A fox robot possessed by a Rotom鈿狅笍On a recon mission to gather 3D furry art鈿狅笍I want to be a 3D kemono artistI like to practice my 3D art on OCs of others馃АLoves Clouds馃А
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Daydream believer. //more doodles for Turtle 馃洀猸愶笍馃挙
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plane animal鉁堬笍馃惐
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This evenings Snorunt
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Amy drawings from my sketchbook!!
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red fox
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apple
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Cowboy Tails; IDW Sonic Halloween Special (2023)
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#<3#Snow#Winter#Sketchy#aesthetic study#I would give them a warm hug but they would melt D:#ocs of others
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[id: digital drawing of tails the fox pouncing onto snow, his tails wagging as he lands, end id]
didnt export how i wanted it to last time so here it is as a video!! og post
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Fan art of Cass (OC: Cassup0p/ Gullacass)
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timelapse for the lionfish~
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Timelapse video and commentary:
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Sculpting Stylized 3d Character Full Process Blender Handpaint Timelapse
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Frieren's Eye Animation done in Blender Grease Pencil
Check out the timelapse with commentary!
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How do you do your mouths? they always seem to be very tricky for me, especially moving the teeth with the jaw for viseme blendshapes
Ooh! So, I have 2 separate workflows I do for mouths but they're both kinda the same workflow. Something that may help more than anything I'd write is my second youtube channel where I have some timelapses uploaded
Visemes first though before I get into modeling
for lip sync, the first thing I do is make an AA / Jaw open shape key. I set up an empty where I want the jaw rotation to be, and i set my 3D cursor there + set my transform pivot point to 3D cursor. (Knowing where to put the jaw rotation spot is kinda tricky and takes some fiddling around) Once I get the mouth where I'd like it to be, I rotate the teeth and other mouth parts as well on their own AA shape keys
After that I use AA to make the OH viseme, and I make the EE viseme. Then, I combine those three and do extra adjustments to create OO, FF, TH, CH, and PP/MM. You can do all lip sync from just those. For VRChat, I generate visemes in the CATS blender addon and then I delete any of the visemes it generated for ones I've already made (OO,FF,TH,CH,PP) and replace them with mine, because they look better than the auto generated
More info on modeling below!
I usually leave a bit of a gap between the lips. If the outlines don't fill that gap entirely, I make a mesh that fills in that spot
So for the actual modeling I have 2 methods:
The first and primary way I do things is I trace out the mouth outline from my refs with verts, and adjust it to match the front and side view
and i just start extruding and filling in until I get a head mesh
(btw this is @pumpoen's fursona/ref art)
the second way i do things is i make a super rough sculpt, and I retopologize it! But I also combine the retopologized mesh with my first method for the eye area, because I've found that I can't really get a sculpt perfectly accurate to a 2D ref
Hope this was helpful! Sorry If I didn't go into enough detail :o
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New timelapse after what seems like an eternity!! This time it's all about how I made Undyne. The whole thing is up on Yoochoob if you're interested! 馃悷
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