hayleyrsstuff
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hayleyrsstuff · 4 years ago
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Eventually, I revamped my picture to a different part of the motel so I could enjoy the process again.  My partner particularly liked one sketch from my Freddie Mercury research, so I based it on that.
One thing that came out of the digital process was that I could make the ghostly presence look similar to the tacky neon motel signs - this was perfect for my skeezy character.  I added detail to the outfit, drawing on David Bowie for the boots, Elton John for the feathered shoulders, Adam Ant for the cuffs.  The wood duck’s head is there in the shape and colouring of the head, and i tried to draw on the colours found on wood ducks and peacocks for the design.
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hayleyrsstuff · 4 years ago
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Second finished iteration - it still wasn’t quite working, and I was getting really sick of trying to pose my character in a motel room.  I was getting really tired of this and needed to shake things up so i could engage with it
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hayleyrsstuff · 4 years ago
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Refining character digitally
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hayleyrsstuff · 4 years ago
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Digitally exploring motel environments
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hayleyrsstuff · 4 years ago
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More research into rock posing, focusing a lot on Freddie Mercury
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hayleyrsstuff · 4 years ago
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Exploring expressive poses
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hayleyrsstuff · 4 years ago
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Notes from reading Dante’s Purgatorio
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hayleyrsstuff · 4 years ago
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Very very rough sketches for composition.  I briefly researched buildings on bridges, sketching buildings on Pultaney Bridge and exploring the idea of my character annoying a mother by messing with a rooftop clothesline - furthering the concept of my character as a bad dad
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hayleyrsstuff · 4 years ago
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Still deliberating over the environment
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hayleyrsstuff · 4 years ago
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I needed more research into glam clothing
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hayleyrsstuff · 4 years ago
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After reading about the use of acedious in Dante’s purgatorio - the slothful (ie. the acedious) have to move relentlessly in purgatory, to make up for the fact they were never motivated by love to move in life. 
This solved a problem for me - i was having difficulty making a character who was both slothful AND struts around like a peacock.  By making my character a ghost, doing penance by incessantly moving, I can achieve both - it also gives the character opportunity to invade other people’s living spaces. 
I decided to place him in a US hotel, with the idea that my character’s penance is to travel on the migratory path of a wood duck (For the character, he has to get back home to Canada from Mexico).  The skeezy hotel matched the skeeziness of my character
NOTES FROM CRIT:
Too much brown, no brown
The character needs more detail, especially the shoes
The posing needs to be more dynamic, have him playing music over the guy or something
Make the neon lights brighter
detail the motel room - peeling wallpaper, stained carpet, etc
give more detail about the other guy - who is he?  Why is he there? etc.
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hayleyrsstuff · 4 years ago
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hayleyrsstuff · 4 years ago
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Thinking about environment - a water mill is a place where a human wood duck would hang out.  They are high up, close to water.  I’m also interested in the fact wood ducks take over holes made by woodpeckers or used by squirrels - my character really should be invading a space, squatting.
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hayleyrsstuff · 4 years ago
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Acedious means slothful, and wood ducks make for dead beat dads - they abandon the females and hang out with other males as soon as a clutch is laid - so it was important to refocus my sketches on a character that looked a bit beaten by the world, a bit sketchy
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hayleyrsstuff · 4 years ago
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hayleyrsstuff · 4 years ago
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Digital explorations
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hayleyrsstuff · 4 years ago
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