hstarbuck
Starbuck & Design Fundamentals
86 posts
A blog for Honoria Starbuck's classes.
Don't wanna be here? Send us removal request.
hstarbuck · 3 years ago
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hstarbuck · 3 years ago
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Derek and Futures Lab
Exploring the Future of Universities Through Experimental Foresight
Derek Woodgate📷, Helga Veigl📷
First Published December 8, 2020 Research Article📷
https://doi-org.ezproxy.lib.utexas.edu/10.1177/1946756720976714
Think like a DJ futurist methods.
We have been working with this remix technique since the early 2020s, but it came to life in 2008 at SXSW with Paul D. Miller aka DJ Spooky—The Subliminal Kid, widely considered the philosophical DJ—where we discussed how a DJ thinks and works (Miller 2004). The outcome reengineered the original process which consisted of deconstruct, mix, cut, paste, collage, reconstruct the FCP into a totally new future vision (Woodgate and Pethrick 2004). Ten main remix steps were developed: Deconstruct, Mutate, Spin, Transform, Migrate, Displace, Simulate, Fuse, Translate, Recombine. While the technique evolved over time, using stacks of domain-relevant cards that both visualize the FCP and provide a vast array of randomized alternative futures. It was not until 2018 that we set about creating a digitalized version of the Think like a DJ method, Figure 3 shows the digital version of the remix tool. The architecture was developed by Helga Veigl using natural language processing (NLP) and primarily Python programming language. It involves exploratory data analysis, topic modeling, association analysis, clustering, and other NLP tools.
https://journals-sagepub-com.ezproxy.lib.utexas.edu/na101/home/literatum/publisher/sage/journals/content/wfra/2020/wfra_12_4/1946756720976714/20201208/images/medium/10.1177_1946756720976714-fig3.gif
Figure 3. TFL’s think like a DJ thinking process and interface.
The tool facilitates three levels of thinking, namely: (a) the 10 remix steps, (b) seven attributes, and (c) finalization tools.
The seven attributes are: The Base which contains thousands of keywords and visuals developed across a plethora of domains plus in a separate folder for the newly uploaded FCP data and subdata. Tags are key themes pertinent to the domain; channels are strategic perspective—new market paradigm, revolutionary concept, futureproofing existing, disruption; timing equals relevance to one of three horizons; style is operational environment; tone is a feeling and rhythm equals shape of change. The Remix steps allow us to rethink every aspect of the FCP and to attach new concepts and influences.
The Think like a DJ workshop takes a full 8-hour day with participants divided into six groups of four. Not all the possible steps or remix options need to be undertaken during the session.
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hstarbuck · 3 years ago
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Glitch art and Copy Art
Mail art roots of pixel art glitched
Honoria Starbuck 18January2022 Happy Birthday Linda Montano
When photocopy machines first landed in offices the art workers of the world started playing with them. The game was to see what they could produce, distort, combine, and distribute. The new art that emerged was Copy Art, Xerox Art and even Electrographic Art. A trend in mailart and other art and poetry communities of practice was to make a photocopy of a photocopy adjusting anything you could adjust on the machine and appreciate the changing nature of the new versions as they morphed.
As their images degraded progressively, artists experimented with reducing, enlarging, strong and weak contrast, and moving the source image. When color copiers came into being, artists changed hue and tone and more and more settings to achieve new unexpected variations. A modulated distorted print could be worked upon by hand, collage could be added, paper could be cut, ripped, burned, dunked in fluids, crumpled and then photocopied and then photocopied again and again. These experimental photocopies were distributed internationally through the international mail art movement, hung in galleries, animated, and still move through the postal systems today. In the words of Elena Martinique, “the technology was subverted for the purposes of experimentation.”
Copy art gestalt relies on the brain to fill in the blanks and imagine reversing the image to the original and extending the manipulation in the many further directions it might go. The open roughness left by the photocopied glitches opens doors to all the possibilities of the unfinished.
Photocopy office machines were replaced by computers and art workers found new tools. As technical word, a glitch is the unexpected result of a malfunction, especially occurring in software, video games, images, videos, audio, and other digital artifacts. Glitch art still invigorates scenes of music, digital, and video art.
Graphics programs with their many filters re-create opportunities to degrade a polished image into chunked variables of pixels and units of design. Manipulating layers to explore creative directions from a source or open libraries of assets flexes our creativity muscles. As affordances of technology become more integrated into ways we think of our creative potential, the value of rough sketches, quick videos, and the use of apps with their bundled filters becomes another playground for creative frolic.
My work starts when I make a pixel art doodle on top of a photo. Like mid-century copy artists, I move the pixel art through several photo manipulation apps and observe as it dissolves into increasingly abstract pixel configurations. My favorites are the apps that recreate older art tools such as watercolor or comic book half-tone printing. My message is that the art from the past has much to teach us and that flexibility with tools is a traditional skill for artists. Imagination in pursuit of the unfinished leads us into our own unknowable potential as creatives.
John Walker:
What appeals to artists and designers about the copying process?
What interests them more are the opportunities for montage, distortion and transformation. In this respect any degradation of the image during copying or recopying is an advantage not a disadvantage.
Walker, J. A. (2006). Copy this! A Historical Perspective On the Use of the Photocopier In Art. Plagiary: Cross‐Disciplinary Studies in Plagiarism, Fabrication, and Falsification, 22‐24.
Martinique, Elina. (2017). What happens when a photocopy machine becomes and art tool? Widewalls.
https://www.widewalls.ch/magazine/photocopy-xerox-art-whitney-museum
Any degradation of the image served as an advantage, creating engaging visual results.They experimented with techniques of reducing or enlarging images, modulating original color schemes by changing the hue and tone settings or moving the original to achieve variations of color and texture.
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hstarbuck · 3 years ago
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Define interactivity\//. https://en.wikibooks.org/wiki/Advanced_Interactive_Media/A_Definition_For_Interactive_Media
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hstarbuck · 3 years ago
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Define Interactivity
https://en.wikibooks.org/wiki/Advanced_Interactive_Media/A_Definition_For_Interactive_Media
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hstarbuck · 3 years ago
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Kanban for College
Kanbanzone.com Many businesses and professionals use the Kanban organization system to monitor tasks within their team and to make sure that all projects are accomplished on time. College students can also take advantage of Kanban for personal productivity.
youtube
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hstarbuck · 3 years ago
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Change in blog direction December 2021
This blog began as a collection point for topics related to a specific class: Design Fundamentals and its other version at another school, Foundations of Design.
The blog is now going to be a collection point for teaching ideas in which the concept of Design includes instructional design for a number of design foundations classes.
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hstarbuck · 4 years ago
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Your CMYK blog
Hello fellow creative,
Your job now is to create a lasting record of your acquisition of design foundations vocabulary.
WHY The purpose of each topic-focused blog post is for you to level up in your understanding of the industry-level design terms associated with each variable. You will speak this language in the upper level courses and throughout your creative career.
HOW There is one blog post required for each topic we cover.   
Start by finding exciting examples in entertainment industry products that you personally enjoy.
WHAT Each post has 4 parts. 
- Image or clip of your choice that features the topic of the day. - Alt tag for the clip to promote accessibility. - Describe why you like the image or clip, using at least 3 vocabulary words (bolded or italicized) - A copy of the glossary for that topic
WHEN Each topic blog post is due by the start of the next class.
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hstarbuck · 4 years ago
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Global Cultures Flag
Global Cultures Flag Learning Objectives
The following learning objectives were developed by the faculty committee that oversees the Global Cultures Flag.
1. Students will demonstrate an understanding of the complexity of the perspectives of at least one non-U.S. community.
2. Students will develop a historical understanding of at least one non-U.S. community.
3. Students will critically reflect on their respective cultural experiences and how those cultural experiences inform their worldviews, and will recognize different perspectives and worldviews from non-U.S. cultural groups, including those to which students may belong.
Students will recognize areas of implicit bias in their respective experiences.
Students will practice methods of communicating mutual understanding and respect across cultural groups.
Students will apply diverse cultural perspectives in evaluating complex problems.
Student Feedback on Global Cultures Flag
https://ugs.utexas.edu/sites/default/files/file_downloads/202GCFlagDashboard.Faculty.pdf
Global Cultures Flag Criteria and Interpretation
The following criterion was developed and approved by the Faculty Council.
To satisfy the Global Cultures Flag, at least one-third of the course grade* must be based on content dealing with an in-depth examination of the broader cultural context and perspectives of one or more non-U.S. communities, countries, or coherent regional groupings of countries, past or present.
*For three- or four-credit courses. For two-credit hour courses, at least one-half of the course grade should be based on Flag content.
Interpretation
Courses carrying the Global Cultures Flag critically engage with the cultures of one or more non-U.S. communities. 
Global Cultures courses may study any area of human activity and may come from any discipline, but in every case must address in-depth the histories, traditions, practices, and/or perspectives of those communities. 
Proposals should specify which non-US cultural groups students will study and explain how the course will expand students’ cultural understanding and awareness. In order to highlight experiences of members of the non-U.S. cultural groups being studied, courses carrying the Global Cultures Flag should, whenever possible, include texts (broadly construed) created by members of those cultural groups and give substantial consideration to diverse cultural perspectives within those groups. 
The Global Cultures Flag will challenge students to explore the beliefs and practices of non-U.S. cultural communities in relation to their own cultural experiences so that they engage in an active process of self-reflection and self-awareness.
Students earning the Global Cultures Flag should learn about non-U.S. cultural content, experiences, and/or perspectives in depth. Courses may be structured in different ways to provide a substantive exploration, but must include at least one of the following:
a sustained focus on one or more non-U.S. communities, countries, or regions;
a coherent examination of a particular issue, theme, or phenomenon within the context of two or more non-U.S. communities, countries, or regions;
a close study of global phenomena through a comparative cultural framework.
The committee is aware that the terms “global” and “culture” are open to a variety of disciplinary interpretations. While the committee defines culture broadly, not every course that focuses on globalization or transnational phenomena will qualify for the flag. For the purposes of this flag, the committee understands the term “global” to mean that courses should either inspire students to reflect on or explicitly include a component on, transnational interconnectedness. Courses that apply a cultural lens to global dynamics and, in the process, teach students in-depth about culturally specific perspectives are appropriate for this flag.
Study abroad courses do not automatically qualify for the Global Cultures Flag. To do so, the course materials must substantively engage with the non-US cultural groups and include opportunities for self-reflection.
Learning Objectives
The faculty committee that oversees the Global Cultures Flag has also developed a set of learning objectives, or goals for what students will learn to do in these courses. These learning objectives can be adapted to your course and help communicate course structure and goals to your students.
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hstarbuck · 4 years ago
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Student Reflections on the Final Project Fall 2020
REFLECTION on BLOG by BP
I felt like this was an opportunity to share my interest with my classmates. From Critical Role, to comic, to Pacific Rim, I felt joy making this blog to show to the world. I discovered the little intricacies of art and that they had words to define them now, as well as learning new techniques I can now put into my own artwork. I would most like to improve my skills in design aesthetics/ principles in design as that is an area I am very interested in working in. Next time when I work on a similar assignment is to give each individual topic more time and thought as I believe there’s always room for improvement.
REFLECTION ON BLOG by JP
Although this was assigned to me, this case study truly helped me realize how I’ve grown since the start of the blog. I did this through close examination and writing down the little improvements I saw in myself. Before the blog and case study I felt very ordinary and sort of just looked at everything as an outsider. Now that I have more knowledge I can now look at things from its core and the aspects which make it entirely whole. I feel like the reflection aspect of this should get more focus. There should be times where we stand back and truly see what we just did or what they accomplished because of the skills they acquired. The more that it is noticed. The easier it is to build on it and improve on it before it can’t be improved anymore. What I might change about my approach is the amount of planning and preparation I took. I might document my feelings after each blog post and see how much I grow from it in each time.  This will help me improve my case study and help the viewers/listeners understand my experiences and feel connected with whatever I am trying to put out.
Reflection on Case Study of Blog Project by CP
I chose to do the case study, because  I assumed it would be the most straightforward of all the projects.  Honestly though, it was much more challenging to complete than  I expected it to be.
After finishing the case study,  I realized that trying to explain my blog, and evaluate how and why  I did things the way  I did them, is easier said than done.  Now that  I have completed my case study though,  I’ve found it to be very beneficial in recording the processes  I took to finish this project. This will help me for future projects as  I can reflect on different approaches to take that did and didn’t work best for me. Overall,  I think greater focus on initial plans and ideas would optimize learning.  Personally,  I dedicated an entire couple of slides to my initial plans regarding theme, but  I could have spent more time discussing that topic because looking at the project from start to finish, it feels very important when considering how things evolved over time.  
In the future,  I’ll work on projects with the understanding that  I will complete a case study for it. That being said,  I’ll document my initial ideas and further progress better, to have a more thorough case study.  In the future  I would also give myself more time to closely capture as much of the project as  I can in a more comprehensive manner.
Reflection on Case Study by YS
The goal of this case study was to reflect on my blog project and view it from a professional perspective. That involved reexamining my blog, revisiting my process, and learning how to articulate my thoughts. Before, I didn’t understand the purpose of case studies, but now I know how important they are for showing communication and problem-solving skills. I would like my professor to focus on the feedback portion of this case study, so I can effectively carry out the suggestions. For my next case study, I would give myself even more time to work on it so I could reflect on my project more deeply. Overall, this process was important for learning how to conduct myself professionally for a future employer or client, putting me on the path to success.
REFLECTION on CASE STUDY by LT
This case study was very interesting to do. Putting all of my thoughts down into one sort of organized document really helped me appreciate what I am doing and learning even more. Completing this made me look back and realize all of the things that I had to analyze and do in order to become a better designer, and it really makes me feel proud of the work I have done because I didn't really know or understand most of the concepts before I started doing this blog and case study. I think that there should be more focus on peer interaction to learn the material better, while we did have to sometimes I think more of it would have been more beneficial to reinforce the concepts that we were learning even more. The next time I have to do something like this I would probably use different media I have never used before to illustrate my points, that way my knowledge of the concepts become even stronger and I become able to use them even more effectively in the real world. 
Reflection on VIDEO by MC
 This video assignment was a new and interesting experience for me. One thing that I learned when constructing this video was how much I use the elements of design in my work and how effective they can be in improving the quality of a piece by making a few simple choices. Something that was challenging in this assignment was having enough confidence to speak for such a long, sustained amount of time on a recording. I decided against using a synthetic voice because I felt like my natural voice would portray more emotion and be more engaging. If I had the option to recreate the video, I would spend more time on the graphics aside from the time-lapse clips. I would add more color or visuals in order to create a more visually interesting and engaging video. Something I enjoyed about this assignment was having the creative freedom to decide what the tutorial would be about. Overall, I feel that this assignment has helped me grow substantially as a creator. This assignment forced me to further analyze the choices to make when creating a piece and forced me to gain a better understanding of how unity and contrast work together. Going forward from this assignment, I feel confident in my newfound understanding and appreciation for the Principles of Design.
Reflection on Redesign Zoom by WD
I had never thought about it before but IP (intellectual Property) Is quite the priority in regards to designs both new and/or improved.  Coming back to an idea after a while gave me an opportunity to really take a look at it from a new light especially since I had learned and experienced many new things during that time which, to me, is a very important lesson about how any idea, design, or creation should never be left in the past and revisited or questioned at least once in a while.  That is because how I came back to an old assignment for my final project and came up with ideas that I had not thought of before can be possible for anything that people come up with. So, from now on, I will make an effort to revisit old ideas and creations to see if they could be made better.
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hstarbuck · 4 years ago
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Fall 2020 Zen Chickens
New Zen Chickens in the gallery.
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hstarbuck · 4 years ago
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Formative Assessment Incomplete Blog
Hello my fellow creative,
Today I wandered through our blog address list and the linked blogs to give a formative assessment to you to help you succeed in the class and to meet your goals to build design vocabulary skills. "Formative assessment" is a teacher-speak expression for feedback and encouragement, but it also is an assessment.  Assessment leads to grades. And it is now mid-term.
WHY The purpose of the topic-focused blog post is for you to level up in your understanding of the professional design terms associated with each variable by finding exciting examples in entertainment industry products that you personally enjoy.
HOW There is one blog post required for each topic we cover.   Each topic blog post is due by the start of the next class.
Each post has 4 parts. - Image or clip of your choice that features the topic of the day. - Alt tag for the clip to promote accessibility. - Your personal analysis of the clip - why you like the image or clip - and using at least 3 vocabulary words (bolded or italicized) - A copy of the glossary for that topic
YOUR CURRENT STATUS Your blog is missing the required elements for Line, Shape, and Color. You are missing 3 out of 3 for a zero grade! But this is a formative assessment, not a grade.
Here's how to fix your formative assessment problem before it turns into a grade problem: Get busy and fulfill the requirements of the assignment immediately. I will check your blog again next Saturday 10/17/20, so make sure your blog is up to date by 10/16/20 with posts for Line, Shape, Color, Value, and Space.
Your blog represents 30 % of your overall grade. You will be presenting to the class from your blog soon.
I look forward to seeing your blog completed quickly with entertaining examples that you think are great.
Sincerely, Dr. Starbuck
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hstarbuck · 4 years ago
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Cognitive Processing
http://www.senseandsensation.com/2013/03/how-people-learn-cognitive-model-for.html
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hstarbuck · 4 years ago
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Drawing values
Value Math
https://youtu.be/6vapw6n6FyU
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hstarbuck · 4 years ago
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BLOOM’S TAXONOMY AND YOUR FUTURE
The question in the 9/10/20 Instapoll is Briefly describe how you will use Bloom’s Taxonomy as future Designer.
You may answer through the perspective of the Bloom's Levels, Bloom's Question starters, or Bloom's Verbs.
Student Responses (28)
I think knowing the Bloom's taxonomy will help me develop skills employers are looking for.
Bloom's taxonomy can help me in my degree plan by helping me visualizing where I am in terms of expertise, growth, and knowledge in a class. I can distinguish between when I remember the aspects of mindfulness up until when I apply them to my art. It can also help me in my future career in a similar manner by providing me with a chart in which I can place myself upon in different subjects.
When I think about Bloom's taxonomy through its levels, I think that it could help me in my degree plan by helping me understand what my teacher expects from me in their course. Bloom's levels allows me to understand what professors want from me in terms of my work and how I participate in class. This is mutually beneficial because I'll know how to properly navigate a class, and the teacher will be able to receive the proper responses.
In any creative field, you can use Bloom's levels and verbs to clearly define what you need from different members of a team, so everybody can be on the same page about what you're trying to accomplish, and how the work is split up.
I can help by showing you how to apply newly acquired information, remembering facts, or increasing comprehension.
it can help visualize the essentials and non-essentials to present a more effective way of going about reaching goals or projects.
As I progress through my degree plan, knowing Bloom's taxonomy can remind me that there are deeper levels to learning new things than just the "remember" or "understand" level. It will help me question and work with what I'm learning and eventually I'll be able to apply my knowledge in the real world and create my own products in my career.
Bloom's taxonomy is a great way to solve problems in your career and brainstorm solutions. For example you can use the question stems to get your brain thinking about information that could be useful. Analysis is a really important level from Bloom's Taxonomy that can help uncover details you weren't thinking about before.
The most simple yet most helpful thing about Bloom's Taxonomy is that it is a representation of where we are in learning something or becoming something. I believe that due to its ability to define levels of capability it will allow me to aim for a goal and know when I am there or when I am not ultimately helping me become the professional I want to be.
Blooms taxonomy gives one a useful edge, or advantage over others who don't know about it. With the use of Blooms taxonomy, I can become a better leader amongst those in my field by understanding this form of critical thinking.
I think Bloom's taxonomy can help primarily in giving a more structured system for creation instead of the more directionless approach I (or anyone) might take without thought.
A lot of the levels such as evaluate, create, apply and analyze are crucial to game development and how to make balanced and good design, without these you will end up with something that could be flawed in design
I could use Bloom's taxonomy to review a game, or in a leader position I can use it to build questions to push a project further. I could specifically use it in a postmortem of reviewing my game.
blooms levels is a great way to look over a problem or a piece of work and evaluate it. when you have and outline on how to look at something you can do a better review on it. when going through the steps of remembering, understanding, applying, analyzing, evaluating, and creating you won't miss anything and your creative mind can really work at its best.
This actually very relevant to my current situation. Some UT alumni and I started a company, and everything we're doing is new to us all. Using Bloom's taxonomy can help us better understand one another when we're brainstorming or pitching each other ideas. Asking the appropriate questions and really breaking down each level to better understand what we want from the business.
Bloom's taxonomy could help me process my school work and create plans on how to work on and design assigned projects. Using the action-oriented skills found within the levels, I can better organize and focus myself in my work.
It can serve as a script of sorts for me to use when in critiques with other students, or when discussing others' work in my future job (whatever that will be, but probably something art/design related)
Bloom's taxonomy will help organize myself and my team for future projects in class and in the industry.
In future management positions, Bloom's taxonomy can aid me in meetings, especially the question stems that are derived from Bloom's taxonomy. Gradually moving through a progression of least to most intrinsic/ though provoking questions can help a group come to a more complete and thorough understanding of the discussion topic, and can help to grow better-thought-out ideas.
In my future classes or career, I plan on using Bloom's taxonomy as an aid. It is helpful because I will be able to understand pieces of work or projects at different levels. What do we remember? What is being understood? How can we apply it? Okay, let's analyze it and then evaluate if the outcome is what we desire. Then finally, create. There are all good steps to pause and think about what you are doing to ensure you understand the process as a whole and are doing what you intend.
it can help me ask and obtain better solutions for problems i may face long the way
It can allow me to consciously track my progress through the cycle of consumption, evaluation, and creation. I can critically assess how I use my time on a project to maximize my productivity. Blooms Question starters can be used to direct group discussion. It is very easy for a meeting to devolve into a back and forth without any progress being made. Using directed, purposeful questions would help to avoid that pitfall.
Bloom's taxonomy makes information easier to process, store, and apply. This can apply to any aspect of life because it guides you with questions to ask yourself or others to expand an understanding of any topic or concept, whether that be in a class or future career. Asking the right questions, through Bloom's taxonomy, also shows a level of intellectual maturity that is appealing to professors or future employers.
Knowing blooms taxonomy can help you map out your goals and objectives. For example, it can be as simple as remembering your class schedule to analyzing and evaluating your career options.
It can help me think at a higher level and build up from my natural lower level cognitive skills
Blooms taxonomy can be used in various different areas because it’ll give you step by step how and what to do such as remember, understand, apply, analyze, evaluate, and create. This will help me be most effective in my projects in the futur.
Knowing Bloom's taxonomy can help you to evaluate well so that in your career and degree plan you are prepared to understand and assess projects more fully.
Bloom's question guide someone to pinpoint specific aspects of a creator's work and focus the mind on things that will only analyze and improve that work rather than hurting it.
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hstarbuck · 4 years ago
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Mindfulness and Procrastination
Several of my students in the Seer, Thinker, Doer activity defined themselves as procrastinators instead. So it might be interesting to dive into procrastination to see if design thinking can help students to design a strategy to address the downsides of procrastination.
Here are 2 techniques to understand and work with procrastination . . . both techniques involve drawing: drawing a map, and drawing a grid.
Map your Procrastination helps you get into the art supplies or art apps.
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Unschedule your Procrastination
LifeHacks gives an introduction to the unschedule to help procrastinators. 
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 Michael Sliwinski uses the unschedule sketched on his iPad to discuss procrastination and work.
Psychology Today gives a psychological perspective on procrastination.
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hstarbuck · 4 years ago
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Affordances
Instapoll question after the first class in Design Foundations.
What useful affordances have you noticed over the weekend?
Student Responses (31)
A highly visible "Add to cart" button.
I have noticed the way that my new computer's ports light up when it is dark in order to help you see where to plug in the charger and other additions. I have also noticed how Cortana responds to your voice by calling her name as well as pressing the microphone icon to get the same reaction from her which allows two ways to get your information.
When I straightened my hair, I saw that the light turned green when the flat iron was hot enough and finished warming up.
The keyboard on my computer with their function on the keys. The little bowls in Styrofoam containers that show that sides go in the smaller ones.
I noticed the affordances of the handles on the fridge, the ridges on the keyboard, the conveniently placed analog sticks on a game controller that rests perfectly under my thumbs, and the adjustable straps on my backpack that fit to my liking.
My drawing tablet has little icons on the buttons, and they match up with Photoshop functions on purpose.
The street signs on my drive to the grocery store.
the home button on my iphone 6 and the setting knob on the fan that cools off my computer
Over the weekend, I was using my computer a lot for homework and checking canvas. I noticed that I know my computer is charging only when the plug has a blue light on, which I didn't have on my old computer so it's useful in making sure it's charging. Another affordance I noticed was how the inbox in canvas has numbers when a message is waiting to be read to bring attention to the new message.
My new wireless keyboard has a button that when pressed will let you know how much battery it has left as well as a small light that glows green to yellow to red in order to let you know. The button has a little battery icon so you automatically know what it does and since we associate the colors red green and yellow with stop, go, and yield because of traffic lights we instrincly know that if the light is green, the keyboard has a good amount of charge and is good to go.
I found a button to create multiple instances of an application on my Ipad.
My washer and dryer have a lot more options than the one I'm used to at home. However, it's easy to maneuver because it has different cycles sectioned off and color coded.
I keep noticing interesting UI elements in various games. For instance, items that you can pick up are typically outlined so you know they are interactable.
I noticed that the my laptop had a button on it that just had the symbol of the bran don it, I figured that it brought up the menu that another thong you can click on screen would pop up, and sure enough it did.
I've found even more affordances for things like zoom and discord! I found that in discord it has a search area where you can look for a gif that matches what the discussion is about. I also found in zoom there is a way to change your name and profile picture.
the ux design on destiny 2 when I was playing it over the weekend.
Cars that can move under their own power so I can get food instead of fridge scraps, we haven't gotten groceries in a while.
The option to screen share from smaller devices to larger screens (like tv or monitors) it makes discussing in larger groups easier and a more seamless experience. It really helps people stay focused and engaged with the topic.
While sketching over the weekend, looking at pens and pencils made me realize that even their simple designs contain some pretty universal affordances. Their size and shape are specifically designed to fit comfortably in the palm of your hand. Some pens also have slimmer mid-sections that lets users know where to grip it.
One thing that's kind of the opposite is that I noticed drawers that don't have any sort of handle or indication of how to open them can be confusing. I was at my aunt's house and there were no handles on the kitchen drawers so I assumed it would still just open the same way, by pulling. But the way they opened was by touching them! You just pressed it and it opened by itself. So it made me appreciate handles on drawers and cupboards (the cabinets open the same way at her house).
The direction doors open can make or break an entry way. Some enable free movement and utilization of a space, others become a hindrance and limit movement.
I have an extra pillow on my bed that I had only been using for decoration... but my back has started to hurt recently because the chair in my dorm room is made of hardwood. So, I used the affordance of the pillow and put it behind my back to use as a backrest, so it's not pressed up against a hard surface and hurting it. I have also noticed a new feature on my computer, an affordance where I can control the temperature of the computer and keep it cool to the touch by setting the fan speed to whatever I want it to be.
I like that my chairs can afford to be sat. I like that my hammock can afford to sustain me because it looks comfortable and safe enough to lay in. I just bought a new mouse, and it can afford to be clicked on in more than two places and I can tell because the buttons were designed to be obvious. Door knobs can afford to be twisted to open a door. Its like features that tell the user what it can be used for or how it is used.
Multiple tools on procreate that are very well designed and the simple layout makes things easier for new users
A sketchbook that has spiral binding provides an affordance, being easier to draw in the corners than a normal one. A computer has the affordance of automatically unlocking as soon as you open it if it was just recently closed.
In zoom, I've noticed that the view of everyone's screens/cameras shifts to fit the situation. This is a useful affordance because it automatically prioritizes the screens that are in focus whether that be the screen shared windows, the speaker's face, or just rearranging the people in the zoom call with the people with cameras on in the first slide and people with no camera on in the back slides. The user assumes that the viewing of important content will be prioritized by zoom and the affordance of maneuvering screens in a comprehensible way accomplishes that.
I've started seeing affordances everywhere! Even the simple design of a mug tells the user so much. There's an opening to hold liquid, and a handle to hold to drink it. For frying pans, there's a handle telling you to not touch the hot metal on the stove. Hand sanitizers have pumps that tell you to push on it to get the liquid out. Just in everyday life, there's so many affordances to help people navigate life.
I got a new paper like screen protector for my iPad that makes it feel like you’re writing on paper, I noticed new affordances on canvas when I used different sections to access my live government class on canvas, and I was using apple CarPlay in my car to use the gps.
Scissors and knives
The affordances of my phone and the accessories on it. After Mr. Knut mentions chairs I noticed my chairs afford aces. For example the level adjuster
I went to the pool and I was confused about how to get in, but there was a sign on the gate that said "pull".
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