konnie-shitpost
konnie-shitpost
konnie is shitposting
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being annoying. @konnie-senpai - main art blog 
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konnie-shitpost · 2 hours ago
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Size difference >>>
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konnie-shitpost · 7 hours ago
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If it keeps you from killing yourself it's not stupid. This applies to anything btw.
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konnie-shitpost · 1 day ago
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Can I ask you about your Anders/Merril headcanons by any chance? Do you have any?
Not headcanons but I just have a lot of thoughts about them 🙈
Because their animosity in game comes mostly from Anders projecting his own terrifying experiences onto Merrill, and him trying to hold her accountable for what she *might* become before that even happens, the same way he holds himself accountable, BUT, they aren't incurious about one another, in their banters they genuinely try to understand one another, and when they find a point of connection, they are almost friendly (and also Merrill checks on him several times thorough the game 🥺)
They're also just, very similar to one another, both of them take on more responsibility that they can handle and deal with it badly (Anders with entire plight of mages, and Merrill with Dalish culture; and both of them sought the help of spirits/demons), and their personal stories have a similar-ish trajectory (both of them preparing to sacrifice themselves in order to change their status quo)
Ship-wise I can imagine them being drawn to the similarities in their personalities, and to their differences in their cultures/their innate understanding of magic, I can see both of them trying to free the other of their demons (literally).
My only headcanon is that as a foreplay they make powerpoint presentations for each other about their worldviews and the issues that matter to them :')
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konnie-shitpost · 1 day ago
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Anders/Merrill propaganda
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konnie-shitpost · 1 day ago
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i need people to understand that making a blanket statement about what corsets were or what purpose they served is like if you made a blanket statement about panties and why people wear them and you didn't specify whether you meant g string thongs or boxer briefs or a jockstrap or cotton bikinis or
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konnie-shitpost · 2 days ago
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Dangerous animals
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konnie-shitpost · 2 days ago
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it disturbs me that a significant number of people think that the issue with sexual violence, gendered violence, and misogyny is sexual desire rather than dehumanization, so they are relentlessly suspicious of others' (and their own) desires while simultaneously never at all interrogating others' (and their own) dehumanizing beliefs about other people, both within and outside of sexual contexts
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konnie-shitpost · 2 days ago
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A bad photoshop will always be funnier than an AI image no matter what
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konnie-shitpost · 3 days ago
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I honestly just wanted one single plot step that I could not predict given the 10 year wait. More behind the cut, I talk about Emet too, and I'm comparing his writing favorably to Solas' writing and why it worked better for me personally, but I am just talking about the writing skill that went into the games and not the dudes themselves, I love them both dearly of course. idk this is a mess and I am not going to edit it for clarity
For me, the game was a series of me saying
"ok I knew that. cool."
"oh yeah, I knew that. I guess it's good that the larger fandom knows about that now."
"nice, but yeah I already knew that too"
"that was something we've been talking about a lot for years"
"this thing they are acting like is a huge enormous reveal that the characters could not possibly have deduced through simply thinking about it in depth over the 10 years... the fans easily figured out by thinking about it in depth 10 years ago. So you would think his girlfriend would be able to figure it out more easily than we did. Like, why couldn't the game have been like 'oh lavellan already figured that out a while ago' it would have cost them nothing"
"this is something I've been thinking about for years, and now that it's being revealed, the companions' reactions to it are very irritating and jarring and unnecessary and I really dislike the experience I'm having right now, in this, the hour of my greatest triumph"
"this thing that is happening on my screen right now is something that I wrote an essay about 2 years ago describing how it would be a letdown if it happened without the correct setup"
"this way that they're characterizing Solas makes him less likable and less interesting than I have been finding him for all these years, and I have had people tell me 'no, he's simpler than you think' for years but I guess I was wrong, he really is simpler than I thought, so that fucking sucks. I wish I could take that information out of my brain."
"this thing is a retcon of information I have been thinking about for 10 years, and so I don't know how to follow along with this new direction, and I'm not sure if I even want to because it's not particularly interesting anyway"
"aw that was sweet"
"why is it like, so very impossible to have an honest back-and-forth with my favorite character about the dilemma that was most interesting to me about the previous game"
and then, as soon as, like, the other fans had caught up to the Solas lore that was really obvious from the other games, the game was.... over without anything surprising happening, or introducing a new element or plot point or perspective, or a real true twist (or two, or three) for those of us who have thought about it too hard for too long. It was very simple and easy, much, much, much, much easier than I was imagining. It all felt sort of like that Nicholson quote:
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The thing was, the whole story was so interesting to think about because in 10 years, I couldn't figure out a good solution to it!!!!! It's why I was never able to write post-game fanfic about it. So I was stoked to find out some reveal we never knew about, some new information, in maybe a SERIES of steps of new information, that made the situation more complicated but also something that could be navigated by everyone involved. I know it was asking for a lot, but they had TEN YEARS, and they seemingly had set up the things they did in DAI on purpose, so surely they had some idea of a complex and satisfying narrative that would reconcile everyone.
The reason why I was expecting this is because FFXIV did a very similar story arc, which was started AND concluded WITHIN those 10 years (so it took the FFXIV team far less time to deliver as well). And the conclusion to the story in FFXIV did what I was expecting Dragon Age to do. So I thought, "holy shit, if this is the FFXIV version of this plot, how much more complicated is DA4 going to be!?!?" The DA devs also PLAYED FFXIV so they were completely aware, several years ago, of a satisfying story ending that was pretty darn similar.
People are probably going to think "oh, well Chelsea was disappointed because she spent too much time building it up in her head" but that's exactly it - I actually speculated and thought about FFXIV's story IN DEPTH NONSTOP for a year+ before its ending came out, and the ending absolutely blew me away. FFXIV Endwalker managed to introduce information and new story elements that I was not able to figure out in the YEAR I spent speculating on the ending of FFXIV's story. It took a complicated situation and revealed several several more facets to it that I was not able to predict, but were very interesting and thematically compelling, and took us all to surprising and climactic places that we could not have predicted.
Endwalker ("end" is in the title on purpose) too, was written to be THE ULTIMATE SATISFYING ENDING for a very long-running story in the exactly way that Veilguard SHOULD HAVE for Dragon Age, so while this complexity is being explored, FFXIV also gave catharsis to many different plot threads that have been built up through the previous expansions, until finally it ends with a bang. The story is desperately good to me, I loved it, it gave me closure for Dragon Age long before Veilguard was even revealed, and going back and looking at its story has made this whole thing far less painful for me.
So, I actually did not have a picture in my mind for how things SHOULD go. I just had the thought "I hope it's complicated and there are points of view or facts that we haven't before been exposed to, and the situation is resolved respectfully for Solas, not making him look like a fucking idiot (lol, the only thing I asked for). I don't even care what happens to Solas and Lavellan, I just need the story to be complicated and interesting to think about. Please, god, don't let it be "solas is wrong and he just needs to be convinced" because that's like the simplest story you could tell with this setup"
(btw they managed to tell Emet-Selch's story without making him seem like he's being an idiot on purpose or can never get anything right, and in fact the more the story goes on, the more you think of him as smart and capable and cool, so it is possible to write.... I wasn't asking for the entire moon)
And I played it and... yeah. Most of the story beats were more simple than I wanted them to be, a lot of them didn't make sense in my heart given the writing from Inquisition. (This is another essay, but if Solas' thematic story arc was always about him needing to let go of regrets, why was his personal quest the way it was? After that quest, doesn't he end up regretting not doing more....? Why did he never really talk about regret during Inquisition? If he was so trapped by regret, why was he able to do so many actions? It doesn't mesh well to me. The whole regret thing was very quarter-baked to me, I don't even like thinking about it.) His story never seemed like one that was as simple as being about one man's regrets, but then, I guess, it was always just about one man's regrets.
Emet-Selch's personal storyline (and the way it interacts with and affects the larger story) is very similar but much more cohesive and satisfying to me. It would be difficult to explain why without the aforementioned 5-hour essay. Emet-Selch's story IS about grief and anguish on a world-shaping scale in a similar way that Solas' was apparently always about letting go of regret, but Emet's story was also very pointedly and beautifully about that one theme for the entirety of his story from every tiny detail, from beginning to end - meanwhile, it seemed to me that they tried to introduce 'regret' as the main thrust of Solas' story only in the short story with the Regret demon onward.
From Inquisition just by itself, the closest I personally could get to a story theme for Solas was his inability to trust others hurting him and the world, but his trusting others in DA4 wasn't really addressed to my satisfaction. He is never required to trust anyone before the ending, he never opens up or makes himself vulnerable at all. People find out information about him, he never really dynamically opens himself. So the personal story I thought he had was never addressed at all, while a new one about regret was introduced that never made a ton of sense to me. And I don't think this is just because of my expectations - my reaction to FFXIV proves that I am able to meet good writing where it goes in surprising directions, as long as it's interesting and thoughtful and clear.
And I think this might be part of what people felt was off about the ending - Solas is sort of uninvolved in the revelations that are about him, and doesn't do much to be part of his own ending. Part of what I loved about Solas in Inquisition is that he is not controlled by you in any way, and so he feels like his own person with a very strong sense of character.
Anyway, Emet-Selch, in a very comparable and arguably more extreme plot position, is very involved in the revelations about himself, he always feels like a very strong character who cannot be affected by the player, and the whole situation is handled with deft emotion and care and delicacy. The story is comparatively very uninterested in litigating Emet-Selch or putting him on trial - the story allows you to simply feel the way that you feel in an organic way, and Emet's story spends that energy instead actually exploring his thematic material about grief and legacy, and the larger story theme of existentialism instead, in a way that is very refreshing and interesting. I've seen a lot of western stories tie themselves in knots over "redemption" and frankly it's almost never been interesting at all. Who cares about any of that. lol
(Now, I guess this is a matter of preference, because some people really like being able to shape a character's story, but idk I rewatched the ending of FFXIV and even though there wasn't a choice with Emet, because it isn't a branching story, his story felt more satisfying to me, maybe because there isn't a patronizing choice to be made for him. He is who he is, and he fulfills a very beautiful narrative role and purpose that no other character could in the story.)
I don't know how this could have been improved to me and still allowed players to choose Solas' ending for him, but I can actually think of a few different methods, none of which involve Rook condescendingly and patronizingly lecturing Solas as if Solas had never thought about a single aspect of this horrible situation he's in before that very moment that Rook lectures him lmfao.
All this to say... idk I'm writing this and I am not going back to edit it so it's stream-of-consciousness. But yeah
I just wanted the story to be complicated on a few more levels than I could have predicted. I genuinely don't care what happened, but I thought of a few twists like the Veil coming down and yeah, I was expecting A Single Twist or reveal to happen. In a Dragon Age game.
I wanted Solas to seem cool and capable and noble and smart, and actually feel like he was as old and experienced as he is.
I wanted a clear theme I could sink my teeth into
Like notice I didn't even say anything about Solavellan. Like I never in 100 years thought they were getting a happy ending where they were both alive in bodies, and I like that we got that, but I would honestly trade it for a more complicated story. To me, if a story is sad you can always write fanfic, but if a story isn't COMPLICATED, that's a much more urgent issue.
These 3 things DA4 didn't give me in a way that satisfied me but FFXIV did. anyway idk the way my hyperfixations work, I completely switch to a new subject so talking about Dragon Age is actually hard for me right now.
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konnie-shitpost · 3 days ago
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DISCO ELYSIUM
IS NOW ON INTERNET ARCHIVE
UPLOADED BY ROBERT KURVITZ HIMSELF
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konnie-shitpost · 4 days ago
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Being nice to someone you don’t like is not manipulation btw it’s being civil
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konnie-shitpost · 4 days ago
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if you've ever wondered why there are so many light novels and anime where either the main character or love interest is the "villainess" from an Otome game and said Otome game has basically the same set-up every time, it's because the originator of the Otome game genre is this game called Angelique and in Angelique the player character has a female rival named Rosalia de Cartegena and fans of the game liked Rosalia so much that it became extremely common to write Angelique fanfiction where Rosalia gets some kind of happy ending but then one day one of the biggest fanfiction archives in Japan decided they only wanted to host original fiction from now on so a lot of fanfiction writers started writing what is basically fanfic with the serial numbers filed off where a self insert character gets magically transported to or reincarnated in a copyright safe version of their favorite video game and the Rosalia fans did this so much it essentially sprung out into its own genre which now gets like one anime per season minimum.
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konnie-shitpost · 4 days ago
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konnie-shitpost · 4 days ago
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instead of worrying abt whether or not yr scaring the hoes y dont u find some hoes that dont get scared, brave hoes. indomitable hoes
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konnie-shitpost · 4 days ago
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Hey, let's talk about anons like this, because I know some people haven't been in a position to see the patterns these play out in on broader scale and may indeed not spot the trap.
And it is a trap.
An ask like this has several purposes.
First, it uses social justice language in passive aggressive and manipulative ways to try to coerce a behavior. In this case, the desired behavior is usually for the recipent to participate in community shunning and/or harrassment. The language above is intended to put the recipient on the defensive where, in the haste to disassociate themself from the Bad Thing, they quickly disassociate themself from the bad person, often with no particular fact checking or evidence.
The message is also intended to create a sense of being surveilled and judged by an unknown amount of people with unknown amount of social power and an unknown amount of relevance to your life.
Notice that these asks are usually framed as if they are coming from a follower or potential follower, someone who is addressing you personally and who cares about your opinion and who your blog has an effect on. However this is usually.... very much not the case. If you've ever had the misfortune to watch a gossip campaign from like this from the outside, you will very quickly notice that messages like this get sent in mass batches to dozens and dozens of strangers. (You can often turn these up with a tumblr search, if you look.)
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The sender does not know you and probably does not follow you. They have a person they don't like (possibly for their stated reason and possibly not), and they are going through the reblogs of a post from that blog and mass messaging *everyone* with a form letter. They will not see your response and they will probably never even see your blog again.
Which brings us to the second goal of whisper campaigns like this:
Notice that I blacked out the names above? That's because when the recipient answers anonymous asks like this, they provide a platform for the opinion on their blog. An anonymous message like this that gets posted doesn't just spread gossip and apply pressure to the recipient, it is spread to the recipient's entire community.
The *goal* is to get access to your community. The *goal* is to use you as a soapbox.
Is the information accurate? Did anyone check? Does the anon have an ulterior social motive? BIG SHRUG
If you go into the comments on one of these whisper campaigns you will see that *most people never bother to check.*
They assume good faith from a follower, they're off balance defending themselves, and they jump straight to conciliation.
It's a really, really effective form of social manipulation, and really really commonly misused.
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konnie-shitpost · 4 days ago
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New York City ballet production of Midsummer Nights Dream
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konnie-shitpost · 5 days ago
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Just finished my Veilguard poster to match the Inquisition one I made a while ago!! I love it!!
Wanted the swirls to be sort of akin to Blight Stuff™ and man, were they weirdly cathartic to paint. Love playing with the negative space with these, idk it's just fun. Highly recommend just like makin' stuff in these trying times.
(also this is available in my print shop ;__;)
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