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@billymurphyart
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be grateful for what they gave us
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but never forget what they took
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I just realized that apparently I never shared this series here on Tumblr??  
I call it Living Paintings, as they are recreations of extinct animals that some artists actually saw and painted from memory, a long time ago.
Patreon • Ko-fi • Facebook  • Twitter • Prints & Merch      
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The Hedge Knight graphic novel - could it work as a roadmap for HBO's A Knight of the Seven Kingdoms?
So, per reports, HBO's Dunk & Egg show is going to be 6 episodes. I've seen several people saying that's too long, it should be 4 episodes at most, a 2 hour movie at most, there will be too much filler, blah blah blah. Well let me tell you, that's not true!
In 2003, The Hedge Knight was adapted as a 6 issue comic book (later collected as a graphic novel), and I think its script, each issue ending in a cliffhanger or dun-dun-dunnn moment, would work perfectly for the show, and is very probably how they'll do it.
Potential spoilers under the cut, but first - is this not perfect casting and costuming? It so is.
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Like I said, I think each issue could be the plot of each episode. So I'm just going to summarize these issues, I hope you've read the GN or the novella. (If not, go read it, go read all of Dunk & Egg, it's so good.)
#1 - Dunk buries Ser Arlan, decides to go to Ashford for the tourney, meets Egg and a weird drunk guy at an inn on the way, gets to Ashford, sets up camp in the forest (bathes naked in a stream), goes to the tourney field and sees Tanselle performing her puppet show, gets measured for armor he can't quite afford, gets back to his camp to find the weird little bald kid making dinner.
#2 - Dunk agrees Egg can be his squire, that night he sees the falling star, next morning goes to Ashford castle and gets told he needs to prove he's a knight to enter the tourney (or that Arlan was, since he says Arlan knighted him), meets Aerion (badly) but also the Kingsguard, sells his horse for armor money, talks to Tanselle and meets the Fossoways, then meets up with the young Dondarrion lord whose dad Arlan worked for and relates the House Dondarrion origin story (imagine them telling that via puppet imagery, ooh), gets told "yeah knowing that is no proof you're a knight, sucks to be you".
#3 - Dunk goes back to the castle, stumbles into Baelor and Maekar arguing about M's missing kids, Baelor remembers his epic joust with Arlan so yay Dunk can be in the tourney, Dunk and Egg talk to Tanselle about painting him a shield, they watch the opening of the tourney (lots of jousting and pageantry including Lyonel "the Laughing Storm" Baratheon), and the first day ends after Aerion deliberately kills that horse.
#4 - Dunk argues with Egg over how much of a douche Aerion is, more flirting with Tanselle, gossip with Raymun Fossoway about the Targaryens, Egg runs in to say Aerion's hurting Tanselle, Dunk beats up Aerion and almost gets murdered by Aerion's goons, Egg reveals himself to save Dunk, Dunk in prison, talks to Egg and Baelor, Baelor tells him he can be mutilated for striking a prince or ask for trial by combat, so "how good a knight are you, truly?"
#5 - Aerion says sure, trial by combat, but only a trial of seven, Dunk has to find 6 guys, talks to Raymun and Steffon Fossoway, Daeron apologizes and tells Dunk his dragon dream, shield reveal, next morning the smallfolk are all "a knight who remembered his vows", various guys show up to help Dunk and Raymun gets knighted, but Steffon Fossoway goes to Aerion's side so they're still missing a guy, "are there no true knights among you?", wait is that Valarr??? no it's Baelor in Valarr's armor omg
#6 - The trial of seven. You know how this ends. 😭 Then talking to Maekar, and Dunk and Egg ride off into the sunset together.
I hope that's convincing enough for the doubters! I can see a few points where something might be shifted from the end of one to the beginning of the other -- but on the whole I think the comic is an excellent roadmap for the show, and I hope this is the way they lay it out. Also ftr, the Sworn Sword graphic novel was also originally 6 issues so possibly season 2 ditto (unless they add an episode for the in between THK-TSS Dorne and Oldtown adventures that didn't actually appear in the novellas, idk). But the Mystery Knight was only released as one book, so who knows, they might go for more episodes when they get to that season.
Also, re taking inspiration from the comic, I really hope they adapt the Kingsguards' gold codpieces. Just because.
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Why The Dungeon Meshi Adaptation Worked So Well
The final episode of Dungeon Meshi season 1, (ep. 24) is like if you took all the best parts of the series so far, all the elements that make it what it is, arranged them all into a luscious charcuterie board, and scraped the whole thing into your mouth in one go like the hungry little bastard ye are.
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Series director Yoshihiro Miyajima has shown his dedication to the story and ability to stay true to the source material while enhancing the most important elements and making adjustments when needed to better fit the medium, and that's on full display here with the final two anime original scenes that hint toward the future of the plot and take what would have been a good but not amazing ending for the season and turn it into a great one.
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As well as Nobutoshi Ogura's storyboards, whose symmetry and point-of-view and reflection shots always add a touch of foreboding and personality to what's already there in the manga.
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Or the addition of color to the scene in the tram where the deep green benches and warm orange glow of electric lighting gives it the comforting atmosphere of respite from the hectic action that came before it -- or a calm before the storm (?)...
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But most obvious to me in particular was they carved out a spot for many of the eccentric key animators who have defined the visual style of the show (and who I've pointed out specifically in past episodes of my breakdown series) to go nuts and do what they do best.
Ichigo Kanno's bombastic action with stylized character designs and insanely detailed wrinkles and shadows:
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Atsushi Yoneda's clean line work and uncomfortable realism:
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Haruki's character acting and subtlety:
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Despite the slight awkwardness of having to finish off the changeling plot in the first half, this really is a culmination of everything that's come before and a great end to the season.
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There's a whole lot more where this came from, and I get a lot more into the details of the animation in this video where I broke down the entire episode in detail, so if that's something you're interested in, check it out!
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Thank you for reading, and double-dog-thank you if you've been here through this whole series -- I had just started trying to figure out how to use tumblr when I started making these breakdown posts and the response has been amazing both on here and on youtube, so thanks!
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cherry's costumes in harlots
requested by anonymous
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The final boss of “learning social skills” is seeing someone online say something about a special interest of yours that’d be the literal perfect opportunity for you to talk about it but deciding not to do it because the person made the comment so long ago it’d be kind of weird to reply now. If you can restrain yourself, you’ll be awarded the “King of Acting Normal” prize on national television by the president. Or so I’m told.
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Knife Mirror with Blood Carpet by Drought
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I forgot that fish and chips is a common bar food and that’s why chilchuck is like damn I wish I had a beer with this
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chilchuck: *eats fish and chips*
chilchuck: I should be at the pubbbbbbb
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Dungeon meshi ushering in a new era of peace on tumblr. I have a big tidied woman and her horny simp gf kissing across my dash. Autistic monsterfuckers with no game in every nook and cranny. Short king fathers represent. Cat girl in the way that u couldn’t get her ass to the vet. FOOD. Truly a sign of peace and prosperity in a war torn land
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⭐ So you want to learn pixel art? ⭐
🔹 Part 1 of ??? - The Basics!
Hello, my name is Tofu and I'm a professional pixel artist. I have been supporting myself with freelance pixel art since 2020, when I was let go from my job during the pandemic.
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My progress, from 2017 to 2024. IMO the only thing that really matters is time and effort, not some kind of natural talent for art.
This guide will not be comprehensive, as nobody should be expected to read allat. Instead I will lean heavily on my own experience, and share what worked for me, so take everything with a grain of salt. This is a guide, not a tutorial. Cheers!
🔹 Do I need money?
NO!!! Pixel art is one of the most accessible mediums out there.
I still use a mouse because I prefer it to a tablet! You won't be at any disadvantage here if you can't afford the best hardware or software.
Because our canvases are typically very small, you don't need a good PC to run a good brush engine or anything like that.
✨Did you know? One of the most skilled and beloved pixel artists uses MS PAINT! Wow!!
🔹 What software should I use?
Here are some of the most popular programs I see my friends and peers using. Stars show how much I recommend the software for beginners! ⭐
💰 Paid options:
⭐⭐⭐ Aseprite (for PC) - $19.99
This is what I and many other pixel artists use. You may find when applying to jobs that they require some knowledge of Aseprite. Since it has become so popular, companies like that you can swap raw files between artists.
Aseprite is amazingly customizable, with custom skins, scripts and extensions on Itch.io, both free and paid.
If you have ever used any art software before, it has most of the same features and should feel fairly familiar to use. It features a robust animation suite and a tilemap feature, which have saved me thousands of hours of labour in my work. The software is also being updated all the time, and the developers listen to the users. I really recommend Aseprite!
⭐ Photoshop (for PC) - Monthly $$
A decent option for those who already are used to the PS interface. Requires some setup to get it ready for pixel-perfect art, but there are plenty of tutorials for doing so.
Animation is also much more tedious on PS which you may want to consider before investing time!
⭐⭐ ProMotion NG (for PC) - $19.00
An advanced and powerful software which has many features Aseprite does not, including Colour Cycling and animated tiles.
⭐⭐⭐ Pixquare (for iOS) - $7.99 - $19.99
Probably the best app available for iPad users, in active development, with new features added all the time.
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Look! My buddy Jon recommends it highly, and uses it often.
One cool thing about Pixquare is that it takes Aseprite raw files! Many of my friends use it to work on the same project, both in their office and on the go.
⭐ Procreate (for iOS) - $12.99
If you have access to Procreate already, it's a decent option to get used to doing pixel art. It does however require some setup. Artist Pixebo is famously using Procreate, and they have tutorials of their own if you want to learn.
🆓 Free options:
⭐⭐⭐ Libresprite (for PC)
Libresprite is an alternative to Aseprite. It is very, very similar, to the point where documentation for Aseprite will be helpful to Libresprite users.
⭐⭐ Pixilart (for PC and mobile)
A free in-browser app, and also a mobile app! It is tied to the website Pixilart, where artists upload and share their work. A good option for those also looking to get involved in a community.
⭐⭐ Dotpict (for mobile)
Dotpict is similar to Pixilart, with a mobile app tied to a website, but it's a Japanese service. Did you know that in Japanese, pixel art is called 'Dot Art'? Dotpict can be a great way to connect with a different community of pixel artists! They also have prompts and challenges often.
🔹 So I got my software, now what?
◽Nice! Now it's time for the basics of pixel art.
❗ WAIT ❗ Before this section, I want to add a little disclaimer. All of these rules/guidelines can be broken at will, and some 'no-nos' can look amazing when done intentionally.
The pixel-art fundamentals can be exceedingly helpful to new artists, who may feel lost or overwhelmed by choice. But if you feel they restrict you too harshly, don't force yourself! At the end of the day it's your art, and you shouldn't try to contort yourself into what people think a pixel artist 'should be'. What matters is your own artistic expression. 💕👍
◽Phew! With that out of the way...
🔸"The Rules"
There are few hard 'rules' of pixel art, mostly about scaling and exporting. Some of these things will frequently trip up newbies if they aren't aware, and are easy to overlook.
🔹Scaling method
There are a couple ways of scaling your art. The default in most art programs, and the entire internet, is Bi-linear scaling, which usually works out fine for most purposes. But as pixel artists, we need a different method.
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Both are scaled up x10. See the difference?
On the left is scaled using Bilinear, and on the right is using Nearest-Neighbor. We love seeing those pixels stay crisp and clean, so we use nearest-neighbor. 
(Most pixel-art programs have nearest-neighbor enabled by default! So this may not apply to you, but it's important to know.)
🔹Mixels
Mixels are when there are different (mixed) pixel sizes in the same image.
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Here I have scaled up my art- the left is 200%, and the right is 150%. Yuck!
As we can see, the "pixel" sizes end up different. We generally try to scale our work by multiples of 100 - 200%, 300% etc. rather than 150%. At larger scales however, the minute differences in pixel sizes are hardly noticeable!
Mixels are also sometimes seen when an artist scales up their work, then continues drawing on it with a 1 pixel brush.
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Many would say that this is not great looking! This type of pixels can be indicative of a beginner artist. But there are plenty of creative pixel artists out there who mixels intentionally, making something modern and cool.
🔹Saving Your Files
We usually save our still images as .PNGs as they don’t create any JPEG artifacts or loss of quality. It's a little hard to see here, but there are some artifacts, and it looks a little blurry. It also makes the art very hard to work with if we are importing a JPEG.
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For animations .GIF is good, but be careful of the 256 colour limit. Try to avoid using too many blending mode layers or gradients when working with animations. If you aren’t careful, your animation could flash afterwards, as the .GIF tries to reduce colours wherever it can. It doesn’t look great!
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Here's an old piece from 2021 where I experienced .GIF lossiness, because I used gradients and transparency, resulting in way too many colours.
🔹Pixel Art Fundamentals - Techniques and Jargon
❗❗Confused about Jaggies? Anti-Aliasing? Banding? Dithering? THIS THREAD is for you❗❗
As far as I'm concerned, this is THE tutorial of all time for understanding pixel art. These are techniques created and named by the community of people who actually put the list together, some of the best pixel artists alive currently. Please read it!!
🔸How To Learn
Okay, so you have your software, and you're all ready to start. But maybe you need some more guidance? Try these tutorials and resources! It can be helpful to work along with a tutorial until you build your confidence up.
⭐⭐ Pixel Logic (A Digital Book) - $10 A very comprehensive visual guide book by a very skilled and established artist in the industry. I own a copy myself.
⭐⭐⭐ StudioMiniBoss - free A collection of visual tutorials, by the artist that worked on Celeste! When starting out, if I got stuck, I would go and scour his tutorials and see how he did it.
⭐ Lospec Tutorials - free A very large collection of various tutorials from all over the internet. There is a lot to sift through here if you have the time.
⭐⭐⭐ Cyangmou's Tutorials - free (tipping optional) Cyangmou is one of the most respected and accomplished modern pixel artists, and he has amassed a HUGE collection of free and incredibly well-educated visual tutorials. He also hosts an educational stream every week on Twitch called 'pixelart for beginners'.
⭐⭐⭐ Youtube Tutorials - free There are hundreds, if not thousands of tutorials on YouTube, but it can be tricky to find the good ones. My personal recommendations are MortMort, Brandon, and AdamCYounis- these guys really know what they're talking about!
🔸Where To Post
Outside of just regular socials, Twitter, Tumblr, Deviantart, Instagram etc, there are a few places that lean more towards pixel art that you might not have heard of.
⭐ Lospec Lospec is a low-res focused art website. Some pieces get given a 'monthly masterpiece' award. Not incredibly active, but I believe there are more features being added often.
⭐⭐ Pixilart Pixilart is a very popular pixel art community, with an app tied to it. The community tends to lean on the young side, so this is a low-pressure place to post with an relaxed vibe.
⭐⭐ Pixeljoint Pixeljoint is one of the big, old-school pixel art websites. You can only upload your art unscaled (1x) because there is a built-in zoom viewer. It has a bit of a reputation for being elitist (back in the 00s it was), but in my experience it's not like that any more. This is a fine place for a pixel artist to post if they are really interested in learning, and the history. The Hall of Fame has some of the most famous / impressive pixel art pieces that paved the way for the work we are doing today.
⭐⭐⭐ Cafe Dot Cafe Dot is my art server so I'm a little biased here. 🍵 It was created during the recent social media turbulence. We wanted a place to post art with no algorithms, and no NFT or AI chuds. We have a heavy no-self-promotion rule, and are more interested in community than skill or exclusivity. The other thing is that we have some kind of verification system- you must apply to be a Creator before you can post in the Art feed, or use voice. This helps combat the people who just want to self-promo and dip, or cause trouble, as well as weed out AI/NFT people. Until then, you are still welcome to post in any of the threads or channels. There is a lot to do in Cafe Dot. I host events weekly, so check the threads!
⭐⭐/r/pixelart The pixel art subreddit is pretty active! I've also heard some of my friends found work through posting here, so it's worth a try if you're looking. However, it is still Reddit- so if you're sensitive to rude people, or criticism you didn't ask for, you may want to avoid this one. Lol
🔸 Where To Find Work
You need money? I got you! As someone who mostly gets scouted on social media, I can share a few tips with you:
Put your email / portfolio in your bio Recruiters don't have all that much time to find artists, make it as easy as possible for someone to find your important information!
Clean up your profile If your profile feed is all full of memes, most people will just tab out rather than sift through. Doesn't apply as much to Tumblr if you have an art tag people can look at.
Post regularly, and repost Activity beats everything in the social media game. It's like rolling the dice, and the more you post the more chances you have. You have to have no shame, it's all business baby
Outside of just posting regularly and hoping people reach out to you, it can be hard to know where to look. Here are a few places you can sign up to and post around on.
/r/INAT INAT (I Need A Team) is a subreddit for finding a team to work with. You can post your portfolio here, or browse for people who need artists.
/r/GameDevClassifieds Same as above, but specifically for game-related projects.
Remote Game Jobs / Work With Indies Like Indeed but for game jobs. Browse them often, or get email notifications.
VGen VGen is a website specifically for commissions. You need a code from another verified artist before you can upgrade your account and sell, so ask around on social media or ask your friends. Once your account is upgraded, you can make a 'menu' of services people can purchase, and they send you an offer which you are able to accept, decline, or counter.
The evil websites of doom: Fiverr and Upwork I don't recommend them!! They take a big cut of your profit, and the sites are teeming with NFT and AI people hoping to make a quick buck. The site is also extremely oversaturated and competitive, resulting in a race to the bottom (the cheapest, the fastest, doing the most for the least). Imagine the kind of clients who go to these websites, looking for the cheapest option. But if you're really desperate...
🔸 Community
I do really recommend getting involved in a community. Finding like-minded friends can help you stay motivated to keep drawing. One day, those friends you met when you were just starting out may become your peers in the industry. Making friends is a game changer!
Discord servers Nowadays, the forums of old are mostly abandoned, and people split off into many different servers. Cafe Dot, Pixel Art Discord (PAD), and if you can stomach scrolling past all the AI slop, you can browse Discord servers here.
Twitch Streams Twitch has kind of a bad reputation for being home to some of the more edgy gamers online, but the pixel art community is extremely welcoming and inclusive. Some of the people I met on Twitch are my friends to this day, and we've even worked together on different projects! Browse pixel art streams here, or follow some I recommend: NickWoz, JDZombi, CupOhJoe, GrayLure, LumpyTouch, FrankiePixelShow, MortMort, Sodor, NateyCakes, NyuraKim, ShinySeabass, I could go on for ever really... There are a lot of good eggs on Pixel Art Twitch.
🔸 Other Helpful Websites
Palettes Lospec has a huge collection of user-made palettes, for any artist who has trouble choosing their colours, or just wants to try something fun. Rejected Palettes is full of palettes that didn't quite make it onto Lospec, ran by people who believe there are no bad colours.
The Spriters Resource TSR is an incredible website where users can upload spritesheets and tilesets from games. You can browse for your favourite childhood game, and see how they made it! This website has helped me so much in understanding how game assets come together in a scene.
VGMaps Similar to the above, except there are entire maps laid out how they would be played. This is incredible if you have to do level design, or for mocking up a scene for fun.
Game UI Database Not pixel-art specific, but UI is a very challenging part of graphics, so this site can be a game-changer for finding good references!
Retronator A digital newspaper for pixel-art lovers! New game releases, tutorials, and artworks!
Itch.io A website where people can upload, games, assets, tools... An amazing hub for game devs and game fans alike. A few of my favourite tools: Tiled, PICO-8, Pixel Composer, Juice FX, Magic Pencil for Aseprite
🔸 The End?
This is just part 1 for now, so please drop me a follow to see any more guides I release in the future. I plan on doing some writeups on how I choose colours, how to practise, and more!
I'm not an expert by any means, but everything I did to get to where I am is outlined in this guide. Pixel art is my passion, my job and my hobby! I want pixel art to be recognized everywhere as an art-form, a medium of its own outside of game-art or computer graphics!
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This guide took me a long time, and took a lot of research and experience. Consider following me or supporting me if you are feeling generous.
And good luck to all the fledgling pixel artists, I hope you'll continue and have fun. I hope my guide helped you, and don't hesitate to send me an ask if you have any questions! 💕
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People I met for a few moments that live in my head forever.
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we just keep naming bugs like this
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genuinely inconsolable I can't have one of these pompeii bread plushies fr.
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