Hopelessly addicted to Minecraft, quickly approaching the point where vanilla is exactly that - Boring and plain. Eagerly awaiting the time when the stars are right, because voting for the lesser evil is getting boring. Ia Cthulhu!
Don't wanna be here? Send us removal request.
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It's crap, it does virtually nothing (It was a proto-proto-prototype) but it's in LKO. Wow, that was... crazy fun.
Yet another niche game I cannot believe I never knew about, and now am wondering if finding it in my thesis year was such a great idea...
And the more videos of people's creations I watch, the more I am amazed at not only it flying but the insane things you can do. I can barely make it to a reliable orbit, let alone crash something into the Mun.
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Big tree is big. Even by normal Twilight Oak standards, I reckon this one is huge.
Total of 5(!) Axe of the Stream recharges (As in, taken down to nearly dead and then waited for Repair II to do its thing) later and nearly 100 stacks of wood... had my charcoal line humming for a little bit.
Twilight (De)Forest(ed): Came for the view, stayed for the resources.
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Aaaand I'm out of Lapis *again* (Which is what I get for being a fan of GT... Yes, I like the raising of the bar. Spot the former EVE player here...).
Ideally there would be some kind of statue or something in the arch, tried making a sword with microblocks but it just ended up looking like some goofy cross. And as I'm not making a DA or Inquisition Titan, that doesn't really fit.
Will leave it blank and come back to it, hopefully the colour scheme works for me (Lapis, Brass and Aluminium blocks so far).
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Time to convert all that cobble and give it some bling worthy of the Imperium of Mankind Warmaster Horus! :D
At least I'll have a use for all that Aluminium that Xycraft added which isn't (yet) inter-mod compatible.
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Thankfully, LUA is a lot easier to learn to use than FORTH... Not knocking RP2 because it rocks hard, but my self-taught programming "skills" were done with languages closer in syntax to LUA than FORTH. Ergo, I pick it up easier.
Next step will be fiddling with OCS to see about making a screen with inven levels on it... :O
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Took a break from my pillaging of the world for resources to work on the exoskeleton of the Dies Irae some more. Soon I think I'll be happy enough with the proceedings to start turning the cobble into some of the aforementioned piles and piles of resources said pillaging has accumulated.
Also, TE tesseracts? Oil refining has never been so easy :D
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Ugly, expensive as all fuck (Many Endermen died to bring me those Retrievers... and I need more), and could probably be done better.
But the most important part: It's all MINE. I didn't copy a design, I observed how others made things work and sussed out how to implement it here.
Soon I might even swap the supply chest over to the quarries Enderchest and see how badly it fucks everything up. I'll be kinda disappointed if nothing breaks when I do that :D
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Wool for the Wool God!
Cheap and nasty battery farm is cheap and nasty, but it works. Which is good, because I decided to port my logistics system over to RP2/CC from the existing BC one, mainly so pack updates to FTB wont accidentally break my worlds.
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Holy slimepocalypse, Batman. Damn things seem to be coming out of the woodwork since I start opening up the bedrock level over so many chunks.
And fucking Endermen. Leaving dirt blocks all over the place. Clearly I need to step up my Enderman pogrom... >.>
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Little village by the seaside, Minecraft Edition(tm).
Never seen that before, not sure if its a quirk of XBiomes or FTB... Looked neat though.
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Expanding some more, and getting about ready to start working on the left leg of the Dies Irae. Which is going to be... entertaining... as Me and making curves in MC aren't the best of pals. But once I get it sussed, then I get to burn through my rather expansive resource stockpiles and start replacing the cobble with something more befitting a Titan of the Imperium of Man.
Also working on hollowing out an area for a boiler room of sorts, as I've recently expanded by FTB mod usage to include RailCraft and TE... After all, the modpack includes them so I might as well learn them :)
Just wish there were easier ways to convert across all the power-grids.
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Welcome to Imperial Designation TW1-F0R (Twilight Forest), a place rife with warp manifestations and eternal twilight. Standard energy generation mechanics are hindered by this world, and alternate means have been explored.
AKA RP2 Kinetic generators are awesome AND THEY MOVE ON FRAMES (Naturally, but I tested anyways just to be sure).
So the Medium-size Hill thats just behind this area is *totally* being munched one day. For now... trying to make do without popping back to the overworld. No solar power is painful, but manageable - Was making the idea of RP2-frames-of-doom slower till I remembered Eloraam put in a new power gen the last release.
(This is a side-project so the clearing/building in my other world doesn't wear me down. Variety is good. I'm also tinkering with more RP2 sorting stuff and TE, whereas that world was almost 100% IC2/GT with a helping of BC and RP2 for flavour).
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Cow, what are you doing you can't even mine.
Must have spawned on some dirt/grass or something just as the borehead came down... and now it's stuck. Can't kill it without breaking the frame either (Which aint gunna happen). When it gets down to bedrock and makes some holes it should drop out.
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No idea why, but exposing this much bedrock-level layer seems to have increased the amount of slimes that spawn... by a lot.
Automating my mining rig seems to have hit a snag, as manually pulsing the correct wire colours to move it work (e.g. 128 IOXSET etc.) but if I make it a word... it doesn't work. /confused
Still loving the RP2 quarry over the BC one, even if it made me double the amount of recyclers I had in order to deal with the influx of materials.
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That sinking feeling when you realise you are going to need a second nuclear reactor, simply because your making waaaay too much scrap and I needs the power for my blast furnace and the likes (My poor massfab is being neglected most of the time).
Oh gods, NEED MOAR RESOURCES *cycles quarry*
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Overhead shot of Forgeworld Omnicron (Given I intend to consume and convert as much of the "whole world" as is feasible in MC, figured that was as good a name as any) and the growing Manufactorium - That now has a fledgling sorting *and* auto-crafting system.
<3 Logistic Pipes
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IT MOVES
And surprisingly, without anything falling off. On my test bed world however.... RAEG. Took me ages to get it sussed, and then it was quickly followed by a facepalm or three. Once I got the knack of what needs frames/can be placed where... it all worked.
Not compact, ugly as all fuck, but it works. And I'm definitely a functionality over aesthetics kinda guy when it comes to this kind of thing. It can be prettied up later once I've programmed in the computer to make it fly and pillage the landscape.
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