lorefiendeli
Eli, the Lorefiend
31 posts
Hi! I don't do much here so I hope the little you see warms up your day!
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lorefiendeli · 7 days ago
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alright in honor of FRU releasing in 11 days here's some (as far as i know) unused voice lines from E8, E11, and E12 (along with a few lines that do actually get used for context)
notes/transcription below
for two-part quotes with unused second halves, the unused part is in bold
ryne/shiva (E8): "No... not here... not now..." "There's still too much left undone..."
gaia (E8N cutscene): "Ryne! Can you hear me?" "Hold on! I'll handle this." "I want to see what tomorrow will bring, and I'll be damned if I let it end here!"
fatebreaker (E11): "I'm the only one fit to protect her. If you think otherwise, then prove it!" "Only I can protect her! Not you, or anyone else!"
ryne (most likely for E11 based on file order but possibly E12N intermission): "We can't fail here! We can't!"
oracle of darkness/gaia (E12S P2): "Whispers of awakening..." "Whispers of resonance..." "In Lord Zodiark's name!"
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lorefiendeli · 8 days ago
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As a footnote, not all of these have corresponding text data; the sheet containing instanced content talk bubbles (the stuff up on the screen, not on top of models) has Gaia's one in E8N and the Oracle of Darkness', even though they're unused, but I couldn't find Ryne's and the Fatebreaker's missing ones. This difference doesn't mean anything, a cut line is a cut line, but thank you for finding them and sharing! Digging through voice lines is a lot more of a pain than text data so finds like these are rare.
alright in honor of FRU releasing in 11 days here's some (as far as i know) unused voice lines from E8, E11, and E12 (along with a few lines that do actually get used for context)
notes/transcription below
for two-part quotes with unused second halves, the unused part is in bold
ryne/shiva (E8): "No... not here... not now..." "There's still too much left undone..."
gaia (E8N cutscene): "Ryne! Can you hear me?" "Hold on! I'll handle this." "I want to see what tomorrow will bring, and I'll be damned if I let it end here!"
fatebreaker (E11): "I'm the only one fit to protect her. If you think otherwise, then prove it!" "Only I can protect her! Not you, or anyone else!"
ryne (most likely for E11 based on file order but possibly E12N intermission): "We can't fail here! We can't!"
oracle of darkness/gaia (E12S P2): "Whispers of awakening..." "Whispers of resonance..." "In Lord Zodiark's name!"
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lorefiendeli · 2 months ago
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Teary Eyes Posing Tutorial
So I've been desperate to replicate the teary eye effect we see in cutscenes (mostly Tataru unleashing her LB3 on WoLs) and all similar questions I've seen on the crime tool discords are met with the same "can't be done, photoshop it" line of answers if any. So if you have zero photoshopping skills like me and want a fix of that sweet angst, here's a quick way to fake it in-game directly while gposing:
(Requires very basic Anamnesis or Brio experience)
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(You might want this to be the last step after you're done posing your character, since you'll be dealing with a hand prop.)
Equip this prop to both your main and offhand, by typing in the numbers: 9072, 1, 1. and click below them to "show weapon."
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2. Now since they're tiny little droplets, they'll be hard to see, so I suggest you click on the weapon bone in your preferred posing mode and scale them up to around 5. Raising the z value (3rd one) slightly higher makes the droplets rounder and easier to work with. And if the size doesn't change for some reason, try scaling the root or abdomen bone instead of the weapon bone.
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3. Shove that thing up your eye (lovingly). It helps if you rotate each droplet sideways so that its shape matches that of your eye. (smaller tip toward your inner eye corner, large tip toward the outer corner)
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4. Now the fun part! You can do this several ways: If you want the full-on LB3-level brimming-with-tears effect like Tataru's, just keep tweaking the scale of the droplet til it's about the size of your eye and position it just over the whole eye, tweaking and rotating until it fits perfectly inside your eyelids without clipping out, et voila.
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The LB2 level: Another (more realistic?) way would be to lower the droplets to have them "well up" around your lower eyelids:
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LB1 level: Or you can simply lay the droplets at their original size at the outer corners of your eyes for a "threatening to turn on the waterworks but can be assuaged with cake" effect
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Bonus tips for extra realism:
- As with most other things, best to avoid symmetry
- Mix & match shapes & sizes
- The more dramatic your lighting the more dramatic they'll look
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If you try this please show me. Angst gives me life thankyou.
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lorefiendeli · 3 months ago
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They deserve their summer vacation, too.
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lorefiendeli · 5 months ago
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For yuri day I come and offer the highest of all experiences: hot cocoa, a(n uncomfortable) couch and blanket, a good phantasmascape and someone you want to see the future together with!
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lorefiendeli · 5 months ago
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For yuri day I come and offer the highest of all experiences: hot cocoa, a(n uncomfortable) couch and blanket, a good phantasmascape and someone you want to see the future together with!
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lorefiendeli · 5 months ago
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The pictomancer reveal was HUGE i wasn't expecting to learn so much about the job
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lorefiendeli · 7 months ago
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Lost Jobs & Classes
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This is going to be a doozy for some of you. Here is some data that has essentially a list of data (from some point in development) that represents a list of jobs and classes that 1.0 recognizes. This first picture is basically a list of guilds. We can ignore the Adventurer's Guild (right? ....right?), but there are some interesting things in here. - A few classes that never saw the light of day: Fencers, Enforcers, Sentinels, Samurai, Stavesman, Assassins, Mystics and Flayers.
Bard is both a job and a class.
There are two empty data for crafters and gatherers (possibly for symmetry or perhaps to be filled into the future.
We already know about the Musketeer, Arcanist and Shepherd classes, but they're in this list anyways. (Even more fun: I might have pictures of the Sentinel, Stavesman and Mystic weapons, as well as muskets and other pics.)
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Okay, this list is long, but what it comprises is information regarding skills of each class and job, including abbreviations for those job. Some things to note here: Adventurer is listed as an unarmed, which is something you can't have in FFXIV...ever, whether in 1.0 or not. I'm thinking this is not an actual class, but more of a catch-all in case you get in a situation where you don't have a weapon. Some of these classes and the skills they use are obvious - a fencer fences, duh. It's interesting that gladiators, who in FFXIV are sword and board, are just listed as "sword" and sentinels are listed as "shield". Enforcers would've used a club. Samurai uses great katanas. Assassins use "dark arts", whatever that can be. The "Bard" class would use Musical skills, and was considered a magic class.
It's an interesting topic, especially how you look at ARR. Take Fencer, RDM is a fencing class, so how much of 1.0 Fencer became RDM? Assassin used "Dark" powers, so was original DRK inspired by Assassin? Was Assassin a mix between DRK and NIN? And somethings don't have equivalent. There isn't a class that just uses clubs (although other jobs in ARR have club-like weapons), or shields, or staves, or whatever mysticism entails.
More on these lost jobs to come.
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lorefiendeli · 7 months ago
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General Skill Overview
Like in Modern FFXIV, classes are divided up in four categories: Disciple of War, Disciple of Magic, Disciple of Hand, Disciple of Land. As in ARR and most MMOs, you gain abilities as you level up, and you also gain traits which are passives. In 1.0, you also have jobs, which unique in 1.0, basically give you a handful of skills. You just have them when you equip the job crystal. Some classes have "common" skills. People who play modern FFXIV might already know what these are - things like role skills, or things like the basic Synthesis actions in crafting. Starting in the next few days, we will go over the skills and traits for each class and job in 1.0, including some of the ones that are lost.
I'm very interested in the evolution of games, so each class and skill will be presented in a context of how it's used in 1.0, and how it possibly changed over time to Modern FFXIV (if applicable). Please look forward to it.
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lorefiendeli · 8 months ago
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This crossover event kinda reminded me of the XV one...
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lorefiendeli · 8 months ago
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Day 5 - Home Sweet Home
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Chose to lean a bit away from specifically shippy domestic fluff for this since I already do that for everything else. (Plus more excuses to put Meteion in more things)
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bonus: her ass has NOT watched the krusty krab training video
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lorefiendeli · 9 months ago
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The festivities of Valentione's Day may be over on the Source, but they crossed over to the First, with the Crystarium's first two emissaries of love! and this goofy elf is providing the special effects
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lorefiendeli · 11 months ago
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cicirno showing off her kicks to the dripless ishgardians
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lorefiendeli · 11 months ago
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The pictomancer reveal was HUGE i wasn't expecting to learn so much about the job
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lorefiendeli · 11 months ago
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Happy new yuri year!
2023 was good for us on that front, but let's hope we can feast in 2024!
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lorefiendeli · 1 year ago
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Elftober day 8 - Fate/Fortune They're... going to pretend they never heard anything. And that fate is something they make themselves.
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But the fortune teller has seen this many times before, to see them return eternally bonded later.
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lorefiendeli · 1 year ago
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Elftober Day 6 - Royal
The crown may be on par with a toy, but on that day it didn't matter. She was more than a nice lady helping parents pay for their children's care. On that day, she was a princess, and it all became worth it.
these screenshots all have a place in a timeline with context to go with them but writing takes effort please understand
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