kettlequills
kettlequills
🐍
13K posts
they/it. OP 18+. NSFW at times. Header of my OC Laat by meridnunda
Don't wanna be here? Send us removal request.
kettlequills · 16 hours ago
Text
Tumblr media
We're thrilled to announce Pillowfort now has a mobile app! Unlike a native app, however, you will install our Progressive Web App directly from our browser site. Once you do it'll behave the same as any other app. Check out the following guide for installation instructions and more info about PWAs: https://www.pillowfort.social/posts/5881832
Interested in joining Pillowfort? You can get on our rolling waitlist, which sends out new invites regularly based on how many users have registered recently. The current wait is less than an hour to get your invite!
683 notes · View notes
kettlequills · 24 hours ago
Text
Tumblr media
“Darling, darling. I live in you, and you would die for me. I love you so.”
carmilla (stone) lithograph | prints here
14K notes · View notes
kettlequills · 2 days ago
Text
Tumblr media Tumblr media
happy birthday to me i guess👉👈
thank you for everything, for being here and i'm glad you like my drawings😭💞
1K notes · View notes
kettlequills · 2 days ago
Text
32K notes · View notes
kettlequills · 2 days ago
Text
After the LDB kills Alduin (and passes through the planes to do so), in the flickers of their Dragon Aspect you can see the heavenly skies of Sovngarde... with all the gut-churning shock that you'd expect when setting living eyes on the realm of the dead.
Touching the horns or spikes of Miraak or LDB's Dragon Aspect feels like trailing your hand through warm static. Depending on their mood and how they feel towards you, the colours will be brighter or softer, and the experience of touching them will be more electrifying than painful.
79 notes · View notes
kettlequills · 3 days ago
Text
Tumblr media
The scuff-marks on this boat looks like a painting.
13K notes · View notes
kettlequills · 3 days ago
Text
Tumblr media Tumblr media
Sketching Sylvanas againnnn
110 notes · View notes
kettlequills · 4 days ago
Text
On the subject of "Where to flee when Tumblr goes down," I'd like to put out a pitch for Coin Return.
Coin Return is a classic style internet forum that is entirely user owned and operated. From their website:
Coin Return is a community-owned online forum and non-profit organization Member Supported Coin Return is always ad-free thanks to the financial support of its membership, but there is no obligation to contribute and no cost to participate. Human Moderated Good moderation is too important to leave up to AI. Human volunteers keep our community free of bigotry, trolls, and harassment. Community Owned We are not beholden to corporate ownership and have no obligation except to provide our members with a fun, reliable, and safe third space. User Driven No algorithm controls what you see. Watch the threads you want without being baited into engaging with topics you're not interested in.
Coin Return initially grew out of the Penny Arcade forums (I know! I know); the thing is, the PA forums had basically nothing to do with PA, and almost nobody on the forums actually read the comic anymore. It was just that it was an old fashioned message board with a big population. When PA decided to shut the forums down, the forum community decided to band together to make their own, wholly independent forums. So, if you ever had a problem with Penny Arcade, please rest assured that this community is entirely separate from that organization, even if it sort of grew out of the community around it.
I, for one, will probably only hang out on CoRe. I'm tired of social media, I'm tired of corporations, I'm tired of algorithms, I just want, basically, a community space.
CoRe is VERY NEW -- we only just opened up to users on April 1st (yeah, I know, choices were made), so if you join up, you, YES YOU, can be part of the site's future direction as well!
If you decide to show up there, I'm LucidSeraph. Drop into the Chat forums and make a thread for Tumblr refugees!
87 notes · View notes
kettlequills · 6 days ago
Text
The one bizarre thing to me about textiles is that warp-weighted weaving is at least 6500 years old, but our oldest knitted artifacts are only ~1000 years old, and crochet 200 years old. Even though you need less equipment to knit (two sticks) or crochet (one hook) compared to warp-weighted weaving (frame, loom weights, batting, heddles). Why the big gaps between these inventions? And why did each one appear and spread when it did?
9K notes · View notes
kettlequills · 7 days ago
Text
Tumblr media
Dragon room
36K notes · View notes
kettlequills · 7 days ago
Text
"Wah nobody wants to dom anymore" Have you tried treating doms like people who you respect instead of pleasure dispensers?
5K notes · View notes
kettlequills · 7 days ago
Text
there aren’t enough posts going around about the swedish cryptid known as the skvader which is a rabbit with pheasant wings and also a very good boy.
253K notes · View notes
kettlequills · 7 days ago
Text
I just discovered foodtimeline.org, which is exactly what it sounds like: centuries worth of information about FOOD.  If you are writing something historical and you want a starting point for figuring out what people should be eating, this might be a good place?
223K notes · View notes
kettlequills · 7 days ago
Text
Tfw when men do that thing where they pretend they have no control over their temper. LOL It’s so funny like am I supposed to pretend that I don’t know you’re completely self-aware and present during this rage performance. Or should I pretend you’re the tortured hero in a movie, possessed by a series of fabricated flashbacks of the war and your father
146K notes · View notes
kettlequills · 7 days ago
Text
Tumblr media
Mosaic-ing tattoos is certainly an experience
274 notes · View notes
kettlequills · 7 days ago
Text
Tumblr media Tumblr media
Doodle commissions are open! I am in a weird spot where I need to not be completely unemployed anymore so I have money to pay taxes, but I really do not have the energy to do detailed commissions rn bc all of my energy is going into job applications and staying somewhat sane. SO! Here's my happy medium! I will doodle you anything you want for a dollar! Anything at all! As long as it can be done within 2 minutes! https://ko-fi.com/thedeerforest/commissions
64 notes · View notes
kettlequills · 7 days ago
Text
(Writing Advice) Did you know that time skips are considered quite risky for new writers?
The teacher at my writing workshop was a miracle worker of an instructor and among the things she would often stress were the causal chain and the importance of pacing to make a tight story.
This is why she did not recommend time skips for beginner authors unless they really understood the risks. Not that it couldn't be done, but that many didn't recognize how much a time skip can mess up the pacing of your story.
Here are some risks of time skips:
1 ) Destroying your forward momentum: If you've spent a huge swathe of your story up to that point building the tension and urgency of the Big Thing that's going to happen in the future, having a time skip can stop that momentum dead. A time skip represents a reset of your story and is not advised if you're trying to ratchet up tension. A time skip, even of a few hours in a really tight and action-packed story with urgent pacing, can leave audiences scratching their heads wondering what happened during that missing time and why did the characters (and the author) take their foot off the gas?
2 ) Breaking your causal chain: In a tightly-written story, your cause-and-effect chains (aka 'causal chain') should be ironclad. Even if not everything is shown on the page, you, the author, should know how events and characters got to where they are at every moment, at both the large scale and the small scale. But when you throw in a time skip, suddenly you have a huge break in the tight line of your cause and effect. How did we get to where we are now? Why didn't we do something sooner? What has everyone been up, were they just twiddling their thumbs? It's all lost in the blank space and that can be unsatisfying for audiences if not handled well.
3 ) The need to backtrack to explain skipped events: This is in large part what killed the forward momentum of "A Song of Ice and Fire" for George RR Martin. Originally, ASOIAF was supposed to have a several year long time-skip, hence why the characters are so young at the beginning of the books. But then he realized, after publishing the earlier books, that he wanted to explore a lot of the events that would be skipped and the amount of flashbacks and backtracking required would be prohibitive. He decided to write through the timeskip instead, but that created a lot of deadspace and a less-tight story because not everything in those years really needed to be explored on a day to day level. (Frankly, I think he made a mistake by building this time skip into his outline, BUT that he was a skilled enough author that he should have trusted his instincts and kept the time skip, and just resigned himself to losing the chance to explore the events of those intervening years.)
If what happened during the missing time can't be quickly and elegantly summarized or referred back to, it might be better not to build a time skip into your story.
Raising more questions than you answer: How did we get here? What are we doing here? Why are characters in trouble that weren't before? Why didn't other characters intervene before things got so bad? Why didn't our heroes stop the new bad state of the world before it happened? Did everything the heroes did before to save the world not matter?
Many genre fiction stories will use a time skip after the Bad Guys have won a battle in the larger war in order to show the world plunged into a new darkness that the heroes have to face. For example, in The Force Awakens installment of the Star Wars franchise, the story was often criticized for having the bad guys of the Empire return without explaining why the previous generation of heroes were unable to stop this threat in the apparent 20-year time skip it took for them to return. This was quite unsatisfying for many audience members, to put it lightly and it seemed to invalidate much of the story the audience had been invested in up to this point, namely the ability for the good guys to stop the bad guys and save the world.
Just because you skip a period of time between one story and the next, doesn't mean you the author gets to skip over what happened during that time. If anything, you might need to work even harder to work out what happened in the missing space, in order to make your causal chain bridge the long span of that gap in a coherent and satisfying manner.
TL;DR Anyway, this is not to say you can't do time skips. Time skips can be great for purposefully wiping the slate clean, or purposefully resetting the story so a new evil can arise when your prior story has nowhere else to escalate too.
But a professional editor might caution against it if you don't really know what you're doing, and what can be lost when utilizing this particular plot device.
A lot of creators seem to think that a time skip will allow them to cover up sins and not force them to explain how a new world-state they wanted to explore came to be, but just as often it reveals the weaknesses of the story and demands more work of the author than simply following that time span linearly would have required.
101 notes · View notes