Watch out I’m about to go spend $15 on milk.
13K notes
·
View notes
Today's Seal Is: Cultivated
2K notes
·
View notes
Chiaki Nanami you are my favorite gamer girl👾
94 notes
·
View notes
hey remember the sun is going away and you’re going to go nuts and to not take it personally
35K notes
·
View notes
Hnnnng. Colonel. I’ve infiltrated Shadow Moses.
13K notes
·
View notes
I’ve been waiting a year to post this
396K notes
·
View notes
I've remarked in the past that one of the problems with Dungeons & Dragons under Hasbro is that they want to downplay a lot of the uncomfortably horny elements which have historically characterised the game's implicit milieu, but certain key parts of the game's brand identity are tied up with those horny bits, and they're not willing to give that brand identity up, so they end up doing daft shit like keeping dragon-blooded sorcerers as a core class while acting like "one of your parents fucked a dragon" is the least likely explanation for how you got to be that way, resulting in a text with a strangely coy tone.
The 2024 Player's Handbook carries this policy – and the resulting tonal incoherence – forward. This is how it describes draconic sorcery:
As we can see, it even walks back the 2014 Player's Handbook's oft-mocked discussion of "bargaining" with dragons for power, in favour of proposing scenarios involving accidental exposure to draconic magic – as though a draconic sorcerer is some sort of dragon-themed Spider-Man – while grudgingly acknowledging the possibility of actual dragon-fucking almost as an afterthought.
And then it uses this image to illustrate the Draconic Sorcery subclass:
"Might".
5K notes
·
View notes
it's an international holiday btw
12K notes
·
View notes