maeve-is-annoying-about-books
maeve-is-annoying-about-books
Stories and Stuff
309 posts
I just write, read, and edit. I'm still learning how to use Tumblr pls excuse me.
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Like... I dipped into Khazan just to see what all the chatter was about and I didn't expect it to be so gay. It is snarlingly gay. You cannot tell me that Ozma and Khazan don't know exactly what every centimeter of the other tastes like right after a battle. Like how else am I supposed to feel about that memory of Skalpel's about care? That was as touching as it was brutal and cruel and sadistic.
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After watching the commentary on Yojimbo I don't know if I can watch another "film critique" ever again.
Like, here's this guy just going on and on about every single scene, guessing at who shot what with either the A-roll or B-roll and explaining the sensibility of each shot. And like, not once does he complain about "bad composition" or "poor direction" it was just. "Ah, something perhaps happened to the A-roll camera here, so the B-roll was used extensively. But this may have been a directed choice because of how this composition gives a sense for this character's nature. Ooh look how many times Sanjuro's path is 'cut across' by someone else's scene."
Like. Oh, this is someone who actually knows filmmaking and loves it.
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Kaladin's rejection of apathy in the face of certain death is kino send post
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Me when I miss a training day
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Growing older has changed me from a person who checks solely professional reviews about media she's interested in. Now I'm a woman who seeks out small-scale videos made on someone's xbox mic about little things they love, inexplicably or no, which has caused me to find countless new gems I actually enjoy and boosted my mood by leaps and bounds.
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Little Maeve: "Having a favorite animal is the most important decision I can make! I love this and will make it my entire personality for as long as I live!"
Teenage Maeve: "Having a favorite animal is dumb and childish. I like animals but a favorite? Psh."
Adult Maeve: "Having a favorite animal allows my friends to be reminded of me whenever they see it. Plus it's an easy go-to for gifting and picking one I like will fill my home with delightful shapes."
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I haven't started Stormlight Chronicles yet but this is my very first impression from the prelude alone
"Wow the Forever War sure is fucked up can I quit?"
"Yes. As a matter of fact, me and eight of your comrades all agreed we should quit."
"Eight? What happened to Talenel?"
"He's in Super Hell. The Super Hell none of us ever want to go back to. He's there forever and ever."
"Well that's also fucked up we gotta get him."
"Dude if all of you could make it here without getting killed we wouldn't be having this conversation. Super Hell forever for one, or Super Hell forever for more than that."
"Damn, okay. This is going to have Important Implications later and we're explicitly leaving the world unsaved."
"Yeah but-"
"But Super Hell."
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Go watch Scavenger's Reign then come back here
I don't know what was even on my bingo card for this show but it sure as shit wasn't, "A robot who is freshly developing sentience being murdered by her pseudo-father-figure while he's doing a proverbial return to the womb segment, ceding all thought and power to a being that can only take power from him; for fantasies of his wife, who is also the robot's technical mother."
Like. That is so many levels of emotional, interpersonal commentary I can't even begin to unravel it in such a dinky post.
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Overwhelmingly bemused that they made Carl Morck into God's Wettest Little Kitten and then surrounded him with people who could make him look like a dry dog. The man is survivor's guilt personified.
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all hush house librarians know how to do is read books, cook food, dip candles, garden, make inks and paints, play instruments, break curses, cure corruption, beekeep, raise chickens, swim in the ocean, pet beasties, do occult rituals, pay people to do their laundry and lie
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Look at this adorable Lesser noctule!!!
Nyctalus leisleri is a species of insectivorous bat belonging to the vesper bat family, Verspertilionidae.
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[picture taken by me :) ]
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hmm
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dragonflies. haunting implications:
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Aeromachina got an update so I guess my post can get one too. As a special treat.
I can now JUMP ANYTIME IN A BOOST. Instantly, Bogey's aerial capabilities have gained a ton of smoothness in the fine control. It's pretty fun hitting the boost right-off and bunny hopping to keep up the momentum. Love the speedometer in general and now I super love it just for keeping track of my hops. I don't know how I feel about the loss of "runway time" though. Needing to fulfill the full boost length before a jump. I feel a bit bad for the level designers because it's a clear limitation on gaining glide speed, which is an easy element to add to add platforming puzzle variety. Also, there's some loss of flavor with the runway effect of the original boost.
However.
Holy shit it is so fun to boost around and glide from anything. You have so much movement and using all of it is satisfying and agile, not to mention the added dimensionality that you get from allowing glides in midair.
I didn't mention it last time, but fighting the boss is a great deal of fun when you master aerial movement. I really felt like I was dogfighting as Bogey, and my aerial juggling skills greatly improved. I love the simpler controls and combos for it, too, because it allows me to focus on making the necessary movements around my foe and what tells they give me. Love that I can't cheese a boss by shooting it forever, too. Bullets are an important resource now, instead of baseline filler.
Also I DID fight those damn aerial enemies before the nerf. Where's my t-shirt, devs?
I really love this game, I'm eager to see it through.
The demo for Aeromachina really took off with me. I don't know what it is, maybe the way the enemies explode into fruit gummy crystals you can hoover up or the cute plane gijinka you play as. Something about it really tickles the Mega Man Legends part of my brain and I'm shocked that more devs haven't gone for that game's vibe like this one has. Like, the old abandoned places, the comms from your operators. Delving for treasures. If they add in Zenny crystals (if money and shops is a mechanic they deign to do, not every game needs one) then it's just dopamine city. The way digging was in MML.
I'm really liking Bogey's physics. The glide feels right, the dash is well-spaced for the knockback your attacks can do. The double jump has it's own feel to it that isn't every double jump ever. There's part of me that's wishing I could jump immediately after dashing. But at the same time I can respect the design choice of an airplane needing some runway to get going. Like, it's thematic, it's got a bit of clunk and sometimes clunk is a mood. It's a weight you can feel in the world.
Bogey is really cute. I cannot stress that part enough. Having his main weapon be a fucking propeller is cute.
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The demo for Aeromachina really took off with me. I don't know what it is, maybe the way the enemies explode into fruit gummy crystals you can hoover up or the cute plane gijinka you play as. Something about it really tickles the Mega Man Legends part of my brain and I'm shocked that more devs haven't gone for that game's vibe like this one has. Like, the old abandoned places, the comms from your operators. Delving for treasures. If they add in Zenny crystals (if money and shops is a mechanic they deign to do, not every game needs one) then it's just dopamine city. The way digging was in MML.
I'm really liking Bogey's physics. The glide feels right, the dash is well-spaced for the knockback your attacks can do. The double jump has it's own feel to it that isn't every double jump ever. There's part of me that's wishing I could jump immediately after dashing. But at the same time I can respect the design choice of an airplane needing some runway to get going. Like, it's thematic, it's got a bit of clunk and sometimes clunk is a mood. It's a weight you can feel in the world.
Bogey is really cute. I cannot stress that part enough. Having his main weapon be a fucking propeller is cute.
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Book of Hours is an utterly hilarious videogame, when you think about what the mechanics actually mean in-universe.
You are a librarian! You have taken on management of a Mystical House full of secrets, which you must slowly reveal room by room. But! A catastrophe struck before your arrival, so you gotta clear the rooms out as you go.
Except you're just one person, you gotta go get your neighbors to help out.
Most of the people will charge me money to help out, but the towns blacksmith, my old war-buddy Denzel, he'll help for free.
"Denzeeel!" I pound on his doorway at the break of dawn. "Come up to the big spooky house, why don't you?"
He comes to the house. And I show him the best time. We drink a smoky tea, feast upon rare pears that only bloom in the fae seasons, I gift him some metal and encourage him to look at it's cool magic properties. Dawn to morning to afternoon, we have a wonderful time. And then, as the day grows dark and he's thinking about heading home, I stop him.
"before you go, can you do me a quick favor?" And then I walk them into the basement, through some caves, and point to a room with roughly one billion bats.
"you can clear out roughly a billion bats, right? I really need to get in there."
And then my sweet, long-suffering friend goes into the room filled with roughly a billion bats to clear it out for me. Good man, I think fondly, as he stumbles home to his smithy after.
And then, as night turns to morning, I contemplate the next room, deep in the library's secret prison, burning with an eternal flame of the monstrous prisoner that broke his chains.
"you know who can help me handle this?" I say cheerfully as my skin reddens and cracks as I reach my hand toward the door. "My good friend Denzel!"
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