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This causes me brain damage
Oh cool! Not a huge AP fan but I liked LABN so maybe this'll be fun

Haha "warhammer D&D" clearly the author isn't very familiar with the ttrpg scene, since they are playing 40k this is clearly a game of Dark Heresy etc. or maybe that new D6 one

Oh... oh NO

OH NO
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Realistic rule abuse true stories: "Soooo... GM gave double the feats to compensate for harder encounters and we're all casters and twi wasn't banned, so now everyone can teleport, fly tank, shoot over 120ft resist half of elemental damage and force rerolls. Everyone also abused AOE and went for default kills if possible, so combats got stupid"
I have previously revealed that I don't find certain "funny" D&D stories, like Krod (premise: "I don't know how the game works") or Sir Bearington (premise: "I also don't really know how the game works but also kinda like griefing the DM"), to be very humorous.
But you know what is an absolute riot, though completely fictional? The Gamers! Specifically the first movie, the second one is… meh.
It's short, it deals with relatable issues, a guy's pants get stolen. You should watch it, it's probably on youtube.
But remember to watch out for… the Shadow.
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Bridget is evil too, tho
May x Bridget is a bad ship because May doesn't deserve happiness
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Does it do anything else?
Replacing the fake jewel in her buttplug with a cursed crystal that pulses with an evil purple energy
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Dialectic materialism provides me the insight into what reality hinges upon and how to leverage historic processes for the greatest effect
I really hate the whole "we need to stand together and focus on what's important" because who gave you the right to decide what is most important to me? Or did you just decide that whatever is most important to you must also be to everyone else? Do you think that just because something isn't your problem it shouldn't be anyone's problem either?
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Dialectic materialism provides me the insight into what reality hinges upon and how to leverage historic processes for the greatest effect
I really hate the whole "we need to stand together and focus on what's important" because who gave you the right to decide what is most important to me? Or did you just decide that whatever is most important to you must also be to everyone else? Do you think that just because something isn't your problem it shouldn't be anyone's problem either?
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Peasant railgun is just stupid and non-functional way of large owl bombardment(if Fall damage rules are fair game. Iirc, they are optional). Conjure animals 150 ft in the air, then command to fly up and drop
This also wouldn't work in a dungeon and it's potentially less effective that Hypnotic pattern(the real game breaker).
I genuinely have no idea why YouTubers are talking about fake game exploits while the game is full of holes and breaks from playing it tactically, let alone from smb actually trying to break it. (I know a guy who wrote several articles on lvl1 god exits)
"Hey DM!"
*sighs* Yes, my least favourite player, who I only allow to play in my campaign because I'm worried what you might do if you didn't have something to occupy yourself with on weekends?
"I'm going to put a huge bunch of peasants in a row, and have them use readied actions to bucket brigade a rock from one end of the line to the other. And since this will only take six seconds, when the last peasant lets go of the rock it will shoot out super fast and do a gazillion points of damage!"
Oh wow, the peasant railgun, never heard that one before. Listen, even if I as the DM were to completely abandon one of my duties, making sure the game simulates a fictional reality by curbing weird unintentional rules interactions, that still wouldn't work. According to a strict reading of the rules, after the rock had arrived in the hands of the final peasant, they would then have to throw it as an improvised weapon, for something like 1d4 damage and probably not a whole lot of range. And even if the rock did somehow reach some ridiculous velocity, there isn't actually a rule for how much damage that would do.
"But the falling damage rules…"
Are for falling damage. Now hush. And secondly, what you're doing here is applying a ludicrously strict reading of the rules until it becomes more advantageous to argue from physics, which just makes you a powergaming jerk at best. So if you still want to try this, go right ahead. But I'm not one of those DMs who rolls over for her players because some theatre kids decided that "yes and" is somehow a rule in D&D.
"I'm going to cry and pee myself."
If it'll make you feel better, just do it outside.
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Peasant railgun is a misreading, but forge domain still can conjure a plasma cannon for (N U L L)gp, whatever that means.
And since keywords all but nonexistent in DnD, Genielock can start with Ring of three wishes
And designers balance the game around people who can't do maths, so rogue was almost nerfed in 5,5e despite doing less than warlock2/peasant X and the game folds in half because in a single party Peacechron can exist alongside Barbarian or a Rogue in 5e or just Barb in 5,5e, since rogue can read two scrolls per turn(which is the only strong build and clearly wasn't intended)
Found maybe the most annoying type of 5e Guy:
Someone: “This combo is really broken and frustrating for the DM”
Me: “Good news, you got the rules wrong a bit and the combo doesn���t actually work”
This hecking guy: “No it actually works because [bad reading of the rules]”
Me: “No it doesn’t because [good and sexy reading of the rules]”
THG: “Well it still works if the DM uses the rule of cool to let me run roughshod over the campaign and if not I’ll cry and pee my pants”
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I feel like "who let the dogs out" is more of a bloodborn vibe

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To be fair, most DnD5 classes aren't attached to lore and what's written under "class" bears little importance to the world building. Rogue and Druid are the only classes that is somewhat connected with the world due to knowing secret languages. Other classes are just spell lists and spell progressions that you choose
a good DM is supposed to work with their players so that they can play whatever build they want, while a player can tune out anything the DM says about the world that they're not interested in, even if it's stuff about what classes, backgrounds, etc. are part of the setting's palette. in fact, a player should be able to treat the game as a single-player game starring their PC if they want to.
hey why are all our DMs burning out?
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Obviously, this labour deserves wage too
The girls who tweet shit like “I’m toooooo pretty to work omg” are getting sent to the assembly lines first
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Raising 5 kids sounds hard. Even with the children being in a school system, it's still enough labour to call them hardworking
The girls who tweet shit like “I’m toooooo pretty to work omg” are getting sent to the assembly lines first
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Working on a factory is fun, tho. Machines are doing the boring stuff and you're doing the machines. The complexity of turning the machine on might be low, but you gotta maintain its precision, so you're doing electronics, programming and all the other stuff to keep it in shape. Especially if the machine is fucking old and documentation is gone, so you're just winging it.
I cannot fathom how such a job could be boring compared to being an HR or smth


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