Don't wanna be here? Send us removal request.
Text
Yakui the Maid (gift art)
If you don't know who Yakui the Maid is, here's one of my fav tracks
100 notes
·
View notes
Note
What are your pronoun ? Also maybe adjectives too, I forgot those
It's he/him (my "factory settings" I'm fully comfortable with). But there is no pronoun that I'll take as offense or mistreatment. Except a little cringe-shrug I get when anyone calls me... *shrugs* "mister"
13 notes
·
View notes
Text
And I was so close to earning my badge for not advocating Eusan Nation for 100 days...
It won't be a big problem for EN secret agency to keep gestalt patterns unaware of biggest secrets or change some locations, I assume. I also assume that it's a lot of psychological pressure for a replica to remember different life and they probably do go crazy. After all, we are playing as a "destabilized" replica ourselves and Elster's sanity and vision are clearly questionable. We can't be even sure if all these mutated replicas are in fact look like Elster sees them tbh >_>
Murder (aka decommission) of replicas could also be simply because EN didn't know what to do with so many replicas in general and, yes, being afraid of them. I assume that EN that we seen in game is a very late development, made under desperation from losing the war to EE's elitists. There were no sign of replicas on Venetta, later only one Kolibri controlled the block where Ariane grew up and later: tons of replicas taking all managing, administrative and "protector" roles in EN's last days. Replicas are more predictable and efficient which becomes too important in the world where millions were casually starving to death. And at some point one stable and efficient replica made a heartless decision of what to do with "unstable" ones (and gestalts too).
Finally replicas are more associated with EE, then EN. And most likely many of original gestalt templates were also growing up within EE's elitists propaganda environment which IS dangerous to recall (ARARs existed even before the war if I remember correctly). After all Falke herself may as well be a copy of the Great Empress (wearing that Emperor's crown and being treated as a goddess), who later became upset that her Gift To Humanity was usurped by few and for their own benefits only and became Great Revolutionary instead. But last thing is just my own theory.
Decommissioning a replika is not just because of work inefficiency. It exposes replikas to one of the most heinous crimes of the nation.
I was wondering why on earth you'd kill a replica because it degraded. It seems like degradation does two things: it impedes work efficiency and increases individuality. Hardly reasons to kill a worker, especially seeing how Gestalts already have varying levels of individuality and work efficiencies. So why decommission degrading replikas? I think there's two reasons: 1, degraded replikas can turn violent. The documents next to the Ara unit found in the Storch form vent outlines that stabilized replikas are docile, in contrast to a degraded replika.
Then here's the real bit: they attain access to amongst the most heavily guarded secrets the nation has: the lives of the neural map templates. Degraded replikas appear to get bits and pieces of their gestalt lives. Tiny memories that I suppose over time can be pieced together in some form of coherency. That alone is knowledge enough to kill a replika, and unless the gestalt was unconscious when brought into whatever facility was used to create the maps, then the memories in question include said facility. Not only are the degraded replikas unwillingly accessing nation secrets, they're accessing secrets that are national security risks. And if there’s one thing the nation loves it’s censorship.
So to keep things secret, degraded replikas are put down. Of course this is just one reason amongst the others, Kolibris bring the others with them, replikas can turn violent. But it just occurred to me that this could be another reason to end a replika.
78 notes
·
View notes
Text
Mouthwashing brainrot analysis
I played Mouthwashing yesterday. Good game, do recommend to play at least once. (It didn't hit me as much as Signalis, so don't expect much fanart >_>)
Today I started diving into game's reviews and analysis videos but I already can tell it mostly going to land far from my own vision of "Mouthwashing" events. I hope it DOESN'T hurt to share my point of view as well >_>
SPOILERS!
I didn't see much of the "Evil Corporation" that is frequently mentioned by many others. In fact, working conditions aboard Tulpar seemed very decent for such job and the ship has a lot of safety measures and protocols. If I understood it correctly, providing such level of conditions even became the very reason why "Pony Express" lost it's market to pilotless competitors. And I'm not writing all of that to advocate for the "good corporation" of course!
It's that tendency to bend every story into "Society (always bad) vs Individual (always good)" point of view is what prevents many people from viewing full picture. And there is more than a single dead pixel in the corner.
Now there is a lot of discussions about who did what and what they should have been doing. "Is Jimmy actually hated enough?", "was Curley innocent?", "did Swansea know?", "should Anya have been given a gun?" and so on. In my opinion they all did what they did and it's impossible to prevent such tragedy by demanding from individuals to be a better person. They are who they are and they are locked together.
In order to fix a problem that appeared within any system, one should go a level above it (because current level is already compromised and it's sub components didn't have that problem revealed yet). Mouthwashing's problems originating on the level of personal interactions and there is simply NO bigger system to keep it in control. Look… All I'm saying is Tulpar's crew were not a real team. They lack actual respect and barely care about each other except rare and sentimental cases. There is no bigger "collective" entity to unite it's members, keep them in check or at least set up some rules and boundaries. Instead every one of that small group of bright individuals is left to deal with their problems alone on individual or person-person confrontation levels. In such environment people like Jimmy will abuse others while picturing themselves as victims, people like Anya will be silently assaulted and ignored, people like Daisuke will be talked into doing dumb and dangerous shit or do it by themselves, Curly - becoming overconfident and delusional, Swansea - … (not sure lol). In fact, any group of people locked up together for a year would either build their own society (sometimes cruel or unjust) or be at each other's throats. Grown-up people should have understood that and work towards building sane and beneficial community instead of simply working off their hours for a pay-check. It would have been way harder for Jimmy to fool whole group instead of manipulating them one by one. It would made it easier for Anya to express her concerns loud and clear if she felt group's support. And they sure as fuck should have treated Daisuke as an equal crew member starting from the day one!
That, in my opinion, is the actual lesson of Mouthwashing. No matter whether this was intended by the game's talented creators or not.
23 notes
·
View notes
Text
Mouthwashing
Yes, I played it. Brainrot post about that game is already cooking >_> however don't expect more then 2-3 posts about it.
258 notes
·
View notes
Text
This ARAR seen some shit during her shift in walls.
539 notes
·
View notes
Text
Separate frames
from the mini-animation in my previous post. I wish I had experience adding filters/effects. I guess next time >_>
446 notes
·
View notes
Text
Happy 2nd anniversary, Signalis.
youtube
#signalis#tw blood#signalis elster#ariane yeong#signalis falke#flkr#my art#lstr#fan animation#Youtube
200 notes
·
View notes
Text
A lost joke
I found these sketches I made months ago and decided to finish it. The problem is... I don't remember what they supposed to say anymore (or either what I remember doesn't make much sense to me now)
718 notes
·
View notes
Text
I'm alive, I swear!
I can't believe I was away for... 104 days? Damn. I feel really bad right now and I want to say thanks for every single fav, reblog and subscribe <3 Over past years I learned to love Summer time but I'm still not creative during that time of a year. Also my Signalis fan art went a bit too far >_> I tried to make a full fanart *cough* game, lol. I can't say I failed nor did I succeed. What I got out of it is an Idea for my own game and good chunk of experience in coding! I'm currently assembling a team to give this idea a real shot. Rest assured it is retro sci-fi, horror and full of sesbian lex >_>
Now I feel like I need to reconnect to Signalis and I have 104 days of missed content that I'm eager to browse!
I missed you and hope ya'll doing well, my fellow Signalis' fans!
81 notes
·
View notes
Text
Ada Wong from resident evil as a STAR unit from Signalis for this auspicious day of 5-12 :3
131 notes
·
View notes
Text
Physical distancing must be maintained in the corridors Any form of public INTIMACY is PROHIBITED
2K notes
·
View notes
Text
Dadler
I have no explanation for dad. It just happened.













empty template below
291 notes
·
View notes
Text
STKR
Original Character (Not my! Belongs to Kiri)
754 notes
·
View notes
Text
Today I was inspired by Masamune Shirow's art (I took references from "Tank Police" anime opening)
343 notes
·
View notes
Note
Is eusan losing the war against the empire
I don't know.
Eusan Nation is definitely in dire state and might collapse very soon. But we know nearly nothing about Eusan Empire. I assume nuclear strikes on Vineta became a death sentence for both sides. I can see many similarities between E.Nation and Ariane actually. Radiation poisoned waters, representation by the red eye, projecting violent nightmares on everyone from their last long agony. Death of society and death of a person (Ariane) are very entangled in Signalis and complement each other's understanding.
So yeah, I don't know if Eusan Nation losing the war against the Empire. But if the Empire does much better then the Nation - it was the Empire who nuked Vineta.
46 notes
·
View notes
Text
Ariane got it figured out

311 notes
·
View notes