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Turquoise - first fusion figured I should probably finish this. It’s not executed as well as I’d like but eh
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Each shot of the In the Valley of Gods trailer went through a number of iterations before ending up in the final cut. The idea of this opening shot—a cramped silent film frame blooming open into a wide, dramatic desert vista—was established pretty early on in our development of the trailer. It sets the tone, it hints at the scale of our story, and it gives us a target for how we want our sweeping outdoor spaces to feel like in the final game.
I started with a series of quick studies from Lawrence of Arabia to get myself in the right mindset. If anyone knows how to make a lot of sand look exceedingly dramatic, it’s cinematographer Freddie Young:
The vista for this shot draws inspiration from the wide, terraced hills above Luxor, to lead naturally into the temple facade in the next shot being nestled in the recessed limestone cliffs.
We vacillated between modeling out this vista in 3D, vs. a 2D matte painting, but in the end it made the most sense to paint it as a matte painting that we could have far more control over and redirect Jane’s efforts to more pressing environments in the trailer.. Jane modeled and lit a rough layout based on my early concepts, and from there I just painted the dang thing until it was done.
Everything behind the foreground sand-dunes is hand-painted, with additional heat shimmer and sand FX to break up the shot courtesy of Matt Wilde.
From top to bottom: Rough Storyboards, Color/Composition Studies, Final Concept, Final Shot, Lawrence of Arabia Studies, Final Shot In Motion
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typeswap starters i doodled on the plane before kawaii kon :)
just added the bubblesaur evos for funsies o/
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my arms hurt but this looks cool
@too-much-green
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My attempt on the pokemon subspecies that was going around! Tried my best to stay close to the original as possible.
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Everyone’s favorite crayola dragon now has a variant sheet! This weird dude is so unloved, but has a lot of interesting potential for hybrid variations. Previous variants: Gourgeist Sableye
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So I did Arbok, as suggested by a friend. (Was too lazy to do shading stuff so.)
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ivysaur/bulbasaur breed variants. i started these a month ago and planned to do several more but im getting pretty lazy
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Pokemon crossbreed variations featuring my favorite mon, REUNICLUS, with the Amorphous egg group.
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In collaboration with the esteemed Professor Oak, rising star Professor Cedar has put forth a study on variations of Kingler that have been cropping up in the oceans of both Kanto and Hoenn regions. By consuming the molted shells of pokemon crustaceans before molting themselves, Krabby seeking a competitive edge go through drastic changes upon evolution following this pre-molt behaviour. Trainers are also taking advantage of this new information with the creation of the Toxic Dancer variant. By reviving Lileep fossils for their tentacles and shells, ambitious trainers of questionable morality are feeding Lileep molts and grafting their tentacles onto their Krabby. The result being a deadly and visually striking Kingler with less crushing power than the standard Kingler, but a considerable advantage for enfeebling foes and winning top rank beauty contests.
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I’m always late to hop on the bandwagon but here’s my contribution to the pokemon crossbreeds~
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