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Research Report Proposal: Exploring the avant-garde.
youtube
uncanny, dreamlike, disturbed
surrealism example
youtube
pioneering experimental animation
one of the first recognised animations
highly innovative for its time; His work was not fully discovered until later
(audio may not be accurate on this vid)
Bibliography
https://www.tate.org.uk/art/art-terms/r/realism
https://www.tate.org.uk/art/art-terms/a/avant-garde
https://medium.com/@chrisgregoryfilm/animation-and-the-avant-garde-animating-the-experimental-89ccc25fb7a9
https://www.widewalls.ch/avant-garde-movement-theater-music-photography-contemporary-art/
http://www.blackwellpublishing.com/content/BPL_Images/Content_store/Sample_Chapter/9780745627045/Webber_sample%20chapter_European%20Avant%20garde.pdf
https://pdome.org/1991/avant-garde-animation-1921-to-1991/
https://valleyadvocate.com/2012/03/19/visualizing-art-history-experimental-animation-and-its-mentor-jules-engel/
https://blog.animationstudies.org/?p=2704
https://www.theresearchunit.com/experimental-animation-resources/
https://owl.purdue.edu/owl/purdue_owl.html
http://www.oskarfischinger.org/
https://www.25fps.hr/en/film/diagonal-symphony
http://www.goodshortfilms.it/en/articles/jan-svankmajer
https://www.history.com/topics/art-history/surrealism-history
https://www.vox.com/culture/2019/4/17/18285309/tim-burton-films-visual-style-aesthetic-disney-explained
https://docfilms.uchicago.edu/dev/calendar/2016/winter/2016-winter-sunday.shtml
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Story adaptation
Notes: 11/12/19 BA2a story adaptation session 3
The divided self: Id, ego, super-ego
Shame Culture and the idea of modern surveillance
Main characters
Mr Utterson
Mr Enfield
Mr Hyde
+
The unknown doctor
The unknown girl
The girls family
(Story told so far from Mr Uttersons POV)
Protagonist: person who is most changed and affected by the events taking place in the story,
// Jekyll
New characters in chapter 2
Poole
Dr Hastie
C2 brief summary
Mr Utterson comments that the will suggests madness and disgrace (homosexuality, illegitimate child?)
Utterson visits Dr Lanyon hoping for fresh information
Utterson has dreams/night terrors about Jekyll and Hyde
Becomes intrigued by Hyde and hopes to see him to uncover his identity
They meet- feelings of tension and unease
Vague conversation
Utterson visits Jekyll but is relived he is away
Hyde must be ‘the ghost of some old sin, the cancer of some concealed disgrace’
Mr Uttersons character
- As innocent as he appears
- Represses natural instincts
- Reserved
- Takes a while to warm up to people
- Suspecting/untrusting of others
Mr Enfields character
- ‘as empty as a church’ – symbolic?
Mr Hydes character
- Pale
- Dwarfish
- Small
- Light-footed
- Husky whispering broken voice
- Plainly dressed
Jekyll originally creates hyde to avoid social shame, hyde becomes out of control
Jekyll cannot reconcile ‘an impatient gaiety of disposition’
Victorian man was haunted constantly by an inescapable sense of division.
Private life vs public life
Do we have a self-imposed underground?
Race, Gender, Sexuality
(Social norms, rules, consequences)
Before the 19th century we had very different views on emotion
Appetites – base desires
Sentiments – voluntary, associated with moral behaviour
English words related to embarrassment: discomfiture, awkwardness, mortification, humility, uneasiness, self-consciousness, shame
How does the way language is used affect the way we perceive concepts and emotions?
The way in which phrases are used can adjust how we view the concept, for example in English we use the term ‘falling in love’ which can make you look at the concept of love in a different way as ‘falling’ is very descriptive and can be related to intensely becoming infatuated with someone.
How the English language is structured varies from other European and Latin derived languages …
Social emotion is created by culture// can be quite dark
How one tweet can ruin your life/ Jon Ronson ted talk
Freudian psychology
Id: instincts
Primitive, unorganised, illogical, unconscious, ‘es’
Ego: reality
Mature, reasonable, intermediary between the id and the external world, able to defer gratification
Super-ego: morality
Internalisation of cultural rules
Id: Hyde
Ego: Enfield
Super-ego: Utterson
Hysteria: a particular set of physical symptoms with no physical cause (e.g. loss of speech, paralysis of a limb, muscle spasms) // majority of sufferers were women.
Charcot became famous for hypnotising women with hysteria, making their symptoms disappear.
Medical muses
Previously blamed on wondering womb, demonic possession, lesions of the nerves, or unexplained epidemics.
1990’s multiple personality disorder epidemic, dissociative identity disorder
Implanting false memories.
Chapter 9: ‘wrestling against the approaches of the hysteria’ (Hyde) connection to the feminine, feminine aligned.
Hiding social shame behind hypnosis (in Victorian times; e.g. falling pregnant)
Mesmerism.
Psychoanalysis: aims to unearth the id through a practise called free-association and dream analysis.
‘Avoid neurosis and perversion by repeatedly playing out your fixations through art’ Storr, 1989, p92
William deacon brodie 1741-1788: used as inspiration for Jekyll and Hyde.
Stevenson also wrote a play-write about William brodie
Stevenson dreamt the story of Jekyll and Hyde
‘The dream is an unfulfilled wish’ Freud
Dreams are divided into manifest (details remembered) content and the latent (true meaning) content.
Dream-work - The mental processes by which desires are made acceptable to the conscious mind by being disguised as bizzar manifest content – Freudian concept
Stevenson was ‘ahead of his time’ inspiring painters, sculptors and writers to pay attention to the irrational and the unconscious mind.
Salvador dali// luis bunuel – un chien andalou 1929 – dream inspiration.
Notes 13/12/12 story adaptation session 2 notes
Chapter 3 summary
- First time meeting Dr Jekyll
- Jekyll tells Utterson that Lanyon is narrow minded
- Also tells him to ‘let it sleep’ in regard to Mr Hyde
Chapter 4 summary
- Nearly a year passes peacefully
- Mr Hyde commits murder (kills a respectable MP)
- The event is witnessed and strangely described
- Full moon (link to supernatural, transformation, werewolf’s heightened emotion, easy to see action)
- The maid servant sits at her window, falls into a dream of musing
- ‘the moon shone on his face as he spoke’ dreaming of a man in a higher class, romanticising wealth
Hyde in a ‘great flame of anger’
Setting up a duality present in the murder scene (tranquil romanticism to brutal gore)
His death can be seen as symbolic ‘the death of innocence’ ; this murder also builds the legend of Mr Hyde, making him more of a threat, placing the other characters in more peril.
Utterson exhibits his usual self-control (super-ego) dressing himself properly and supressing emotion before leaving the house.
They travel to Soho ‘some city in a nightmare’
- Mr Hyde has done a runner, but the policeman is optimistic
- Motivated by money
- Ends on a cliff-hanger, with a clear hook for chapter 5
Homosexual subtext
Carew ‘accosts’ Hyde with a very pretty manner of politeness
- Working class men of the era were sometimes seen as erotic objects by their aristocratic superiors
- Mr Hyde is classless but would be read as a working-class man
- ‘Blackmailers charter’
- ‘buggery’ had been a criminal offence since 1533-1967
- 1921 there was an attempt to make lesbianism a criminal offence
- The word homosexual wasn’t used in English until 1892
- Victorians mainly used the word uranian / sexual deviancy
The duality of Robert Louis Stevenson
-outwardly effeminate
-straight, relentlessly pursued his wife
-wealthy but dressed down
-very bad teeth
-born to strictly religious parents, but went drinking etc
-lots of travel writing
-played at lower class
-many male admirers
-no biographical evidence that Stevenson had any homosexual urges
Queer-baiting
Gothic Horror
- ‘the nocturnal setting, the theme of monstrosity’
- The birth of gothic horror: architecture, literature. Castle of otranto 1764
- Fascinated by strange places; imprisoning, free and wild
- Sense of time; relation between the modern world and the past: the ghost
- Power: supernatural, obscenely powerful, completely vulnerable
- Focus on innate desires, irrational needs
- Sexual power: perverse, weird, dangerous, un-consensual, same-sex
- The uncanny: new vs archaic/strange, but familiar; figures that look human but are not e.g. dolls, wax figures.
- The sublime; awesome, overwhelming, terrifying
- Crisis; gothic horror tends to arise in political change
- The supernatural and the real
Inspired by dreams,
Mr Hyde represents the primitive past/ pre civilised human
No one can ever quite describe Mr Hyde
If you’re writing a horror film bring your own fears in to make the description of terror more real and convincing to the audience- harness the techniques of the power of the uncanny- make it un-secret- give the viewer time to feel the fear- make it unhomely/strange.
Birth of the city/ the urban gothic
- Jekyll and hyde was the first urban gothic
- London was the largest city in the world
- Mid 1800’s there was a flux of people moving from the country to the city; many living in slums with no sanitation
- Some people read into the book as more like Edenborough
- Child labour was common at this time (as young as 3)
The evil within
- Intrinsic
- ‘curled around the very heart of the respectable middleclass norm’
- Something shameful and hidden
- How do you destroy it if it is within you?
- Middle class Victorians had a great fear that sexual depravity and other kinds of decay would pass from the nocturnal world to the safe space of the home
- STD’s and repercussions
- City described as an equal source of desolation and menace
- Artists used sublimation to heal their neurosis through art and literature (Freud)
The urban laboratory and the strange science of the mind
- ‘what the scientist tends more and more to dabble with is the mind’
- Table turning; people place their hands on the table, encouraging a spiritual entity to move the table 1852
- Fox sisters
- Questioning boundaries, the occult
- Suspense of disbelief, advancing technology, so why not spirituality?
- Lead to the belief that science and the occult were very close
- The dual-brain theory; divided into two separate hemispheres that could be two separate personalities or soul/spirit // left=logic, right=emotional
- Women were seen as very right brained in Victorian times
Sergeant F: the uncanny quality of the double
- Ordinarily kind
- Displayed multiplex personality (DID) when altered
- Caused by injuries
- Displayed personality changes
Victorians also believed that your personality could be read in the shape of your skull; meaning you could be born criminal, inferior, unsuccessful. This allowed the inequality in the society to continue.
Phrenology 1796
Used to support racist and classist concepts
‘The professional sickist’
- Stevenson wrote a lot in bed whilst ill
- Married a hypochondriac woman
- ‘the strange case’ of Dr Jekyll and Mr Hyde
- Jekyll and Hyde is both physician and patient // doctor becomes patient
The burke and hare murders
Handwritten lecture notes and idea generation:
DoSomething.org. (n.d.). 11 Facts About Circus Animal Abuse. [online] Available at: https://www.dosomething.org/us/facts/11-facts-about-circus-animal-abuse [Accessed 17 Jan. 2020].
Burton, L. and Burton, L. (n.d.). The Cycle of Violence | Understanding Domestic Abuse. [online] The Hub | High Speed Training. Available at: https://www.highspeedtraining.co.uk/hub/domestic-abuse-facts/ [Accessed 28 Jan. 2020].
Carter, A., Acocella, J. (1979). The bloody chamber and other stories.
PETA. (n.d.). Circuses: Three Rings of Abuse | PETA. [online] Available at: https://www.peta.org/issues/animals-in-entertainment/animals-used-entertainment-factsheets/circuses-three-rings-abuse/ [Accessed 16 Jan. 2020].
Ed S, T. (2018). A psychology of the film. [online] Nature.com. Available at: https://www.nature.com/articles/s41599-018-0111-y [Accessed 14 Jan. 2020].
Garden, H., HowStuffWorks, Entertainment, Arts and Arts (n.d.). 10 Circus Acts That Have Withstood the Test of Time. [online] HowStuffWorks. Available at: https://entertainment.howstuffworks.com/arts/circus-arts/10-circus-acts-that-have-withstood-test-time10.htm [Accessed 12 Jan. 2020].
Hesse, H. and Creighton, B. (1927). Steppenwolf.
Historyofcircus.com. (n.d.). History of Circus - From Ancient to First Modern Circus. [online] Available at: http://www.historyofcircus.com/ [Accessed 14 Jan. 2020].
Industrial Scripts®. (n.d.). How to Write a Screenplay: Your 30-Step Guide | Industrial Scripts®. [online] Available at: https://industrialscripts.com/how-to-write-a-screenplay/?gclid=CjwKCAiAp5nyBRABEiwApTwjXvmP__1N07FvYcNZv4bT2bqZYKpFcGNCbe3Y2Z-oC2wz9H1bekZsdhoCigwQAvD_BwE [Accessed 25 Jan. 2020].
Kadel, J. (2020). 5 Famous Ideas That Came from Dreams - The Sleep Matters Club. [online] The Sleep Matters Club. Available at: https://www.dreams.co.uk/sleep-matters-club/5-famous-ideas-that-came-from-dreams/ [Accessed 28 Jan. 2020].
Mcleod, S. (2020). What are the most interesting ideas of Sigmund Freud? | Simply Psychology. [online] Simplypsychology.org. Available at: https://www.simplypsychology.org/Sigmund-Freud.html [Accessed 3 Feb. 2020].
Sarahmatthias.co.uk. (n.d.). Sawdust and Spangle-Land – a Brief History of the Circus in Germany | Sarah Matthias. [online] Available at: https://www.sarahmatthias.co.uk/articles/sawdust-and-spangle-land-a-brief-history-of-the-circus-in-germany/ [Accessed 14 Jan. 2020].
Stevenson, R. and Palpant, B. (1886). The strange case of Dr. Jekyll and Mr. Hyde.
Healthline. (2020). Stockholm Syndrome: Causes, Symptoms, Examples. [online] Available at: https://www.healthline.com/health/mental-health/stockholm-syndrome#in-todays-society [Accessed 14 Jan. 2020].
yes, therapy helps!. (2020). The 6 types of visual agnosia and its symptoms - yes, therapy helps!. [online] Available at: https://en.yestherapyhelps.com/the-6-types-of-visual-agnosia-and-its-symptoms-14828 [Accessed 21 Jan. 2020].
Tsay-Vogel, M. and Krakowiak, M. (2014). [online] ResearchGate. Available at: https://www.researchgate.net/publication/268079603_The_Dual_Role_of_Morally_Ambiguous_Characters_Examining_the_Effect_of_Morality_Salience_on_Narrative_Responses [Accessed 12 Jan. 2020].
HISTORY. (n.d.). Werewolf Legends. [online] Available at: https://www.history.com/topics/folklore/history-of-the-werewolf-legend [Accessed 30 Jan. 2020]
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MEDIA ROLES MASTER POST
TOPIC OVERVIEW
Our group will be focusing on stop-motion animation, covering different aspects of the pre-production process as well as the animation production process and set-up. This will be presented in 5 segments of research each presented by an individual within the group. These segments include: storyboarding, character design, model making, set building and animatics/animation.
DELEGATION OF RESEARCH WITHIN GROUP
STORYBOARDING - SAMANTHA SMITH
CHARACTER DESIGN - BRONWEN RATTIE
MODEL MAKING - LOIS WILSON
SET BUILDING - CRAIG PRESLEY
ANIMATICS/ANIMATION - JOEL HYMAN
CONTACT WITH PRACTITIONER
Unfortunately, I didn’t get a response from the practitioner I attempted to contact: pictured above however is the email that I sent to her.
POINTS TO CONSIDER
creating armatures
creating form (artist: Ingish M // @skwlptor)
materials
adding detail
creating moulds
different types of models
scale (artist: Adam Dougherty)
faces / eyes
painting
fabrication
//MODEL MAKING JOB ROLES//
‘Head of model making Heads of model making (or model making production designers) are more likely to exist on larger projects. Working closely with the director and production designer, they translate the creative vision into models. They consider the designs, storyboards and any technical, timing or budgetary restrictions. Their work can include the hands-on sculpting of characters in development, establishing colour themes and testing materials for construction. Their administrative responsibilities can include hiring and supervising crew, scheduling and task management. They may also select, and liaise with outside suppliers and make sure that all the necessary resources are available when required.
Model making team leader Team leaders supervise a team of model makers. In addition to providing hands-on skills, team leaders are responsible for maintaining the quality of their team’s work and delivering it on time and on brief. They liaise with the head of model making and other departments to develop the necessary processes for their characters. They also order materials and flag up any problems. Smaller projects, where model makers need to be more multi-skilled, can be good training grounds; on larger productions, there are more opportunities for specialisation.
Model maker Model makers create the physical character models used in stop-motion animation. The precise responsibilities vary depending on the technique and mechanics of the models involved, and on the scale of the project.
Junior model maker Junior model makers aim to develop the skills necessary to become a model maker. They are assigned, at various times, to work on all the craft skills including sculpting, mould making, casting foam latex or silicone, fettling, metal working, welding, painting, finishing and costume making.’
-https://www.screenskills.com/education-training/job-profiles/animation-games-and-vfx/stop-motion-animation/
CREATING MOULDS
https://www.youtube.com/watch?v=F9s_0uOOmBY
- create mould with clay
- use resin mix (ratio of 1:1 part A:B) // pour slowly
- tap to release air bubbles
- once set split apart
- then mould can be used to make silicone limbs and mass of model.
HOW CAN THE INDUSTRY EVOLVE
A major development effecting the stop motion industry is 3D Printing: allowing a faster production rate of replicas and heads in larger production companies; speeding up the pre-production process and maximizing efficiency. This could eventually evolve to replace the need for model makers however many seem to prefer the 'human touch' of a craftsman which will hopefully keep the art of model making as we know it today alive. As we become increasingly more technologically advanced as a society there are many ways in which model making could be adapted; maybe bringing the use of animatronics into consideration alongside the traditional stop-motion animation process.
POWERPOINT LAYOUT
-opening slide
-storyboarding slides
-character des slides
-model making slides
-set vuilding slides
-animation/animatics slides
WAYS INTO INDUSTRY
APPENTICSHIPS/INTERNSHIPS
APPRENTICISHIPS AND JUNIOR-LEVEL JOBS CAN USUALLY BE ATTAINED AFTER HAVING AQUIRED A UNIVERSITY DEGREE OR SOME FORM OF HIGH-LEVEL EDUCATION
THEY CAN ALSO BE ATTAINED HOWEVER THROUGH HIGH QUALITY PERSONAL WORK AND INDEPENDENT PROJECTS
SHOWREEL
A STRONG SHOWREEL TO PRESENT YOUR WORK IS NECESSARY TO GIVE YOU THE BEST CHANCE OF GETTING AN INTERVIEW
SHOWREELS SHOULD INCLUDE YOUR BEST AND MOST RELEVANT WORK IN RELATION TO THE JOB ROLE YOU ARE APPLYING FOR
WEBSITES/DIGITAL PORTFOLIOS
A WEBSITE CONTAINING YOUR PAST AND CURRENT PROJECTS DISPLAYS YOUR DEDICATION AND ABILITY TO MARKET YOURSELF
ADDING CONTACT DETAILS AND RELEVANT SOCIAL MEDIA LINKS ALLOWS POTENTIAL EMPLOYERS TO EASILY GET IN TOUCH WITH YOU
EXPERIENCE
WHEN YOU HAVE LITTLE EXPERIENCE, YOU SHOULD TAKE ON AS MUCH WORK AS POSSIBLE IN ORDER TO GET TO A MORE STABLE PLACE WHERE YOU ARE ABLE TO TURN DOWN WORK
WORKING IN DIFFERENT AREAS TO YOUR MAIN INTEREST WILL HELP YOU BECOME A MULTI-SKILLED PROFFESIONAL WHICH IS VERY VALUABLE IN MANY PRODUCTION COMPANIES (ESPECIALLY SMALLER ONES WITH A LOWER BUDGET)
ATTITUDE
HAVING A POSITIVE OUTLOOK ON WHAT YOU DO MAKES YOU A MORE ENJOYABLE PERSON TO WORK WITH; THIS WILL HELP PEOPLE TO REMEMBER YOU, AND WANT YOU TO RETURN TO FUTURE PROJECTS
STAYING FOCUSED AND MAINTAINING A HIGH WORK-ETHIC WILL INCREASE YOUR PRODUCTIVITY AND BE RECOGNISED BY CURRENT AND FUTURE EMPLOYERS
JOB ROLES IN THE MODEL MAKING PIPELINE
-Head of model making -model making team leader, model maker, junior model maker
Work closely with: director, character designers, animation assistant.
PROCESS POINTS
GATHERING MATERIALS
REFERENCING CHARACTER DESIGN
WORKING WITHIN A BUDGET
BUILDING ARMATURES
BALL/SOCKET
WIRE FRAME
CREATING FORM
PADDING OUT THE MASS
ADDING FOAM
FABRICATING
FABRICS/SOFT MATERIALS
LIQUID LATEX/SILICONE
FINALISATION
WORKING WITH HEAD OF DEPARTMENT
WORKING WITH DIRECTOR TO MAKE ADJUSTMENTS
FIXING AND MENDING
CONTINGENCY PLANNING
ONGOING FIXES
REPLICAS
MAKING REPLACEMENT HEADS
MAKING REPLICA MODELS AS BACKUP
BIBLIOGRAPHY
http://animataurus.com/puppet-animation/
Animataurus - A Close-Up on Animation. (2019). Puppet Animation and Puppet Making Guide | Stop Motion Tutorial. [online] Available at: http://animataurus.com/puppet-animation/ [Accessed 17 Mar. 2019].
https://www.stopmotionplanet.com/animators
Stop Motion Planet. (2019). Animators and Artists — Stop Motion Planet. [online] Available at: https://www.stopmotionplanet.com/animators [Accessed 17 Mar. 2019].
https://learning.oreilly.com/library/view/the-advanced-art/9781435456136/ch03.html
https://learning.oreilly.com/library/view/stop-motion-passion/9780240520605/019_9781136140617_chapter8.html
https://www.screenskills.com/education-training/job-profiles/animation-games-and-vfx/stop-motion-animation/
https://www.inverse.com/article/20056-5-major-innovations-in-stop-motion-animation
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media roles short pp notes //
PP layout //
p1- Title: exploring the animation discipline: stop-motion
Subtitle: [story-boarding - character design - model making - animatic and animation process - post production]
(state who is covering which area)
p2- half story-boarding half character design
p3- half model making half animatic/animation
(mention of post production)
Model making //
creating armatures
creating form (artist: Ingish M // @skwlptor)
materials
adding detail
creating moulds
different types of models
scale (artist: Adam Dougherty)
faces / eyes
painting
creating clothing
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Weekly Summary 6th APRIL - DEADLINE
Fantastical Creatures
This week I composited my character into three live backgrounds; the backgrounds I chose are all somewhat related to the character as I imagined it to be able to live underwater as well as on land around lakes and freshwater. When compositing my character into these backgrounds I took into consideration where it would hide within a background as well as any reflections that would be caused by its presence/mass. When working on adding the reflections, I took the image (which I had already made into a transparent PNG) flipped it horizontally and vertically before lowering the opacity and smudging it in line with the ripple effects of the water. I thought that adding these effects made the creature seem more real/ truly within the environment and I am overall pleased with the outcome of each of the deposits.
Showreel
This week I created a title/ending screen for my showreel using adobe animate- I decided to go with a background of flower sketches from the sketchbook project which I turned down the opacity for. I then input text and used motion presets to create the blur/fly in effect. I was able to refine the motion within the timeline to achieve the desired timing/spacing and blurring intensity. I then exported and encoded the video before adding it to the showreel in premier pro. I then went on to render, export and encode the footage, leaving me with a complete showreel in an mp4 format.
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Fantastical creatures stop-motion puppet (transparent image line up)
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Fantastical Creatures Composited Images
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Weekly Summary 29TH APRIL - 5TH MAY
Fantastical Creatures
After asking for assistance regarding flattening the feet (due to not yet having an induction to the 3D workshop) I was able to use a needle drill to create holes in the feet for pins. Once this was complete I was able to paint the feet and head as well as fabricating the toes in preparation for creating the turntable sequence.
After finishing my stop motion puppet i went on to create the turntable sequence after having pre-booked a slot from 7-9pm. To do this I used the turntable provided, taking photos at each increment marked on the turntable. Using dragonframe software, I shot the sequence on 1′s and went on to export the file an an MP4 at the highest quality available. When posing my character for the turntable sequence, I considered how he would walk/move and posed him accordingly whilst also referencing my character pose sheet.
After completing my turntable sequence for submission I decided to create another turntable sequence of my character with a prop due to having a lot of remaining time in the stop-motion animation production studio. As this creature is a water based creature/ amphibian- I thought an old piece of green rope would be a fitting object that the creature would interact with/find in its habitat. With the posing of this sequence I wanted the creature to come across as quite curious, having a playful sort of moment which I think was achieved through how the rope was fully surrounding and partially covering it.
Lip-Sync
Before putting colour down on my lip-sync animation, I decided to first block out the shading using a dark purple tone at varying levels of opacity. I separated the shading layers into 3 separate layers: hair, skin (which I added after the colouring), clothing- so that I would have full control over the shading for each section/element (this allowed me to individually edit the shading layers without restriction). I also thought that putting down the bulk of the shading first would be a good motivating factor for getting the colouring down.
After having put the shading down for the hair+clothing I went on to add the base colour of the character. After briefly playing around with colour variations within the software, I decided to go with a blue/red colour-scheme in order to compliment the line-work of the animation. After having exported the lip-sync I found the original skin tone was too light so I had to go back through the frames recolouring the skin tone with a darker shade which I feel works a lot better, matching the tone and warmth of the other colours included.
Showreel
This week I managed to mostly complete my showreel; editing within premier pro became increasingly easier/more comfortable as I used the software throughout the week, this allowed me to add transitions between clips as well as allowing me to place and cut clips in time with the soundtrack that I’m using. Most of the transitions I used were ‘dip to whites’ and cross-fades. When including static imagery (pre-production documents) I used the effects controls panel to create zooming and panning motions as to add a visual interest/constant motion to the showreel as a whole. When deciding on the order/placement of clips, I decided to (roughly) display them in chronological order project wise (with the order of clips varying within projects) due to the nature of this showreel being a showcase of work for the first year of this course. Having said this, there are one or two integrated clips throughout the showreel that have been placed there for interest/variety (that also work quite well as ways to break up projects).
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Lip Sync Clean up + Colour exp
After having put the shading down for the hair+clothing I went on to add the base colour of the character. After briefly playing around with colour variations within the software, I decided to go with a blue/red colour-scheme in order to compliment the line-work of the animation. After having exported the lip-sync I found the original skin tone was too light so I had to go back through the frames recolouring the skin tone with a darker shade which I feel works a lot better, matching the tone and warmth of the other colours included.
0 notes
Video
tumblr
Lip-Sync Clean up + Shading exp
Before putting colour down on my lip-sync animation, I decided to first block out the shading using a dark purple tone at varying levels of opacity. I separated the shading layers into 3 separate layers: hair, skin (which I added after the colouring), clothing- so that I would have full control over the shading for each section/element (this allowed me to individually edit the shading layers without restriction). I also thought that putting down the bulk of the shading first would be a good motivating factor for getting the colouring down.
0 notes
Video
tumblr
Turntable sequence with prop
After completing my turntable sequence for submission I decided to create another turntable sequence of my character with a prop due to having a lot of remaining time in the stop-motion animation production studio. As this creature is a water based creature/ amphibian- I thought an old piece of green rope would be a fitting object that the creature would interact with/find in its habitat. With the posing of this sequence I wanted the creature to come across as quite curious, having a playful sort of moment which I think was achieved through how the rope was fully surrounding and partially covering it.
0 notes
Video
tumblr
Fantastical Creatures Turnaround
After finishing my stop motion puppet i went on to create the turntable sequence after having pre-booked a slot from 7-9pm. To do this I used the turntable provided, taking photos at each increment marked on the turntable. Using dragonframe software, I shot the sequence on 1′s and went on to export the file an an MP4 at the highest quality available. When posing my character for the turntable sequence, I considered how he would walk/move and posed him accordingly whilst also referencing my character pose sheet.
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Fantastical creatures- puppet finalisation
After asking for assistance regarding flattening the feet (due to not yet having an induction to the 3D workshop) I was able to use a needle drill to create holes in the feet for pins. Once this was complete I was able to paint the feet and head as well as fabricating the toes in preparation for creating the turntable sequence.
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EASTER BREAK SUMMARY
Lip-Sync
Over the Easter break I focused on the clean up aspect of the animation; working on the line-work and creating the cleaned up versions of the mouth. I found the cleaning up process of the lip sync to be quite challenging as there were many things that needed to be considered (eye movement, head + torso turns and eyebrow movements) as secondary actions to the primary focus of the animation: the mouth. I feel as if the form of the character has been kept mostly consistent however I did find the twisting of the torso to be quite challenging in relation to the proportions. Whilst using the pen tool in TVPaint I applied smoothing of anywhere from 10-30% depending on which element of the lip-sync I was working on; this allowed me to create smooth, clean lines which are more suited to character animation than the scruffy/loose sketchy lines I was using to create the rough and tie-down elements of the animation.
When creating the mouth shapes/mouth chart, I wanted to create a direct primary reference of my own mouth which led me to take 12 photos of key sounds/shapes I wanted to include. I then used this reference along with secondary reference to create the digitally drawn mouth shapes.
At this point I don’t know whether to colour this animation or just leave as line-work, however I would like to have more finalised work and I believe we have a timetabled lip sync session the first week back; therefore I may use this time to focus on colouring and shading (I don’t have any finalise colour scheme plans as of yet, however I will need to consider using a colour scheme that will compliment the dark red, crimson like line-work of the animation which is drawing me towards using reds, oranges and blues. Having said this I’ll probably figure it out fully when it comes to colouring it).
Overall I am quite pleased with outcome of this animation (so far) and feel as if the project as a whole has been quite stress-free and enjoyable.
Fantastical Creatures
Before going on to fabricate the stop motion puppet I’ve been working on for the fantastical creatures project; I wanted to create some fabrication plans in order to better understand how the material would fit over the character as well as using the model sheet (and pose sheet) to figure out a suitable colour scheme and further explore the characters body type as well as thinking about how this creature would move/ go about existing in the world. I found creating these sheets for my own personal use to be quite enjoyable; using knowledge and experience gained in BA1a to inform my creative process. I am quite happy with how both of these documents turned out, and I now feel as if I have a better understanding of this character as a whole and as an imaginary species; I wish to hopefully explore this futher through creating a chart showing the creatures developmental stages however this is currently a very low-priority task as I first need to focus on other aspects of the BA1b submission.
Having complete and finalised the character design, I went on to fabricate the puppet (excluding the hands, feet and head as I still need to enquire about using liquid latex). I began by material shopping; purchasing pink and yellow material from a local charity shop as well as finding some orange embroidery thread. Then, before beginning the fabrication process, I decided i wanted to document it through a time-lapse video leading me to set up an area where I could easily work and record the process in a relatively efficient manner. I began by wrapping the majority of the puppets body in the pink material reflecting the largely pink character design; to do this I used impact glue to bond the material to the foam surrounding the structure, using a similar method of application to that of what we were initially taught during a workshop in the make-space studio. I then went on to add sections of yellow, before adding the hand-stitched yellow sections (also glued on) as I wanted the stitching to be a part of the design however it serves a solely decorative purpose as opposed to a functional one.
I found the process to be moderately difficult and fiddly however I did find it enjoyable overall. I found the stitching/embroidery to be the most challenging aspect as I am generally unaccustomed to sewing.
After having time-lapsed the process (in 3 different parts) I edited the videos together in premier pro as to gain more of an understanding of the software using time-coding functions regarding opacity as well as adjusting the sound levels using key-frames. This has made me feel more confident about editing the showreel as well as the experimental reel.
The puppet is now at a reasonable point where I should be able to complete it and create the turntable sequence within the make-space workshop on the first Wednesday back. I intend to book the turntable slot in the stop-motion studio prior to completing the puppet as a means of motivation and responsibility in order to ensure that I work efficiently and effectively throughout the next two weeks leading up to the deadline. I am very confident that I will be able to finish this puppet within a few productive hours which makes me feel quite relieved and eager to get on to the next stages of the project.
Showreel/Showcase
At this point the majority of my work that I wish to include within the showreel has been imported into premier pro however I am still wanting to add the turntable sequence of my stop-motion puppet which I have yet to create so I am just waiting for an opportunity to complete that before selecting a soundtrack and compiling my work in a suitable and aesthetically pleasing format.
As I was unable to make any major progress on the practical aspects of this project, I instead focused on the showreel analysis’ in order to gain a good understanding of what works and what doesn’t work so well regarding aspects of showreels such as content, quality and soundtracks as well as transitions and overall formatting.
Mystery Box
I managed to mostly complete the experimental reel over Easter; showcasing a range of processes including story-boarding, rotoscoping, animatics and stop-motion animation iterations by editing these components together within premier pro. Whilst editing the experimental reel I quickly picked up premier pro’s functions and capabilities which allowed me to cut down clips, add text, edit audio levels and apply transitions relatively effectively. If I am able to book time in the stop-motion studio; I will add the final iteration to this reel however if it is fully booked up once we start back, I will consider the reel, as well as the project to be complete.
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Effective showreel analysis 3
Throughout the showreel titles are displayed at the bottom of the screen stating the section of work that the animator worked on as well as the title and year of the projects release. There are also a relevant copyright symbols displayed throughout the video when needed which shows good practise. The title and ending screens both contain relevant information, contact details and credits where necessary giving the overall tone of the video a more serious/professional tone.
The showreel opens with collaborative aspects of professional work/projects before going on to self-directed work which shows an ability to work effectively as a part of a team within a professional environment as well as an ability to lead a team and come up with ideas. The majority of the content appears to be from finished films/projects; displaying the animators ability to commit to long term projects and work effectively to deadlines which is a very employable and recognised skill in the animation industry.
Regarding the sound design; as many of the animation shown is from finished work, the sound design is mostly audio from the animation itself including vocals and background sfx as well as music related to/ playing through the scenes.
The development of animation is shown from rough 2D animation to finalised work; again making it clear within the titles which sections the animator worked on specifically, giving the audience a sense of how the animation progresses through each stage of the production process.
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Effective showreel analysis 2
Sound levels throughout the showreel are effectively edited to clearly showcase speech/lip-synced animation; which is evident within the first few seconds of animation. The use of 2D digital animation and 3D digital animation works quite well together due to the style of the completed 2D digital animation clips displayed.
The majority of work displayed is complete/finished work which displays the animators most refined ability, having said this there are also line-tests towards the end of the showreel showing the animators further potential and development which is quite an attractive trait for potential employers to be able to see.
Cuts between clips are placed on major beats, keeping a mid-ranged pace throughout the showreel which is quite an easy pace to follow visually as fast paced clips/cut intervals would be difficult to keep track of, and slow paced cuts can quickly bore an audience.
The track itself appeals to a wide audience as it is purely instrumental, featuring classical instruments in a progressive tone that suits the theme and undertones of the majority of the content displayed.
Title and ending screens are quite simplistic but still give off a professional vibe, using a mid-tone muted orange for the text which compliments the warm colour schemes prevalent throughout their animated work.
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