figzagreus
vibeo james ...
655 posts
header by ston-henge main @goresevraq
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figzagreus · 4 days ago
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Your best friend!
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figzagreus · 6 days ago
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figzagreus · 6 days ago
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Pray to your new god
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figzagreus · 12 days ago
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dont talk to me until i've had my polychrome x4 mult glass red seal steel flush
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figzagreus · 17 days ago
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figzagreus · 17 days ago
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more traveler than rogue
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figzagreus · 17 days ago
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scrybe swaps
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figzagreus · 17 days ago
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the preachers daughter
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figzagreus · 26 days ago
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Favourite caves of qud mods? I wanna dive in and fully mod my game
I don't have the energy to turn these into hyperlinks so you have to do the work of typing these names into the workshop and finding them, I apologize that I am not apologizing.
Hearthpyre and the Clever Girl Fork are obvious necessities. Starapple Valley and Regrowing Plants and Qud Fishing is on that list too for being able to make your own imprint on the world. With how the uh, story's themes go, I am even more feeling validated in my decision to spend most of the game building bases and farming and stuff.
Dynamic Background Color because I don't even remember what the game looks like without it anymore. I think I use the More Dots mod too.
Allography lets you add descriptions to things, including yourself, which is great.
1 Percent Loot Drops adds a ton of neat, very balanced items.
Cleaning Robots lets you have robots that clean fluids and I honestly just wish one in on EVERY settlement so they don't become giant messes after one visit. Indispensable mod.
Choose Your Fighter is good if you aren't a lunatic like me who just makes your own phenotypes and sprites and pets and dialogue for every character you play.
Jademouth is what I would argue to be the best, most diegetically natural town mod in the game. It adds very little to the world outside of itself, and adds a very much needed mid-game town with a fun quest and good characters. None of the writing feels out of place, it doesn't add encounters all over the map, it keeps to its own lane and does an great job of it.
Cryptogeology is an incredibly good quest which helps guide you to each town in the game naturally, has a ton of flavor, and a really decent reward. It feels like a natural part of the game.
Tealeaves adds a much-needed merchant to the Six Day Stilt who is also very well written and lets you get a chance at Newly Sentient Beings rep.
Issachari Evolved adds much needed variety to that faction.
Nightmare Treats gives you a lot more ways to reroll mutations, AND ways to gain mental stats. Eat them. It's safe. Nothing bad will happen.
Wired Child is a fun mid-late stage quest in Ezra that gets you a VERY nice weapon if you can manage it.
Return of the Arcwyrk. You need more enemies in your life. zzzap.
Knife Fights at Eddy's is mandatory, I'm sorry I don't make the rules.
A Specter is Haunting Qud adds some VERY nasty enemies and you deserve to be killed by them. Things should be scarier. Get scared. Basically Templar Hologram Wraith Knights but they're Eater ghosts. Fucked up! I won't tell you how to beat them figure it out yourself.
Village Finder because I hate the "go to each parasang and press + and then -" when looking for villages. Am I that dumb my character can't notice villages when walking through them.
Folk Scrap and Mundanity. Mandatory. Very flavorful.
Baboons of Babel adds much needed variety to baboon faction.
Judicators of Qud add a fun neat challenging robot who is kind of like if a leering stalker and a feral lah had a baby that wasn't the sum of its parts but something all its own.
Disjecta Membra's lore feels a little out of sync with 1.0, and it makes the game a giant mess. So basically, enemies can be infected, and when they die things get Interesting. It can cause huge problems and it's a fucking mess. It can make Call to Arms an unworkable disaster and Templar historical sites become unmanageable. I love it. I cannot play without it. It makes the game so much more challenging and stressful, especially in the early/midgame. The writing is fucking incredible even if its flavor doesn't line up exactly right anymore. Do not do this on your first playthrough but after your first playthrough install this and suffer with me forever. This might be my favorite new-content mod tbh.
Your Own Personal Relics is a neat adjustment to the Item Naming system which honestly I just wish-name things when I mod them to max anyway but it's neat.
Feline's Furnishings are good tiles.
Fluid Storage is great and the Klein Bottles are fantastic and putting 500 drams in their weightless moebius will never go wrong for you ever.
I think that should do you with the unimax's share of the mods I use!
Sidenote, Eule does a lot of mods that are Very Cool but also last time I used them they had a problem of all of them would spawn things in the jungle, so with all of them active every jungle screen would have like, their populations taken over by all the Argent Somethingorother and the Unseen Adversaries and the Arboreta Guys. None of them work with 1.0 anyway I don't think, and the mods ARE very high quality! But their spawn rates were extremely overpowering to the point where the jungle was basically just entirely made of those 3 factions and it was a Bit Much.
I'm also about to try out the Labyrinthine Trail and Xeototin Mechanical Somethingorother for the first time but I haven't done them yet so i have no comment.
Also Facial Equipment Diversity is neat too.
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figzagreus · 27 days ago
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@dykeguro ‘s Anya design + d’jimmy/j’arce
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figzagreus · 29 days ago
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favorites
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figzagreus · 29 days ago
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What if.....
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figzagreus · 29 days ago
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🌗 Into Tartarus // Out of Tartarus 🔥
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figzagreus · 29 days ago
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you are becoming
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figzagreus · 29 days ago
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🌸 when the Hindriarch banished Eskhind and her kin from Bey Lah, Neelahind would follow her heart into voluntary exile. To abandon a surefooted life, as well as a coveted spot among the Fellowship, is nearly unheard of among both hindren and Wardens, but Neelahind was glowing when she took her leave. I hear the pair are quite happy together, practicing arconautics in the ruins to the west—at least, that's what the kendren bring news of when they come back to trade.
back at it again w more caves of qud deer gals 😏✨ i'm kind of enamored with the ending to the Bey Lah quest where Esk and Neela both take off, so i wanted to see what they'd look like as a matched set of lesbian pariah-arconauts. geez, i can’t believe it’s been almost two years since i drew them last
image descriptions under break!
img desc: A drawing of a hindren deerfolk girl from "Caves of Qud". On the left a title card reads "Pariah Neelahind (she/her)". Some of the details are labeled. Her fur is a rich cedar red, with a lighter heartwood underbelly curling under her arms and on the inside of her legs down to her hooves; her curly hair is dark mahogany, tied back in a ponytail with a sky-blue bandana; her antlers are a pale heartswood, deepening to a rich velvet at the tines. She’s smiling, looking up and off to her right; she's poised upright, her arms spread to either side of her as she grips the haft of her war-scythe Yal, which is laying across her shoulders. She’s wearing shining steel platemail—a breastplate over a nanoweave surcoat patterned with pale lemon slices over pink (called "Pink Lemonade"); her armor is incomplete, but well taken care of. She’s wearing leather braces, a steel gauntlet on her left hand only, and a woven blue sash and bedroll across her back.
img desc: A drawing of a hindren deerfolk girl from "Caves of Qud". On the right a title card reads "Pariah Eskhind (she/it)". Some of the details are labeled. Her fur is ashen, with her pale undercoat spotting through on her forearms and flanks. Her messy hair is a greenish bleach-blonde, and one of her ears has a hole in it; her antlers are pale and their velvet is darker grey, and they're covered in little tied-on charms and brass tine hornaments. She has an eyepatch over her left eye, and a gap between her front teeth. She's grinning, slouching in a relaxed fashion, pulling back her hood with one hand and flashing a rock-on with the other; her front two legs are crossed, while the back two are spread like she's posing for a picture. She's wearing a well-worn chainmail hauberk, which extends down over her back; a ragged cowl, with buttoned slots along the hem of the hood for her antlers to fit through; a leather bracer on her left wrist, a steel pauldron on her right shoulder, a fingerless elastyne glove on her right hand, and two pairs of croccasins on her hooves. A pocketed saddle is slung over her back, along with a backpack and bedroll; on either side, the pockets are full of tools and bits. Tucked into her swordbelt is a sheathed folding carbide longsword and a gaslight kris; slung across her chest is a bolt-action rifle called "Peashooter" (it has a lesbian flag on its stock). Around her legs are several beaded bracelets and charms; one of them is the rightfully reclaimed Kindrish, complete with its carved deer charm.
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figzagreus · 29 days ago
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Caves of Qud 1.0 release today. If you even care.
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figzagreus · 29 days ago
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everyone’s homework before Dec 20th, 2024 is to play Sonic Adventure 2
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