of hardware. Both effects last for 1 day
TP who TC has all there hair light on fire, they are not armed nor is there hair
TP who TC experiences 1 years worth of advanced mutation that would be handy in this situation
all grass in a 3 yard radius of TD turns into a fungus based alternative
TP who TC will lose all their hair and have it regrow in a 24 hour period
TP who TC will have all open injuries and non-sensory body holes (peircings, behind, belly button, etc) transformed into functioning technology ports
TP who TC is swarmed by pollen
TD loses its magical effect for 10 minutes
TP who TC gets struck by lightning
TP who TC if they have a scarred over stump it grows cactus spines making it impossible to restore, if not you are immune to cactuses.
TP who TC loses their sense of smell for 10 min
in a 1 yard radius around TP who TC rain will clouds form and rain for 1 week
TP who TC becomes a telepathic potted plant for 1 hour. they're completely inanimate but still conscious anyone who touches them is given a random effect from these options #1. they too become a telepathic potted plant but without the secondary effect #2. they get healed a whole bunch (regenerating limbs n such. but no resurrection) #3. their clothes are replaced with grass and leaf equivalents that are not very covering.
TP who TC becomes a potted telepathic plant for a year
TP who LC attacks you
TP who draws TC loses the ability to understand speech for 1 hour
TP who TC loses all of wealth
TP who TC has there most prized possession trapped in this card for 1 year or until they tell someone a deep secret
all events that took place in the last hour reverts in a 20 yard radius of TD
TP who TC Dies
TP who NC will gain control of your body for 1 minute
(List of terms)
The person (TP)
The deck (TD)
Drew this card (TC)
Drew last card (LC)
Draws next card (NC)
Holds this card (HC)
(Rules)
You can ask pay for a card with 10 currency
When you pay you can specify out of character whether you want a random card or if you want me to make a new one for you to draw that will be added to the deck
If I make a new one I’ll add it to the list
Also if the card calls for good or bad it is referring to thirds, the first 1/3 is good, the last 1/3 is bad and the middle in neutral, round down and give the neutral the extra cards.
If you pick random, roll for me out of the numbers and tell me what you get
831 notes · View notes
mystic-dean · 3 months
Text
Hmmm, alright then. *He draws a card*
(5)
(This is going to be linked as the card drawing post from now on)
Tumblr media
*Warning all effects are permanent unless stated otherwise wise and all effects can’t be undone by undoing the magic*
(This means that if your arms turn to metal, you can’t revert the spell that made it happen, because the armed in the eyes of the universe are naturally metal now, but instead can convert the metal back into flesh like you would do if the arms were always metal.)
(The lore reason why is the supreme being made it…. Aka I am the writer of this story and deck and I say no you. (In a joking manner if you or a love one rolled something you don’t want to happen tell me and we can work out a solution))
(List of effects)
TP who TC Gains partial divinity
TP who TC can ask one question to the universe and gets a true answer
TP who TC is immune to all undead for 24 hours
TP who TC can ask one request of the Flock of seagulls
TP who TC gains absolute mastery of there most proficient skill
TP who TC gets there perfect ideal of a follower summoned, the follower is made of stained glass
All people who wants to attack TP who TC becomes completely peaceful
TP who TC has the vision permanently enhanced by 4x
TP who TC brain grows 10x as fast and smart for 1 hour
the next good effect drawn from TD is doubled
TP who TC has everything blue that there touching enchanted randomly.
TP who TC gains a skeleton key
TP who TC arms turned to metal (I forgot to say, for 1 hour)
TP who TC splits into five identical clones 1/5th the size. Each have a randomly selected 1/5th of TP who TC’s powers. At the point of them splitting is when there memories split. Each will grown to normal size over the span of a week. Once one dies, its powers and memories are randomly split among the remaining clones (of that batch). Each clone can split but the above side effects still apply.
TP who TC is recognised as a minor noble in the nearest nobility system
all eyes in a 1 mile radius of TD glows gold for a year
TP who LC gets magic equal TP who C's magic capabilities for 1 spell
TP who TC can see how corrupt anyone is
TP who NC has there card effect double
TC turns into, upon being drawn, a random minor magical item. TP who TC will be registered as that item's true owner, that ownership will either be passed to a designated person or person with their best interest in mind upon death of the previous owner.
TP who TC can identify if it’s safe to drink any water they see
TP who TC gets 10 currency
TP who HC has control over a small company of knights
TP who TC gains scales for 1 hour
TP who TC begins to be observed by a god
TP who TC will have all cuts immediately scab over for the next month.
TP who TC is turned into an animal chosen by TP who NC for 4 hours. TP who TC keeps their mind, unless this card is drawn again in the same time and the same animal is chosen. If it is picked again but with a different animal, TP who TC will hybridize as both animals.
TP who TC has the effect they last were under that was triggered by a card reapplied as if they drew it again.
TP who TC chooses a person who will NC
(Automatic custom card)
A random seed in a 1 foot radius around TP who TC will grow to complete maturity. If there is no seed, a seed will from that when planted will grow a perfect replica of a random card with the magic effect at 1/10th efficiency
TP who TC plays a game of 20 question, if you win, you get a clue finding spy glass. If you lose you lose an eye.
TP who TC next spell will go wild
all water in a 30 foot radius of TD turns into wine
TP who LC has its effect happen to TP who TC
TP who TC has the direction they move relative to gravity altered by the person who NC
TP who NC has TP who LC effect added to theres
TP who NC will gain the ability to know where you are at all time
TP who TC will be transformed into a computer software sprite on a piece of digital hardware. The card is transformed into that piece of hardware. Both effects last for 1 day
TP who TC has all there hair light on fire, they are not armed nor is there hair
TP who TC experiences 1 years worth of advanced mutation that would be handy in this situation
all grass in a 3 yard radius of TD turns into a fungus based alternative
TP who TC will lose all their hair and have it regrow in a 24 hour period
TP who TC will have all open injuries and non-sensory body holes (peircings, behind, belly button, etc) transformed into functioning technology ports
TP who TC is swarmed by pollen
TD loses its magical effect for 10 minutes
TP who TC gets struck by lightning
TP who TC if they have a scarred over stump it grows cactus spines making it impossible to restore, if not you are immune to cactuses.
TP who TC loses their sense of smell for 10 min
in a 1 yard radius around TP who TC rain will clouds form and rain for 1 week
TP who TC becomes a telepathic potted plant for 1 hour. they're completely inanimate but still conscious anyone who touches them is given a random effect from these options #1. they too become a telepathic potted plant but without the secondary effect #2. they get healed a whole bunch (regenerating limbs n such. but no resurrection) #3. their clothes are replaced with grass and leaf equivalents that are not very covering.
TP who TC becomes a potted telepathic plant for a year
TP who LC attacks you
TP who draws TC loses the ability to understand speech for 1 hour
TP who TC loses all of wealth
TP who TC has there most prized possession trapped in this card for 1 year or until they tell someone a deep secret
all events that took place in the last hour reverts in a 20 yard radius of TD
TP who TC Dies
TP who NC will gain control of your body for 1 minute
(List of terms)
The person (TP)
The deck (TD)
Drew this card (TC)
Drew last card (LC)
Draws next card (NC)
Holds this card (HC)
(Rules)
You can ask pay for a card with 10 currency
When you pay you can specify out of character whether you want a random card or if you want me to make a new one for you to draw that will be added to the deck
If I make a new one I’ll add it to the list
Also if the card calls for good or bad it is referring to thirds, the first 1/3 is good, the last 1/3 is bad and the middle in neutral, round down and give the neutral the extra cards.
If you pick random, roll for me out of the numbers and tell me what you get
831 notes · View notes
mystic-dean · 3 months
Text
I will draw a card!
Deanie I don't know if that's a good idea ... That deck seems pretty powerful..
Shush! It'll be fine, miasma.
*a man and a sentient wall of black ooze have entered the store*
(This is going to be linked as the card drawing post from now on)
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*Warning all effects are permanent unless stated otherwise wise and all effects can’t be undone by undoing the magic*
(This means that if your arms turn to metal, you can’t revert the spell that made it happen, because the armed in the eyes of the universe are naturally metal now, but instead can convert the metal back into flesh like you would do if the arms were always metal.)
(The lore reason why is the supreme being made it…. Aka I am the writer of this story and deck and I say no you. (In a joking manner if you or a love one rolled something you don’t want to happen tell me and we can work out a solution))
(List of effects)
TP who TC Gains partial divinity
TP who TC can ask one question to the universe and gets a true answer
TP who TC is immune to all undead for 24 hours
TP who TC can ask one request of the Flock of seagulls
TP who TC gains absolute mastery of there most proficient skill
TP who TC gets there perfect ideal of a follower summoned, the follower is made of stained glass
All people who wants to attack TP who TC becomes completely peaceful
TP who TC has the vision permanently enhanced by 4x
TP who TC brain grows 10x as fast and smart for 1 hour
the next good effect drawn from TD is doubled
TP who TC has everything blue that there touching enchanted randomly.
TP who TC gains a skeleton key
TP who TC arms turned to metal (I forgot to say, for 1 hour)
TP who TC splits into five identical clones 1/5th the size. Each have a randomly selected 1/5th of TP who TC’s powers. At the point of them splitting is when there memories split. Each will grown to normal size over the span of a week. Once one dies, its powers and memories are randomly split among the remaining clones (of that batch). Each clone can split but the above side effects still apply.
TP who TC is recognised as a minor noble in the nearest nobility system
all eyes in a 1 mile radius of TD glows gold for a year
TP who LC gets magic equal TP who C's magic capabilities for 1 spell
TP who TC can see how corrupt anyone is
TP who NC has there card effect double
TC turns into, upon being drawn, a random minor magical item. TP who TC will be registered as that item's true owner, that ownership will either be passed to a designated person or person with their best interest in mind upon death of the previous owner.
TP who TC can identify if it’s safe to drink any water they see
TP who TC gets 10 currency
TP who HC has control over a small company of knights
TP who TC gains scales for 1 hour
TP who TC begins to be observed by a god
TP who TC will have all cuts immediately scab over for the next month.
TP who TC is turned into an animal chosen by TP who NC for 4 hours. TP who TC keeps their mind, unless this card is drawn again in the same time and the same animal is chosen. If it is picked again but with a different animal, TP who TC will hybridize as both animals.
TP who TC has the effect they last were under that was triggered by a card reapplied as if they drew it again.
TP who TC chooses a person who will NC
(Automatic custom card)
A random seed in a 1 foot radius around TP who TC will grow to complete maturity. If there is no seed, a seed will from that when planted will grow a perfect replica of a random card with the magic effect at 1/10th efficiency
TP who TC plays a game of 20 question, if you win, you get a clue finding spy glass. If you lose you lose an eye.
TP who TC next spell will go wild
all water in a 30 foot radius of TD turns into wine
TP who LC has its effect happen to TP who TC
TP who TC has the direction they move relative to gravity altered by the person who NC
TP who NC has TP who LC effect added to theres
TP who NC will gain the ability to know where you are at all time
TP who TC will be transformed into a computer software sprite on a piece of digital hardware. The card is transformed into that piece of hardware. Both effects last for 1 day
TP who TC has all there hair light on fire, they are not armed nor is there hair
TP who TC experiences 1 years worth of advanced mutation that would be handy in this situation
all grass in a 3 yard radius of TD turns into a fungus based alternative
TP who TC will lose all their hair and have it regrow in a 24 hour period
TP who TC will have all open injuries and non-sensory body holes (peircings, behind, belly button, etc) transformed into functioning technology ports
TP who TC is swarmed by pollen
TD loses its magical effect for 10 minutes
TP who TC gets struck by lightning
TP who TC if they have a scarred over stump it grows cactus spines making it impossible to restore, if not you are immune to cactuses.
TP who TC loses their sense of smell for 10 min
in a 1 yard radius around TP who TC rain will clouds form and rain for 1 week
TP who TC becomes a telepathic potted plant for 1 hour. they're completely inanimate but still conscious anyone who touches them is given a random effect from these options #1. they too become a telepathic potted plant but without the secondary effect #2. they get healed a whole bunch (regenerating limbs n such. but no resurrection) #3. their clothes are replaced with grass and leaf equivalents that are not very covering.
TP who TC becomes a potted telepathic plant for a year
TP who LC attacks you
TP who draws TC loses the ability to understand speech for 1 hour
TP who TC loses all of wealth
TP who TC has there most prized possession trapped in this card for 1 year or until they tell someone a deep secret
all events that took place in the last hour reverts in a 20 yard radius of TD
TP who TC Dies
TP who NC will gain control of your body for 1 minute
(List of terms)
The person (TP)
The deck (TD)
Drew this card (TC)
Drew last card (LC)
Draws next card (NC)
Holds this card (HC)
(Rules)
You can ask pay for a card with 10 currency
When you pay you can specify out of character whether you want a random card or if you want me to make a new one for you to draw that will be added to the deck
If I make a new one I’ll add it to the list
Also if the card calls for good or bad it is referring to thirds, the first 1/3 is good, the last 1/3 is bad and the middle in neutral, round down and give the neutral the extra cards.
If you pick random, roll for me out of the numbers and tell me what you get
831 notes · View notes