Independant role play blog for The dragonslayer, Ornstein.
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soulsborne ending guides
Ending 1 (Normal): Beat the final boss and sit at the bonfire. You will burn alive.
Ending 2 (Evil): Beat the final boss but just walk away after that. You will walk away.
Ending 3 (Tiny Worm A): Talk to Yurt the Heartless after killing Giant Demon of the Stinky Valley but make sure you do this BEFORE going receiving the Crystal Graves from Bethany of New York in The Undead Graveyard. IF YOU FAIL TO DO THIS YURT WILL BE DEAD THE NEXT TIME YOU SEE HIM. Get the Idiot Sigil from him and show it to the Stupid Fucking Follower of Chaos at the Shadow Temple to be admitted as a Stupid Fucking Follower of Chaos at the Shadow Temple. Invade 30 people. Exchange Evil Tongues to level up your allegiance and unlock Bethany of New York’s summon sign at the final boss. YOU MUST DO THIS BEFORE TRAVERSING THE WALKWAY OF SORROWS OR ELSE BETHANY WILL DIE AND HER SUMMON SIGN WILL BE UNAVAILABLE. If you manage to prove your allegiance but wish to revert progress you can kill the firekeeper and she will respawn with your covenant progress reset. Beat the final boss and a cutscene will play automatically. You will become a little tiny worm.
Ending 4 (Tiny Worm B): Get the Tiny Worm A ending, but attack Bethany of New York before the cutscene ends. You will become a little tiny worm.
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Painting of the Nameless King
(and King of the Storm)
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What I do not care about with RPing:
Reply length
Reply speed
Typos
Continuity errors (especially for long-running threads)
Whether your RP blog is a sideblog
Your RP blog’s aesthetic
Unique fonts in posts
Unique muse icons
Special post formatting
What I do care about with RPing:
Having fun
Pride in and enthusiasm for writing our muses
The chance to make friends with you
Entertaining and challenging ourselves as writers
Our thread(s) contributing to the development of our muses
Having fun
Looking forward to seeing where our story will take our muses
Growing as a writer with you
Having fun
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Shipping Call - Send me one if you want to plot one or more of these
💚 - friendship 💙 - kinship ( blood or symbolic familial bond ) 💔 - past relationship 💜 - hateship ( they hate each other but can’t stay away ) 💛 - hateship ( enemies ) 💟 - friends with benefits ❤ - romantic relationship
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For everyone with a trash dad dont worry kiryu Kazuma is now your dad
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☆゚Sentences → Affection
❝ You look tense, lie down and I’ll give you a massage. ❞
❝ Come on, I like ruffling your hair! ❞
❝ Your nose gets so pink during winter…I have to kiss it. ❞
❝ Sorry, I didn’t know you were awake, you just looked so cute I wanted to kiss you. ❞
❝ Are you ticklish here? ❞
❝ Oh, I didn’t know you were so sensitive here. ❞
❝ I like tracing the lines in your palm, it’s…distracting. ❞
❝ SURPRISE HUG! ❞
❝ It’s just so easy to pick you up! ❞
❝ Do you want to join me in my blanket fort? ❞
❝ …so that’s where all the pillows went. Mind if I lay with you? ❞
❝ Your skin is so soft… ❞
❝ This is a really scary movie… A—are you sure you aren’t scared? ❞
❝ My shirt is way too big on you…but it’s cute. ❞
❝ Oh, did someone get lonely? ❞
❝ I don’t know how we keep ending up in each other’s beds… ❞
❝ C’mere, did you have a bad night? You can sleep here. ❞
❝ The toll here is one kiss. ❞
❝ You know, I really like your eyes. ❞
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This the best I can do so far. I hope I’ll draw better months later!
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The hotest take.
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✗what do you think is my muse’s most attractive physical feature?
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Send “let me smash"if your muse is into mine
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Drop me a character name and I’ll reveal my muse’s heart...
VISUAL ATTRACTIVENESS: 💗💗💗💗💗 (purely aesthetic appreciation of looks)
FRIENDSHIP LEVEL: 💗💗💗💗💗 (how close a friend they consider them)
SEXUAL DESIRE: 💗💗💗💗💗 (wanting to have sex with them)
ROMANTIC INTENT: 💗💗💗💗💗 (hoping for a romantic relationship)
💔 Non-existent 💗 Very low 💗💗 A little 💗💗💗 Hopeful 💗💗💗💗 High 💗💗💗💗💗 Maximum
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I think the problem with a lot of contemporary roguelikes is that, though they’ll never admit it, many developers approach procedurally generated dungeons as a way to save effort over hand-crafting a dozen hours worth of engaging content – when in fact the opposite is true, at least if you’re doing it properly!
#this#so many games are roguelikes nowadays that would make better adventure games#not everything needs to be different every time
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