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it1776
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it1776 · 3 years ago
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Ariana Grande - Break Free ft. Zedd
If you want it, take it I should've said it before Tried to hide it, fake it I can't pretend anymore I only wanna die alive Never by the hands of a broken heart Don't wanna hear you lie tonight Now that I've become who I really am This is the part when I say I don't want ya I'm stronger than I've been before This is the part when I break free 'Cause I can't resist it no more This is the part when I say I don't want ya I'm stronger than I've been before This is the part when I break free 'Cause I can't resist it no more You were better, deeper I was under your spell Like a deadly fever, yeah, babe On the highway to hell, yeah I only wanna die alive Never by the hands of a broken heart Don't wanna hear you lie tonight Now that I've become who I really am This is the part when I say I don't want ya I'm stronger than I've been before This is the part when I break free 'Cause I can't resist it no more This is the part when I say I don't want ya I'm stronger than I've been before This is the part when I break free 'Cause I can't resist it no more No more, baby, ooh Thought on your body I came alive It was lethal It was fatal In my dreams it felt so right But I woke up every time Oh, baby This is the part when I say I don't want ya I'm stronger than I've been before This is the part when I break free 'Cause I can't resist it no more This is the part when I say I don't want ya I'm stronger than I've been before This is the part when I break free 'Cause I can't resist it no more
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it1776 · 3 years ago
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how to make PS5 Dualsense Controller Work on Windows with Advanced Haptics support!
So today we’re going to talk about PS5’s new DualSense controller, and this is of course
not a channel where we cover console related content, but the focus for this video is going
to be how well the PS5 controller works with Windows games, and how you can enable the
special haptic feature on it with your Windows games.
Hey guys, I am Siddharth, and let’s talk about all of that.
So first I would just go over my thoughts on the controller itself.
It is definitely one of the best, if not the best looking controller on the market.
The position of share and menu button is better on the new controller, I like the new clear
plastic buttons, and the touchpad is now also really well integrated.
The trigger and shoulder buttons are also bigger, and they feel slightly nicer, but
the analog sticks, and the actual feel of the D Pad and the primary buttons feels identical,
which isn’t a bad thing as the DualShock 4 was already so refined with its 2 decade
old design.
All of these improvements are nice, but it’s not as big of a jump as it may look over the
PS4 controller.
But the highlight feature of the DualSense controller is of course the special haptics
it has along with its special triggers which can vary in resistance to emulate what is
happening in your games.
But when you’re using this with Windows these special features are not going to work,
because first of all, the PS5 controller is not natively supported in Windows games, and
Windows games also don’t have the code for telling the controller how to vibrate or how
to control its triggers.
Now unless these games get native support for these features, the trigger resistance
features are just not going to work, but the haptics on the PS5 controller work in a very
interesting way, and we can make them work with Windows games.
But first we will discuss how to make the Dual sense controller work with any game on
Windows,
and to do that you just have connect the controller to PC by pressing and holding the Playstation
button and the share button until you see its blue light blinking twice, then you have
to go to bluetooth settings on your PC, and add the controller as a device.
You can also use a Type C cable to connect it if you don’t have Bluetooth on your PC.
The you have to download the DS4Windows software from the link in video description, and after
you install it, and set up its drivers, this will emulate an Xbox 360 controller on Windows,
so basically Windows will think that you have connected an Xbox 360 controller and so it
will work on all games that support the 360 controller.
The DS4 Windows also has many other features that let you control how your DualSense controller
works, you can customize the LED color, and you can even set the controller to work as
a mouse and keyboard on your PC as you can configure the touchpad to behave like a laptop
touchpad for controlling your mouse, and you can assign any mouse or keyboard buttons to
any of the buttons on the DualSense.
You can even use the Gyro sensor on the controller to control your mouse, and this actually even
works in driving games, and you can turn this into an air steering, which is a really fun
thing to explore.
The vibration on the controller also works with this method, but it is just a very basic
rumble instead of the advanced haptics we have on this controller.
So now I’ll tell you how to make the haptics work on this controller, but before that,
we have to understand how the dual sense controller handles its haptics, and a part of that is
by directly linking the audio output to vibration motors.
So basically if you can feed audio input to the controller, you can make the vibration
motors work.
And to do that you will have to connect the controller to your PC with USB, because that
is the only way you can output audio to it.
When you plug the Dualsense controller to your PC with USB, it basically shows up as
a 4 channel audio device in Windows, and 2 of these speakers are for your regular stereo
audio through the 3.5mm audio out jack we have on the controller, but the 2 other channels
which are generally used for surround sound are the channels that control the vibration
motors, so we just have to duplicate the audio output to these channels.
To do that, you first have to select the Wireless controller as your Windows audio output, then
you have to open the sound control panel by right clicking on the speaker icon on Windows
and selecting soudns, then you have to go to the speaker properties of the controller
in playback tab, go to the enhancement tab, select speaker fill and click on OK.
This option duplicates the audio input to the other 2 channels which control the vibration
motors, so now you just have to plug in your headphones, or your speakers to the 3.5mm
jack of the controller, and you can enjoy your games with the haptic feedback as the
sound frequencies will make the controller rumble in a very nice way.
But the problem with this method is that you will have to use the audio output from your
controller, and you may not even have speakers that you can plug directly into your controller,
so to get the sound output from your computer to its speakers while also getting the haptic
vibrations on your controller, you will have to send sound signals to the controller, and
to your computers sound chip at the same time and to do that you will have to download an
application called voicemeter from the link in the video description.
After installing it you have to launch it, then go to its hardware out section, then
in the A1 output, you will select the wireless controller with WDM driver, but if this doesn’t
work you can select the MME driver for the controller.
Then in the 2nd output, you have to select your audio device, and this should be a Realtek
Chip for most motherboards, which could be named High Definition Audio device, so you
have to select that, or if you have an external DAC like me, you have to select that.
You also have to select the ‘Stereo repeat’ option here and this will do the same thing
that the Speaker Fill option did in the Windows control panel.
If you are using DS4Windows, you have to go to the settings tab when the controller is
connected, click on device options, select the DualSense controller, and disable the
‘Enable Rumble Emulation’ option otherwise the haptics are not going to work.
So with this method, you will be able to get sound on your regular speakers, and you will
also get haptic feedback on your controller.
Now this is still not as good as what you would get with native haptics support on PS5
games, but it still works well enough, and even though it just turns the sounds into
vibrations, it can feel pretty cool because the vibrations are quite refined, and they
even work for the higher frequencies of sounds.
You can also control the intensity of these haptics by adjusting the gain or volume on
your PC, and then controlling the volume on speakers separately by their in-built controls.
Do give this video a thumbs up if you’ve been enjoying it so far, and also make sure
that you’re subscribed to the channel with bell so you don’t miss out on future videos.
Now games like Rocket League do support the DualSense controller natively, so it is possible
that we may see advanced haptics and trigger support for Dualsense by some games, but I
am not sure if developers are really going to do that so I wouldn’t count on them for
this.
So that was not a short process, but it is good to see that we can kind of get the haptics
working on PC.
It does feel pretty cool in driving games, and you do get some feel for the road textures.
Other than this, there isn’t a significant difference between the PS4 and PS5 controller,
so if you want to save some money, you can just go with the PS4 controller.
I would also like to give a shoutout to this reddit user whose post contributed to some
of the content in this video.
So I’ll have links to buy this controller, along with all the software I mentioned in
the video description, let me know if this worked for you in the comments section below.
Give the video a thumbs up if you liked it, or a thumbs down if you disliked it, subscribe
with bell, follow me on socials, check out my Amazon Store, thanks for watching, and
I’ll see you, in the next one.
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it1776 · 3 years ago
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The Best Nintendo Switch Controller Review
The Pro Controller is fine.
I still recommend it to most people
but if you play a lot of 2D games that the D-Pad placement
just isn't gonna cut it. 8BitDo is been making
fantastic Deepak controllers for a while now.
I originally recommended the old SN30
if you wanted to play a lot of 2D games.
Its biggest flaw was it's ergonomics, making it hard to play
3D games with its thumb sticks.
They fixed that with the release of the SN30 Pro+
a near-perfect controller that quickly became
my favorite controller for the Switch.
I used it so much that I ran it into the ground
and had to buy a new one recently. Almost two years later,
they finally released an updated version,
simply called the 8BitDo Pro 2.
Thank God that name was starting to be a mouthful.
This version adds a lot
to the already fantastic Pro Controller alternative.
If you are on the fence about getting one before,
this one will for sure give you
a couple of pretty good reasons to reconsider.
(upbeat music)
This video is sponsored by Aspyr, the guys who brought you,
the Jedi Outcast and Jedi Academy Switch ports
are now bringing you Star Wars Republic Commando.
It's finally on Nintendo Switch
and PlayStation 4 for just 1499.
Check it out at the link in the description below.
Whoa! Whoa! Come on, dude.
Chaos has erupted throughout the galaxy.
As leader of an elite squad of Republic Commandos,
your mission is to infiltrate, dominate,
and ultimately annihilate the enemy. You will play as Boss,
leader of the special ops unit Delta Squad
together with Fixer, Scorch and Sev
working together as a team
instinctively, intelligently, instantly. You guys all right.
I was here first and then you guys just came.
Battle a variety of highly intelligent and deadly enemies
from brutal Trandoshan mercenaries, all right.
To the flying insectoid warriors of Geonosis.
This game was originally released in 2005
and I think is a crucial part of Star Wars history.
I love this era of Star Wars games and I love that Aspyr
is putting some games from this era on the Switch.
So again, you can try it for yourself for just 1499
at the link in the description below.
(water bubbling)
Sorry anybody got a USB-C charger.
(water bubbling).
So if you're new here
the biggest reason why I recommend this controller
is because of the D-pad. It's perfectly clicky.
It feels almost exactly like an original S.N.E.S controller
but you know, newer obviously. But it also has
all of the makings of a great modern controller.
It's thumb sticks feel almost exactly
like a DualShock 4 thumb sticks, making this a great option
for 3D games if you need something that could do both.
Here's something I often forget to mention.
It comes with a rechargeable battery, but it can be removed
and replaced with two double A's if you're in a bind,
something Microsoft should take note of.
It also has great motion controls and rumble.
The only thing that it's missing
that the Nintendo Pro Controller has is NFC.
But at the significantly lower price point,
are you really gonna be missing NFC that much?
The original SN30 Pro+ was and still is $45.
This new one bumps the price up to $50,
which is still a reasonable price
and some harsh competition for Nintendo's $70 controller.
It also works on Switch, Windows, Mac, Android,
and Raspberry Pi via Bluetooth, which is great
if you wanna play emulators or 2D games via Steam.
It's an all-around great controller
and I haven't even mentioned any of the new features yet.
Everything that I've said is also available
on the older $45 model.
The Pro 2 Sports 2 assignable back buttons.
This is a very welcome addition
and something I wish more controllers included.
My only gripe here is that
they're a little too easy to press. They're very large.
It's very difficult to grip the controller
without touching these buttons with your middle fingers.
In an intense game of Mario Maker
I accidentally press these buttons many times.
Luckily, by default they're assigned to nothing.
So pressing them did nothing at all.
You can assign functions to these buttons
using the brand new 8BitDo companion app.
In fact, you can remap all of the buttons
using the companion app.
And there are three different assignable profiles
that you can swap between on the fly.
Technically there's four because
there's just a baseline default one which is great
for when you don't wanna accidentally hit the back buttons.
Pressing this button right here switches between the modes.
There's off one, two and three.
In addition to remapping the buttons,
this software also allows you to fix the sticks dead zones.
It's also supposed to let you fix the trigger sensitivity,
but I couldn't figure out how to do that in the app.
I can only figure out how to do that on the desktop version.
But I like having my trigger sensitivity set really high
so they're like hair triggers because almost no Switch games
registered trigger sensitivity anyway.
Upon further review it seems that they disabled
the trigger sensitivity tab for the Switch.
So they got rid of trigger sensitivity
entirely for the Switch which is weird
'cause there are games that could still use it.
But if you go to Android or DInput or whatever,
it shows the trigger sensitivity, which is very strange.
You can also adjust vibration levels and of course,
macros, which go great with the new additional back buttons.
Previously, I used to assign macros to the share button.
Now I don't have to, unfortunately, the macro functionality
still, isn't very intuitive. You have to program it yourself
in the app, one button at a time. You can set the timings
between button presses but that's way harder to do
than just inputting a macro yourself on the controller
and having it record your inputs.
Something I've seen in a few other devices lately.
I hope that 8BitDo can eventually update
the Ultimate software and the Pro 2's firmware
to have this sort of functionality.
Because right now the macro function is pretty much
all only useful for like fighting games.
They did add the ability
to use thumb stick inputs for macros.
So if you have more patience than me
you can figure out some macros for Smash Brothers.
What might be more useful is assigning a turbo button
which is useful for many games, namely Animal Crossing.
I have a whole video on that if you're interested.
The old Pro+ had a turbo function but with this new Pro 2,
it might be worth it to assign one of the back buttons
to enable the turbo function. You can also have
the other back button assigned to hold.
So it will hold down a button forever.
So you can breeze through long menus or something.
Another useful feature that was recently added.
You can set the left stick to be swapped with the D-pad.
This is useful for games like Link's Awakening,
which should have D-pad support, but it doesn't.
There's also an option
to swap the right stick with the triggers.
I think that's some fighting games.
But my favorite part about this new mobile app
is that it allows you to change your settings on the fly.
You don't have to disconnect it from your Switch at all.
You can have it connected to your Switch
and the app at the same time.
This is something that you could not do
with the previous desktop app. This is huge for figuring out
the timing of macros or finding out the right button mapping
for yourself and immediately trying it out in the field.
One of my least favorite things
about wireless controllers like this
is connecting it to the Switch.
I often find myself just (indistinct) the button
till it finally comes up.
This controller alleviates some of that pain
by adding a mode switch on the back.
On the previous Pro+ you had to hold Start and Y
to enter switch mode. Windows, Android, and iOS,
all had different corresponding face buttons.
You expect me to remember all those.
There was also no indication
what mode you were currently in.
Now it's as easy as just flipping the switch.
You have Nintendo Switch, Apple DInput and XInput.
XInput is for Windows and Android.
DInput is for like old. I don't know it's
just probably don't worry about it. Other than all that
the only other real difference is it's enhanced grip
which is really just a textured back
similar to the textured back
of the new DualSense controller.
Other than that, this controller feels exactly the same
as the old SN30 Pro+ controller.
Switching between the two reveals that the face buttons
feel more responsive on the newer one.
Maybe it's because it's newer
and I used the shit out of my old one.
It's hard to tell.
- Oh no. - Hit the button, dude.
I think this controller.
(upbeat game music)
You know, I'll try, I'll try the top ones.
The buttons, the build quality, everything feels the same.
The Pro 2 comes in gray, black and GB edition.
I pre-ordered myself the Game Boy looking one
so I'll be getting that one when it eventually comes out.
But 8BitDo sent me their gray edition one, which looks like
it's attempting to resemble a PlayStation 1 controller.
It's an okay design. The A, B, X, Y buttons
colored like PlayStation buttons is like unsettling.
It's like a sin. The strongest design that they have
is definitely the Game Boy looking at one.
8BitDo used to have controllers that looked almost exactly
like Super Nintendo and N.E.S controllers,
but I'm sure they strayed away from that
so that they weren't bullied by Nintendo's lawyers.
It's also probably why they don't have
a Super Nintendo looking one at all anymore.
But I mean, the feel of the controller
is more important than anything else. And for 2D games,
there's nothing better than this,
until you find your Lord and Savior keyboard keys baby.
So if you haven't yet picked yourself up a 8BitDo controller
now might be the time to make the jump.
$5 extra for the back buttons,
the updated Ultimate software, the mode switch,
the custom profiles that can switch on the fly.
Yeah, I'd say it's worth it to get this version
over the original or Pro. Now is it worth upgrading to
if you already have an original SN30 Pro+.
That I'm not sure about.
Maybe if yours is starting to feel like shitty.
I know mine started to feel like
a little unresponsive, I guess.
I don't know how to describe it other than
it just got shitty and then I had to buy a new one.
But if you're perfectly content with your original SN30 Pro+
then it's probably not worth dropping an extra $50
on a brand new controller. It's like 90% the same controller
and about 10% new hotness. Or maybe I'm sure
you could find a way to justify it.
Maybe you could teach your grandma how to do Kaizo Mario.
What do you guys think about the brand new 8BitDo Pro 2?
It's a lot easier to say at this time.
Is this gonna make you finally make the jump
into getting an 8BitDo controller? Or it's something that
you would consider upgrading to from the original?
I don't think you really need to
unless like yours got like old crappy.
If you have a Nintendo Switch Pro controller already,
and you find yourself playing way more 2D games
this might be worth getting in addition to.
I mean it's like a second,
you get a second player with it to.
Leave in the comments below, add me on Twitter
and all this social media garbage.
As always we have new videos here all the time,
at least once a week.
This week, I think you're getting two, lucky you.
And we got streams over on twitch.tv/wulffden
where we can hang out and chat with each other
about stuff like this. Look at that.
Make sure you turn on notifications for all of that stuff
so you know, when we go live
'cause you can't rely on YouTube or Twitch to tell you.
But of course the most important thing right now
is just subscribe. Thank you.
I appreciate you for wanting to watch these videos.
And share this video with a friend.
A friend who maybe hasn't gotten
one of these controllers yet and it's still stuck
with the freaking regular role Pro controller.
Or maybe they're using the freaking split Joy-Cons
like a real, degenerate.
(gentle music)
Thank you. Have a good week.
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it1776 · 3 years ago
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youtube
https://it1776.com Free shipping from USA! Buy cheap affordable gamepads, gaming keyboard, headsets, gaming mouses, sound bar, sports headphones, wireless headphones
- Hey, guys, this is Austin.
This is the brand new Series 2 Edition
of the Xbox Elite controller, which has got me thinking.
Kevin, what is the best controller that I can buy right now?
- Well, we got a different couple options to talk about here
so let's round 'em up and see.
(imitates music)
? Kevin Kenson music, Kevin Kenson music, ?
? Kevin Kenson music, do do doo ?
The benchmark that I compare every single controller to
is the current generation Xbox One.
Now, it's seen some updates over the last few years,
like Bluetooth and an audio jack,
you also have the Design Lab.
But this is always what I compare things to.
Kev, why am I wrong?
- I mean, look, the standard Xbox One controller
is a great controller.
When it comes to just the baseline models
that come with systems
this is honestly my my personal favorite as well.
- [Austin] Same, yeah.
- But there's a lot of room for improvement still
and there's a lot of things that have kind of become more
common and popular amongst pro controllers
that aren't necessarily feasible
in an affordable regular baseline like this one.
- Such as.
- Such as Microsoft's own Xbox One Elite 2.
Honestly, we could talk all day
about the special features and things.
I think the main kind of take away points
aside from just general build quality,
multiple sticks you can use, multiple D-pads, back paddles.
Which are pretty common across a lot of these ones.
The big stuff for this too though
is the unique customization features
that are in the Xbox Accessories app
where you can do things like button remapping,
adding a Shift button options, stick acceleration,
lots of crazy in depth stuff.
- And of course, this works across the Xbox
as well as the PC and those settings that you sync
will actually work across consoles as well.
Or across, did I just call PC a console?
I mean, across systems, across platforms.
- Identity crisis.
So aside from the Elite 2
the other one we have here is the Prestige.
Now, this is the newest one from Scuf
I'd mentioned earlier
and the main thing with this
is that this is a modified Xbox One controller
so it still has the same core base in it,
which is really cool actually
'cause that means you can use it with the Xbox One,
the upcoming Project Scarlet, PC, whatever,
if it works with Xbox controller it'll work with this.
One of the cool things about it
is how you can further modify it.
If you wanna change the sticks or anything
you actually just pop off the faceplate.
- That's cool.
- And this is how you can swap out the sticks.
You can also switch out the D-pad,
although I think you can just do that
from having this faceplate on as well.
So this one has four adjustable paddles,
you can take them off if you don't wanna use them.
- [Austin] The problem though
is that this is expensive, right?
this is actually around the same price
as the Elite controller?
- So, it's 20 bucks cheaper
if you just buy the base model unmodified.
But one of the big things about Scuf
is how you wanna customize it to make it your own design
so depending on if you want certain colors,
special designs, different sticks,
depending on all the things you modify and do to it
it can end up adding up to being quite more money.
- So I get that you're really excited
about your controllers and everything
but really everyone knows the superior way
to play any kind of game is using a mouse and keyboard.
Which I so helpfully have provided
with the Razer Turret.
- [Ken] You said this was controller video.
- This works with an Xbox, I can control my games with it,
I think that counts.
- [Ken] What is wrong with you?
- Can I bring in a racing wheel next then?
- There's a cursor inside the game.
It's almost as if I'm playing on a PC called the Xbox.
- Now to be clear, this is because the Xbox
actually does support keyboard and mouse,
it doesn't have to necessarily be the Turret
but the Turret is an awesome controller design
specifically for the Xbox in mind.
- 'Cause essentially you're getting
like a proper Razer keyboard
that's built into this little platform.
And then you have the mouse which is magnetic
so you can actually kind of.
You have a little like mousepad.
So if I was sitting.
- Come on, do it, yep.
Yeah, squat work out!
- This is the way all true gamers play.
So the Turret is certainly not cheap.
At $250 this is probably the most expensive thing here.
So the thing with the Turret is that
you really shouldn't use this
as purely like an Xbox controller.
I mean, you can use it like that, certainly.
But it sorta makes more sense
if you have like a PC and an Xbox
and you wanna have everything
kind of unified into one setup.
- Or if you just really love playing
just Fortnite all the time
and you wanna keyboard and mouse set up.
- And you don't wanna use a PC.
- And you don't wanna use a PC.
- Yeah, that's really popular.
Now over on the PlayStation side of things
we of course have the DualShock 4.
A perfectly respectable controller, it's good, fine,
but it's not really great, it's really super impressive
which is why I'm really curious,
especially to play with this Raiju.
- So actually, real quick before focusing in the Raiju,
I think something that's interesting about PlayStation
is that on Xbox you saw some similarities
with the two controllers we were trying,
they were both based on the standard Xbox design.
All three of these are very different.
All three pro controllers we're looking at
are very different approaches
of how to make a pro controller.
- This doesn't work.
- Does it not work or did you not log in properly to...
- You would be correct, I didn't log in correctly.
- There you go.
- Kevin Kenson, PlayStation expert.
- So the deal with the Raiju is that
at least out of the different pro controllers
we're looking at today,
it's the least physically customizable.
There's a little bit you can do,
you can swap out that D-pad, it does have some other sticks.
But the really heavy focus is on
just straight up the build quality.
- It's so sturdy, this to me out of all these controllers
is the only one that feels on par
with the Xbox Elite controllers
as far as just like, it's beefy, it feels heavy,
it feels like this is something I can throw across the room
in a fit of rage after I lose in Fortnite
and it'll be just fine.
- The table that it hits won't be, but yes,
the controller will survive.
- Now, you know, I totally get that customization is great
and for some people, especially with like the Scuf stuff
you can go really over the top.
But for me, I'm one of those guys
who wants to walk into Subway
and order the sandwich just as it comes.
When I go into Blaze Pizza I'm like,
I just want a pizza with pepperoni on it.
I get overwhelmed with too much choice and you know what,
this doesn't have too much choice.
I just pick up the controller, I'm like,
look, someone smarter than me designed this.
Sweet, I'm on board.
- Of the controllers we have out here today
I think this the only,
is this the only one that we're talking about?
- [Ken] Yeah.
- This is the only one we're talking about
that is actually not available normally in North America.
You can get it, you just have to import it
which also means you're probably gonna spend
a little more money than the actual MSRP lists.
- How much is it if I wasn't importing it,
like say if I'm in Europe,
how much does this controller cost?
- Well you know, that was something I planned on checking
when we weren't filming earlier and hold on a moment please.
- That's fine, I gotta kill some droids.
- Now the Scuf Vantage, really almost the opposite
of what the Raiju is.
While the Raiju is focused on minimal physical customization
but having lots of just high build quality,
the Vantage is all about modular design.
Kind of like what we saw with the Prestige,
you can take the faceplate off.
- That's cool.
- But on this one you can swap the sticks, the D-pad,
and even take out the rumble motors if you want.
Kinda like we were talking with the Prestige earlier,
with Scuf things are so customizable
there's not really one set price.
There's a starting price.
If you get a wired version of this it starts at 170.
If you get a wired wireless version it's 200.
- I will say that so far this is still my favorite.
- I will admit, personally, that's my top as well,
for the PlayStation at least.
And actually let's go ahead and talk about
this last guy then.
- [Austin] So, you need a screwdriver
to work on this guy I see.
- Yeah, so there's a faceplate that locks in,
it keeps all the modules, as they pop out.
So you can do things like, lets say you like offset sticks,
you can have this set up.
Or if you don't, take that off, swap 'em,
and now you have symmetrical.
But I like offset so I'm gonna put it back.
- [Austin] I'm afraid to ask,
how much does the Astro C40 cost?
- Well the C40 is $200 for the base design
and it does not include all the different swappable parts.
So if you wanna get all the different D-pads
and all the different sticks it's gonna be a little more.
We have fewer controllers to talk about for Switch
than we do for Xbox and PlayStation
so I came up with a solution, I got one more.
- Okay, I mean, you've done a video
on every like Switch controller ever so.
(electronic music)
What is this slime thing?
- That, my friend, you are holding the one, the only,
HORI Slime controller for Switch.
- [Ken] I love that!
- Why? - It's adorable.
- This is not meant for human hands!
- It is not comfortable but it is amazing.
I should note that I guess kinda like the Raiju
we were talking about earlier,
this is a Japanese exclusive so if you want one of these
you are gonna have to pay top dollar to import it.
- How much is this really?
How much did you pay for it?
- I wanna say I paid 80.
- Oh.
After these $200 stupid controllers
$80 for a joke is, well, it's actually wait,
no, that's still a joke.
Can we look at some real controllers now?
- How dare you, how dare you. - Insult me.
So for the Switch when it comes to pro controllers
I think the one that really comes closest
to kind of at least capturing the idea right now
is the SN30 Pro Plus from 8BitDo.
- That actually really surprises me
because it's obviously a Super Nintendo style controller
but it has the grips as well as you have the sticks.
And this also works with a pretty wide variety
of different devices, right?
It's not just a Switch controller.
- Yeah, so 8BitDo controllers are designed to work
with the Switch, with PC, Mac, and Android.
- But you said this is 50 bucks, right?
- I believe so, yeah.
- That's not bad, especially considering, I mean,
I've got like $1,000 worth of controllers
on the table right now.
- Yeah, and in terms of what
kind of makes it a pro controller versus say,
using the official pro controller from Nintendo
is that this does offer some of those
special features that people equate with pro controllers,
like you can do things like actually remapping
what all the buttons are.
So if for whatever reason you really want B
to actually be the right trigger button
you can set that up if you like.
- [Austin] Now, obviously this is not as full featured
as the proper pro controller
since you don't have NFC for Amiibo
and you don't have rumble, or do you?
- [Kevin] No, this does have rumble, that's right.
- [Austin] Oh, that's awesome, okay, cool.
- You do have motion controls though.
- Oh, that's cool, okay.
- So this is the Split Pad Pro from HORI
and it's meant to be an alternative to Joy-Cons.
Now, because it is a third party option
it doesn't actually have all the features
that you might get used to seeing in a Joy-Con.
You don't have rumble, you don't have the ability to use
Amiibo scanning, you do have the motion controls still.
But the big trade off for that
is that you actually have a longer--
- It fits your hands. - Yeah.
It's a longer controller that's actually designed
to fit in your hands.
- I mean, look at the difference, right,
it's not even close.
Now, that doesn't necessarily fit in a bag as well
or anything like that but these,
to me the Joy-Cons are fine for a quick game
or if you wanna do some like Just Dance or whatever
but this is not a super comfortable way,
especially when you're using them
even in like a Joy-Con grip.
It's not that great for long periods of time.
- Well, and especially being used in handheld mode
I gotta say that it's not just a matter of the size,
it's not just that the thing is simply bigger,
it's that it actually does have contoured grips
and is designed to fit in your hands a specific way.
It does have remappable buttons on the backside.
Because these are each individual units
you can only remap buttons that are on the same side.
But still, that's better than not having
any remappables at all.
And because it's a HORI controller it has a turbo function.
- Because turbo is what we need.
You can't non-turbo game.
- I mean, if you like turbo, the slime does it.
Wanna use that slime, it's got a turbo button.
- I'm good, you have at it.
Now, if you actually want to use some of these controllers
you might find the sponsor of today's video useful.
This is the brand new Optoma CinemaX P1.
This is a 4K ultra short throw projector
which can go all the way up to a full 120 inch picture.
And the cool part about this
is that you don't have to sacrifice your space.
Even if you have a smaller room or apartment,
you can still get the maximum out of the projector
by putting it just a few inches away.
The picture quality is incredible too.
Not only are you getting an insane amount of brightness
for a projector but it even supports HDR10.
You're also getting an integrated Dolby Digital 2.0 soundbar
with a full 40 watts of power.
Now of course, if you want you can connect it
to a full speaker set up,
but honestly just the way it comes,
it actually works really well
as an all in one entertainment center.
It also supports a variety of streaming services,
you have voice control using Google Home as well as Alexa
and you can also take advantage
of the Info Wall app to fully customize the experience.
If you're looking to up your home theater game
then you should definitely be sure
to check out the Optoma CinemaX P1
at the link in the description,
and again, huge shout out to Optoma
for sponsoring this video.
This excellent bit of consumer advice
has been brought to you by Kevin Kenson,
you can feel free to subscribe to his channel
at YouTube.com/KevinKenson.
Kev, can you please play us out with a little tune maybe,
a song and dance, perhaps an ode to the slime?
- [Kevin] I can set things on fire.
- That's a great alternative.
- [Kevin] Oh, this doesn't have
super reactive environment, I forgot.
- Are you complaining about the Witcher on Switch?
The greatest port of all time
according to everyone on YouTube?
- [Kevin] I mean, it does run great considering.
- It does look like Vaseline was smeared on my TV though.
0 notes
it1776 · 3 years ago
Text
Xbox Series X Pro Controller Hex Blade Pro Controller Review
https://www.youtube.com/watch?v=BQUxVg75v2Y
Hello everyone! Welcome back to Too Much Tech.
And in today's video, we're going to be reviewing
this controller that I have from Hex Gaming.
This is the Xbox version of this controller
and obviously will work with Xbox One, One X, Series S,
and Series S.
Why Microsoft name of that?
Not entirely sure.
I actually don't have the new consoles myself.
I have an Xbox Series X, but I primarily use this
on PC.
So what, that's what most of my experience is going
to be on.
Obviously, it's an Xbox One controller
like all the functions you know, what not worth the mic.
This whatever port that nobody ever really uses.
And it does have Micro USB,
just like a regular Xbox controller, because that's what
it's based on.
But, I do wish that Microsoft would like update
to USB Type-C. Sony did.
Sony did.
So, Microsoft, you're next.
But, not necessarily in regards to this controller,
because obviously they're just modifying the ones
that Microsoft has.
And this one I think is an incredible value
for what it is.
And it's really easy to use, other than like maybe
like swapping the panels and whatnot,
but we'll talk about that a little bit later.
So first up, let's go ahead and talk about
the unboxing experience. So, I think the box
actually looks really clean.
It's got a controller just so that you can easily take off
the thumbsticks, and then the two paddles,
or buttons I should say, that are on the back
of the controller.
The Hex Blade tactical gaming controller
for Xbox One and PC.
Designed for esports through Hex Gaming.
Blah, blah, blah.
I will leave Hex Gaming's link in description below,
because they did send this controller out to me
a couple...
No. Two, three months ago I want to say, in January.
And it's pretty clean.
They do give you a few different thumbsticks in the box,
so they give you a domed medium, a domed long,
a concave long, and a regular thumbstick.
And then, obviously you have the ones that come
on the controller. Two remappable buttons
on the back, and the trigger control mechanism
basically you have trigger stops.
So, really nice I would say.
The controller, the feel in the hand is pretty premium.
But let's check out this carrying case
that they give you as well, because this is not
a bad value at all.
So, you have a quick start guide right here,
which is just going to show you, you know,
how to use the controller and whatnot.
And then, on the back, obviously you know,
you have your rear button setup that we'll get
into in just a bit.
Actually, let's go ahead and talk about that right now.
It is also really nice as well that they give you
a six-month warranty for defects with the controller,
but if you have any issues, I would just hit them up
on social networks. And then you just have
like these little, little storage compartments
very similar to an Elite controller for your additional
thumbsticks and whatnot.
And taking off the thumbsticks is really easy.
You just pull it off, and then you just have
to line it back up to put it back on.
And that's it.
Super duper easy. Personally, I have been using
the two convex thumbsticks, the shorter ones.
I wish that there was a medium length thumbstick
that came in the box that was convex.
That would be perfect for aiming for me,
because this does feel a tad short.
But, otherwise, you know, I think it's fine.
And it is decently grippy as well. I would say it's a bit
more grippy than the thumbsticks that Microsoft uses
on their controllers.
Okay. Getting down to the controllers.
So, the controller obviously is extremely comfortable.
Some of the options that I selected myself,
because they did allow me to customize the controller myself.
I just went with the black back buttons,
and then this white back here,
the side grip I believe only comes in black
if you want this kind of texture.
But I think that it looks pretty cool.
And then, the best thing about this controller
is the different face plates that you can get.
Now, these you can't really, you know, swap them out.
You just got to pick it when you decide to get
your controller, but these face plates
are really cool and they do have themed controllers as well
that you can pick from, but I would just customize
my own personally.
I like this little swirl that they got going on.
I just think it looks really cool and very novel.
In terms of like the performance and whatnot.
You do have trigger stops here, so you do have
a full trigger press.
You switch that down and now you've got
a half trigger press, which I think is very useful
for shooters.
Three step trigger stops I don't really think
are fully necessary.
Two steps I think are fine. It's nice to just have it,
but if you did have one additional step,
what I found one some controllers that usually have
those multi-stage trigger stops sometimes it just comes off
and then it doesn't even...
It's not that it doesn't work,
but like if you hit it too hard, sometimes they just
get disengaged, so I feel like the one level of trigger stop
is fine.
Now, in terms of the batteries and whatnot,
you know, it's not rechargeable or at least I didn't opt
for the rechargeable battery pack.
This is more of an Xbox issue.
The battery life is just however long your AA batteries
are going to last.
So, performance wise, thet thumbsticks
are extremely smooth. I would say that these
are comparable to the PowerA controller
that I reviewed a while ago which, those I like quite a bit.
Those are extremely smoooth.
This is very similar.
Maybe...
If I have to quantify like 10% slower-ish.
But I mean, you know, controlling it wise,
is perfectly fine. I do think that these thumbsticks
are very good, very grippy as well.
D-pad it's just normal.
You know, it's just a regular D-pad
from an Xbox controller, just recolored.
But, it is fairly tactile. Controller does feature Bluetooth.
I usually just paly wired, but otherwise,
it's a very, very good and premium feeling
Elite style controller for the Xbox platform.
And this is also now probably going
to be my favorite controller to use as far
as having controllers on Windows.
Reason being, I just really enjoy the placement
of these back paddles here. Like this is just so easy
and natural to hit quickly.
And it doesn't really,
you know, take much effort to actuate it.
And there's no weird placement that your thumb has to
basically learn like you do with a Scuf.
Like having a Scuf, you got to kind of learn
like a weird placement to use these back paddles.
But, using this Hex Gaming controller,
it's very easy. Like it's very natural.
Nothing that you have to relearn.
Your hands just naturally rest right where
those buttons are.
And I feel like that's the most important thing.
If you're going to be using a Pro controller,
it should feel 100% natural to you.
So, if you're looking for the most natural feeling
Pro controller for the Xbox platform,
I will look no further than this.
And then, and also, this thing is extremely customizable.
Like I mean seriously, it's like insane.
So right now we are on Hex Gaming's website,
and you know, you can view all the available controllers
that they have.
But personally, I will go right to making my own.
But I mean, it looks like they got a sale going on
right now where some are between $35-ish to $45 off
which is very good.
I mean that's pretty insane.
And then, also they do have PlayStation controllers
available as well, but I believe these are
for PS4.
The case, honestly for me, looks a little strange,
so I don't really know if I would check out
a PlayStation controller from them.
And obviously, the PS4 controllers...
PS4 controllers are good and you can use them
on PS5. But more or less, you're only going
to be using it on PS4 games.
Like if the game is not PS4 compatible,
your controller doesn't work on PS5 which kind of sucks,
and I wish that Sony would change it,
but I'm pretty sure they aren't going to,
because obviously they want to sell their new controllers.
So, I hope that Hex Gaming is going to get
PlayStation PS5 controllers in soon
that are also just as customizable.
As we can see, they are indeed planning on it as well,
so for your PlayStation guys, be sure to stay tuned,
because I'm pretty sure they're going to be coming out
with something and I will probably
review it when it comes.
But back to the topic at hand, the Blade controller
so you can make your own. We're going to click that.
And I mean look at just how many face plates there are.
Is this...
I don't think that's the one that I picked.
Let's see here.
I got this origin of chaos.
This one looks so clean to me. I absolutely knew
that I had to have it when I seen it.
I mean you got a blood splatter.
Weeds. You know, if that's your thing.
Like you know, whatever, dude.
Oh, they got a couple of them. There are a couple of it.
If you're a cannabis enthusiast, you know,
they got you covered.
And they got chrome.
Chrome cy... That's kind of clean. That chrome cyan,
chrome silver.
Okay. You know. Just depends on what you're into.
Clear. Even if, you know, if you're after the Game Boy
retro vibes.
Well, they got this...
What is this? Like a translucent, where it's not exactly
as transparent. That's kind of clean.
D-pad, they got a ton of different options.
I believe I went for the matte white.
And then, they got some chrome options as well.
ABXY, you know. They just have a ton
of different options in all the different categories.
Different base colors and whatnot for your thumbsticks.
RB buttons you can change as well. You can get a little wild
with them.
Even the buttons on the back, you can also change
the color of these two. So I mean,
It's pretty cool. I think that, you know,
by the time you get one of these all the way out,
you know, you get up to about that $200 price point.
I think it's a pretty fair deal. I mean, right now,
I mean this controller looks pretty insane.
And we haven't like added anything functionally
to the controller, you know. We could have went
with the barebones controller for $140 which is pretty nuts.
But, you know, once we start to customize it,
add on a few of those things, it's only like, you know,
$40, maybe $50 max if you're really pushing it,
but I don't even think it'll let me go that high.
I mean it really only added like an extra like $35.
And we had a pretty fully kitted custom controller.
Hex Gaming...
I don't know guys. That's a really good deal.
You know, Scuf is very easy to go.
$200 plus.
I think that this is a very good and fair price
for, at least an Xbox controller. I'm curious
what the price is going to be
on the PlayStation 5 controller.
So, you know, I'm pretty sure it's going to be a bit more.
If it's similarly priced to this,
I would say it's incredibly fair.
Even topping out at about $200.
I think that's pretty decent.
You know, spending $200 on the controller,
especially like after I'm kind of past the whole
controller phase at the moment,
it's just a little, it's just a little much for me.
$150, $170 is quite a lot.
But at the same time, you got the Elite 2 controller
which is pricey as heck, but this is a lot
more customizable.
So, I don't know. I don't know.
But for now, this controller is definitely my favorite.
Huge shout-out to Hex Gaming for sending this out as well.
If you guys are interested in it for yourself,
I will have Hex Gaming linked in the description below
so you guys can check them out.
But that is going to be it for this video.
If you guys enjoy, feel free to drop a like,
subscribe, if you guys are new to the channel as well.
And thank you again for watching.
Join the Discord, follow me on Twitter,
and I will see you guys on the next one.
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