[ greg / 20's / trans man ]i draw and writecurrently into: ocs, dragon age, and various crpgs
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veilguard is the most finished unfinished game ever. it's hard to explain if you haven't played it but it's the most polished half-baked experience I've ever had with a game
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Character asks!
These are more focused on the background stuff rather than the usual "what would the character do in XY situation" kinds of asks. I've been looking for something like this for quite a while and in the end decided to make my own. Feel free to use, go wild, enjoy
What was the original thought that led to the creation of this character?
How long was the process before the character reached its final version? (or a version that would be clearly recognizable as the character?)
What was the first thing you decided on, the character's name, appearance, personality or their role in the story?
And reverse, which one of the four things did you struggle with the most?
How did you choose their name and why? Was it simply based on vibes or is there any specific meaning behind the name? Are the reasons behind their name different in- and out of universe?
What was the thought process behind their appearance? Did you go mostly for the aesthetic or are there other reasons they look the way they do?
What is an aspect of their appearance that you like the most?
What is the origin of their personality? And let's be honest - how much of it is projecting?
How big is their role in the story? Do they make a frequent appearance or are they a character with little "screentime" but big influence? Or are they just a favourite background guy?
What is their main character arc in the story? Where do they start and how do they develop? Do they get a happy ending or is their story a tragic one?
Is there any existing character from other media that your character resembles? Was the resemblance intentional or was it a coincidence?
Do you have a playlist for the character? What songs do you associate with them and why?
Do you have a voice claim for the character? What do you imagine the character sounds like?
Do you have any quotes tied to the character, either from the story itself or from another source that fit them?
Have you ever made a moodboard for them?
Is there any memes or running jokes associated with the character, both in- and out of universe?
Are there any motifs or symbols associated with the character? How are they represented, in their design, personality or in some other way?
Does the character have other characters connected to them? Do you have a family tree and "offscreen" connections made up for them or do they exist in a vacuum purely for the purpose of the story?
What is your general favourite thing about the character? What is your least favourite?
Bonus question: share any additional thoughts, art, favourite scenes, anything you've been waiting for a chance to ramble about
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‘flee, for i am death’? ok but i literally just saw the sensual flesh of your inner thigh so…..
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consider my rogue trader au where everything is the same but we get regular pasqal upskirt shots like that dwarf guy from the dungeon show
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fifth grader's report card with straight As and at the bottom the teacher wrote "extremely violent and dangerous young man"
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i know i’m locked in to a fandom oc when i’m listening to a disturbed song on repeat about them
#greg texts#disturbed like the band#i based my music taste off of someone’s teenage brother in the late 2000’s and never evolved past that
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so, i just finished the labourer's strike mission in rogue trader and it's such a good microcosm of the way this game presents information and gives you space to come to your own conclusions.
you have four individuals giving you four different versions of a situation, each coloured by personal experience and values. all you know is that a strange (possibly dangerous) amulet was taken off a dead body in the lower decks. you don't know how it got there or what it means -- mutiny? invasion by heretical forces? -- and at no point are you given an objective overview of the situation; you instead have to piece it together based on the incomplete, biased information that you're getting.
how much can you trust the labour leaders, rightfully embittered towards you after years of abuse at the hands of enforcers and terrified for the lives of their families? they can’t even agree amongst themselves so how reliable could they be? should you consider the opinion of the man previously established as your wise and humble mentor but who has just shared that he thinks lowborn are little more than scum? what about the loyal officer of your regime who faces severe retribution from higher up the chain if she doesn’t keep these people in line?
you’re forced, as a leader, to make an imperfect choice based on imperfect information provided to you by imperfect people with no option that pleases everyone. and then, after making said decision, you don't get immediate gratification of knowing what effects your decision had. you have to wait and see. it's incredible narrative design and i love it.
#greg texts#g: rogue trader#man though abelard SHOCKED me with his opinions on the labourers#because up until this point he'd been nothing but kind and humble and yielding. to me and those around me. people of status.#which i could write a whole separate post about that bait and switch#and then afterwards you get to argue with him! and be petty and horrible and poke at wounds you know he has!#it's great#i love the writing in this game so much#very impressed with owlcat
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commission for @elfgutts ! thank youuuu ^__^
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im tired of pretending i dont need loghain bouncing and moaning on it
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the vibe i’m aiming for with my rogue trader is leonid ivanovich rogozov, that soviet doctor who did his own appendectomy in antarctica
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i’m thinking that warnulf rejects more involved bionics because he’s terrified to die and, despite his illness, he associates his concept of the self with his flesh. to replace his flesh would ease his pain but then he enters a ship of theseus conundrum where he can’t firmly draw a line at the point along this process where he (what he considers to be himself) no longer exists
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tell us about Warnulf!!
yes okay!
so, warnulf is a voidborn sanctioned psyker under the biomancer subclass. he was always of somewhat frail health owing to the circumstances of his birth, but after an error during his sanctioning process as a teenager he experienced a steep physical decline. he now experiences chronic widespread pain, fatigue, and joint stiffness, sometimes with issues around mood and memory if he’s having a particularly bad day and, as an adult, a large part of his biomancy is centered around managing his own condition.
the limitations of his body are a huge a point of frustration for him, as in his youth, he was near prodigal as a pyromancer, possessing of immense destructive capabilities. he’s still able to tap into this in a pinch, but at great cost to his own health afterwards, as it inevitably means taking away from the portion of his abilities that go into his own self-regulation.
why doesn’t he just get modifications to improve his situation? well, he does have some. he has a network of pumps around his body that serve as both a very high-tech dialysis system and input/output ports for other things he might need like continuous-rate infusion medications. other than that, he’s hesitant to give over too much of his biological form to the machines, a heretical belief depending on who you ask, but he is no technomancer and has no intention of becoming one. he views the flesh, flawed as it is, as almost holy.
i’ll almost certainly draw him at some point but appearance-wise he’s in his mid-30’s, gaunt, hunched, and pallid, with stringy black hair and pronounced undereye hollows. he’s kind of ornery and prideful and rude. but he’s a healer at his core. he understands so much about pain and he can both give it and take it away. his eyes are a strange colour but i haven’t decided on what colour that might be. he uses his staff kind of like a cane.
anyway, i’m sure he’ll change as i actually play through the game but thats my foundation that i’m starting with :3
#oc: warnulf von valancius#he’s also a trans man!#sorry i ended up yapping so much#also my intention is to have him romance marazhai?#but we shall see who he ends up having the most chemistry with
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one of the biggest hurdles in transitioning maze over to an original work has been deciding what parts of his bhaal-centric lore to keep and what to discard, but the biggest point of contention has been whether to maintain him as an obligate cannibal and how to work that into this new lore set without it feeling out of place. because the new religious framework that he exists in actually functions as a real religion with sociopolitical entanglement and widespread cultural influence and not whatever wizards of the coast is doing with their theology
#greg texts#like i really really want to keep him an an obligate cannibal#it’s a huge part of his repression and how he’s so easily kept under heel#but i keep running into sticking points of unfortunate implications or lorebreaking concessions for him#anyway i will find an answer eventually
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batting my eyelashes demurely at all my mutuals who are also getting into rogue trader
#greg texts#if you’d like to reblog and tell me about your RT please do so#:liloleme:#my guy’s name is warnulf and he’s a voidborn sanctioned psyker#he looks like a sopping wet rat#and he’s NOT blonde can you believe it?#everybody cheers and claps for me and my bravery
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