Enrica. She/her. Italian. Reblogging video games, art, but mostly just random stuff.
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Colette Brunschwig, Untitled, (India ink and acrylic on hardboard), 1950-1960 [AWARE: Archives of Women Artists, Research and Exhibitions, Paris. Galerie Jocelyn Wolff, Paris. © Colette Brunschwig. Photo: François Doury]
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favourite moments of bg3 -> (5/?)
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No, Bioware, you don't get to try to be cute and make jokes in-game about Rook eavesdropping on the companions' conversations when you're the ones who made the (debatable) creative decision not to let us actually have a proper conversation with our companions and get to know them by asking them questions like we were able to in every previous game.
"Hahaha, Taash just called you out on eavesdropping. Look how witty and meta we are." Okay, but how else are we supposed to learn anything about our companions?
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Confession: dragon age left me with impossible relationship standards. Where tf will i find a man who moans so deliciously in a kiss like anders? Not fair, bioware, not fair
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IDGAF if the women in my fiction are empowering or aspirational, I'm an adult, I don't need role models, I want the women in my fiction to be interesting, and if that involves being pathetic, hypocritical, amoral, or trapped in a delightfully dysfunctional relationship so be it
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Gilberto Zorio (Italian, b. 1944) - Stella di Stromboli, stromboli sand, cobalt chloride and ink on three black cardboards, 199.0 × 199.0 cm (2001)
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Agostino Bonalumi (Italian, 1935-2013) - Bianco e Grigio, shaped canvas and vinyl tempera, 100.0 × 81.0 cm (1964)
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Alphonse Adolf Bichard. The Adventures of Baron Munchausen. 1886.
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actually it's one of the reasons I don't like Veilguard. it gave too many answers, told us too much. the mystery is gone and the world feels smaller and less interesting now
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More writers should consider just not telling their readers all of shit. Just don’t tell them stuff. What’s that monster? Fuck if you’ll find out. How did that weird as hell landscape marker come to be? Wouldn’t you like to know. How does the magic work? Just believe it does, motherfucker.
Readers don’t need to know everything. In fact, I absolutely advocate for not telling them certain stuff. If the characters don’t know, neither do they. If the narrator is omniscient? Lol no they aren’t.
Is this necessary for every story? Probably not. There’s plenty of good stories you could write while explaining all of it. But leaving those gaps, leaving those holes, can bring a story to life. Sometimes things happen in life that just… happen. Fucked if anyone knows why. Sometimes information gets lost. Sometimes information is hidden. But even beyond that, it expands the narrative.
If you explain when and why and how the murder monster became a murder monster, well… that’s forever set in stone now. Now they know. But if you leave it blank, absent of explanation, any explanation… it becomes an unknown. It forces your audience to wonder. Makes them think. That, more than you might think, makes a story get into your audience’s head, and once you’re there, you can make some real impacts.
So yeah, tell a story. But sometimes? Don’t tell your readers something. Make them fill in the blanks themselves.
#mystery is good¡!!! questions are good!!!!!#too many answers will make your world shrink!!!!#let your readers be confused!!!!
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Antonio Bueno, Pipe. Oil on canvas / cm. 40,4x35,5
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Yayoi Kusama (Japanese, 1929), Pumpkin, 2000. Acrylic on canvas, 73 x 90.8 cm.
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