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Planetary Tag
Groups of different species are dropped onto a random planet for a game of tag. A specific group will be marked as hunters and is tasked to capture everyone else. The game lasts until all species has a turn as the Hunter.
The point system is decided by the amount of Players hunted and captured.
And of course, Humans are Endurance hunters and just exhaust the hunted, and will not stop moving making other Hunters unable to catch up!
Humans have always had a tough time winning medals at the Galactic Olympics, but there is one game that they’re weirdly, freakishly good at.
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I Need Screen Time at Night to Fall Asleep As an ADHDer
AJ’s Brain
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Something about FNAF 3 and Fazbear Frights taking place in 2023 in our current social media landscape
(part 2)
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Somtimes I need to actively remember that 5 years ago isn't 2015.
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Actively igboring the urge to try to be popular on Tumblr
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I would make another account to start fresh again, but I couldn't let go of this old dusty one
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Its has been 5 years since I last drew something. I actually forgot I drew my header
#depression sucks#Need a muse#what to draw#just bought a cheap sketchpad#also lost all of my old sketchbooks
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With the size of his Fists? Are you sure you wanna go there?
They say every Rose has its thorns
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Drawing Heads and Faces: Cheekbones
I’ve found that drawing the head starts to make a lot more sense once you start thinking about cheekbones and cheeks, and how the fit into the head structure.
You might be aware of the Mysterious Indent that Looks Good Next to the Outer Part of the Eye, or the Mystery Indent for short.
Drawing a Mystery Indent may serve you fine if you only draw the head from flat angles, but it falls apart when you get adventurous.
Why isn’t this making sense anymore?
Drawing a ‘Mystery Indent’ is an attempt to imply cheekbones without knowing how they actually incorporate into the skull, and this is why it looks so unconvincing when you use it to draw the head in anything other than ¾ view.
The cheekbones wrap around the head and eye sockets from above the bridge of the nose. The concave you draw if you draw the ‘Mystery Indent’ is a misunderstanding. There is no concave. You should instead be thinking of this as where the eye socket/brow overlaps the (convex!) cheekbone.
Compare the cheekbones on both sides for placement. They should match up and correspond with each other.
(Knowing cheekbone structure helps when drawing gaunt characters, because their cheekbones may stick out. Remember to compare the cheekbone placement on both sides!)
* This is part of a much larger tutorial I’m working on about head, face, and facial feature structure. Hopefully more to come eventually?
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Art Tip #201
There’s no shame in follow tutorials and producing the exact same thing in the tutorial. That’s legitimate learning, plain and simple.
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i don’t even get what’s wrong with this gif
i mean she pours the soda perfectly why do they all shit their pants
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Weight of the World
http://patreon.com/koyorin http://www.pixiv.net/member.php?id=12576068 http://twitter.com/koyoriin
Piece I did for a NieR: Automata fanbook!
[ Previous NieR/NieR: Automata fanart ]
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Let’s all take a moment and thank modern family for this
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Tuesday Tips - Half and Half A technique I apply to help me draw the torso/hips area as well as the face. Splitting it in half helps me compare the width of mirrored features on the the other half. Also very useful when the body twists and folds on itself. Norm #grizandnorm #tuesdaytips #100tuesdaytips #halfandhalf
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