erstwhilesparrow
erstwhilesparrow
not a question of deserving
34K posts
welcome, friends and fellows, rooks and crooks! | sparrow (or lark, or sparrowlark. as you will.) | 22 | kofi | don't worry about the rest :]
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erstwhilesparrow · 1 hour ago
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one off gag from my notes
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erstwhilesparrow · 2 hours ago
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AROMANTICISM. YOU AGREE. REBLOG
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erstwhilesparrow · 3 hours ago
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From a shoot I did a while back Count of Monte Cristo inspired..
#a
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erstwhilesparrow · 4 hours ago
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I'm gonna bribe the officials I'm gonna kill all the judges
Available for sale on Redbubble merch!
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erstwhilesparrow · 4 hours ago
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nanami
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erstwhilesparrow · 5 hours ago
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thanks for being nice to me. in return i will die for you and never leave your side and go grocery shopping with you.
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erstwhilesparrow · 6 hours ago
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Welcome to the MCYT Flashzine Hub!
Have you ever thought “Man, I wish I could run a zine for this very specific pairing/topic, but only three other people care about it” and sighed discouragingly but wistfully? Great news — we now have a solution for this ever-recurring problem. What if you could make a zine with, like, six contributors tops? Introducing MCYT Flash Zine!
This is a community space dedicated to the promotion, development, and creation of small-scale fandom zines modeled after the original definition of “zine” — an eight-page project on a very specific topic that can be printed onto a single piece of paper and folded into a miniature booklet.
Please join us and stick around this blog to see the beautiful hyper-specific niche (and easy to print) zines to come!
Our Discord for flashzine development and creation is open to the public, for fan creators aged 18+. Please note that NSFW content and zines are welcomed in this space, and therefore minors may not join the Discord.
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erstwhilesparrow · 6 hours ago
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PKMN tags for my Patreon members
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erstwhilesparrow · 7 hours ago
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erstwhilesparrow · 8 hours ago
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Lizzie!! + WildLife version🩷🩷🩷
Been watching Lizzie's videos since the ShadowCraft 2.0 days while I barely understood English (practically learned it from her lmao), which is the longest I’ve ever watched any YouTuber <3
Also sketched BAM Lizzie because that team dynamic was so much fun to watch and they're so iconic to me. Hope you like them!!
Btw; THANK YOU ALL SO MUCH for all the love on my recent HermitCraft fanart!! I'm a bit late as I'm a slow artist but I truly never expected so many people to love my art. I'm very grateful, please take this gift as a token of my appreciation (T . T)
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erstwhilesparrow · 8 hours ago
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Anyone else thinking about how odd the hermitcraft economy is?
in season 9 they had a minor economic recession after the diamond ore war because there were far too many diamonds in circulation making them (hypothetically) worth less than normal and ren stepped in as the king and did what has been done in the midst of a lot of irl economic depressions; he created a government so they could employ the policy of Keynesian economics (basically more gov't intervention to stabilize the economy, it mostly worked in 1930's japan!), he took control of diamonds and even introduced a new currency, royal emeralds (much like Germany after WW1! they had some hyperinflation because of the war reparations they had to pay and the gov't not understanding that printing more money makes the money worth less resulting in the mark [currency] being so worthless they started burning it because they couldn't afford wood for fires. a new gov't came into power and they replaced the mark with rentenmarks which did a lot of fixificating for the economy). Ren's gov't also introduced a lot of gov't funded projects like the quests (the irl equivalent for this would be Roosevelt's New Deal which introduced policies/projects called the Alphabet Agencies (among other things) such as the AAA, CCC, TVA (do you see why they're called the alphabet agencies?) that would adjust the value of grain so farmers could start earning money for produce again and create work that would support a growing economy, projects like building roads and bridges)
so basically, all the policies ren's government introduced were very logically sound and worked in real life to fix the economy (except that irl the Great Depression only fully ended because WW2 started-), the issue is that hermitcraft is not real life and hermits do not behave like real people, they behave like hermits.
lets start with the hermitcraft economy. unlike the real economy, hermits rarely adjust prices according to how many diamonds are "in circulation". i say this despite the fact grian in a recent-ish episode says that "everything costs more this season because diamonds are more common". that can't be true because the caves and cliffs update literally made diamonds more difficult to acquire. I will circle back to this point made by grian later
hermits not adjusting prices by server-wide abundance of diamonds (because they cant really know how much anyone has, much less the total amount of diamonds in circulation, they just know who has a lot and who is broke) means that more diamonds doesn't make them worth less like it did with German marks, it just means hermits have more expendable currency and can spend more money and less time gathering materials for projects. It is also notable that diamonds are constantly being added and taken out of circulation because they're an actual useful currency rather than real life currencies which are symbolic slips of paper. diamonds can be used for armour and tools and it can be acquired by mining. so because of how hermits spend money, taking diamonds out of the economy in s9 did nothing but make them poor and angry at the government. the hermitcraft economy is actually stronger with more diamonds in circulation and is worsened by gov't intervention.
so already the use of real life strategies is utterly useless in hermitcraft economy but there are a few other reasons as well
the hermits tendency to resist government as well as the flawed and greedy government itself are a couple but also the fact that all the hermits are self employed (in real life but also in universe). they own and stock their own shops meaning all profits are more or less direct; its not passed through hands of big corporations so the person producing the product gets mere cents. the hermits are essentially small business owners (which becomes a bit of a problem come season 10 but we're still talking about season 9). The important part is the self employment. the season 9 gov't introduces the quests which mimic and echo real life government funded projects but because they're all employed and the quests gave small amounts of diamonds back, they did very little for the hermits
I'm sure theres more to say but i think its time to move on to the very interesting season 10 economy
if you've missed it you must be living under a rock but hermits are all using permits this season meaning only one shop in the shopping district is selling any given item/material and as a result of this prices have gone sky high. at one point a single stack of mangrove logs cost 7 diamonds when in previous seasons you could get at least 1 stack of wood for 1 diamond if not more
So what is causing this economic depression and hyperinflation?
well, circling back to the point grian made about resources costing more because of abundance of diamonds, I would think it actually costs more because of the permits.
grian thinks the diamond prices are fair because he has middle of the road permits (and is one of the hermits who designed their shopping district, permit and economic system this season so he's biased), there is enough demand to keep him afloat when he's stocked but its nothing people are clamouring for and buying him out. on the other hand, joel made a lot of shops that no one shops at because his objectively weighted permits have not been selling as well as they anticipated when making the permits (also some people like etho and pearl have additional income from their not as fabulous permits because they've made a pay to play game to go with it) and finally there are hermits like mumbo whose gold, iron and item frame shops were constantly getting bought out so he was frustrated with trying to restock despite getting lots of profit
(another interesting dynamic to think about is permits like cleo's book permit which lost value as the season went on because everyone needed books early on but now that they're all playing late game Minecraft, everyone is pretty stocked up and buying from cleo less often)
Basically, grian is satisfied with the pricing because he's middle class and couldn't afford it if they were more expensive but appreciates not being constantly out of stock, joel is unsatisfied because he is lower class and never has enough expendable currency to fund his projects because materials are too expensive and his permits aren't worth enough to sell them for more, and mumbo is unsatisfied because he is higher class and is constantly out of stock because his materials sell out too often and he wants to sell them for more to stay in stock more (classic supply and demand, he doesn't want to stock them as often making the supply lower and the demand proportionally higher making them worth more and therefore more expensive)
the reason i say the permits are to blame for the high prices is because they cause the responsibility of constantly stocking something to fall on one person (in past seasons, if one persons sandstone shop was out of stock you could go check someone else's sandstone shop). the threat of taking the permit away if they arent stocked along with the difficulty of constantly stocking some of these materials raises the cost.
a great example of this is skizzleman because his mangrove and cherry wood shop was one of the first shops to be built in the shopping district, meaning he somewhat set the prices this season. now, mangrove and cherry are both difficult trees to harvest because of their unconventional shapes and the fact that they are more recent additions (and skizz's stubborn desire to design his own farms...) so because of the time required to gather them the prices already were hitched up. add that to the fact that they are trying to constantly be in stock and therefore low prices that allow hermits to completely buy out the shops are unfavourable, and you get sky rocket-ing prices. (it is also difficult because skizz had no prior experience with hermitcraft pricing)
in conclusion... hermitcraft needs a laissez-faire economy (f. a. hayek) to function and not go into economic depression. Between the nature of the diamond currency, hermits' tendency to rebel against governments, the way they use the concept of supply and demand to price their goods, and the restrictions permits put on supplying products, hermits have proven that extensive structure and government intervention have not improved economic wellbeing the way that it does in real life
thus, hermits do not behave like regular humans, they operate on fae laws of its funny so lets do it and therefore must be governed as such (aka not governed), thank you for coming to my ted talk
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erstwhilesparrow · 9 hours ago
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spot the difference challenge impossible
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erstwhilesparrow · 9 hours ago
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for @mcyt-aro-week , based on the Feb 21 prompt Aro joy / Magic / Found family !
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Pearl worms into bed next to Scott and Cleo in the basement, which is half dirt and framed mostly by the ugliest set of cobblestone stairs she’s ever seen. Scott groans, shifting to elbow her. “Pearl, what—?”
“I thought you were staying with Impulse upstairs?” Cleo murmurs, voice low and sleepy. They’ve got an arm over Scott’s torso, and Scott’s not relaxed, exactly, but Pearl can see by the faint light of the torches that he really was going to sleep.
“He snores,” Pearl says. “And I missed you.”
It’s not true. Impulse doesn’t snore worse than anyone else Pearl’s ever based with.
“Oh my god you’re as bad as Etho,” Scott says, in an unreadable tone. He rolls over properly and reaches for her, and Pearl takes what is offered, pressing her face into his chest, because the night has not been kind to her and the soft smell of Scott’s loose shirt is better than staring bleakly at the stars she can see through the holes in the ceiling upstairs.
“I think Etho’s worse,” Cleo says mildly. “At least Pearl can take care of herself.”
It makes Pearl shiver and Scott’s nails scratching her scalp dig a little harder. Pearl, thinking of Tilly, sighs and sinks into Scott’s touch. Scott’s like that, gets antsy when no one needs him in just the right ways. And Pearl’s flattered, really, but she needs to not be herself right now. She needs to be PearlandScottandCleo.
It’s not fair, how easy it is for Scott and Cleo to be ScottandCleo. She squirms, half-dreaming of melting through Scott’s ribs, half-dreaming of that thing Cleo said about how they’re family. Scott grumbles, tugs at her sweater and mumbles something about the zipper pressing into him. Pearl wriggles, ostensibly helping as he adjusts.
It’s dark, and his heartbeat is there right in front of her face.
Scott subsides, though his hand stroking her hair doesn’t slow. Pearl bites down inadvisable impulses and gets held. Small and slow, she presses a kiss to his chest, to the heart printed there on the shirt. Cleo, arm over Scott, brushes cold fingertips over the place where Pearl’s rucked-up clothes have exposed her skin. Pearl pushes closer just to feel.
Why not? None of them are sleeping tonight. That’s what family’s for.
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erstwhilesparrow · 10 hours ago
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mumbo jumbo
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erstwhilesparrow · 11 hours ago
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you've got mail! :D
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erstwhilesparrow · 11 hours ago
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Peter De Potter, A Spartan for a Single Bed, erotic zine, issue 3, published november 2024, limited edition
www.peterdepotterindex.com
#t
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erstwhilesparrow · 12 hours ago
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It's time!
MCYT Aro Week #3 is upon us!!
Remember to @ us in your posts and use the tag #mcyt aro week, so we can find and reblog your creations!!
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