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JLA The Avengers United They Stand New Line Cinema Premiere Movie Theaters Warner Bros Pictures Presents Universal Studios Bruce Timm Comic-Con International San Diego Intercompany Crossovers Comic Book Publishers In North America Film Adaptation Exploring Modern Hollywood’s Leading Genre
Amalgam Comics Archie Comics Boom Studios Comics Dark Horse Comics DC Comics Dynamite Entertainment Comics IDW Publishing Comics Image Comics Marvel Comics Oni Press Comics Valiant Comics Superheroes ToonZone.Net AnimeSuperhero.Com A TimeWarner Company Collectible Ticket IMAX Super Friends (1973-1980) Justice League Action The Tender Box The Spectacular Spider-Man Animated Series
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JLA The Avengers United They Stand New Line Cinema Premiere Movie Theaters Warner Bros Pictures Presents Universal Studios Bruce Timm Comic-Con International San Diego Intercompany Crossovers Comic Book Publishers In North America Film Adaptation Exploring Modern Hollywood’s Leading Genre
Amalgam Comics Archie Comics Boom Studios Comics Dark Horse Comics DC Comics Dynamite Entertainment Comics IDW Publishing Comics Image Comics Marvel Comics Oni Press Comics Valiant Comics Superheroes ToonZone.Net AnimeSuperhero.Com A TimeWarner Company Collectible Ticket IMAX Super Friends (1973-1980) Justice League Action The Tender Box The Spectacular Spider-Man Animated Series
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The World's Finest
Superman drafts Batman into the League of Superheroes when he suspects there is a traitor among them. Batman ferrets out the traitor, and the reason for his treasonous behavior. It all comes down to a one-on-one battle between Batman and one of the greatest heroes of all time.
Batman must go up against the traitor within the JL ranks, which will have lasting repercussions on Batman, and the JL itself.
JLA The Avengers United They Stand New Line Cinema Premiere Movie Theaters Warner Bros Pictures Presents Universal Studios Bruce Timm Comic-Con International San Diego Intercompany Crossovers Comic Book Publishers In North America Film Adaptation Exploring Modern Hollywood’s Leading Genre Amalgam Comics Archie Comics Boom Studios Comics Dark Horse Comics DC Comics Dynamite Entertainment Comics IDW Publishing Comics Image Comics Marvel Comics Oni Press Comics Valiant Comics Superheroes ToonZone.Net AnimeSuperhero.Com A TimeWarner Company Collectible Ticket IMAX Super Friends (1973-1980) Justice League Action The Tender Box The Spectacular Spider-Man Animated Series
In Metropolis, tourists gawk at the Justice League Unlimited watchtower. Within, Micron, a JLU member who can shrink and grow, fights a training robot, then answers a call from an unknown source. There’s a monorail out of control! Micron hurries to the scene. He rescues the driver of the monorail, then rushes to engage the brakes and turn the train from its path. That done, he goes to leap clear in the textbook last-minute escape, but a force field goes up over the door, barring him in, so he’s inside when the monorail derails and crashes. Meanwhile, in Gotham City, Inque has stolen an experimental airplane and the Batmobile is in hot pursuit. Batman shorts out the plane’s electronics, and it goes down in a pond, but Inque escapes. She fights Batman, gets the worst of it, and then takes a bystander hostage. However, the bystander starts spinning around at incredible speed, scattering Inque to the four winds - it’s Superman! The Man of Steel sports a stark black and white costume these days and has some gray hair, but he’s still pretty tough.
Superman goes with Terry to the Batcave, where he asks Bruce if Terry can join the League. Bruce says it’s not up to him; it’s up to Terry. But Bruce wonders if he’s supposed to be a replacement for Micron. Superman says no, Terry has what the JLU needs.
At the JLU Watchtower, Barda, an amazon from Apokolips, is angry with Superman for bringing Terry in without consulting his fellow Leaguers. Warhawk, an armored guy with wings, agrees. The new Green Lantern, a hovering bald child, says they shouldn’t get angry, but Aquagirl agrees with Barda – they don’t know Terry, and Superman should have treated their opinions with more respect. But Superman tells them this isn’t up for discussion – Batman is staying and that’s that. Terry is a bit dismayed and suggests this might have been a mistake. But Superman says he needs someone he can trust. Micron is still clinging to life, but even with the League’s high technology, it was a very close call. Superman wants Batman there to spy on the others, because he suspects one of the Leaguers had something to do with Micron’s accident. Aquagirl apologizes for the others, invites Terry for a swim, and then leaves him to study. Barda and Warhawk practice in the battle room, while Green Lantern meditates in a parklike chamber. Terry watches Aquagirl dart in and out of underwater hoops, then calls Bruce to tell him he doesn’t like spying on heroes. When Aquagirl’s monitor goes black, he instantly leaps to find out what’s wrong. The water in her tank is boiling! He tries to unlock the tank, but the door is too strong even for him, so he rushes next door, steals Barda’s Mega-Rod weapon, and blasts the door. Water gushes out, just in time, as Aquagirl has already passed out. Warhawk and Barda chase him and see Aquagirl rescued, but they suspect he was behind her accident. When Aquagirl explains he wasn’t at fault, they blame him for not calling for help. They just don’t like him. Terry finds a vital part burned out in the tank controls. Superman confirms that there’s a traitor in the League; every circuit in that part was fused solid. Later, the Leaguers send Batman out on patrol while they handle an emergency. Bombs are exploding across the city, and the League rushes to the rescue – except Batman, of course, stuck on patrol.
Superman catches a falling cargo container off a sinking ship and pulls buildings off victims, as does Green Lantern. More bombs set a large building on fire, but Green Lantern catches the falling building with green hands. Aquagirl summons dolphins and a whale to save shipwrecked sailors. Superman sends Batman to help Warhawk rescue people from the roof of another building. Although flying ambulances are on the scene, they don’t quite get everyone before the fire reaches the roof. Batman saves the last two people, but then Warhawk gets an emergency call and takes off. Batman didn’t hear any such call, but takes off anyway, after him. Warhawk tells him to scram. Since Superman told Batman to stick with Warhawk, that’s what he’s trying to do. A missile comes arcing in from above, and Warhawk goes after it, redirecting the missile back into the air. Then, all at once, it explodes, and Warhawk’s cracked helmet slams into the Batmobile’s windshield. Barda lands and accuses Batman immediately – after all, Warhawk heard a call on the JLU frequency, but nobody else did, and they only have Batman’s word that there ever was such a signal. Superman tells Barda to back down, but it’s obvious Terry’s not real popular at the moment.
Paul Dini and Alan Burnett, the shining stars of the WB’s Superman and Batman shows, have been lobbying for a JLA series for years. Each time, the suits told them no – do more Superman and Batman. So now they’ve finally snuck the League in, under the umbrella of Batman Beyond!
Although two Leaguers bite the dust in this episode, it’s hard to believe they’re just going to throw the concept away after the current two-parter concludes. It’s also hard to believe Superman is really a villain. The killer has used two fake JLU messages, a force field and a sabotaged computer – we’re clearly looking at a master technologist here. So why couldn’t he fake up the image on the Batmobile’s computer? That would make it a master technologist with a grudge against Superman. Hmm … Lex Luthor, perhaps, or Brainiac? Sure hope so – for all this show’s dark, adult-oriented tone, it would still stink out loud if Superman became a bad guy.
The JLU comprises six members: Micron, who can shrink and grow; Aquagirl, daughter of Aquaman, who controls fish and can swim acrobatically; Green Lantern, with all the powers of the Green Lantern ring; Warhawk, who has an armored battle suit and wings, and a Hawkman motif; Barda, the wife of Mister Miracle, who is super-strong, can fly with jet shoes, and carries a Mega-Rod which can emit energy blasts or duplicate various tools. Superman appears to have the same powers as always. There wasn’t a body when Warhawk blew up. Think he’s really dead? This critic suggests that Warhawk is the most likely villain, if indeed it is a traitor in the League, although I also think it’s more probably some outside villain. We’ll see!
In part one, Superman asked Batman to join the Justice League Unlimited to ferret out a traitor in their midst who almost killed Micron. And then Terry and Bruce jointly discovered that the traitor was, in fact, Superman himself! This week, Batman and the rest of the League spot Superman fiddling with the controls for Micron’s medical tube as he floats unconscious. Warhawk accuses Superman of being the traitor, and Superman angrily says it’s not Warhawk who’s the traitor, but all of them, working together! Aquagirl tries to defuse the tension, touching Superman on the chest, and something under his shirt squirms away from her touch!
Superman lashes out with heat vision, which Green Lantern blocks. Warhawk tackles Superman and gets beaten down; Barda fires her mega-rod, but Superman puts Warhawk in the beam’s path, then throws him at the others. Batman is knocked sprawling, but Micron escapes from his cell and grabs Superman, giving Batman time to get a box from his belt. Barda blows Superman through the wall, and he flies off. Terry calls Bruce. He had the kryptonite (supplied by Bruce) but hesitated to use it because, well, it’s Superman, the first and best superhero of them all! The League concludes that Superman probably went to his Fortress of Solitude – fortunately, Bruce knows right where that is. So they’re up in the Arctic Circle when Barda boom-tubes them in. They can’t hope to surprise him (the Boom Tube is awfully loud) so they stay together and search for him. They pass though a huge space zoo of space creatures; one of the cells is open, and has been for a while. Superman attacks them, but it turns out to be a Superman robot! Then some more robots buzz them, only to be shot down by Barda and Green Lantern. The real Superman snatches Batman’s swinging line out of midair and hauls him in like a fish, but Batman whips out the kryptonite. Superman sinks into unconsciousness. Warhawk wants to finish him off, but instead, they pull off his shirt, revealing a huge starfish-shaped parasite on his chest. It’s bonded to his skin, and they can’t get it off without risking harm to Superman. Aquagirl contacts the starfish telepathically and discovers it’s a form of marine life, captured from a world of water by an alien collector who preserves species by picking up the last of any world’s life forms on his big zoo-starship. Eventually Superman was captured by the collector, and escaped, as did the starfish. But the starfish saw how strong Superman was, and determined to use that strength for himself. One day, in Superman’s alien zoo, the starfish jumped him and took over his nervous system.
That was years ago; Superman’s been possessed for years! But the starfish wasn’t done there. It planned to take over the world, breeding countless copies of itself to enslave every being on the planet! And all that remains is to release them from the water tanks under the Fortress into the Arctic Sea. The heroes discover the tanks full of starfish, and boom! The fish are all over them, possessing everyone except Batman, who electrifies his costume and shocks the fish off him. Now he has to fight the rest of the League, including Superman, whom the other possessed Leaguers revive! Barda hurls the Kryptonite shard away from Batman, and the League closes in. Batman uses a flash grenade to cover his escape, and the Batmobile arrives, sent by Bruce. Unfortunately, Superman’s after him! Superman tears the wing off the Batmobile, and it crashes. Terry staggers out, gets close to Superman and electrifies the starfish on its chest. It’s considerably less invulnerable than Superman, and it falls off him, restoring Superman’s mind to his own control. He doesn’t seem to remember much. Superman and Batman take on the rest of the possessed Justice League; they’ve almost opened the door to release the starfish. Superman shoots Green Lantern’s fish off his face with heat vision, and Batman frees Barda with electricity. Aquagirl dives to open the door, and Batman dives after her, but crowds of starfish cover him up until he shocks them loose. Superman starts heaving big rocks into the water, hoping to block the passageway at the bottom of the pool before the starfish get to open water. That means Batman and Aquagirl will be crushed, but he knew the risks. Batman manages to lift a huge rock off Aquagirl and haul her to safety, then remove the starfish from her face.
Then Aquagirl reads the fishes’ minds, discovers where they came from, and Barda uses a Boom Tube to send them back to the planet where they came from. The Leaguers all want Batman to join the League full-time. Even the old Batman, they say, never made it past part-timer. He wasn’t what you’d call a joiner. Terry says that goes for him, too, and declines permanent membership.
Permanent League membership apparently means residing at the Watchtower and not doing private adventures; it would effectively transform this series from Batman Beyond into Justice League Beyond starring Batman. I have trouble seeing this as a bad thing, but WB is famously unwilling to do a JLA series, so perhaps they wouldn’t let Dini and Burnett do it. Still, the League can now show up whenever they want, so this is one step closer to a real League series, and the future setting helps by removing continuity shock issues. It makes no sense at all for the starfish creature to bring Batman in to locate a traitor when it knows full well that IT is the traitor. So let’s not mention that any more. Remember last week when I said it would stink for Superman to be a bad guy? Well, he was and he wasn’t. We got to fight Superman without the serious reservations I’d have about Superman being genuinely evil.
The starfish creature, though never named in the episode, is Starro, the first enemy the Justice League ever fought, back in Brave and the Bold #10. Does Paul Dini love the League or what? When Superman is chasing the Batplane, there’s an echo of the music from the Superman TV show, which is doubly chilling now that Supes is a bad guy. The collector of life forms is from the Superman episode “The Main Man,” who captured Superman and Lobo as the last sentient forms from their respective worlds.
Madame Web and the Beyonder transport Spider-Man to an alien planet where no evil exists. As a test, the Beyonder introduces evil into the planet and tasks Spider-Man with choosing a team of super-heroes to fight alongside him against the growing evil in the once peaceful planet.
Ah, “Secret Wars.” Often the subject of a love/hate relationship of the show’s fans based merely upon its title. And the complaints? It’s nothing like the real “Secret Wars” classic Marvel crossover! Where are all the villains? Why is Spider-Man the leader? Some questions are left for the episodes themselves to answer others are left to the apparently not-so-common common sense. It’s a translation of “Secret Wars” comic arc in a Spider-Man show. Spider-Man. It’s only logical they would use his villains. It’s the same answer as to why he is the leader. This show did guest stars very well, because it managed to find a great balance between developing the guests’ respective characters and having the story take place in Spidey’s world. Take the Daredevil episodes, for example. Spidey’s villain were used, but were given connections, and in turn, the guest had a connection to Spidey, as he was Peter’s lawyer. I especially liked the somewhat slower pace of the episode. Whilst it’s true a lot of the episodes had a lot crammed into them, taking a breather is always appreciated. I was especially impressed with The Beyonder’s explanation of his fascination of good vs. evil. I loved Spider-Man selecting his team. Whilst there were a lot more people in the original “Secret Wars” line up, most of them were horribly underdeveloped, and came across as horribly two-dimensional. I can understand why he chose whom he did. Since this line up is often the subject of much controversy, I thought I’d go though each of them. The Fantastic Four - As Spider-Man himself explained, he has never faced, or even met, Dr. Doom. Knowing how dangerous Doom is, Spidey would’ve been foolish to ignore the FF, as he put it, they’ve fought him and won. These episodes did a fairly good job with the FF. The designs were pretty cool. Spider-Man: The Animated Series changed things up for their designs here, taking a more modern root with their costumes. The Thing was slightly jarring to look at, and Johnny Storm’s flame was orange instead of his bright red, but overall, the Fantastic Four worked here. Iron Man - The weirdest choice, as there was no real specific reason for Iron Man to be here, other than the fact there were friends. Perhaps Spider-Man felt he needed someone he could trust, especially since he wasn’t sure if the FF would help him or not. The armour design is the same as the one in “Carnage,” but still looks really cool. A nice detailed design that actually looked good every single time it was used. It’s also worth nothing here that the animation in this episode was on par with the first season. There was some really beautiful stuff here. Captain America - Again, he helped Spidey defeat Red Skull. It’s also obvious from the previous “Six Forgotten Warriors” arc that Spidey considers Cap something of a legend. Hell, he even got him out of the vortex that held him prisoner. His design was fine, both here and in “Six Forgotten Warriors.” I would’ve preferred the colours to be a little brighter, but well … it could’ve been worse. Cap also became an interesting foil to Spider-Man and The Black Cat’s relationship, I especially enjoyed their little would be romance. Storm - The hardest to justify, as Spidey’s experience with her in “The Mutants Agenda” was brief, to put it bluntly. It was pretty odvious she was only used here for her powers. She was the only X-Man to be used, because her voice actress was available at the time (that’s it, yup), whereas the rest of the X-Men actors were Canadian and would’ve had to be flown in to L.A, which proved too expensive for Fox. As you’ve probably gathered, I really enjoyed “Secret Wars.” I love part one, but dig part three just that little bit more. On to the next episode…
Spider-Man, along with Iron Man, Captain America, the Lizard and Storm teleport the Black Cat to the alien planet where she reveals her origin. As the villains grow stronger, Spider-Man and his new allies gather the rebels of the alien planet and prepare for an all out attack against the evil forces plaguing the planet!
Whilst it’s true that part two is easily the weakest part of “Secret Wars,” it’s still entertaining. One odd point is the beginning of the episode with The Black Cat, Blade and Morbius. I wasn’t expecting to see them here (the voices must have already cost a fortune!), but thankfully the extended cameos were important to the plot, as Spider-Man used the last of the machine’s power to transport The Black Cat to Battleworld in order to help him and his team. Speaking of The Black Cat, she does get a neat, small scene with Captain America while they are heading to their next battle. There’s a neat discussion between the two and their connecton with the Super-Soldier Serum. That said, it was a little annoying to sit through an extended retelling of her origin. For an episode which bridged the beginning and ending of arguably the biggest story the series, I don’t see the point of telling that story again, especially as time is limited. Surely the time could’ve used on something anything. Despite the fact there was a hell of a lot of characters to animate, this was a very nice looking episode, as were all “Secret Wars” episodes. The designs of the aliens were a little generic and tall robots built by Alister Smythe seemed as generic as they could possibly be. As much as I love this show, I don’t think I could stomach more Slayer-bots. The original Spider Slayers were the best, the rest of them were dull, generic robots, most of them defeated far too easily. The guest stars were still handled pretty well, specifically Iron Man, who revealed a little about himself. Despite the fact I’d seen all of season one of his own 1990s animated series at the time, I knew relatively little about him, as none of the writers of his show bothered to develop him. I was a little disappointed we didn’t see the Fantastic Four, but they were basically the stars of the next episodes, so it made for it. Spideybeing the leader is a little unnatural for the character, but it works so well here, even with Captain America’s logical arguments and actually added some growth tot he character so late in his own show. Whilst this episode did waste some of its runtime, and was nowhere near as entertaining as part one or it’s conclusion, it was still an entertaining endeavour.
Spider-Man and his newly formed team of heroes travel to New Latveria and find a civilization ruled by a just and fair Doctor Doom. While there, Doom offers Ben Grimm a device that allows him to switch from his Thing form to his human form and gains his trust. However, Reed is unconvinced and begins an attack against the Latverian ruler but is stopped by Doom’s robots, and is held for treason along with the rest of the heroes. Left with no choice, Spider-Man and the Thing launch a campaign to free their friends only to find that Doom has gained new powers.. the Beyonder’s!
The final part to “Secret Wars” ends the arc on a high-note, ending better than it began! It’s not all that faithful to it’s comic book counterpart, true, but it’s actually more entertaining, in my opinion. As with all “Secret Wars” episodes, the animation shined. I especially like The Lizard here. It’s no secret that he was a stand-in because they weren’t allowed to use The Incredible Hulk, but I found that it was pretty convenient as it allowed the story to bring in more characters from Spider-Man’s world and help ground Peter, even though they were fighting on an alien planet. The main villain of the piece is finally unveiled - Dr. Doom! Spider-Man: The Animated Series treats him better than most other animated series. His voice, his design, his character - all of it is simply so much better than his appearances in other animated shows at the time. It’s a shame we never got something of a follow-up. I’d love to see “Spider-Man vs. Dr. Doom - Part 2!” Even though it was only a small moment, it’s worth noting that this is, to my knowledge, the only time Spidey and the Human Torch have had an animated team-up. There was something odd about the FF here, they seem nothing like they are in their own cartoons, but that makes sense since John Semper has stated that he wasn’t fond of their previous animated appearances. That said, Sue and Johnny have great designs, but Reed and Ben not so much. “Secret Wars, Part Three” also has some of my favorite quotes in it: Spider-Man: “Hold on Doom. We’re not your pawns. Under that metal suit, you’re just a very disturbed human being. You can’t possibly control the God-like abilities you’ve stolen. You might place us all in great danger if you don’t give that power up! Dr. Doom: Do you take me for a fool? Who amongst you has ever wanted to give up your superpowers? Spider-Man: I have. Because I’ve learned, time and time again, that with great power, there must also come great responsibility. Unfortunately, as it’s the case with this show sometimes, it’s followed up with a really silly scene in which the heroes are about to be crushed by a mountain. It’s almost embarrassing to watch, quite frankly. Thankfully, we can push that out of our minds knowing that, all in all, the arc hits the landing here in the conclusion. Plus we get a great cliffhanger of what’s to come!To know all that we’ve just watched was merely a test for Spidey made me wonder what was coming next when I first saw it. And it doesn’t disappoint, I’m happy to say.
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Community Builder Fandom Wiki Deviantart Madefire Studios Comics Motion Book Artist
Superman The Ultimate Guide to the Man of Steel by Scott Beatty
Batman The Ultimate Guide to the Dark Knight by Scott Beatty
Wonder Woman The Ultimate Guide to The Amazon Princess by Scott Beatty
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Avengers The Ultimate Guide by Tom DeFalco
Fantastic Four Ultimate Guide by Tom DeFalco
Hulk The Incredible Guide (Marvel Comics) by Tom DeFalco
X-Men Updated Edition The Ultimate Guide by Peter Sanderson
Spider-man The Ultimate Guide by Cynthia O'Neill, Tom DeFalco, Stan Lee
Batman The Animated Series Guide by Scott Beatty
Superman The Animated Series Guide by Scott Beatty
Batman Beyond Animated Series Guide by Scott Beatty
Justice League Animated Series Guide by Jason Hall
Bruce Timm Shane Glines JLA The Avengers United They Stand Superhero The Animated Series Ultimate Guide Scott Beatty Cynthia O’Neill Peter Sanderson Tom DeFalco Jason Hall Hardcover
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Community Builder Fandom Wiki Deviantart Madefire Studios Comics Motion Book Artist
Superman The Ultimate Guide to the Man of Steel by Scott Beatty
Batman The Ultimate Guide to the Dark Knight by Scott Beatty
Wonder Woman The Ultimate Guide to The Amazon Princess by Scott Beatty
Catwoman The Visual Guide to the Feline Fatale by Scott Beatty
JLA The Ultimate Guide to the Justice League of America by Scott Beatty
Avengers The Ultimate Guide by Tom DeFalco
Fantastic Four Ultimate Guide by Tom DeFalco
Hulk The Incredible Guide (Marvel Comics) by Tom DeFalco
X-Men Updated Edition The Ultimate Guide by Peter Sanderson
Spider-man The Ultimate Guide by Cynthia O'Neill, Tom DeFalco, Stan Lee
Batman The Animated Series Guide by Scott Beatty
Superman The Animated Series Guide by Scott Beatty
Batman Beyond Animated Series Guide by Scott Beatty
Justice League Animated Series Guide by Jason Hall
Bruce Timm Shane Glines JLA The Avengers United They Stand Superhero The Animated Series Ultimate Guide Scott Beatty Cynthia O’Neill Peter Sanderson Tom DeFalco Jason Hall Hardcover
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Sonya Go Go Go
After the destruction of the Deadly Alliance, Sonya searched for the missing Special Forces agent Kenshi. She finally discovered him badly beaten and near death apparently from hook-like wounds in his ribcage. She managed to return him to the rendezvous point where I transported them back to Earthrealm.
Upon her return, Sonya was promoted to General and giver her choice of command. She hand-picked a team to deal with new terrorist threats located on Earth. While in Outworld, Special Agent Kenshi had learned of a new threat to peace. The Red Dragon had awakened.
For a long time my objective was to hunt down and eliminate the rogue clans of the criminal underworld. Kano, a member of the Black Dragon, had been a particular thorn in my side. I was close to capturing him, but once I heard about Shang Tsung’s Mortal Kombat tournament, protecting Earthrealm from invasion became my sole priority. Once Onaga was stopped, it seemed the threat was eliminated. I could resume my mission against the Black Dragon and Red Dragon clans.
Jax and I came back from Outworld only to find ourselves fighting a different kind of invasion: one from inside our own realm. While we were gone the cybernetic ninja faction known as the Tekunin had grown in number and threatened the stability of civilization. My attention was fixed on this new ninja clan; I was forced to focus all of our resources on defeating them.
The Tekunin leader, Sektor, seemed to have connections with hostile entities from beyond our world, blatantly violating Earthream law. I needed to uncover his plans and stop him. We had one chance: Intel revealed that Sektor was aboard a warship somewhere over the Botan jungle. The Special Forces attacked and brought down the ship. Jax led a ground team to look for survivors, but he’s still MIA and, I’m afraid to say, most likely captured by the Tekunin.
For days Jax’s cybernetic bio-sensors indicated that he was alive, yet the readings were abnormal. His life signs were stronger, but there were changes in his brainwave patterns. Eventually his signal was lost and we have no way of knowing if he’s alive or dead.
We may have crippled the Tekunin, but they will regroup. I need to find out who they were working with from outside Earthrealm. The idea that these rogue groups are conspiring with outside agents is alarming and underlines the importance of eliminating them once and for all. I have to find some way to shut them down.
As reward for her victory, Blaze offered Sonya any power she desired. Glowing with energy, she turned and faced Kano, who had just reached the top of the pyramid. Her gaze burned into Kano. With a final scream of agony, Sonya’s nemesis exploded in a cloud of ash. A mere glance, and her wish had been granted: Kano lived no more. With this new power, she incinerated the remaining members of the Black Dragon and Red Dragon clans, clearing the way for a new era of peace.
The impulsive Special Forces agent Sonya Blade knew nothing of other realms until she stumbled upon the Mortal Kombat tournament while pursuing the Black Dragon clan member Kano. After meeting Liu Kang and Raiden on Shang Tsung’s island, her purpose in life was forever changed. She convinced her partner, Jax, to help spearhead a division of the Special Forces dedicated to protecting Earthrealm from outside forces. Though she has defended against exotic threats from other worlds, nothing could have prepared her for the invasion to come.
During the world-merge crisis, a member of the Green Lantern Corps was killed. At the moment of his death, his power ring traveled to Sonya, taking her as its new master. When the worlds were once again separated, the ring stayed with her. Now she has the ultimate weapon, but only one charge. She must use the ring sparingly until she can find a way to replenish its power.
As a girl, Sonya idolized her father, a U.S. Marine. When he embarked on a covert operation and never returned, she vowed to honor his memory. She joined the Marines and pushed herself hard, quickly rising in rank. Sonya’s impulsiveness didn’t win her many friends, but her skills and loyalty gained the respect and admiration of all who fought beside her. Though she has never given up her quest to uncover the truth behind her father’s disappearance, she realizes that she might never see him again. Now Sonya finds herself caught up in the mysterious Mortal Kombat tournament. Like her father, she too could become a casualty of war.
The loss of friends and allies during the battle with Shao Kahn took its toll on Sonya Blade’s sanity. She left the Special Forces and went into seclusion to cope with her grief. But her solitude was brief as she found herself regularly visited by an apparition who claimed to be her missing father. With her father as a guide, Sonya embarked on a mission to exterminate what remained of Shao Kahn’s army.
General Sonya Blade has been through a lot since helping Raiden defeat the Netherrealm and Shinnok 25 years ago, including marriage to action hero Johnny Cage, with whom she had a daughter. But parenting was not Sonya’s strong suit. Her commitment to her career and difficulty opening up emotionally led to their split five years ago. Now faced with possible renewed hostilities with Outworld, Sonya must confront her past by working with her estranged family.
Exhausted by her ordeals, Sonya slipped into a deep sleep and began to dream. Kano held Jax and Cassie hostage. He made Sonya choose who would live and who would die. Seeing no way to free them both, she chose Cassie–and screamed as Kano killed Jax before her eyes. Still screaming, she was awoken by Johnny. He had horrific news. Jax was dead by an assassin’s bullet.
Deadly Kiss, Elite Athlete, Rival: Kano
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Community Builder Fandom Wiki Deviantart Madefire Studios Comics Motion Book Artist
Superman The Ultimate Guide to the Man of Steel by Scott Beatty
Batman The Ultimate Guide to the Dark Knight by Scott Beatty
Wonder Woman The Ultimate Guide to The Amazon Princess by Scott Beatty
Catwoman The Visual Guide to the Feline Fatale by Scott Beatty
JLA The Ultimate Guide to the Justice League of America by Scott Beatty
Avengers The Ultimate Guide by Tom DeFalco
Fantastic Four Ultimate Guide by Tom DeFalco
Hulk The Incredible Guide (Marvel Comics) by Tom DeFalco
X-Men Updated Edition The Ultimate Guide by Peter Sanderson
Spider-man The Ultimate Guide by Cynthia O'Neill, Tom DeFalco, Stan Lee
Batman The Animated Series Guide by Scott Beatty
Superman The Animated Series Guide by Scott Beatty
Batman Beyond Animated Series Guide by Scott Beatty
Justice League Animated Series Guide by Jason Hall
Bruce Timm Shane Glines JLA The Avengers United They Stand Superhero The Animated Series Ultimate Guide Scott Beatty Cynthia O’Neill Peter Sanderson Tom DeFalco Jason Hall Hardcover
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My Hero
Are there any words you use to describe yourself as a pop culture fan? Ex. geek
Perhaps “geek,” but I usually try to avoid all that and just call myself a fan. Just a fan, that’s all. And that’s what we all are. I’ve never liked those “you’re only a true fan if…,” etc.-type comments. We’re all just fans. It doesn’t matter how much we buy, or what we own, or what we’ve read or watched. One fan is no better than the other. We’re all fans, we all love what we love, and that should be enough.
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Scorpion Sub-Zero
Batman, Superman, Justice League, Batman Beyond, Teen Titans, Legion of Super-Heroes, Gotham Girls, DC Comics, Animated, Young Justice, Green Lantern, Harley Quinn, DC Universe Animated Original Movie, DCAU, DC Comics Animated Movie, DC Comics Animated Series, and related characters and indicia are property of DC Comics and WB. The World's Finest and original content relating to this site - copyright, The World's Finest. Do not remove any images with out written permission to one of the web site masters. We put a lot of time into The World's Finest and do not appreciate anything that we have worked on being stolen and reused. All you need to do is ask us - seriously. The World's Finest Marvel Animation Age covers a wealth of Marvel's extensive animated library, ranging from the original 1960s cartoons to some (but not all) of the latest titles Marvel Animation has to offer. Each subsite below includes reviews, images, exclusive content, and much more. Please note that the subsite for the acclaimed The Avengers: Earth's Mightiest Heroes was the final complete animated series subsite added to Marvel Animation Age, with no additional subsites for any subsequent shows scheduled to be created. Click on the thumbnail images below to discover more about the shows covered here at Marvel Animation Age!
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My Hero
Early cover art mock-up for “Justice League Unlimited: The Complete Series.” http://toonzone.net/forums/threads/dc-comics-animation-blu-ray-dvd-news-discussion-thread-part-19-spoilers.5405151/page-6#post-83893411
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My Hero
For those interested …
The World’s Finest review of “Justice League vs. Teen Titans” http://www.worldsfinestonline.com/WF/dcuam/jlvstt/reviews/
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My Hero
Sonya Go Go Go
After the destruction of the Deadly Alliance, Sonya searched for the missing Special Forces agent Kenshi. She finally discovered him badly beaten and near death apparently from hook-like wounds in his ribcage. She managed to return him to the rendezvous point where I transported them back to Earthrealm.
Upon her return, Sonya was promoted to General and giver her choice of command. She hand-picked a team to deal with new terrorist threats located on Earth. While in Outworld, Special Agent Kenshi had learned of a new threat to peace. The Red Dragon had awakened.
For a long time my objective was to hunt down and eliminate the rogue clans of the criminal underworld. Kano, a member of the Black Dragon, had been a particular thorn in my side. I was close to capturing him, but once I heard about Shang Tsung’s Mortal Kombat tournament, protecting Earthrealm from invasion became my sole priority. Once Onaga was stopped, it seemed the threat was eliminated. I could resume my mission against the Black Dragon and Red Dragon clans.
Jax and I came back from Outworld only to find ourselves fighting a different kind of invasion: one from inside our own realm. While we were gone the cybernetic ninja faction known as the Tekunin had grown in number and threatened the stability of civilization. My attention was fixed on this new ninja clan; I was forced to focus all of our resources on defeating them.
The Tekunin leader, Sektor, seemed to have connections with hostile entities from beyond our world, blatantly violating Earthream law. I needed to uncover his plans and stop him. We had one chance: Intel revealed that Sektor was aboard a warship somewhere over the Botan jungle. The Special Forces attacked and brought down the ship. Jax led a ground team to look for survivors, but he’s still MIA and, I’m afraid to say, most likely captured by the Tekunin.
For days Jax’s cybernetic bio-sensors indicated that he was alive, yet the readings were abnormal. His life signs were stronger, but there were changes in his brainwave patterns. Eventually his signal was lost and we have no way of knowing if he’s alive or dead.
We may have crippled the Tekunin, but they will regroup. I need to find out who they were working with from outside Earthrealm. The idea that these rogue groups are conspiring with outside agents is alarming and underlines the importance of eliminating them once and for all. I have to find some way to shut them down.
As reward for her victory, Blaze offered Sonya any power she desired. Glowing with energy, she turned and faced Kano, who had just reached the top of the pyramid. Her gaze burned into Kano. With a final scream of agony, Sonya’s nemesis exploded in a cloud of ash. A mere glance, and her wish had been granted: Kano lived no more. With this new power, she incinerated the remaining members of the Black Dragon and Red Dragon clans, clearing the way for a new era of peace.
The impulsive Special Forces agent Sonya Blade knew nothing of other realms until she stumbled upon the Mortal Kombat tournament while pursuing the Black Dragon clan member Kano. After meeting Liu Kang and Raiden on Shang Tsung’s island, her purpose in life was forever changed. She convinced her partner, Jax, to help spearhead a division of the Special Forces dedicated to protecting Earthrealm from outside forces. Though she has defended against exotic threats from other worlds, nothing could have prepared her for the invasion to come.
During the world-merge crisis, a member of the Green Lantern Corps was killed. At the moment of his death, his power ring traveled to Sonya, taking her as its new master. When the worlds were once again separated, the ring stayed with her. Now she has the ultimate weapon, but only one charge. She must use the ring sparingly until she can find a way to replenish its power.
As a girl, Sonya idolized her father, a U.S. Marine. When he embarked on a covert operation and never returned, she vowed to honor his memory. She joined the Marines and pushed herself hard, quickly rising in rank. Sonya’s impulsiveness didn’t win her many friends, but her skills and loyalty gained the respect and admiration of all who fought beside her. Though she has never given up her quest to uncover the truth behind her father’s disappearance, she realizes that she might never see him again. Now Sonya finds herself caught up in the mysterious Mortal Kombat tournament. Like her father, she too could become a casualty of war.
The loss of friends and allies during the battle with Shao Kahn took its toll on Sonya Blade’s sanity. She left the Special Forces and went into seclusion to cope with her grief. But her solitude was brief as she found herself regularly visited by an apparition who claimed to be her missing father. With her father as a guide, Sonya embarked on a mission to exterminate what remained of Shao Kahn’s army.
General Sonya Blade has been through a lot since helping Raiden defeat the Netherrealm and Shinnok 25 years ago, including marriage to action hero Johnny Cage, with whom she had a daughter. But parenting was not Sonya’s strong suit. Her commitment to her career and difficulty opening up emotionally led to their split five years ago. Now faced with possible renewed hostilities with Outworld, Sonya must confront her past by working with her estranged family.
Exhausted by her ordeals, Sonya slipped into a deep sleep and began to dream. Kano held Jax and Cassie hostage. He made Sonya choose who would live and who would die. Seeing no way to free them both, she chose Cassie–and screamed as Kano killed Jax before her eyes. Still screaming, she was awoken by Johnny. He had horrific news. Jax was dead by an assassin’s bullet.
Deadly Kiss, Elite Athlete, Rival: Kano
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