Game dev specialized in interactive storytelling, sharing work-in-progress things about Archeocook (narrative game) and other solo projects
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any books or youtube vids you'd recommend for Narrative Design/Game Writing learnin'?
thx!
-isaac.
Hi there! I’ve heard good things about the game narrative toolbox books and Hannah Nicklin’s writing for games. I think Emily’s Short work is also interesting (to go beyond “branching stories”). I also love Meghna Jayanth’s writings about decolonial practices and narrative design.
YouTube: Besides GMTK, StoryModeOn (from the folks behind Lessons from the screenplay) had a couple of interesting videos if I remember correctly but it’s been a while.
Most things I learned tbh were while doing the thing. About worldbuilding in general, I really like VanderMeer’s Wonderbook though. Hope that helps!
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There's already a web-based version of an early prototype on itch.io. if anyone's curious to follow the development of Archeocook, a narrative game set in a solarpunk inspired world.
The overall pacing of this prototype is not what I have in mind for the whole game, but the epistolary format + a very basic puzzle game for balancing flavors are already there, and what I want to explore more in the coming months.
I'm hoping to make a 2-5h game, with several recipes and letters.
I often think about Ursula K. Le Guin's intro of The Left Hand of Darkness when I'm working on futuristic worlds. I've been wanting to make a game/write a story that's in the vein of what she described for quite some time.
I'll be sharing here casually about what solarpunk could mean to me, why I've been playfully using cooking and flavors as my main focus, my current experiments with Voxel Art/MagicaVoxel, Ink and Godot. I hope to write once a week, we'll see how it goes.
Thank you for playing and/or reading me!
#solarpunk#voxel game#magica voxel#voxelart#solodev#gamedev#interactive fiction#voxel#indiedev#puzzle games#cooking game#the left hand of darkness#ursula le guin
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Hi! Re-learning how to Tumblr again like in the 90s. Here's a test I made yesterday for my solo project Archeocook (a narrative game about food and flavors in a solarpunk-inspired setting). It won't be the final view/angle I'll use for the game I think, but I wanted to play with proportions and such.
#gamedev#interactive fiction#voxelart#magica voxel#indiedev#cooking game#cozy vibes#solarpunk#voxel#voxel game#solodev#archeocook
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