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Trials In Tainted Space Wiki
Trials in Tainted Space is a game under active development by Fenoxo & crew.
Mar 23, 2018 - When you come to, you find yourself firmly locked in a reinforced restraining chair. You jerk and try to pull free, but the structure seems to have.
1Characters
3Items
5Universe, Lore & Mechanics
5.3Organizations
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Characters
Trials in Tainted Space features two different styles of encounter-able characters. Persistent characters have various attributes that may or may not be affected by the players interactions, and are stored in the same manner as the player character's data.
For a more comprehensive breakdown of characters featured in the game, see the Characters category.
Persistent Characters
Persistent characters are usually, though not always, named.
Able - Agrosh - Aina - Akane - Alex - Alex Surf - Aliss - Amara Faell - Amber - Amma - Anarrie - Anno - Anyxine Rhenesunne - Anzhela - Ara Kei - Ardia - Artie - Asennia - Astra - Atha - Attica - Aurora - Ausar Agent - Azra - Beatrice Reasner - Belle - Bess - Bethany Carver - Betsy & Victoria - Big T - Bran Flazingan - Brandt - Brandy - Briget - Briha - Brynn - Burt - Busky - Byron McAllister - Cameron - Canada - Candy - Captain Khorgan - Carrie - Cass - Celise - Ceria - Charles - Chaurmine - Cherry - Chrissy - Chupacabro - Ciaran - Colenso - Commander Schora - Connie - Cora - Crazy Carl - Cruff - Crystal Goo Incubator - Crystalline Shopkeeper - Cynthia - Dally - Dane - Delilah - Demon Queen Syri - Doctor Badger - Doctor Lash - Doctor Lessau - Double-Goo - Dr. Calnor - Dr. Teyaal - Edan - Ehstraffe - Eimear - Elenora Vanderbilt - Ellie - Ellira - Embry - Emmy - Erika - Erra - Estallia - Estie - Fazian - Fei An Strozo - Feruze - Fetch & Carry - Fisianna - Flahne - Forgehound - Frostwyrm - Fyn - Galina - Gene - Geoff - Gianna - Gil - Godi - Gold Squad - Gray Goo Armor - Gray Prime - Gwen - Haley - Hana - Hand So - Heidrun - Henderson - Hepane - Herman - Holiday - Holmes - Horace Decker - Horisha & Peck - Host Shukuchi Agents - Ilaria - Inessa - Irellia - Jade - James - Jardi - Jarvis - Jerome - Jerynn - Jesse - Johr - Julian Haswell - Juro - Kaede - Kalayna - Kally - Kane - Kara - Kase - Kaska - Kat - Kattom Osgood - Kazra & Lorre - Kelly - Kimber - Kirila - Kirlarwe - Kiro - Krissy - Krym - Lane - LDC - Lerris - Liamme - Lieve - Liliana - Linera Gerie - Liriel - Living Kegs - Logan - Lola - Luca - Lund - Lyralla - Lys - Lysander Chow - Mabbs - Maja - Maki - Marik - Marina - Marsail - Matron Oserre - Maximilian Steele - Merchant Queen - Mi'dee - Miko & Mai - Millie - Milly - Milodan War Alpha - Mirian Bragga - Mirrin - Mitzi - Myr Infected Queen - Myrna - Myrra - Naleen Brothers - Natalie Irson - Nayna - Nehzara - Nenne - Nerrasa - Nessa - Nevrie - Nine-tailed Zil - Nivas Oxonef - Nykke - Nyrean Princess - Ogram - Olympia - Orryx - Overseer Maike - Ovir Dancer - Paige - Penny - Petr - Petra - Pexiga - Pippa - Pirate Engineer - Pirate Mercenary - Prai Ellit - Pump-king - Pyra - Quaelle - Queen of the Deep - Queen Taivra - Queensguard - Quenton - Quinn - Ramis - Raskvel Broodmother - Raskvel Traps - Rat Thieves - Reaha - Regina Kasmiran - Renvra - Riley - Rival - Riya - RK Lah - Roo - Roxy - Roz - Rusher - Saec - Saendra - Sally - Sam - Scalla - Scout - Seifyn - Sellera - Sellesy - Semith - Sera - Shade - Shekka - Shelly - Shep Darnock - Shiare - Shizuya - Shock Hopper - Simone - Stella - Steph Irson - Storm Lancer - Sydian Matriarch - Sylvie - Syri - Tam - Tanis - Tarik - Tentacle Gardener - Terensha - Teron - Tessa - Tetra & Mica - The Bronco - The Seer - Tivf - Tlako - Torra - Tuuva - Ula - Ula's Father - Una - Urbolg - Ushamee Neykkar - Vaande - Vahn - Valden - Vark - Vedice - Verusha - Vi - Victor Steele - Walt - Wetra Hound - Wetraxxel Brawler - Xanthe - Xotchi - Yammi - Yancy - Yarasta - Yoma - Zaalt - Zea - Zeke - Zephyr - Zheniya - Zo’dee
Generic Characters
In addition to persistent characters, there are a number of generic encounter-able characters. For most of these, it is heavily implied that the player does not repeatedly encounter the same generic character over and over, and thus, the game does not store a full stat block for these characters without due cause.
There are a few limited exceptions to the rule of these always being a different individual: one example is V-KO. She is both a static character and a repeatable encounter on Mhen'ga; but as a factory-produced machine that is styled to act as a ubiquitous medical dispenser, more V-KO bots are liable to find their way to other planets while using the same 'encounter template' as the one on Mhen'ga. Indeed, there are plans to eventually enable the player to add a version to their ship.
Bored Jumper - Bothrioc Pidemme - Bothrioc Quadomme - Cockvine Adult - Cockvine Seedling - Corona Flamer - Cunt Snake - Cyberpunk Security Operatives - Daer Wormling - Deconstruction Unit - Doll Maker - Dr. Khan - Essyra Marion - Excavation Robot - Fenris Drone - Firewall - Frog Girl - Gabilani Vacationers - Ganrael Ambusher - Ganrael DeadEye - Ganraen Knight - Gold Remnant Brute - Gold Remnant Soldier - Gray Goo - Infected Crew Members - Korgonne Barbarian Female - Korgonne Raider Male - Lapinara Parasitic Female - LDC - Machina - Milodan Infiltrator - Milodan Male - Milodan Priestess - Milodan Temptress - Milodan War Lion - Mimbrane - Mining Robot - Myr Infected Female - Naleen Female - Naleen Futa - Naleen Male - Naleen Mating Ball - Nym-Foe - Nyrean Huntress - Nyrean Praetorian - Pirate - Pirate Juggernaut - Raskvel Female - Raskvel Gang - Raskvel Turret - Rat Thieves - Red Commando - Red Myr Guard - Red Zil Male - Rocket Pods - Rodenian Mechanic - Sand Worm - Security Droid - Security Drone - Security Robots - Sex Bot - Siegwulfe - Slamwulfe - Slaver Attendant - Slyveren Slavebreaker - Sydian Female - Sydian Male - Tentacle Gardener - The Pollen Dancers - V-KO - Vanae Huntress - Vanae Maiden - Varmint - Venus Pitcher Elder - Venus Pitcher Young - Venus Zil Trap - Zil Female - Zil Hornet - Zil Hoverfly - Zil Male - Zil Tribe
Locations
The game features a number of different location styles, each of which generally aims towards an overriding theme or approach to the content made available at that location. See Category:Locations for more detailed breakdowns of locations.
Seasonal:
Ausaril (Invitation: Between December 22 to December 28 (real time). Can only visit once)
Poe A (Invitation: At 00:00 (in-game time) between October 26 to October 31 (real time), or a random 1/100 chance. Can only visit once)
Ships:
Casstech Z14 (Your ship)
Blade (Kiro's ship)
The Phoenix (Saendra's ship)
Black Rose (Mirian's ship)
Talon Rogue (Kaede's ship)
Great Majin (Shizuya's ship)
Space Stations:
Tavros (Starting location)
Canadia (Invitation: Kiro or Delilah, or giving Krissy a lift)
Gastigoth (Invitation is received after completing the Stellar Tether quest.)
Breedwell (Invited after having 5 kids or donating 500,000 ml of cum to cockmilker.)
Planets:
Mhen'ga (Inmediately available. First probe)
Tarkus (Available after locating the first probe)
New Texas (Invited after a day has passed)
Myrellion (Available after locating the second probe)
Zheng Shi (Available after locating the third probe)
Uveto (Zaalt distress call at lvl 6+ or after obtaining the third probe and progressing through Shade's storyline)
'Dungeons':
Stellar Tether (Tarkus. Main storyline. Second probe)
Queen Taivra's Palace ( Myrellion. Main storyline. Third probe)
Ghost Deck (Anno's storyline)
Pirate Base (Kara's storyline)
Kashima (Distress call: between October 24 to November 7 (real time). Lvl 7+. Travelling to or from Myrellion)
Munitions Factory (Myrellion. Optional Federation Quest.)
Akkadi Research Facility (Uveto. Optional Syri Quest)
Items
For information about equipment and consumable items, see the items category.
Equipment
Items that can be physically equipped to a character.
Armor - Melee Weapon - Ranged Weapon - Shield Generator - Accessory - Clothing - Lower Undergarment - Upper Undergarment - Piercing
Consumables
Items that are consumed to attain various effects.
Transformative Item - Restorative Item - Combat Consumable
Other Items
Items that either don't fall under the former categories or otherwise have alternate uses.
Toys - Miscellaneous Item - Key Item - Unique Item
Game & Engine Mechanics
For information about internal mechanics, formulas, and other implementation specifics, see Category:Game mechanics
Addiction - Alcohol Consumption - Alignment - Appearance - Bad Ends - Combat Mechanics - Exertion - Exhibitionism - Minigames - Perks - Pregnancy - Racial Score - Special Ability - SSTD -Taint
Universe, Lore & Mechanics
There are several components that make up the TiTS universe. Some can be found below.
History and Lore
General story details and bits of background history on some events that have an impact in the TiTS universe.
Dumbfuck - Gush - Planet Rush - TiTS History - Treatment
Trials In Tainted Space Wikipedia
Races
Applicable races found throughout the TiTS-verse. Note that not every single race encountered is listed. For more creature variants, see Category:Creatures
Anatae - Ausar - Bothrioc - Cundarian - Cylirian - Daynar - Dzaan - Essyra - Fanfir - Fhan’i - Gabilani - Galotian - Ganrael - Gryvain - Hilinara - Human - Huskar - Kaithrit - Kalabast - Kerokoras - Korgonne - Kui-tan - Lapinara - Laquine - Leithan - Lureling - Milodan - Myr - Naleen - Nyrea - Ovir - Rahn - Raskvel - Rodenians - Roehm - Saeri - Saurmorian - Siel - Simii - Sionach - Spinarran - Suula - Sydian - Tarratch - Thraggen - Tove - Vanae - Venus Pitcher - Vildarii - Vulkrim - Wetraxxel - Xhelarfog - Zil
Organizations
Various organizations or companies that have presence in TiTS.
Corporations
Aegis - Akkadi R&D - Bell-Isle/Grunmann - Camarilla - Carver Catering Company - Humphard Incorporated - Ice Teats - JoyCo - J’ejune Pharmaceutical - KihaCorp - Lapinara Sanctuary - Pyrite Industries - Reaper Armaments - RhenWorld - Snugglé - Steele Tech - Tamani Corp - Xenogen Biotech
Factions
Black Void - Gilden Republic - Gryvain Heartland Republic - Joint Ausar Federation - Mechanus League - Nova Securities - Scarlet Federation - Terran-Space Coalition - United Galactic Confederacy
Religions
Church of the One God - Followers of the Infinite Aspect - Followers of The Tear - Sky Mother - Star Seekers - Stormguard - Zyi
Technologies
Information on technology found in TiTs either as a tangible object or conceptual vocabulary.
Artificial gravity - Artificial Intelligence - Codex - Hardlight - Hologram - Horse-Cock - Light drive - Medical Technology - Repulsor - Steele Tech Probe - Sublight engine - Warp tunnel
Contributing
Trail In Tainted Space Wiki
There's a handy list of templates to be used when adding Wiki content regarding TiTS. See Contributing
Dr Badger Trials In Tainted Space
And a list with content that needs to be created and/or updated. See To Do List
References
Trials In Tainted Space Character
The location of the main game itself can be found at the official Trials in Tainted Space website.
Eyebeam license key generator. For reference information on submitting written material to the TiTS game itself. See Writing Reference
For reference information on possible cheats and/or exploits in the TiTS game. See Cheat List
For reference information on editing a TiTS save game file (not recommended). See Save Editing
Retrieved from ‘https://wiki.smutosaur.us/TiTS/index.php?title=Main_Page&oldid=21634’
2List of Ships
3Ship Stats
Ships
Ships are primarily used for transporting Captain Steele and his crew
Aside from transportation, there are a few extra things Steele can do while inside their ship.
Safely sleep
Masturbate
Shower to remove status effects including
All types of cumflation
Cum covered
Mare musk
Pussy plugged
Sweaty
Ships are also used in ship combat against other ships.
List of Ships
Acquirable Ships
Stats below are as purchased/obtained if all player stats are at 0
Armor Stats Name Shields Shield Def Armor Armor Def Max Energy Power Generation Agility Sensors Systems Thrust Accuracy Evasion Module/ Crew Capacity Weapon Capacity Fixed equipment Storage space Misc Base PriceCasstech Z14 3000 20 2015 30 200 25 20 14 25 33 21.5 36.5 4 2Machine Gun 10 Preinstalled: Laser Cannon 27200Ova'LEK 3500 30 2515 20 350 15 40 40 30 32 55 56 6 4(none) 20 34999Colt XLR 1000 10 5015 40 250 32 25 30 15 40 32.5 45 6 3Machine Gun 30 26399Spearhead SS 3000 20 1515 15 250 20 35 25 35 35 42.5 52.5 6 4Laser Cannon EM Cannon 20 44999Moondast Gruss 0 0 7015 50 300 38 10 20 20 45 30 32.5 4 3Coil Cannon Repair Module 5 50000MS-XI 5000 30 2015 20 300 50 26 45 40 25 75 38.5 9 4Missile Turret Shield Booster 30 249999Clydesdale K7 3000 20 2515 10 200 25 10 35 20 40 30 22.5 14 2EM Turret 50 Bonus crew capacity + 2 299999Sledgehammer 4000 30 4015 50 300 50 45 20 45 45 32.5 62.5 7 4Thermal Cannon Shield Disruptor
25 (Wardrobe) 25 (Equipment) 10 (Consumables) 10 (Valuables) 10 (Toys)
399999Sidewinder 6000 30 6015 45 400 85 30 65 55 120 92.5 90 10 3Heavy Armor 30 1499967Blade 3500 60 3500 60 350 75 70 25 50 45 62.5 92.5 8 4Laser Cannon Missile Turret 40 800855
Enemy Ships
Stats below are as during combat thus as affected by upgrades
Armor Stats Name Shields Shield Def Armor Armor Def Max Energy Power Generation Agility Sensors Systems Thrust Accuracy* Evasion* Modules InstalledModified Z7 500 20 3515 20 150 30 40 20 15 40 12.5 55Machine Gun Thermal Cannon Repair ModuleDr. Teyaal’s MS-XI 6000 50 2015 10 400 50 26 100 70 25 125 33Thermal Cannon Laser Cannon Coil Cannon Shield Upgrade Tuned Emitters Shield Vampire Capacitor Bank Shield DisruptorStar Viper Spearhead SS 2000 20 4515 55 250 50 35 25 35 35 42.5 52.5Sensor Suite Stealth Field Generator Heavy Armor Heavy Armor
* Accuracy and evasion stats have to be calculated manually and may be wrong
Ship Stats
List of stats and their purposes
Trials In Tainted Space Wiki Strange Egg
Explanation
Shields
First layer of health a ship has. Can be regenerated in combat with certain ship gadgets and will fully regenerate after leaving combat.
Shield Def
Reduces the damage taken to the ship's shield health per an attack. Making it more effective against double shot and full auto Ship weapons.
Armor
The second and final layer of health a ship has. Can be regenerated in combat with certain ship gadgets, or slowly outside of combat by a dockmaster NPC such as Vahn or Shekka if she is a crew member. Requires a ship to be in port for repairs.
Armor Def
Reduces the damage taken to the ship's armor health per an attack. Making it more effective against double shot and full auto Ship weapons.
Ship Energy Store
The maximum amount of energy a ship can store at any one time. Ship energy is used to fire weapons and use certain ship gadgets. You will always begin combat with full ship energy.
Ship Energy Generation
The amount of energy a ship will generate each combat turn. Using the Recharge! ability will double the ship's energy generation for that round, but prevent the use of other equipment.
Agility
The primary stat used to calculate ship evasion. Is twice as effective at increasing evasion.
Sensors
The primary stat used to calculate ship accuracy. Is twice as effective at increasing accuracy.
Systems
Secondary stat used to calculate ship accuracy. Is additionally used offensively and defensively for 'system checks' in combat.
Thrust
Secondary stat used to calculate ship evasion. Is additionally used in combat to determine escape chance when using Escape!.
Accuracy
Determines the chance to hit with the ship's weapons when using Battle! during combat.
Evasion
Determines the chance a ship has to completely avoid damage from an attack. Can be boosted during a combat round when using Evade! at the cost of preventing ship equipment use for that combat round.
Module/Crew Capacity
The amount of space a ship has to install ship equipment. Empty modules can instead be used to increase crew capacity.
Weapon Capacity
The number of hardpoints a ship has to install ship weapons. Unless otherwise noted, ship weapons also require a module.
Fixed Equipment
Ship weapons, upgrades and gadgets that can not be removed and do not count against the ship equipment limit.
Storage space
Determines total space per item type (Wardrobe, Equipment, Consumables, Valuables, and Toys) in Storage that a ship can hold.
Bonus crew capacity
Additional crew capacity that is not affected by Module/Crew Capacity.
Calculated Values
Below is a list of how to calculate certain ship variables (prior to ship ownership and item bonuses) Evasion
Ship thrust/2 + Ship agility
Accuracy
Ship systems/2 + Ship sensors
Ship Stat Bonuses
Ships owned by Captain Steele receive a bonus to certain stats based on Steele's own stats Evasion
+Reflexes/4
Accuracy
+Aim/4
Armor
+(Physique/(Steele's level *50)*100)% Bonus armor
The highest achievable bonus is*
12% at max physique with Quivering Quasarstatus effect and Signet of Bravery as accessory equiped
10% at max physique without bonuses
Shields
+(Willpower/(Steele's level *20)*100)% Bonus shields
The highest achievable bonus is*
30% with 'Iron Will'perk
25% without 'Iron Will'perk
Weapon Damage (hidden)
+Aim/2
* Highest achievable bonus is calculated at level 10, without the Perfect Simulantstatus effect as it requires the use of certain Fated Names or save editing to acquire.
Retrieved from ‘https://wiki.smutosaur.us/TiTS/index.php?title=Ships&oldid=37883’
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