gardens-dogs-starwars
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🍉 Katie | 32 | she/her | Primarily a Bad Batch blog but also love Rebels, the Horizon games, Avatar the Last Airbender, Mass Effect, Lord of the Rings
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gardens-dogs-starwars ¡ 5 months ago
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Recently read a post on social media from someone who shared that they don't understand why people complain about the lack of mourning for Tech in season 3, because in their opinion the depiction of grief was adequate, season 3 mentioned Tech several times, the squad are all soldiers and it had been 6 months so of course they've moved on, and what did we expect the squad to do, keep crying?
While I completely respect the person's opinion, I do feel the need to put out there that no, based on what I've seen, I highly doubt those of us who are dissatisfied with how Tech's apparent death was handled feel this way because the squad didn't completely fall apart and melt down in tears all the time.
Speaking for myself, at least, I wasn't expecting any of the brothers to have full-on conversations to work through their grief, and I certainly didn't expect waterworks from any of them (except maybe Wrecker, and he did shed some tears in the s2 finale).
I WAS hoping for something like "We're doing this for Tech" or "It's what Tech would have wanted" or even just a short scene of the entire family having a memorial for him. After all, real life soldiers DO honor their fallen brothers even if it's months after the battle, and even if they don't talk about their feelings or cry.
And given that the show has an EXCELLENT scene of one of those stoic soldiers actually honoring a fallen comrade (without talking or crying, I might add) and gaining some closure - Crosshair with Mayday's helmet - there is absolutely NO reason whatsoever why they couldn't have done something similar for Tech.
I didn't want season 3 to show the brothers perpetually stuck in mourning/grieving for Tech (which, ironically, is what the season pretty much ended up doing, and is precisely the reason why I find this aspect of the story to be so unsatisfying). I DID want season 3 to show the brothers healing from the loss of their brother, finding closure, and moving on to a point where they can openly honor and acknowledge him in meaningful ways, because Tech deserved at least that much from the family he had always loved and sacrificed for.
(For the record, while Tech has always been one of my favorites since day 1, if the show had killed off any of the other Bad Batch members and then handled their death the same way Tech's was handled, I'd be equally disappointed and dissatisfied. I don't think any of the Bad Batch needed to be killed off at all and I would have been devastated with any of their deaths; but if it "had" to be done, at the very least give them a Mayday moment!)
And in the end, this is just one of the major reasons why I'll be in the Tech Lives camp forever.
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gardens-dogs-starwars ¡ 6 months ago
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Promises Made (pt. 1/3)
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Pairing: Crosshair x fem!Reader / Crosshair x Jedi!Reader
Words: 5,234 / 20,200
Tags/Warnings: 18+ only! angst, hurt/comfort, themes of grief/death/mourning, protective!Crosshair, everyone is bad at feelings, this part is at least 50% bickering, smut in part 3
Summary: Crosshair is back, and you're the only one who still can't seem to forgive him. When you finally have the lead you've been seeking since the extinction of the Jedi, you seize the opportunity to escape the constant turmoil his presence causes you. Of course, Crosshair has other plans.
A/N: This is my longest work yet, so I decided to split it up into parts. But if you’re just here for the smut, don’t worry, the emotional edging is worth it! It’s my first time writing Crosshair so please let me know how I’m doing.🤞 Part two will be posted same time next week.
Previous Work | Next Work | Masterlist
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“I’ll be back before you know it.” You pat Omega’s head, smiling warmly down at the young girl as she clings to you. It hurt to leave her again, but you were going to be gone for a few days at most, not weeks.
Still, her grip doesn’t let up, and her gaze is turned downwards. Things had slowly gone back to normal since you all returned to Pabu from Barton IV, with the exception of Omega’s reluctance to let any of you out of her sight. 
That, and how Crosshair had been acting, which was to say he was avoiding you at all costs.
That was fine with you. The others may have forgiven him, but you weren't so ready to let bygones be bygones. You could tolerate being in the same room as him, but that was as far as you were willing to go. At least until you could figure out why you were still so upset.
And it was frustrating, not being able to put your finger on the cause of your irritation. Crosshair hadn't apologized, but you expected as much. He wasn't the type. You had already forgiven him for betraying the team and refusing to come back, but something was still keeping you from completely letting go.
It was unbecoming of a Jedi, you knew that, but you couldn't shake off your resentment.
It didn't help that his behavior was confusing. The day you got back, the others had gone about their usual routine. But not Crosshair. He was more quiet and standoffish than ever, but it didn't seem directed at anyone. It was almost like he was uncomfortable, and not just in general, but with being around you.
You knew he was spending most of his time by the water, though you never saw him when you went out there yourself. Just his rifle, sitting on the rocks.
The others insisted it was a good sign that he was taking the time to process everything. You didn't have the heart to tell them that you could still sense him through the Force whenever you went out, and his unrest was clear. The tremble of his hand, his uneven breaths, his mind racing, all of it.
The only other time you felt him was when you were alone in your room. You were trying to meditate when he walked past. You could feel his eyes on you, could feel him hesitating at the door, before he ultimately chose to move on.
The thought of confronting him made you anxious. You didn't know what would happen, and you didn't know if you wanted to find out. 
For now, you just wanted to keep your distance and get your anger under control. Leaving for a few days to take care of your own problems will give you the space you need, and hopefully, things will go back to normal once you get back.
"Omega?" you ask, trying to get her attention. She finally looks up at you, and you see the concern in her eyes. Your heart aches, and you kneel down, pulling her into a tight hug.
“I know,” she finally whispers.
She doesn't want you to leave. But you were.
The mission would only take a day or two, and then you'd be back. One of your old contacts had called in, saying that she had some intel you needed. You didn't have the full story, but that wasn't going to stop you from dropping everything to answer. You'd been waiting over a year for a call like this, and you needed to see it through on your own.
So you kneel, meeting Omega eye to eye. You hold out your little finger, and she sighs, unmoving. You wiggle it, drawing a soft laugh from the girl.
You’d taught her how to pinky swear not long after you rejoined the Batch. It was a sort of tradition between you and your Master, and him and his, and so on. 
The promise was more sacred than a verbal one to you, even if it was more juvenile than others. It meant that the person who sealed the deal was obligated to fulfill their promise, or face a lifetime of bad luck. 
Of course, you never believed that part, but you liked the sentiment behind the gesture.
"I promise I'll be back," you whisper, "don't finish Spaceworld without me, okay?"
"Okay," Omega mumbles, a weak smile on her lips. She takes your pinky with hers, and the two of you shake. "You promise you'll be safe?"
"Always," you tell her, low and serious.
Hunter watches the exchange, nodding his approval. He doesn't understand the point of the ritual, but he knows enough to know that Omega feels better. And that you'd keep your word.
Your eyes meet his and he nods, silently telling you to hurry and get going. You straighten and turn toward the Marauder, your bag slung over your shoulder, and start off.
Before you can step foot on the ramp, a voice stops you in your tracks, and your blood runs cold.
“You’re leaving?”
Crosshair steps out from under the shadow of the archway behind you, and you spin around. His eyes narrow when you face him, his hands clenched tightly around his rifle. He stands stiff, as though waiting for a fight.
You're surprised by his presence, surprised he's even talking to you, but your expression doesn't betray the shock. Your brow furrows as you regard him, trying to figure out his angle.
“I’m meeting up with a contact for a mission. I won't be gone long. Two days, maybe less, if everything goes according to plan." 
You don't want to explain further, and your tone leaves no room for argument. But Crosshair has never been one to listen to what you want.
He takes a step forward, his eyes flitting over to Hunter for a brief moment, before looking at you again.
"Who's going with you?"
You frown. "What does it matter?"
"Who's going with you?" he repeats the question, slower, a hint of anger lacing his words.
You're silent for a moment, trying to figure out his ulterior motive. You didn't want to tell him, but if he wasn't going to give up, it might just be easier.
"No one," you answer, the words spilling out. "Just me."
The second the words leave your lips, you know you've said the wrong thing. Crosshair's expression morphs into one of fury, his jaw clenched, his brow furrowed.
"You’re letting her go alone?” he asks, turning toward Hunter with an accusatory look. You bristle at the remark, the need to defend yourself growing stronger.
Hunter sighs, running a hand through his hair. He glances at you, and you stare back. You were determined to handle this alone, and while Hunter didn't like it, he understood. So you'd made a deal, the same one you made with Omega, that you'd return quickly and come back alive.
He gives a subtle nod, and you return it.
“I’m not ‘letting her’ do anything. She's an adult, she can do whatever she wants," he answers, crossing his arms. Crosshair's head snaps toward him, his mouth open, but Hunter cuts him off, "Besides, she said she could handle it, and I believe her."
Hunter's words should have made you happy, should have filled you with a sense of pride, but instead all you feel is dread.
If Crosshair had looked angry before, he was downright furious now. His expression morphs from shock to frustration, and his glare shifts from Hunter to you.
You're taken aback by the change. Crosshair had never looked at you like that, not even when he left the squad and you behind.
The look is gone before you can question it, replaced by a steely resolve. He stalks past you, his shoulder brushing yours as he climbs the ramp of the ship.
He doesn't say anything else, doesn't even spare a glance in your direction, and you stare after him, mouth agape, until you realize what he's doing.
"Absolutely not," you snarl, stomping up the ramp behind him. You move to grab his shoulder, but he shrugs you off. "You are not coming with me. I don't want or need your help."
Crosshair ignores your protests, dropping into the copilot's seat. He begins going over the controls, his brow furrowed.
"I don't remember inviting you," you snap. "Get out."
"Don't you mean thank you?" He doesn't turn to look at you, doesn't even spare a glance, as he answers.
"I will thank you when you leave," you seethe. You take a step forward, reaching for his shoulder again. You want him out, and if you have to drag him off the ship, you will.
But he's quicker than you, spinning around to catch your wrist. His hand trembles slightly as he holds it, his grip tightening for a fraction of a second before he releases you.
"You're welcome."
He turns away again, focusing on the control panel, and you growl, frustrated. You can feel your anger bubbling beneath the surface, and you know if you don't calm down, it'll spill over.
"Cross," you start, slowly, trying to keep the venom from your voice, "I don't want you to come with me."
"And I don't want you to leave, but here we are."
He doesn't sound angry anymore, doesn't sound anything, really, but his tone still sets you on edge.
"Look, I know you don't like it, but--"
"Then don't go," he interrupts, his fingers gripping the armrests.
You sigh, running a hand through your hair. This was pointless. He isn’t listening to a word you’re saying, and the longer you argue, the longer it will take for you to get off world. If you don’t get going soon, you’ll be late.
"Fine," you hiss, moving to the pilot's seat. "Do whatever you want."
"Good," he replies, his tone sharp. He leans back in the chair, his arms crossed. 
You buckle in and begin the startup sequence, ignoring him. You try to focus on the task at hand, but his presence is distracting, and it takes you a minute longer than usual to finish prepping the ship.
He's still tense, and so are you, but the tension is different. It's uncomfortable, the atmosphere too quiet and too loud all at once. Neither of you speak, and the only sounds are those of the Marauder starting up and the distant chatter of the others outside.
You focus on getting the ship into the air, and Crosshair stares at the ceiling. When you've cleared the planet, you set the coordinates and the ship jumps into hyperspace.
The silence continues. You hate it. You hate how tense things have been, how awkward, how strained.
You don't like him, not anymore, and he's made it clear he doesn't like you, but you were stuck with each other now. You were on a mission, and you didn't have time to sit and stew in your emotions.
"I have a job to do," you say, finally breaking the silence. "It's nothing major, just an exchange. Intel for credits. If you're going to come, then don't get in my way."
Crosshair says nothing, and you don't turn to look at him, but you hear him shift in his seat, the fabric rustling.
"Fine," he responds after some time, his voice quiet. "So what are they giving you?"
You glance over at him, startled by his sudden interest, and you're not sure how to respond. He stares back, his face blank, his expression carefully neutral. It's hard to read him, and while you can't sense any negative emotion from him, you don't trust it.
You fidget, wringing your hands in your lap. This was a bad idea. You shouldn't have told him. He was going to judge you for it, or worse, mock you.
You open your mouth to reply, but the words don't come out. What were you supposed to tell him? The truth?
No.
"Doesn't matter," you murmur, turning away from him.
You wish he'd let the conversation drop. You weren't ready for him to know. You weren't even sure if he'd understand.
"It obviously does, or you wouldn't be this worked up about it," he counters. His voice is quiet, but his tone is firm.
"I'm not worked up." You cross your arms, staring out the viewport.
"Sure you're not." 
You can practically hear him roll his eyes, and it makes you angrier.
"I'm not!"
"Okay, okay. Just calm down."
"Stop telling me what to do," you growl, shooting a glare in his direction.
"Stop being so stubborn, and I will."
"Why do you even care, anyway?”
He flinches slightly, and you can see his expression soften as you hold his gaze, watching as he searches for a response. It takes him a second, and you observe in real time as the walls go back up, his face morphing into a neutral mask.
"I don't."
"Then stop acting like it," you say, rolling your eyes.
He tenses at your words, and he doesn't respond right away. You think he's finally dropped the subject, but he pushes further, his tone cold. "Why do you need it?"
"It's none of your business."
"You're my business,” he says, quick and sharp.
Then, his eyes widen, and his mouth snaps closed. He's clearly as surprised by his response as you are, and the two of you stare at each other in silence, your heart pounding.
"Oh." 
You're not sure what else to say. The two of you aren't friends, aren't anything, but the weight of his statement doesn't go unnoticed.
You can't figure out if he means it.
You're not sure what to think.
"I mean..." he starts, but doesn't finish. He looks away, clearing his throat. 
"It's fine," you interrupt, not wanting to make things more awkward. The tension is back, and you hate it, but at least you've reached an understanding.
There's nothing between you, not anymore.
Crosshair's quiet, and you're grateful for the silence. You take a deep breath, letting the air out slowly. You'd have time to unpack that later, but right now you had to focus on the mission. You could worry about him when this was over.
After a moment, he turns toward you, his gaze flitting over your face. He doesn't look mad, and his expression is almost pensive.
Finally, he sighs.
"You're not going to tell me what it is, are you?" he asks, watching you carefully.
You shake your head. "You’ll find out when I get it."
He stares at you for a long time, his eyes narrowed. Finally, he huffs, slumping back in his seat. His resignation is a relief, and you breathe a small sigh.
"I have to ask," you begin, eager to change the subject, "what was the point of that little display?"
He raises a brow, glancing over at you. "Display?"
"With Hunter," you elaborate, "back there. I assume it wasn't just to annoy me."
He smirks, the corner of his lips curling upward. He tilts his head, and you try not to think about how it's the first time he's looked at you that way since everything happened.
"I was mostly doing it to annoy you."
"Of course you were." You roll your eyes. You don't believe him, not entirely, but you didn't doubt that he wanted to get under your skin. It felt like that was all he'd done since the beginning, and it was getting tiresome.
"But," he begins, leaning back, "if I can't talk you out of doing this, the least I can do is make sure you have backup."
You stare at him, unsure of how to respond. Your mouth opens, then closes, and you blink several times. What were you supposed to say to that?
"That's... sweet, I guess?" You don't mean for it to come out as a question, but the surprise gets the best of you.
He rolls his eyes and shrugs, and you're reminded of the old Crosshair.
The Crosshair who used to tease you, to rile you up, just because he knew it would make you laugh. The Crosshair who would sit with you while you studied, who would make you food when you were too tired to do it yourself. The one who loved his brothers fiercely, even if he was a pain in the ass. The one that you, despite everything, missed.
You didn't think he was capable of being like that anymore, but here he was, proving you wrong.
"Well," he says, shifting uncomfortably, "It’s my job to keep an eye on you."
You can't help but chuckle at his reasoning, though there's a hint of bitterness to the sound, and his scowl returns.
"It's not funny."
"Oh, come on," you reply, crossing your arms, still laughing. "It's a little funny."
"Is not," he argues, but there's no heat to it.
You snicker, shaking your head. It's not funny, but it's nice. Normal, even. It's the most normal conversation you've had in a long time, and the most normal Crosshair has acted, and it's almost like things are the way they were before.
"Whatever you say, dear." 
The pet name slips out without a thought, and you regret it the second it does. You wince, looking over at him. You hope he doesn't take it the wrong way, but he doesn't seem to notice. He just scoffs, a small smile playing on his lips.
You relax in your chair, letting the tension slip from your body. You'd almost forgotten what it was like, how easy things used to be. It felt good, and you wished you could keep that feeling.
"So," you begin, "are you going to be a good boy while we're there, or am I going to have to watch my back?"
"I'm always a good boy," he replies, a mischievous glint in his eyes.
You can't help but laugh, and his lips twitch upward, a hint of smugness coloring his features. It's an old joke, and it's ridiculous, but it feels good. You didn't think he had it in him, and hearing his sarcasm again was a welcome surprise.
"We both know that's not true."
"You'd be surprised." He stands, stretching his arms over his head. When he lowers them, he looks at you again, a faint smirk on his lips. "I can be very good, when I want to be.”
He brushes his fingers across your shoulder as he walks past, and the simple touch sends a shiver down your spine. You can't help the heat that rises to your face, and you're thankful that he's turned away from you.
You're left in a daze, your mind racing. You didn't think he was capable of having a civil conversation with you, let alone flirting. And yet here you were, trying desperately not to think about the implications behind his words.
It reminded you of before, before everything had gone to shit. Back when he could make you laugh in just a few words and make you blush with even less. He’d tease and flirt and push all your buttons, and it drove you crazy.
And you loved it.
You thought maybe you loved him too, at some point.
But he had thrown all that away when he abandoned the team. He had tossed aside every moment of laughter and affection and friendship, and he'd never seemed to care. And maybe that's what hurt the most, knowing he'd so easily let go of whatever it was between the two of you.
You'd tried not to think about him, after he left. You'd thrown yourself into the missions, and you'd tried not to look back. The others had done the same, you thought, but when Crosshair came back into your lives, they had forgiven him.
So why was it so hard for you?
The answer was supposed to be easy. You’d been the one he’d tried to kill, after all. But you knew it wasn’t his fault, knew it was the chip. You wanted to forgive him, and in a way, you had, but it still hurt.
Maybe it was because he had hurt you, not physically, but in another way. A deeper way. He had left you. He had abandoned the team, and he had left you behind, and despite ample opportunities, he'd refused to come back.
Or maybe it was because, after all that, after he'd hurt you and the people you cared about, you still couldn't bring yourself to hate him.
Maybe, deep down, you were worried that part of you still loved him.
Your head was spinning. You needed a drink, or a nap, or a distraction.
"Where are you going?" you call after him.
"To make sure Omega didn't sneak aboard," he calls back.
You can’t help but smile, shaking your head. He'd never admit it, but he cared about her. He'd probably deny it to his dying breath, if asked, but you knew better. And as you watch him disappear down the hall, a strange feeling blooms in your chest.
It's warm, and light, and familiar.
And for a brief moment, things almost feel right again.
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Crosshair is, for lack of a better word, insufferable. He doesn't listen to a word you say, doesn't follow your directions, and has a bad habit of doing the opposite of what you tell him to do.
He also has a knack for making you feel like an idiot. It was something you conveniently forgotten about during your time apart, and now, you were beginning to remember why you'd fought so much in the past.
And the worst part was, he wasn't even trying to piss you off.
He was just...himself.
"That's not how it's done," he sneers, leaning against the wall. His eyes are on your hands, watching you clean your blaster. You know this game, and you don't want to play. So you do the one thing that always seems to get under his skin.
You ignore him.
You pretend like you haven't heard him, and you continue with your task. You can feel his eyes on you, but you don't look up. He sighs and huffs as you wipe around the trigger mechanism, he crosses his arms as you check the power cell, and you know he's getting antsy.
It isn't until you wet a swatch with solvent and push it through the barrel from front to back, and Crosshair makes a noise of disgust, that you snap.
"What?" you bark, your grip on the weapon tightening. You're not angry, not yet, but you can feel it creeping up on you.
“You’re going to damage the rifling,” he says, pushing off the wall. He reaches for the weapon, but you pull it out of his reach.
"I know what I'm doing."
"Clearly." He rolls his eyes. “If you keep doing that, you’re going to to end up with a misfire or a malfunction, and I don’t think either of us want that. Do you?"
You know he's right, but you don't want to admit it. "No, but—"
"Then give me the damn blaster," he says, reaching out again.
You consider refusing, just to prove a point, but his tone has caught you off guard. He doesn't sound condescending, or mocking, or even annoyed.
He sounds worried.
So you hand it over, and he takes it, his fingers brushing against yours.
"Just let me do it, alright?" he asks, and the frustration in his voice is gone, replaced by something softer.
You nod, watching as he sits next to you, his attention on the weapon. His movements are confident, practiced, and you can't help but notice the way his fingers move as he cleans.
You watch as he sets the blaster aside, grabbing the canister of solvent and a rag. Crosshair's movements are quick and meticulous, and he doesn't miss a spot. What took you nearly twenty minutes to accomplish, he completes in five, and his technique is far more thorough than yours.
“It’s a miracle you haven’t blown your hand off yet," he says, glancing at you out of the corner of his eye. “If this is what the Jedi were teaching you, no wonder the Empire wiped them out."
Any good will you were feeling toward him disappears in an instant. You bristle, your anger returning, and you glare at him.
"Fuck you."
"Maybe later," he teases, his lips twitching upwards.
You can't decide if his comment was meant to piss you off or annoy you, and you settle for a combination of the two. You're not sure why you expected anything else from him, but the joke hits a sore spot. The fact that he doesn't realize what he's said, that he doesn't understand what he's done, only makes it worse.
Crosshair's smile falls when you continue glaring despite the flush in your cheeks, and you can sense his frustration. He huffs, looking back down at the weapon in his hands.
He's quiet for a long time, his brow furrowed. Finally, he breaks the silence, his voice soft.
"Here," he says, holding the reassembled blaster out, its barrel glistening. It’s the cleanest it's been in months, though you won’t admit it out loud.
Crosshair had always taken great pride in the cleanliness and efficiency of his weapons, and seeing his handiwork in front of you reminds you of simpler times. You’d lost count of the amount of times you’d passed out from exhaustion after a mission or gotten too distracted, only to find your weapons cleaned and ready to go the next morning.
It had irritated you, at first. You hated having your things touched without permission, but eventually, you got used to it. It was nice, knowing he cared enough about you to do such a thing. Though Crosshair always denied it when you tried to thank him. As if it would be anyone other than him.
“Thank you,” you say quietly, and it’s genuine.
He looks at you, and there's a flash of something in his eyes, something softer than the usual indifference. But it's gone before you can decipher its meaning.
“Why do you still use that thing, anyway?" he asks. “It's a piece of junk. Don’t you have a lightsaber?”
You suck in a breath, his words cutting deep. Of course he would bring up the one thing you didn't want to talk about. You should have expected it. You weren't sure why it had never come up, but you should have known it would happen eventually.
He's staring at the blaster, and you know he didn't mean to hurt you, not this time, but the ache is there, nonetheless. The grief sinks in your stomach like a stone, heavy and cold, and your hands shake. You clench them into fists, hoping to hide the movement.
You've gone quiet for too long, and Crosshair knows he's hit a nerve. He turns his attention to you, and his eyes widen when he sees the look on your face.
You're pale, your expression pained. Your mouth is a thin line, your jaw set, and your shoulders are stiff. “No,” you say, your voice quiet. “Not anymore.”
He frowns. He looks confused, and for a second, he almost looks worried. "What happened?"
“I lost it.”
“What?" His voice sounds incredulous, as if the concept is inconceivable. "When?”
You bite your lip, trying to hold back the tears. You'd promised yourself you'd never cry over this again, but it was proving to be more difficult than you'd thought. It hurts, talking about it, and a part of you wants to shut him out. 
But another, bigger, part of you wants him to know. Maybe it's a test, of sorts. If he can't handle this, if he doesn't want to hear the truth, then there's no way he'd be able to handle the rest.
“On Kamino," you say, and your voice shakes, despite your best efforts. You pause, taking a deep breath. You close your eyes, and the memories come back, clear as day. "Around the same time I…” 
You can’t continue, but the words are there, lingering in the air. The same time I lost you.
His mouth forms a silent 'oh', and the room falls silent. You look at the floor, avoiding his eyes, and he does the same. You're not sure how much time passes, but it feels like hours.
He clears his throat, and the sound breaks the spell. You look up, and his eyes are on you, intense and dark. "I'm sorry," he murmurs, and the apology surprises you.
"Don't be." You shrug, but you can't shake the melancholy that's settled over the room.
"You should get a new one," he suggests.
You shake your head. “It wouldn’t be the same.”
Crosshair hums, and he turns away from you. He picks up the cleaning kit and places it back on the shelf. You watch him, wondering if that's the end of the conversation, and a part of you hopes it is.
But when he turns to face you again, his expression is pensive, and his tone is somber.
He sighs, and the weight of his words hit you, his voice quiet.
“You’re not the same, either."
You swallow thickly, unsure how to respond. You’ve had the same thought rolling around in your head for months, but to hear it spoken out loud, to hear it from him, suddenly makes it seem real.
Because he's right.
You aren't the same, not anymore. You hadn't been since the fall of the Order, since Crosshair left, since you'd lost everything. And you couldn't deny the changes that had been wrought within you, no matter how hard you tried.
"Yeah," you say, and the word is heavy on your tongue. “I guess not.”
You stare at each other, and a moment passes. It's an unspoken understanding, an admission, and neither of you can find the right words.
It's then that you realize that maybe he's changed, too.
And that, for whatever reason, makes you sad.
The silence drags on, and you're not sure if he's waiting for you to speak, or if he's waiting for something else. His eyes are searching, his mouth slightly parted, and he looks almost nervous.
Your heart pounds in your chest, and there's a pressure behind your eyes. You want to say something, but you can't think of anything. You're not sure if the urge is to comfort him, or comfort yourself.
You're grateful when you can feel the the hair on the back of your next prickle, a sign of something shifting in the Force. It's a distraction, a welcome one, and you take the opportunity to break eye contact. You stand to make your way to the cockpit, holstering your blaster as you go.
When you reach the door, you pause, glancing back. Crosshair is still standing in the middle of the room, his head tilted in your direction. His eyes are fixed on you, and he looks almost sad.
You swallow thickly and force yourself to speak. “We should be there in a second."
“How do you—“ 
He’s interrupted by the subtle lurch of the ship dropping out of hyperspace, and his confused expression turns to one of exasperation.
You smile, just a little, and Crosshair scoffs.
"Show off," he mutters, following behind you.
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gardens-dogs-starwars ¡ 6 months ago
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Listen I just love these two sm
I love how they are chaos buddies
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And yet simultaneously Omega is the only one Echo trusts to be responsible when he's gone
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also their little nicknames are you kidding me that's so cute!
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gardens-dogs-starwars ¡ 6 months ago
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Someone told me to draw happy Echo! I think getting a flower crown from his bro would make him happy
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gardens-dogs-starwars ¡ 6 months ago
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Took some sketch requests over on twt. First up is Wrecker making a flower crown
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gardens-dogs-starwars ¡ 7 months ago
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The more that I think about the early episodes of TBB S3, the funnier they get to me. Like
First we have Crosshair, who is really getting to know Omega for the first time. His only real interactions with her in the past have involved his brothers being EXTRA protective of her, so in his head Omega is probably just this poor, scared, naive little kid. And then one day she just pulls up to his prison cell and is like “what’s up, loser, we’re getting out of here” and then proceeds to sneak him out of a high security government lab under the nose of the emperor himself (she knows our battle plans?? Of course she knows all of our battle plans, that’s a normal thing to teach a 12 year old…) Not to mention the fact that Omega gambled in a bar and won more credits than either of them had probably ever seen in their lives, so that they could bribe the space TSA into getting them off world (WHY does the kid know how to gamble). Not that Crosshair is in any position to judge someone’s parenting, but he has QUESTIONS.
Omega, meanwhile, is for the first time getting the full Crosshair Experience, complete with every bit of sarcasm, snark, and sass that the man has been bottling up on Tantiss, and she is not having it. No, Crosshair, I don’t really know how to fly this shuttle, why don’t you quit your backseat flying and get your butt up here and do this yourself? No, Crosshair, we cannot open fire on civilians in an airport, I thought that was just an inhibitor chip thing for you. No, Crosshair, we are NOT LEAVING OUR MAN-EATING HOUND ALONE AND UNSUPERVISED ON A RESIDENTIAL PLANET.
And then you have Hunter, who hasn’t been thinking clearly for five months and who probably is living off a diet of spiked lemonade and sour patch kids (to match the bitterness inside him), who went from thinking “oh yeah we’re gonna settle down on Space Greece” to “Wrecker, that one crime syndicate called us back, if we murder this one guy for them then they MIGHT give us some info on Omega, wheels up in 10”
And poor Wrecker finds himself as The Responsible Adult for the first time in his life, which is incredibly confusing and a little bit scary and Hunter, you are TOO CLOSE to the edge of that cliff!! He’s never really believed in vegetables before but Echo says they’re good for you so he spends every moment that he’s not trying to keep Hunter from starting a second interplanetary war over the disappearance of his kid attempting to convince Hunter to try an apple or something.
And then it all culminates in this very tense, dramatic moment where they’re all staring at each other and Omega is like “yay now we can all get therapy!” and Wrecker is like “Echo come back I can’t do this on my own anymore” and Hunter is like “you can’t commit fratricide in front of the kid, you can’t commit fratricide in front of the kid” and Crosshair is like “TAKE YOUR SCARY CHILD BACK” and if that’s not peak Bad Batch then I don’t know what is
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gardens-dogs-starwars ¡ 7 months ago
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Wrecker just makes my heart melt with how sweet he is, but can we all take a moment to admire just how handsome he is too?? ❤️🫠😍
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gardens-dogs-starwars ¡ 7 months ago
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this will forever be one of my most favourite Echo moments
so CF 99 has been on the run as "deserters" since Order 66. at this point, they've helped both Caleb Dume and Gungi, so they're also "traitors" and would be executed if this was known
currently, the Empire thinks they're dead, and it's extremely advantageous to keep it that way
at this moment in time, they're on Coruscant; everywhere are Imperials and their supporters and sympathizers
they've just found out there are [clone] assassins who are killing clones who speak out, and even senators too
Emperor Palpatine, Mr. Order 66 himself, is running the Senate (and Coruscant and everything else)
and when Riyo Chuchi explains the clone whom she wanted to testify is now dead, Echo does not even hesitate to offer himself as a witness, against an Imperial admiral, in a very public testimony, in the Imperial Senate.
he has every reason NOT to. he's got enemies around every corner. he's got assassins lurking in the shadows. he could easily stay hidden and safe. he would be giving up his "reported dead" safety shield, plus risking his very life, certainly becoming Target #1 after his testimony; if caught, he would be executed for his other "crimes".
and he still does not hesitate to want to publicly speak up, no matter the risk.
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gardens-dogs-starwars ¡ 7 months ago
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Okay, my one and only major complaint about Bad Batch is that I don't think they handled Tech's death properly (I still don't think they should have killed him off at all, but here we are; and even if they intend(ed) to leave things open-ended to maybe bring him back later, the titular characters in the show wouldn't have known that); and with all the reasons I've seen floating out there as to WHY Tech's death was handled the way it was and why the characters reacted the way they did (or didn't), I just want to explain why none of the "reasons" cut it for me. If you're satisfied with how Tech was handled in season 3, I am genuinely happy for you (and lowkey jealous, ngl 😉). I've just been thinking about this a lot and need to spell it out!
Reason #1: "Why do we need to see more of the characters mourning? What we got was enough. We don't need a 2 hour episode that's all about the characters grieving." (Yes, someone actually used "2 hours" in their argument.)
Let's recap what we got: 1) A scene where Echo looks sadly at the Marauder's pilot seat, Wrecker actually sheds some tears (bless him), Omega's in denial, and Hunter tells Omega they're going to retire on Pabu because Tech is gone... followed up almost immediately by the villain dropping off broken goggles as the only proof that Tech was ever on Eriadu; 2) a scene where the audience is shown Tech's goggles but Hunter doesn't interact with them- instead, he looks at Lula, proving that his driving motivation is recovering Omega (which is fine when taken from the perspective that he can't do anything about Tech, whereas he can do something for Omega; but that perspective is ultimately just headcanon because the show never reiterates or follows up on this); 3) Wrecker alluding to Tech (not by name) to try to convince Hunter to be more cautious; 4) Omega name-dropping Tech (wait, does Crosshair even know what happened?... yay for context clues, I guess); 5) Echo name-dropping Tech in relation to data decryption with the team looking down sadly for 5 seconds (I timed it) before Crosshair changes the subject; 6) Phee name-dropping Tech in relation to her not knowing what m-count is; 7) Crosshair referring to Tech's information on Ventress; 8) Omega leaving Tech's goggles in the Archeum with none of her brothers around (hot take: it kinda bothers me that the goggles are given the same treatment as Lula, I totally understand the context/deeper meaning of Omega leaving her childhood behind by leaving Lula, but we're talking about the one relic they have of their fallen and irreplaceable brother being given the same emotional weight as a doll); 9) Phee referring to Tech having a discussion with her about Crosshair while Tech's goggles are in the background (and, noticeably, Crosshair doesn't react at all and just changes the subject back to needing a ship); 10) Crosshair says the squad died with Tech, Wrecker says Tech understood the risks, and that's that.
So, what we got was enough to establish that the characters were sad in the immediate aftermath of Tech's death, that some of them may have stayed sad about it all through season 3, and that the show didn't completely forget that Tech had been a main character at one point.
What we DON'T get is any real reference to what Tech meant to the family as an individual and a brother, any real indication of how the loss of Tech (distinct from the mission to save Omega) influences his family's actions or the story's overall narrative, any actual acknowledgement in the show of Tech's sacrifice having any meaning or the family moving past grief to express any form of gratitude for Tech's presence and influence on their lives, any reference to Tech having a true impact on 4 of his 5 siblings (Omega is the closest we get to witnessing Tech's continued influence on any of his siblings and even seeing that involves squinting/head tilts at times)... in other words, we get a few minutes of sadness, but never any catharsis. We see they miss him, but never does this truly inform the narrative or their decisions in season 3, AND it's left frustratingly vague where the characters are in the grieving process (more on that later).
Besides, no one (that I have come across, at least) was ever asking for a 2 hour episode. At most, Kanan got a 22-minute "eulogy" episode, and most of us aren't even asking for that. I'd have been at least minimally satisfied with a "Mayday moment" for Tech - and that scene lasted a grand total of 20 seconds. What would have been more satisfying would have been the show taking all those superficial name drops and converting at least a few of them into meaningful mentions indicating what Tech means to his brothers and/or how he continues to have an influence on his family and/or how his sacrifice is a motivating factor for them.
Reason #2: "There was no time."
Leaving aside the fact that there was apparently plenty of time and opportunity to make Tech (among others) a red herring...
Let's assume that the showrunners were not only told they only had 1 season left to wrap everything up, but were given highly specific time allotments for each episode to where they weren't allowed to add any scenes (I highly doubt this is what happened, but we're rolling with the "no time" thing here). You know what you do in that scenario when you're talking about something like following up on a main character's death that clearly has left your entire fanbase in an uproar? You MAKE time: you trim down the action scenes, you make the characters walk a little bit faster, you decide whether an extended scene of Echo giving Omega a crossbow that is never going to show up again is actually worth saving (I actually like the scene, by the way; just giving an example), you cut out a few of the extremely vague lines of dialogue Fennec and Asajj indulge in. What you DON'T do is kill off a beloved main character and then rely on convenient time lapses/time skips to just brush over all the fallout apart from a few name drops that do nothing to establish just how important said character was to the other characters in the show.
What's more, they could have EASILY included some true closure with ANY of the Tech name-drops/scenes that were already in the show. Have Hunter look at Tech's goggles before looking beyond them at Lula in 3.02. Have the brothers be present with Omega when she decides to leave Tech's goggles in the Archeum in 3.11. Have any of the brothers say one meaningful line about Tech while they're otherwise silently basking in the sunshine in the end scene on Pabu in 3.15!
Reason #3: "They're soldiers."
Of all the reasons given for why Tech's death was mishandled, I dislike this one the most. What does CF99 being soldiers have to do with the aftermath of Tech's death being reduced to perfunctory allusions? (If you want to get into the argument that soldiers in general have to figure out a way to "move on" and The Clone Wars didn't really spend any time on the clones processing losses after battles, let me just say I don't care for how this topic is covered in The Clone Wars either, and Bad Batch was a golden opportunity for the Star Wars franchise to move past this unfortunate trope.) Fallen soldiers in real life get memorials/funerals too, even if it's months after the battle. Fallen soldiers are honored and remembered by their families and those closest to them. If the show is trying to push the stereotype that soldiers move on from tragic deaths of comrades by being "stoic" and holding it all in and never talking about it, I strongly disagree with the perpetuation of this stereotype; and if the characters as soldiers actually DID grieve Tech in a healthy way, why didn't the show depict it?
Reason #4: "Star Wars writers don't know how to write meaningful scenes/payoff regarding death and characters dealing with death/loss."
The Bad Batch writers proved time and again how brilliant they are at writing emotional storylines with maximum payoff. Case in point: Mayday. Enough said (I'm writing too much on this general topic as it is).
Reason #5: "They got over it."
Maybe I'm reading things wrong, but a rather drastic change in behavior for one character (going from cautious and weighing all risks, to reckless and jumping headfirst into situations without proper backup), and another character including Tech's death as just one reason why he "deserves" to go on a suicide mission, does not read to me as the characters "getting over it." It reads to me as "avoidance behavior" and "continued internal conflict." (Granted, Hunter's more reckless behavior in season 3 likely had as much to do with the Omega situation as it did Tech's death, but the point still stands. And if the point DOESN'T still stand, then I've got even MORE issues with how this plotline was handled, so we'll just keep assuming it does.)
Furthermore, if the characters had truly "gotten over it," there shouldn't have been any hesitation or issue with them discussing and honoring Tech in meaningful ways.
Reason #6: "They DIDN'T get over it."
Right, and we ended the show that way, with no clear resolution to them actually coming to terms with Tech's death and honoring his memory. Great.
Reason #7: "Whatever. It's good Tech stayed dead. Tech's sacrifice meant something."
... Did it? Did it really? I mean, I know I say quite frequently that Tech's sacrifice is what made the happy ending possible for the others (because that's the only thought that got me through a rewatch of season 3). But the show, the narrative itself, certainly doesn't act like it really meant anything. Hunter says in the season 2 finale that they "weren't going to waste Tech's sacrifice" because they were going to retire on Pabu... and that discussion promptly gets forgotten and never brought up again, not even when the squad is trying to stay off the Empire's radar in season 3 after Omega returns. Never is there any discussion that "not wasting Tech's sacrifice" by hiding on Pabu to make sure no one else dies (a very understandable reaction, of course) also goes against the very mission Tech pushed for in the first place: rescuing Crosshair. Never do we hear Omega tell Crosshair, "Tech didn't give up on you, I'm not giving up on you, that's why you ARE going to escape with me." Never is there any talk about "Tech wanted us to live and stay together, so that is what we are going to do." Never is there any acknowledgement at the end of the show that they are all going to live in peace on Pabu because Tech made sure they could live.
The last half of season 4 of Rebels is full of references to Kanan's sacrifice actually meaning something and having direct tangible consequences not only for the family but for Lothal and the Rebellion. For one thing, the show itself literally spells out that the mission to shut down the Imperial factories on Lothal was actually a success because all the fuel reserves were destroyed - Kanan had died, but the mission had succeeded and directly led to the success of the bigger mission to completely free Lothal, and while this is very poor consolation for the loss of Kanan, at least the show openly acknowledged it. Kanan and his influence is also openly credited for Ezra foiling Palpatine's plans with the Jedi Temple and the WBW, Ezra learning to let go and again disrupting Palpatine's plans in the finale, and doing what was needed to ensure Lothal was fully freed.
Imagine how different Rebels would be if Kanan's death had been treated like Tech's: no mention that his role on the mission had any impact whatsoever. No reference to Ezra or any other member of the Ghost crew living up to what Kanan had taught them all - or, at best, there's a perfunctory reference in the epilogue that Ezra decided to keep using the Force the way Kanan had taught him to. No depiction of Ezra or Hera or Sabine or Zeb accepting Kanan's death and letting go of the pain while holding on to the memories. Nothing to show that any of the Ghost crew members act in memory of Kanan or that he is a motivating influence on them. No indication that Kanan's sacrifice drives Ezra to decide to follow up on their initial success with the factories and ultimately completely drive the Empire from Lothal.
Rebels just wouldn't be nearly as fulfilling.
Now, imagine if Tech's death had been treated like Kanan's, and maybe it will become more clear why I have a REALLY hard time agreeing with the argument that the show itself actually depicted Tech's death as "meaning something."
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gardens-dogs-starwars ¡ 7 months ago
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no thoughts, just Batcher
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gardens-dogs-starwars ¡ 7 months ago
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morning caf
For the @summer-of-bad-batch week 3 prompt, "Forget I asked." It's an early morning on Pabu, and Crosshair hasn't slept well. Neither has Wrecker. When Crosshair goes to check on him, he doesn't expect the question Wrecker asks:
"What was it like?  When your chip… when it activated?”
(Crosshair and Wrecker finally talk about their chips. Angst, family feels, ~2400 words.)
---
Crosshair yawned, taking a long drink of caf as he watched the sun begin to edge over the horizon.  He stood out on the patio, letting the morning wash over him.  He’d slept poorly last night, tossing and turning despite Batcher’s solid weight against him on the bed.  He wasn’t sure why.  Nothing had happened out of the ordinary yesterday --
Except the transmission from Echo.  His mouth quirked.
Maybe he’d go meditate.  It had been hard starting up again after the destruction of Tantiss -- after his hand -- but he could tell it was helping, bit by bit.  It was harder to see the progress now, no tremor fading to help delineate his improvement, but he could feel it in the fact that the sleepless nights were fewer than they used to be, in the way that phantom pain from his hand didn’t feel as sharp as it used to, in the way his chest felt lighter than it had in a long time.
But today he felt disquieted.
There was a noise behind him in the kitchen, a rummaging he could hear through the open window.  He turned around, surprised to see Wrecker pouring himself some caf.  Wrecker never got up this early in the morning except for missions -- well, they weren’t missions now so much as they were jobs or help for other islanders.  His curiosity piqued, Crosshair went back inside.
“You’re up early,” said Crosshair, the door closing behind him.  He took another drink of his own caf, watching as Wrecker loaded up his with cream and sugar.  “Got somewhere to be?”  He frowned, realizing how exhausted Wrecker looked, purplish shadows under his eyes, his face drawn.
“No, nowhere to be,” Wrecker said.  He shrugged.  “Just… couldn’t sleep.”  His hand, hovering over his mug in the midst of adding sugar, curled reflexively into a fist.  
“You don’t look so good,” Crosshair said, finishing his caf and reaching out with his left hand for the pot.  He was getting better at using his left hand, though a lifetime of memory meant he still got it wrong sometimes.  He used his stump to brace against his mug, holding it steady as he poured in more caf.  
Wrecker smiled wanly.  He looked like he was holding back tears.
Kriff.  Crosshair glanced around, but it was just the two of them -- no Hunter, no Omega, not even Batcher.  This was on him, no one else.  
“What’s wrong, Wrecker?” he asked slowly.
“Just… Echo’s update,” said Wrecker.  He stirred his cup of caf, and took a drink, grimacing.  Still probably wasn’t sweet enough for him.  “Sad stuff.”
“Yeah.”
They were both quiet for a moment.  That was one update from Echo Crosshair was glad Omega had missed, off playing with Lyana.  
“We had word of a clone trooper held captive in a transfer facility.  He was originally slated for Tantiss but didn’t make the last transport.  He’s been alone for months.  We broke in, but --- solitary must have got to him.”
“What happened?” Hunter had asked, but Crosshair had already guessed.  
“He’d killed himself.  Left a note, too, asking his Jedi for forgiveness.  Master Plo Koon.  I guess he never got over following the Order.”
They’d bowed their heads, a moment of silence for another fallen brother, and with shame Crosshair remembered a boy in Jedi robes, his figure brown against the snow.
“Echo’s tough,” said Crosshair carefully.  “But that’d get to anyone.”
Wrecker tried to smile at him, but it was like his mouth wasn’t working right.  His expression just came off worried.  Guilty.
“Cross,” he said, looking away and busying himself with his caf.  He picked it up, took a gulp, choked when it was still hot. 
“Wrecker.”  He waited, knowing Wrecker was working himself up to ask something.
He still couldn’t look Crosshair in the eyes, and when he spoke, his words were halting.  “What was it like?  When your chip… when it activated?”
Crosshair took a step back, his heart rate jumping, his breath catching in his throat.  He hadn’t been expecting that.  He crossed his arms over his chest, looking away.  “It doesn’t matter.  It was a long time ago.”  His voice came out sharper than he meant it.
Wrecker paused, swallowing, then waved a hand.  “Never mind.  Forget I asked.”  Crosshair risked a glance back at him, at the dejected set of his broad shoulders, at the guilty look in his eyes.  Why was it bothering him so much?  What did Wrecker have to feel guilty about?
Crosshair reached for his caf and took a drink, hoping it would steady him.  Instead he remembered he’d forgotten to add cream and sugar, and he wrinkled his nose at its bitter acidity.  An awkward silence filled the kitchen as Wrecker wordlessly padded back toward the hallway and the bedroom.
“Wrecker, wait.”  Wrecker paused, looking back at him, and Crosshair forced himself to continue.  “Come on.  Let’s go sit outside.”
“I’m no good at meditating, if that’s what you mean.  Omega tried showing me once and I fell asleep just watching her.  It’s so boring,” Wrecker muttered.
“No, you don’t have to meditate,” he said, smiling faintly.  “Let’s just… we can talk.”
A few moments later Wrecker had found a comfortable seat on the outdoor sofa beneath the canopy.  Crosshair sat at the other end, still nursing his caf, now with the requisite cream and sugar added.  The sunrise was well underway now, golds and amber-reds spilling across the sea.  
Crosshair stared out at the water.  If they were doing this, he didn’t think he’d be able to look at his brother.  “Why do you want to know about the chip?”  The last word was bitter in his mouth.  If it hadn’t been for that… so many terrible things wouldn’t have happened.  If he’d just been defective enough, he’d have been safe.  They’d never have left him.  He had gone round and round on it, during empty nights in their old quarters on Kamino, empty nights in his bunk on Coruscant, empty nights in his cell on Tantiss. 
He didn’t want to think about it again, but Wrecker was asking.  And for some reason it seemed like he needed to know.
Crosshair sighed.  If it would help Wrecker…
“Had nightmares,” Wrecker said softly.  “About Bracca.  Couldn’t sleep.”
Crosshair winced.  He’d nearly killed his brothers there; they’d nearly killed him.  He rubbed his right temple reflexively, his stump grazing over the pitted flesh and tight scarring that still remained.  “I don’t like thinking about Bracca.”
“Yeah, but Crosshair…”  He took a deep, shuddering breath.  “Mine activated, too.”
Crosshair choked down a gulp of caf, horror filling him.  He risked a look at his brother.  Wrecker  had tears in his eyes.  
“What?” he said sharply.  “On Bracca?”
“Yeah,” Wrecker said, staring down at his large, calloused hands.  “That’s why we went there.  Rex told us about them, and there was an old medbay in that cruiser.  That’s how we got ours out.  But before we did -- it was too late for mine.”  He buried his face in his hands, his shoulders rising and falling too quickly.
Crosshair reached out cautiously, resting his left hand on Wrecker’s shoulder.  He seemed to settle, his breaths getting slower, easier, though he kept his face hidden.  
“I didn’t know,” Crosshair breathed.  “I thought it was only me.  That I was the only one who wasn’t strong enough.”  He watched a long stream of seabirds fly, one by one, in a neat orderly line over the spreading waves.  Their dark silhouettes blurred and slid until he blinked away the water in his eyes.
“Nothing to do with being strong,” Wrecker said, voice muffled.  “I couldn’t stop it.  It was bigger than me.  Like it shoved out everything that was me, and made me different.  Made me try to hurt them.”
“It was… softer, at first.  For me.”  He let go of Wrecker’s shoulder, folding his arms over his chest, curling inward slightly.  “Like a detuned comm.  Made me go after that kid on Kaller.  It told me to finish the mission.  To be a good soldier.  And I wanted to, more than anything.  But -- I -- I wanted to follow Hunter, too.  I didn’t know what was happening.”  
“Never could figure it,” Wrecker said.  “Why you didn’t try to kill us right away.  When -- mine -- I came out swinging.  Tried to kill all of ‘em.  Even -- even Omega --”  He couldn’t speak, and for a moment Crosshair’s mind threw out visions of Wrecker, huge fists swinging, looming overhead, a cold, sick determination on his face.  It felt wrong even thinking about his brother like that.  
“But you didn’t,” said Crosshair.  He didn’t say, You don’t want to know what I’ve done.  He thought back to memories he’d kept hidden, shame he couldn’t bear to revisit.  But here in the morning light, with birds singing in the flowers and the waves down below, those things seemed far away.  Like maybe they’d finally lost some of their power.  
He thought about what Wrecker had said.  “I don’t know why it was different for me,” said Crosshair.  “But when they took me, Nala Se was there.  She did -- something.  Some kind of procedure.  An experiment.”  He closed his eyes, remembering the headaches crawling through his skull, the pressing insistence of the Order growing louder and louder, swallowing all sense of loyalty to his brothers.  “Made it stronger.  That’s when -- I started trying to fight you.”
“We shoulda never let them take you,” Wrecker said gruffly.  “We shoulda known it wasn’t you.”
“None of us knew,” Crosshair said.  “And I couldn’t tell you.  You did what you had to, for Omega.”
They were quiet for a moment.  A little saltbrush sparrow perched on their fence, singing its bright song, its plumage of bronze and cream and umber glowing in the golden hour light.  Crosshair tilted his head as he watched it, some of the sick feeling in his gut fading as he did so.
“Cross,” said Wrecker.  “I know it doesn’t really matter now.  But when did…”
Crosshair sighed.  Remembered Hunter’s gritted teeth, his own defensiveness, the snarled Does it matter?
It mattered.  But he couldn’t see that, back then.  He’d been too afraid of telling them the truth, too hurt that his brothers hadn’t tried to come back for him, too angry at them, himself, what he’d done, the chip, the Empire, all of it.
Was he still angry now?  After everything?
He let out a long breath.  “After Bracca,” said Crosshair.  He tapped the scar at his temple, giving Wrecker a rueful smile.  “Got damaged by that engine blast.  That was you, wasn’t it?”
“Guilty,” said Wrecker sheepishly.  “But it was gonna fry us!”
“Oh, I know,” said Crosshair, chuckling slightly.  “Figured as much.  Tech could’ve rigged up something decent, but I knew it was you.  It was too good.”
“Stop it, you’re makin’ me blush.  Uh -- sorry about your head, though.”
Crosshair shrugged.  “It did something to the chip.  I guess it was breaking down.  Frying my brain with it.”  It was all a haze, but afterwards, he’d put together pieces; he’d been having seizures on the way back from Bracca, his chip misfiring drastically.  “I told Nala Se to take it out.  That I would be loyal without it.”  His face twisted as if he’d bitten down on something bitter.  I made so many mistakes.
“Nala Se listened to you?” Wrecker said, clearly impressed.
“I think she only did it because I was a ninety-nine,” Crosshair said.  “You know how she treated us, her little pet project.  I’d heard she decommissioned regs for less.  Guess we’ll never know now.”  
He hadn’t been sure what to think when he’d heard from Echo and Omega that Hemlock’s research had been destroyed, and presumably Nala Se with it.  The most he’d settled on was that after everything, she’d stood up to the Empire when it counted.
Like he had, he supposed.
Wrecker scooted closer to him, raising one arm and settling it over his shoulders.  Crosshair leaned back, resting his head on Wrecker’s arm.
“Thanks,” Wrecker said, turning to him with a shy smile.  “The others -- they don’t know what it was like.  Guess hearing about that trooper messed me up a little.  Thinking about what could've happened.”
“I… I didn’t sleep so well either.”
“Thought so.”  Wrecker yawned, covering his mouth with his free hand.  “Maybe I should try to get back to sleep.”
Crosshair glanced at him.  “Oh yeah?  I’ve got an idea.”
Crosshair’s idea worked perfectly.  He hadn’t been meditating on the patio floor for five minutes when he heard Wrecker’s snores starting up on the sofa behind him.
He looked back over his shoulder.  Wrecker had already stretched out on the sofa, his large feet dangling over the side, a peaceful, calm look on his face.  
Fair enough.  Meditation wasn’t for everyone, he guessed.
He adjusted his position.  Breathed in.  Breathed out.  He’d been so skeptical when Omega had first shown him… and so impressed when she’d insisted he try anyway.  He smiled, thinking of the way she’d taken his hand so carefully.  She’d been determined to help him. 
He’d never understand why she loved him, but he’d never doubt it, either.
He kept breathing in.  Breathing out.
The sun had begun to swing higher, the golden hour light shifting into the harsher light of mid-morning before he unfolded his long legs and got to his feet.  Wrecker was still fast asleep, gently snoring, the sound mingling with the chattering call of the sparrows in the flowers.  
Crosshair walked over to the wall of the home, where they had a small patio shade.  They’d lowered it to enjoy the stars, last time they’d all sat out here together.  He raised the shade to its full extent until it left Wrecker completely shaded, protected from the sun.  The light and heat weren’t too fierce yet, but as Crosshair now knew from experience, sunburn on a shaved head was awful.
He gathered up their forgotten mugs of caf and headed inside, taking care to be quiet.  Wrecker could use the sleep.
Hunter was sitting at the kitchen table, having breakfast with Omega.  They both looked up at him as he came inside, Omega beaming, Hunter giving him a small, easy smile.
“Morning!” Omega said brightly.  “How are you today, Crosshair?”
He considered.  Hunter gave him a curious look, as if sensing something had changed.  
Maybe something had.
Crosshair smiled back, reaching into his pocket for a toothpick.  He settled it between his lips.  “I’m all right,” he said, and he was surprised to realize that he meant it.
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gardens-dogs-starwars ¡ 7 months ago
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Hi Bad Batch fans!! I am very curious since I haven't seen too much discussion about this topic...
Personally I would have preferred a little more screentime as a resolution for her arc, whether it was an attempt to make up for her betrayal or an on-screen death at the hands of one of the Batch. She was such a major character for 2/3 of the show and had a profound effect on all the Batch, including Omega, I thought she deserved more than a throwaway/vague line. 🤷🏼‍♀️
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gardens-dogs-starwars ¡ 7 months ago
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I Thought It Was Obvious: Taking a Closer Look at Tech's Character Development and Journey
I had been debating with myself since the middle of season 3 whether to outline the development of each of the main characters - and then a random online comment (with upvotes, no less) gave me the motivation I needed to do it for Tech 😂 (no but seriously, I thought Tech's development was obvious!) What I had originally planned as being a brief summary rapidly ballooned into a roughly 6500-word essay, so... apologies in advance 😬 I do include pictures here because, well, it's Tech! 😍
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Before we begin, a few points about how character development can take place within a story, and the difference between character development versus character arcs.
Sometimes, character development occurs as a character discovers something new or different about themselves – a hidden talent, a new priority, etc. – or follows a certain trajectory to develop toward or away from traits that have been established. This is the most easily recognized type of development and typically directly informs the character’s arc. (Examples: Omega’s compassion is established early on, and we see this continue deepening and developing to where it becomes one of her defining personality traits, strong enough to impact even Crosshair’s trajectory. We also see Omega’s initial uncertainty and naivete fade away into independence and confidence as the show progresses.) Other times, character development is less about the character themselves changing (or not), and more about our (as the audience) understanding of the character changing as new information comes to light or we see the character in various circumstances. This information doesn’t actually change the character’s traits or actions up to that point, but rather adjusts OUR perception of the character. (Example: discovering that Crosshair’s chip had been removed before the season 1 finale. Crosshair is still Crosshair, his actions and traits are exactly the same as they have been presented, but our perception of those actions/traits is altered as we grapple with the knowledge that Crosshair is choosing the Empire of his own accord and we come to realize that some of his previous actions were not influenced by the chip. Another example: Tech himself explains how he processes change and emotions in “The Crossing.” There is no real difference in how he processes these things now compared to before, but our perception of Tech may shift as this element of his personality is granted additional clarity.)
Also note that character development can be distinct from a character arc. There are many well-developed, fleshed-out characters with rich backstories and intricate motivations and desires who don’t have a defined journey within a certain story, usually because they are secondary characters - Phee, Mayday, and even Rex are just a few examples in this particular show taken in isolation from other stories (and yes I’m being super specific here so it's clear why I’m including Rex on this list!). Despite what seems to be popular belief, however, every one of the titular/main characters – including Tech – has both development and an arc (and it’s not a flat arc, either).
So, with all that being said, let's get down to it!
This analysis is split up into three parts. Part 1 covers Tech’s baseline characteristics and personality that are established early on in the show and are reinforced (developed) throughout the story as he consistently leans into those baseline traits. Part 2 dives into how some of Tech’s baseline traits and the beliefs/perceptions that inform those traits subtly shift over the course of the show. Part 3 offers a discussion of how the interplay between some of Tech’s traits remaining stable while others change over time informs his character arc.
Part 1: Characteristics, personality, skills, and relationships that are reinforced and strengthened over the course of the show.
Part 1a. I find it fascinating how thoroughly our initial introductions to Clone Force 99 – an introduction I consider to be comprised of both the Bad Batch story in The Clone Wars and the premiere of Bad Batch – establishes the baseline personalities of each of our main characters. In this section, I first provide examples from the two introductory stories that establish a certain trait, and then provide select examples from the remainder of the show that reiterate these traits as part of Tech’s characterization. (Note: this is not an exhaustive list of examples.)
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He has an “exceptional mind,” though he is not infallible.
INTRO: He is the technology/decryption guy, of course. He also fluently pronounces other languages and therefore can act as a translator. He makes split-second calculations to aid Crosshair with identifying targets. While Hunter gently pokes fun at the sheer breadth of what he calls Tech’s “useless information,” Tech does have the information and uses it to the team’s advantage - including knowing the basics of the Poletecs on Skako Minor and (as mentioned above) even being able to fluently pronounce their language. His fascination with recording everything indicates his curiosity and love for learning. He reprograms a battle droid and uses it to the squad’s advantage – and the battle simulation isn’t the first time he has done so. And he almost immediately recognizes several key differences between the operations of the Republic versus the newly-formed Empire.
OTHER: He figures out how to forge chain codes even when the Empire itself has just barely rolled them out. He knows how to scramble a ship’s signature (which is implied even in Rebels to not be common knowledge). He builds a brain scanner from scratch, which is shown to work accurately once Rex shows up and Tech finally has the comparative data needed to finish the scanner. He is the first to infer that Ryloth is under military occupation despite not being a Separatist planet. He researches the irlings after he finally knows what they are (no thanks to Cid) and comes up with a plan to handle them. Not only is he fascinated by the Zillo beast, he also pieces together that the Empire is seeking to control all cloning operations and that the Zillo can be weaponized in the hands of the right scientist. Note that he is not infallible – for example, he can sometimes get thrown off with his plans when he doesn’t have accurate data (such as when he attempts to use clone codes in the installation on Daro), and Crosshair frequently outmaneuvers him since Crosshair knows the squad’s playbook – but his success rate is such that he is not overstating things when he says “I am seldom wrong.”  
He is what some might call “socially awkward,” others might identify as “autistic.”
(I am not autistic myself nor am I a psychologist, so “socially awkward” is the term that came to my mind when first describing Tech after watching his introduction in The Clone Wars.  After reading others’ reasons as to why they see Tech as an autistic-coded character, I am very much inclined to agree with this description as well.)
INTRO: Upon being introduced to new regs, Tech opens with an unsolicited info dump, then spends the majority of the time looking at his data pad. He tries to stop Crosshair and Wrecker from getting into a physical fight with the regs, but is not nearly as successful as Hunter is. He seems slightly uncomfortable when Rex puts a hand on his shoulder. He is brutally honest about his opinions as he outright tells Rex and even Echo that there was some doubt over Echo’s loyalties, and he clearly is bothered by what appears to be most regs’ attitude toward his squad (especially as seen on Kamino), yet he also doesn’t initiate any conflict with the regs. Even with his own squad, with whom he is the most comfortable, he doesn't always pick up on social cues that sometimes inform the flow of conversations - he occasionally leaves out details (“I thought it was obvious”) or perhaps unnecessarily zeroes in on a given topic.
OTHER: Given that we primarily see Tech interact with his own siblings, his behavior around others who are not of his squad stands out. When first introduced to Phee, his pattern remains similar to what it was with the regs on Anaxes: when not startled into prattling on about tangential topics, he stays engrossed in his data pad. Even as his relationship with Phee deepens, there are some circumstances - such as goodbyes - where Tech seems at a total loss as to what to say and do (“Do you require a briefing?”). With Romar, Tech maintains professional detachment until Romar broaches a topic that piques Tech's curiosity. With his own squad, his communication style sometimes leads to exasperation from his brothers (read: Hunter on comms). He also takes Omega at her word when she says she wants to be left alone while they are stuck in the cave, and has to be prodded by Wrecker and Hunter that, actually, he needs to go talk to her. 
He is pragmatic in terms of considering the squad's needs first, and approaches relationships, major events, and decisions from a logical/rational standpoint, taking in different sides and looking at the bigger picture (which makes sense considering how frequently he engages in risk assessment/cost-benefit analysis).
INTRO: While he may not agree with the Empire, he does take into account the official line that Palpatine’s actions were a “defensive measure” as a result of the reported Jedi assassination attempt. When he takes an interest in something/someone, he studies/analyzes them - including Omega (ex: scanning her genetic profile while they are waiting for Echo to recover after the mess hall fight).
OTHER: Not only is he the first to point out the fact that they are deserters after fleeing Kamino (and citing this as a reason to trust Cut), he is also the first to point out that the squad will need to fend for themselves and acquire their own supplies after defecting. When it’s a question over whether to take on a “side quest,” Tech brings up the squad’s physical/material needs for consideration. After Crosshair turns on the squad, Tech doubles down on learning more about the inhibitor chips in order to prove his theories. He disapproves of slavery but also shows equal relief that they will be getting paid for freeing “Muchi.” He describes the war like reciting a textbook definition: “A primary mission objective comprised of battles on various fronts.” He takes the stance on Serreno that, even without the war chest, they “are no worse off than [they] were before.” He explains to Omega that while he does “feel” change, he “cares” about it by contextualizing it as a “fundamental part of life.” He keeps the squad’s safety as his top priority and suggests a “diplomatic approach” to cutting ties with Cid given what she knows about them. He points out to Saw the strategic disadvantages of blowing up Tarkin’s base simply for the sake of, well, sticking it to the Empire.
He is (unintentionally) hilarious with a great sense of dry, blunt, situational humor.
I’m just going to let some of his own words speak for themselves here:
INTRO: “Hopefully not mental, clearly we would never pass that.” “Careful, Wrecker, your programming is kicking in.”
OTHER: “Found her,” he says nonchalantly to Echo, pointing to Omega running across an off-limits dock while in possession of forged chain codes. “It’s not affecting life support. We’re fine.” “That’s not her ugly side?” “Yes, your dangerous and uncontrolled maneuvering is as confusing to them as it is to us.” “It is an unscheduled study break.” “If I am incorrect, we will instantly be sucked out and perish. I am seldom wrong.” “You sound surprised.” “With a few repairs, it will be a slightly operational heap of junk.” “I will note the date and time to commemorate such a momentous occasion.” “The collision alarms haven’t gone off once,” Omega says, to which Tech replies, “Because it shorted out during your last lesson.” “Now that is not what it is called, but I rather like it. I suggest you proceed before I come to my senses.”  
He has physical/warrior skills at least equal to a standard trained Fett clone (and often superior).
Given that Tech easily keeps up with his brothers and matches almost all of their skills (with, perhaps, the exception of Wrecker’s) during every single mission, I’m just pointing out the highlights.
INTRO: He carries Echo up through a ventilation shaft without breaking a sweat. When he’s not holding a data pad with one hand, he’s wielding double blasters.
OTHER: He shows off his piloting skills with the Marauder on Ryloth and Daro, and the transferability of his skills when hijacking and piloting both the speeder and the escape pod in the Coruscant shipyard in “Truth and Consequences.” He shows his stamina and physical strength when fighting off troops on Serreno despite his broken femur (as a physical therapist I cannot overstate how incredible of a feat this is – especially since this wasn’t some hairline fracture, his femur was crushed. Disclaimer: do NOT try this at home; if your femur is broken, please seek immediate medical attention!). He also easily takes over from Wrecker in carrying the ipsium case on Ipsidon. 
He is a calculated risk-taker – a skill he puts to use primarily for the sake of his squad.  
INTRO STORY: Our earliest version of “I thought it was obvious” comes when Tech is asked how the team is supposed to get on the keeradaks, and Tech replies matter-of-factly: “How else? We jump.”
OTHER: He takes the risks of first collapsing the deck to escape Crosshair’s ambush on Bracca, and then blowing up the ion engine for the squad to escape incineration. He wants his (and the squad’s) skills to be utilized to their full potential, but he also wants to know what he’s getting into (as evidenced by his requesting more information from Cid before the events on Safa Toma Speedway, and his frequent comments that Cid rarely gives them complete intel). He enters a riot race – and wins – in order to extricate the squad from being at the mercy of Millegi. On Ipsidon, his primary concern is less about having the ipsium simply to fulfill the mission for Cid and more about making sure they don’t all blow up. And on Eriadu, as always, he does what is required to keep the squad safe, including not hesitating to go out on the rail line to reboot the power, and this before sacrificing himself to give the others the chance to escape.
He is confident in his abilities and remains calm under pressure.
INTRO: “I do have a brilliant idea!” Tech immediately says when Crosshair and Wrecker are dangling off a support beam and they are all surrounded by droids. He smiles a bit as he references his own “exceptional mind.”
OTHER: When asked if he can forge chain codes, Tech replies, “I only learned of them moments ago, but yes.” “Of course I can do it,” he says about scrambling the Marauder’s signature. “I can do both,” he says, cool as a cucumber in the middle of a riot race, in reference to analyzing the track schematics while focusing on not getting injured. Tech himself recognizes this trait, referencing his own “ability to think clearly in stressful situations,” but he isn’t arrogant or condescending in saying so – he’s just right.
He has a moral compass and follows it. And even considering his pragmatism that focuses on the squad, it doesn't take much to nudge him toward choosing “the greater good” that will help others over the course of action that will more likely provide resources for the squad alone.
INTRO: He quickly identifies major differences between the Republic and the new Empire. The “systematic termination of the Jedi” bothers him enough that he shows no hesitation in joining Hunter and the others as they break away from the Empire. He also shows no hesitation in following Hunter’s lead by leaving the insurgents on Onderon alone and then returning for Omega – indeed, he even questions Crosshair for having a problem with it.
OTHER: Tech mentions the squad split from the Empire because of a “fundamental difference in ideology,” and these “fundamental differences” continue to be emphasized as Tech (along with most of his brothers) clearly disapprove of the Empire’s actions on Raxus and Ryloth, Kamino and Kashyyyk, the Empire’s treatment of clones in general, and the tactic that Tech spells out as being similar to Mokko’s operation on Ipsidon – “using power and means as leverage over [their] workers.” One example that illustrates his willingness to be nudged into “the greater good:” when Trace reveals why she and Rafa wanted the tactical droid’s intel, we linger on Tech’s reaction to this information, which to me indicates that Tech is likely the one who convinces Hunter to give the data rod with the droid’s intel to the Martez sisters. And, while Tech always speaks to material practicality when Hunter needs to decide between missions, when the decision is made to do more to help, Tech goes all in.
Above all, Tech loves his family, is loyal to them, and, in his own way, prioritizes them above all else.
This leads us into Part 1b: TECH’S EARLY RELATIONSHIPS
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In this section I’ll be summarizing Tech’s relationships with his brothers. Other relationships, including that which he builds with Omega, will be covered in Part 2.
It should come as no surprise that Tech loves his family dearly, and – like any of his brothers – he was willing to lay down his life for the squad from the moment we first met him. He works seamlessly with his squad in The Clone Wars, he instantly jumps in to back up his team during the mess hall fight in “Aftermath,” and just a few examples of the ways he looks out for his family are already outlined above. Let’s take a look at the differences in his relationships with each of his brothers:
Hunter: Clone Force 99 may be deviant and have no qualms about disobeying orders; but when it comes to having Hunter as a leader, Tech is a devoted follower. Given that Tech certainly has a mind and standards of his own, the fact that Tech so loyally follows Hunter’s lead is as much a testament to Hunter’s strong and thoughtful leadership and moral code as it is to Tech’s character. Tech openly shares his opinions, knowledge, and plans with Hunter; but whatever Hunter decides, Tech will follow through. We see this when Tech looks to Hunter for verification before jumping to hyperspace from Bracca and before acting on Senator Singh’s suggestion on Raxus, and when Tech hesitates but still follows Hunter’s order to leave him behind on Daro. Of note, even though the entire squad decides they want to go after the war chest on Serreno, they (and Tech) wait until Hunter gives in before proceeding. And, exasperated though Hunter may sometimes get with Tech, Hunter deeply trusts and relies on his brother, and frequently adopts his intel and plans.
Echo: Tech and Echo strike me as besties who frequently annoy each other (let’s face it, Echo is the one who’s annoyed most of the time). Tech was more than willing to help save Echo’s life (indeed, he ensured it by being the one who safely disconnected Echo from the experimental equipment and carried him through the ventilation shaft), but when it came to Echo participating in combat Tech still had doubts about Echo’s loyalty; however, once Echo had proven himself to be a loyal brother in battle, Tech was open and welcoming of the idea of Echo joining the squad (lest there be any doubt: Tech smiles at Echo after the invitation to join Clone Force 99 is extended. Enough said). When it comes to advising Hunter, Tech and Echo tend to serve as foils: Tech offers the more practical, squad-first side, while Echo pushes for the do more/do better, “greater good” side. The two of them frequently work closely together as their skill sets complement each other; and, while Echo bluntly calls out Tech as much as any of the other members of the squad when a plan goes awry, Echo clearly trusts Tech’s plans and skills. In turn, Tech shares his own viewpoints with Echo and doesn't hesitate to call his brother out either (such as when Echo keeps complaining about helping Senator Singh); and it becomes clear early on that Tech misses Echo after his departure when it's revealed that Tech knows Echo's comm is disabled. 
Wrecker: If we were to select two brothers with seemingly opposite personalities, Tech and Wrecker would be the most obvious choice. To put it in overly simple terms, Tech is the brain of the group, while Wrecker is the heart; and with any other characters this could be a recipe for relationship disaster. However, both brothers love each other enough and are both low-drama enough that the teasing and even straight-up disagreements never escalate to full blown arguments or grudges. Tech may suggest that Wrecker learn the hand signals and reiterate that he himself HAS memorized them, thank you very much; but he’ll quickly follow up with explaining the plan in terms he knows Wrecker will immediately recognize. Wrecker may tease Tech for not knowing the odds of escaping slavers and zone out when Tech attempts to explain himself; but when Tech tells Wrecker to fight a rancor to assert dominance, Wrecker is on it with no questions asked, and when Tech volunteers for a death race, Wrecker will be openly worried about him. The worst we see of them bickering with each other is when Tech is clearly affected by Echo’s departure but trying not to show it and therefore takes his irritation out on Wrecker, and even that friction quickly blows over, as Tech soon accepts some responsibility and Wrecker doesn’t hold a grudge.
Crosshair: we actually don’t get to see much of Tech and Crosshair directly interacting (cue me screaming into the void 😭💔), but the little we do see, along with snippets of information dropped throughout the show, paint a decent picture – mostly of Tech’s views of Crosshair. We see them fight seamlessly as a team in The Clone Wars, with Tech providing direction and targets for Crosshair and (one of my top favorite moments) casually tilting his head for Crosshair to steady the rifle on his shoulder. Months before Tech’s famous line that outright states how well he understands his brother, we see that Tech is the first to suspect something is actually off with Crosshair – long before the others really take note of Crosshair’s odd behavior, Tech is already closely eyeing Crosshair in the barracks – and that it might be due to the “programming;” he is the first to posit the idea the Crosshair’s behavior is due to the inhibitor chip; he respects Crosshair enough as a brother that he also respects Crosshair’s decision to stay with the Empire (even if Tech doesn’t agree with it); and he tells Phee about his absentee brother in a way that, while Crosshair’s “sparkling personality” is apparent, equally obvious is the fact that Tech considers Crosshair a friend/comrade (especially telling, considering that this conversation must have taken place before Tech discovered Crosshair had turned on the Empire). And, while we never get an on-screen depiction of Crosshair’s reaction to Tech’s death nor do we get much closure on this point (cue me screaming into the void again 😭💔😭💔), Crosshair’s infamous line in the finale reads to me as Crosshair desperately missing his brother and feeling his absence, if not also feeling some measure of (undeserved) guilt over Tech’s death. So, Tech and Crosshair worked well together within the group, Tech strove to understand Crosshair’s nature and how it informed his decisions, and Tech loved his brother enough to push for a rescue mission when it became a real possibility that Crosshair might actually accept the squad’s help.  
Part 2: Character perspectives and beliefs that shift over the course of the show.
As shown above, the show primarily leans in on and deepens traits and relationships Tech already has developed; and given that Tech is already the openminded, big-picture, practical, curious and always-learning genius of the squad, it might seem at first glance that the show slacks on letting him develop in the “new traits/hobbies/goals” department. But Tech gets development here as well, primarily through new relationships and situations that provide him with key paradigm shifts. 
First and foremost, development occurs for Tech in the form of a growing relationship with a brand-new member of the team: Omega.
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Omega endears herself to Tech as soon as she indicates that she wants to be associated with the group. However, Tech – like the rest of the squad – has to adapt and account for the presence of an untrained child on the team. Nowhere is this clearer than on Saleucami, when Tech’s seemingly seamless plan has clearly NOT factored in “child behavior" (and he still has a bit of a learning curve with children in general as, some time later on Ryloth, he states that Hera’s situation may not be dire as “children often overreact.”) However, Tech does adapt relatively quickly, and soon it is apparent he has adopted the “supportive but not overbearing older brother” role. He aligns more with Echo in recognizing Omega’s skills and putting them to good use while also expanding upon them. He rarely, if ever, voices any opposition to Omega being present on missions; and while he is rather less hyperfocused on Omega’s whereabouts than Hunter or even Echo are (how many times does Echo have to ask Tech “Where’s Omega?”), he still does everything he can to protect her – not least by ensuring she has all the knowledge she needs to excel as a cunning strategist and warrior. All the members of the squad train Omega in different areas, but Tech is Omega’s primary tutor and mentor of general and sundry topics, strict about keeping her focused on her studies but also recognizing when circumstances warrant “unscheduled study breaks” and readily allowing Omega to participate in the action, as well as acknowledging and implementing Omega’s ideas and suggestions during missions.
This new relationship opens the door to a key development for Tech. Omega's "We're more than [soldiers], we're a family" line seems to be the moment that shifts Tech toward considering his roles outside of the soldier paradigm. These clones had been raised as soldiers; it was all they ever knew, it was their very identity. They called each other "brothers," so to them, “squad” must equal “family” - the terms would be synonymous. And even as Tech was the first to state the obvious fact that they were deserters after “Aftermath,” he and the rest of the team continued acting as soldiers and functioning as a military unit – again, this being what they understood as “brothers” and “family.” Omega is the first to make a clear distinction between being a soldier (as part of a squad) and being a member of a family; and while Tech is initially thrown for a loop, I think this statement is what opens his eyes to the possibility that he and his brothers are and can remain a family, have roles and responsibilities, and apply their skills in ways other than being soldiers. And we see this shift come into play later as Tech reveals that he, like Hunter, wants to stay on Pabu to help the people rebuild: Tech, who had earlier indicated that he wanted his skills put to good use, is considering ways he can use his talents in roles outside of being a soldier operating in battles and conflicts. 
Romar plays a small but distinct role in shifting Tech’s perspective on history, culture, and the impact of the war on the citizens of the galaxy. Recall that Tech had described the war to Omega as if reciting an encyclopedia entry, devoid of any thoughts on how the missions and battles may have had a personal/emotional impact, and initially views Romar’s data core as a “Separatist archive.” Romar, however, brings a much more personal approach to the effect of the war: he doesn't seem to care for politics either way, both the Separatist and the Republic (now Imperial) cause has exploited and destroyed Serreno, and he has no interest in treasure but rather in legacy, in the preservation of his culture and history, which existed before the war and - if Romar has anything to say about it - will exist after. And Tech is clearly touched by this perspective: he is thoughtful as he admits that he had never considered Serrenian culture outside of and apart from the Separatist/Republic debate, and the task of preserving even a slice of Serrenian history seems to become personal for him as he resolutely states, “Oh, I can handle that,” in reference to repairing the data core. Tech, who - like all the clones - has a war to thank for his very existence, and who has literally only ever known life within the framework of his role and working relationship with a military - either as a soldier or a deserter or a mercenary - sees the possibilities of life and tradition extending far beyond the narrow confines of war and conflict, thanks to Romar’s influence. 
And then there's Phee, who unwittingly takes the lesson Tech had learned from Romar - history and culture doesn't have to be defined within the Separatist/Republic dichotomy - and expands it by teaching Tech to not brush off discarded and unknown items as “junk,” but rather to look at things with a different perspective and thereby find hidden treasures. Phee’s examination of “junk” materials yields the discovery of a compass that leads Tech and the squad to ancient wonders and new knowledge - and of course Tech’s “interest is certainly piqued.” She continues to gently shift Tech’s perspective by eventually revealing that her actual motivation as a “pirate” truly does lend credence to her being a self-described “liberator of ancient wonders,” and by prodding Tech into putting down the datapad long enough to enjoy a sunset. She goes the furthest in offering Tech and his family a life far separated from being soldiers by introducing them to a community, people who accept them without ultimately demanding that they remain soldiers, a place that welcomes people of all backgrounds and values their history. And, of course, she is the first to open up the possibility for Tech of developing a deep friendship with the distinct potential for romance.
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And so, while Tech remains our logical, rational, socially awkward, self-confident, calm, curious, risk-taking warrior, these traits expand to include Tech assimilating and acting on new perspectives, ideas, and possibilities outside the rigid framework of a military identity. 
Part 3: How Tech’s baseline personality and subsequent paradigm shifts inform his character arc.
There are diverse themes running through the show, but one theme stands out as a common thread that not only links Clone Force 99 to all the other clones and their plight, but also serves as the driving force behind the character arcs for most of the titular characters. Each character’s journey (Omega being the one exception) in this story revolves around each of them answering these questions: 
“We were born and bred to be soldiers of the Republic. It is our entire identity, culture, and purpose. So what do we do when the Republic is no more, the war we were born for is over, and we face the possibility of being decommissioned? What are we if we are not soldiers?”
Crosshair’s arc is the most obvious as he goes from clinging so tightly to his identity as a soldier that he is willing to walk away from his family and throw in with the Empire, to eventually giving up the soldier life and retiring with his family on Pabu. Hunter’s and Echo’s arcs almost act as foils to Crosshair’s, but from different approaches: Echo deliberately chooses to stay in the fight and continues soldiering, but for a bigger cause he believes in and is one that aligns more closely with the ideals of the other members of his squad; whereas Hunter finds himself feeling that he needs to remain a soldier to protect his family from the Empire and has a difficult time letting go of that role even as other options open up to him, until the missions tragically lead to the loss of one of his brothers… and then he remains fighting as a soldier only long enough to recover what he can of his family and peripherally help Echo as needed.
Tech’s and Wrecker’s arcs are more subtle than those of their brothers, since these two are very much the “followers” in the group and seem content to continue following Hunter’s lead (especially since they agree with Hunter’s morals) and keep the squad intact as much as possible. But arcs they do have as their development leads to them individually answering the driving question of the show. Tech’s arc, of course, is tragically cut short before all the pieces can come to full fruition, but his trajectory has still taken him to where he is not exactly the same person he was when we first met him, even as his core personality has remained the same.
The squad splits apart in the first episode of the show as each one answers the question of what they will do when the Republic is no more. Tech won’t stay with the Empire since he recognizes early on that it very clearly isn’t the Republic and he doesn’t agree with the direction the Imperial ideology appears to be heading, and with this in mind he unquestioningly backs up Hunter.
Tech, Hunter, Wrecker, and Echo just as quickly find themselves adapting to new responsibilities as the protectors and caregivers of an adolescent clone who, unlike every other clone they have encountered, has not received military training (and doesn’t even know what dirt is). They can no longer “just” be an efficient elite military unit, knowing and trusting each other’s strengths and weaknesses so well that all they have to do is communicate a plan number before charging in with confidence; now, at the same time that they are grappling with Crosshair's departure, they have to learn the extent of Omega’s capabilities and take on the task of teaching and training her to be a part of the team, not only because she wants this, but because it is necessary for her very survival. As noted in previous sections, Tech – along with the others – adjusts relatively quickly and his relationship with Omega blossoms as he embraces his teaching role.
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But, while one part of the driving theme - “What do we do when the Republic is no more, the war we were born for is over, and we face the possibility of being decommissioned” - is answered rather quickly, Tech’s answer to the rest of the question – “What are we if we are not soldiers” – is a slow burn. Why? Because being soldiers is so deeply ingrained into their identities that the squad quite literally knows nothing else, and therefore they continue acting and defining themselves relative to the “soldier” framework for months, even years: when they are not soldiers for a cause, they are soldiers who left a cause (deserters), or soldiers for hire (mercenaries). Even the teaching/mentoring role centers on training Omega to be a soldier.
And Tech doesn’t seem to mind sticking to a soldier-like role, even early on in season 2 when he begins to see the possibilities of life outside of being a soldier. This is understandable: the squad is stuck with Cid, who has absolutely no qualms about openly blackmailing them. Besides, Tech’s top priority is and always will be his family, and if continuing to act as a soldier is what keeps them alive and together, then Tech won’t even question it. But when a real opportunity comes to settle down with his squad – his family – into a purpose and place away from the soldier/mercenary life, Tech is one of the first to openly say that he wants to take it. He has been given a different perspective on what “family” can mean, and he quickly sees not only the opportunity for his sister to have friends “her own age and who don’t share her genetic profile,” but also the positive effect this has on her (“I have not heard her laugh like that in some time”). He recognizes that his intelligence and skills can be of value to a community that needs help rebuilding and recovering. He is clearly interested in spending more time with Phee (if anyone doubts this, I invite you to keep track of the number of times Tech smiles specifically at Phee in “Pabu”). After months/years of answering “What are we if we are not soldiers” with a matter-of-fact “The question is moot, because we are soldiers,” Tech now expresses interest in pursuing other roles and purposes on a long-term basis: “I am a soldier, AND I can be more.”
True to form, however, and emphasizing yet again that his family’s safety is Tech’s top priority, when it turns out Crosshair’s chosen path has landed him on the wrong side of the Empire, Tech will push for embarking on another mission for the sake of saving his brother. Tech may otherwise be content staying on Pabu and becoming something more than (or even in addition to) a soldier; but when his family’s wellbeing is on the line, Tech will fight.
And so, while Tech’s character arc is cut short before he can enjoy a life of retirement and newfound purpose with his family and friends on Pabu, the fact remains that Tech did indeed have a character arc in that he had answered the main questions of the show, he had made a choice and was well on his way to following through on that decision. The only consideration that pushed him back into the fight was the chance to bring Crosshair home.
I have said before that I don't consider Tech’s sacrifice as a defining part of his character arc, since this seems to imply that self-sacrifice was a trait Tech had ever struggled with and/or needed to develop. This implication, of course, is patently incorrect: Tech has demonstrated time and again that he will put himself at immense risk – including risk of death – to save his squad (indeed, the same could be said for every one of the Bad Batch members). What I will say here in reference to Tech’s sacrifice on Eriadu is that he died* to fulfill what he had already proven to be his first priority: save his family.
He died*, NOT because he couldn’t stop being a soldier – he had already decided he could be more than just a soldier, that was part of his arc – but because he was and always would be a brother.
*I put the asterisk by the word “died” because I will never stop holding out hope that someone of influence at Lucasfilm will take pity on us poor “please for the love of everything good in this world let Tech live!” souls and allow Tech to be brought back.
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^(Also I'm including two more images because I can and because it's Tech 😍)
In summary: Tech’s character development primarily consists of the show re-emphasizing and bolstering his core character traits and relationships, while also subtly expanding his perspective of life outside of war and identity beyond being a soldier. To that end, Tech’s character arc involved him not only splitting from the Empire and becoming a devoted brother and teacher to Omega, but also ultimately deciding to pursue interests, roles, and relationships in addition to his soldier identity.
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gardens-dogs-starwars ¡ 7 months ago
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When Crosshair says to Hunter and Wrecker: “….it’s what I deserve,”
what he’s really saying is:
“I love you. But the guilt of my actions is too painful, and the only way I know how to show you how sorry I am is to sacrifice myself for the greater good,”
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gardens-dogs-starwars ¡ 7 months ago
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Sketched a short strip depicting the scene of Tech meeting Batcher bc it got cut from the finale by mistake whoops. I think it started w/ a polite and very cute exchange of head-tilts 🙂 [tbc…]
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gardens-dogs-starwars ¡ 7 months ago
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I know 😔💔
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gardens-dogs-starwars ¡ 7 months ago
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One of my few disappointments about Bad Batch season 3 when first watching it was how Tech's death and the aftermath is handled - namely, that his death doesn't seem to really have much impact on his family (besides creating some inconvenience when it comes to decryption). I couldn't help but think that if the season had included even just one moment of the squad (more specifically the brothers, not just Omega) actually honoring Tech, it would have not only helped drive home once and for all how important Tech was to them, but also provided some desperately needed closure and catharsis for this clone family that had already suffered so much (and, incidentally, provided some closure for the audience, too). This is especially important considering that the Batch's actions in season 3, especially at the beginning, are likely informed by Omega's capture as much as by Tech's death - and while Omega's rescue should be of utmost importance, it ends up seeming to sideline Tech's sacrifice in the narrative.
After rewatching, my view has shifted slightly, though I still firmly believe the show should have included at least one scene - even if it was at the end of the finale - of the brothers acknowledging Tech's influence and honoring him.
- Echo's story is the least impacted by Tech's death: he wanted to stay in the fight before Tech died, and he did so afterwards. He looks sadly at the empty pilot seat in "Plan 99," and he name drops Tech once in season 3. I can understand Echo having this reaction, though: unlike the other Bad Batch members, he has lost brothers before and therefore likely knows how to adjust more quickly. (You know what would have provided a nice contrast between how Echo and the rest of the squad handles the death? A moment to honor Tech: for example, a scene at any point in season 3 where Echo mentions a memory of him.)
- Hunter's decision to finally retire on Pabu comes before Omega is captured, and therefore must have been determined primarily by the loss of Tech. All through seasons 1 and 2, Hunter's desire to keep his squad and Omega safe eventually evolved to wanting to give Omega a childhood away from fighting and war, but even then he still hedged on settling down permanently on Pabu (see: the discussion between Hunter and Shep in "Turning Point"). It wasn't until after losing Tech that Hunter abruptly made the decision that it was time to stop being soldiers... And given that we never see Hunter actually interact with Tech's goggles in season 3 or mention him by name even once, I'm not convinced Hunter ever really got over the loss of his brother, even as he (very in character for him) focused on more pressing matters by (often recklessly) charging onward to ensure Omega's safety. (You know what would have tied off this plot thread nicely? A moment to honor Tech: for example, a brief scene at the end of the show where Hunter acknowledges that Tech's sacrifice made their life on Pabu possible.)
- Wrecker cries over Tech in the season 2 finale, alludes to him twice and mentions him by name once; and honestly, as little as this is, it is enough to convince me that Wrecker is and always will be grieved by Tech's death but has emotionally processed it and come to terms with it, much like Echo. His development seems to be driven more by being the last man standing between Hunter and a reckless demise, rather than being driven by the loss of Tech specifically, but... nuance. (You know what would have given us a point of comparison regarding how different people process loss in different ways? A moment to honor Tech: for example, maybe Wrecker joins Omega in honoring Tech at the impromptu memorial and insists on his other brothers joining them.)
- Crosshair's redemption in season 3 is largely driven by Omega. Looking back on season 3, I am increasingly convinced that Crosshair felt immense guilt and blamed himself for Tech's death, and therefore he avoided the subject. His "let me go on a suicide mission because I deserve it" speech in the finale only confirms my opinion on this. I guess Crosshair being partially driven by guilt over Tech's loss is one way of showing Tech's impact on his family, but I don't find it a satisfying note to end the show on. (You know what would have concluded this plot point perfectly? ... You already know what I'm going to say.)
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