Don't wanna be here? Send us removal request.
Text
People should make grandpa outfits in Sky more often, they are hella cool
2K notes
·
View notes
Text
skytober day 8 - mural
but the moment i saw you
2K notes
·
View notes
Text
Skytober Day #3: Candle!!!
773 notes
·
View notes
Text
manta !
495 notes
·
View notes
Text
Prophecy doodles i made today haha hahhaha *dies*
531 notes
·
View notes
Text
thinking about my lore interpretation, and how it is actually not as standard as I thought it was when I came up w it.
essentially I think the megabird is a spiritual decomposer, for lack of a better term. she arrives on recently dead planets and sends down "spores" (us) to collect the things that culture had, eveything from clothes and building styles, to movement and sound, to beliefs and stories, and stores them somehow, before moving onto the next planet.
it's why I don't have any skid ocs. in my mind, the skids are relatively simple creatures, and completely interchangeable. due to the way the game works like. any skid can be transformed into any other with limited effort, from their voice to their hair to their height. everything else is clothes and adornments that we've taken from the spirits
#sky: children of the light#every time i see skid ocs i get confused...no its a little animal actually! it doesnt know any •)
4 notes
·
View notes
Text
*Only includes areas that are between the Elder temple shrine and the next realm's social area (where the realm's portal takes you after entering).
133 notes
·
View notes
Text
Been thinking about this a while so as the Shattering Spirits are being rolled back soon here are my thoughts on the Sky Economy. a VERY long post.
Event Spacing (1)
I joined right after Season of Prophecy ended, Season of Dreams was to start in about 3~ weeks? not sure since it was a long while ago.
Later seasons I notice rather than getting up to a month of season downtime, we now get as little as less than a week to break between seasons. Season gaps became slim. Hardly time for off season daily candle quests that make racking up normal candles easier.
On top of this, “Days Of —“ Events became more and more prominent, being mashed on top of Travelling spirits and new off season cosmetics that cost white candles. There’s no room to breathe, its almost a punishment to players who’ve taken breaks from the game after burning out from having to candle run consistently just for new items. Cosmetics that they miss out on get price hikes from their original value in reruns with the new ticket system. It’s a cycle of fomo and it’s what’s killing the playerbase in the first place.
The lack of spacing seems pretentious in a way, since nearly with every update, a new game breaking bug is rolled out, makes it feel ironic since season down gaps have been cut for seemingly no reason.
Ticketing (2)
A while ago TGC added the ticket system denoting inflation in the sky economy, it was made to remedy the fact people can’t keep affording everything with candles.
Yes it did help somewhat, as the tickets are very easy to collect, but with 3 new ftp cosmetics that are bought with these tickets and some things costing up to a weeks worth of tickets it’s easy to have to skip these items because some people just don’t want to do more daily searching on top of the already daily quests from the questgiver.
Returning items not only are insanely expensive but additionally do not equate the energy spent grinding in their original release (The Days of Sunlight towels from last year have no right being that expensive whatsoever.)
Candles (3)
Early 2021, around March the Daily Light “Chevron” was rolled out as a way to farm light without feeling the pressure to grind insanely hard daily (since very many people were asking for a way to get candles more leisurely, since candle running was very time consuming)
It became redundant as the prices for candle items was driven up very far. Not to be so “back in my day” but genuinely the need to candle run extensively in the way we do now wasn’t as big as it is now.
This is funny. Because now I see people asking for the same thing. A faster, less grindy way to candle run.
the first in game event I participated in was the first Days of Bloom, the cherry blossom cape was 70 candles (which to me was VERY expensive at the time). The following year’s wisteria cape cost 105, then the next tulip cape cost 110. The first price driveup was already kind of nuts to me (is the cape really worth a 35 candle mark up to the first one?) It’s hard to even prepare with the aforementioned small event gaps, it’s punishing to newer players and players who’ve skipped events out of burnout without any time to prepare for candles unless you pay real money to get candles quickly.
Assuming an average person clears their chevrons daily (15-17 candles) and heart trades with their friends (-3 for every person traded with) it’s hard to afford everything that comes your way. Travelling spirit prices are near doubling what they used to, items now costing over 100 candles with the inclusion of the batshit expensive nesting shop it really burns people out knowing you can’t afford everything you want in a game you already grind daily in. It’s demanding.
IAP items (4)
Do I even have to talk about this. The Sunlight Chunky sandals cost more than you can buy actual sandals. Why are in game cosmetics costing up to $25 USD. Huh. I could buy a whole meal for that.
Cute little items cost only a dollar before but now they’re like $3 and its kind of bonkers to me. I have to pay $3 whole dollars for a tiny jellyfish on my shoulder. is this not crazy. im not crazy right? dont wanna get deep into this but jesus my wallet
So why do I care so much? (5)
Sky is a game I hold near and dear to my heart. But I notice people including myself have stopped playing for the same, very painful reason. The fact that Sky is very buggy with little to no compensation to players as well as the Economy being so. So very bad. as well as the shithole that was shattering (the hype for that season was so crazy because yay lore!!! no actually Fuck you crab stunlock 100000)
I know people will be “Well you don’t HAVE to buy — item”, but the game’s userbase is driven completely on grinding for new cosmetics. The active playerbase is driven on just candlerunning. The lore is interesting but there’s hardly anything in game to go off of, there’s little to no curiosity for what the game is and it’s story because it gets more and more arbitrary as TGC refuses to talk about it in game. (Jenova Chen saying that games are not an effective storytelling format really pisses me off sorry)
The cycle of fomo that is essentially required to keep the playerbase going just makes me feel like this game is made on popsicle sticks and prayers (thanks aspen for this line). I can’t find myself to love sky in the same way I used to as a moth.
anyways this is really messy. Sorry. but like damn this is kind of a sad thing to me. made this post because a rant on yt got misogynistic in the middle out of nowhere so i wanted to give my own take minus the misogyny
#yea its....#i broke off playing aat... let me go see#around revival and moments cuz i jist. could not keep up#plus more and more stuff is behind the season pass so the point of playing without it is like. you get half the shit#and like. i did get the pass some years but its like stressful and like should i reslly be spending money on a game i already play.#and then i just havent gone back. i played a little of the deer season but since then#only popping on for one day in like a whole month. not playing for whole months at a time.
249 notes
·
View notes
Text
hymnheart birds, better known as "hymns", or "travel mount" birds, are a genus of bird derivative from todays common flocking birds of sky (doves), and the less common nightbirds.
during the days of prosperity, these birds were bred to be large and capable of carrying many passengers, as skypeople flight was not a common form of travel. similarly, it wasnt uncommon to find a smaller version of these birds (usually bred by hand, and not by known breeders), meant for single person travel, that was also often used in racing. these lesser travel mounts are known to have sparked the use of mantas for racing and speedy travel, as mantas were faster and smaller, and functionally better for the same uses.
in modern day, these birds are considered to be extinct. after great technological advantages like flying boats becoming mainstream, and soon after the modernization of 'caped' flight, hymns numbers had begun to dwindle due to simply no longer needing them for their main purpose. unlike hymn travel however, manta riding remained persistent as a practice, as the species was abundant, and did not need skypeople aid to continue to breed.
few individuals, like those of the nester families, continued to breed these birds, but eventually discontinued the practice as it became laborious and took too much time.
592 notes
·
View notes
Text
heres also birth system in my hc :^)
for those curious around 60% of skykids are born in isle, its rare for them to be born elsewhere
245 notes
·
View notes
Text
me when i get the opportunity to think about speculative biology and non-existent game mechanics in media i like
⠀
2K notes
·
View notes