hi! I'm dearra. 27. usa. she/her. personal blog. I post/reblog funny stuff, fandom, art, and more!
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so hyped for his villain arc you guys.
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"Jayce has two hands" so do I. outta my way hammer boy, I'm about to get it
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Imagine living at Avengers Tower where Loki also lives. After the election, you talk about packing your bags and leaving the country. At night Loki appears next to your bed, asking you to stay.
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I find it kind of stupid how 'half full' vs 'half empty' is framed as an optimist/pessimist thing. If it starts full and gets halfway drained, it's half empty. If it starts empty and gets halfway filled, it's half full. If you don't know the starting state it's both simultaneously.
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Wicked dolls by Mattel have the wrong website of the film printed on the packaging which directs you to an adult film website.
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Chappell Roan debuts new song "The Giver" live on SNL 11/02/2024.
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CHAPPELL ROAN at the Grammy Museum, November 7, 2024
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invents a phone so he can call his girlfriend business associate
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In front of you is a game whose developers spent almost 10 years doing something incomprehensible, shoved everything they wanted into the game, not caring about the integrity of the setting, spitting on their fans, pretending to be cool. The game itself is optimized as fucked up as possible, has very weak graphics for its system requirements, it has dumb dialogues and inconsistencies with the stated setting
And to its left is yandere simulator.
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some bachelors and bachelorettes i drew :D
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I added a Guardian mod and made him look like Gortash
I'm giggling like a stupid, silly schoolgirl. HELP
WORTH
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are you 2 degrees of separation from an actor in a famous movie? (im 2 degrees of separation from 1980s annie :3)
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Disclaimer: I won't be spoiling anything major here but I'm going to be negative about Dragon Age: the Veilguard.
I really wanted to be excited for Dragon Age: the Veilguard, but the first reviews are basically confirming everything I was worried about. Honestly, it hurts a lot, but at the same time I'm a bit relieved to see that even people who played the whole game reach the same conclusions as I do, which are:
1- The Veilguard oversimplifies and sanitizes everything. You're kind or you're mean. You're good or you're bad. No dilemma, no grey. The main antagonists couldn't be less complex or more evil. The factions and the characters we already know are so simplified they sometimes look like caricatures of themselves. Three reviews openly compare the game to Marvel or Disney movies. The companions, of course, all like each other, and I hope you're fine with Rook talking to them like they're kids. You've been a flirt with everyone? Don't worry, as soon as you're engaged in a romance, everyone else will conveniently forget they wanted to bed you a minute ago. The found family trope must be protected at all costs. Which lead me to my second point.
2- God forbid there's anything problematic or nuanced - you know, things that could lead to believable, profound, flawed cultures (or to *shivers* Twitter backlash, I guess). As a result, past storylines are weakened. The assassins that tortured Zevran and made him want to kill himself are now romantic defenders of their city. Dorian and Krem's stories seem to belong to another world, as does Merrill's life goal. Kiss Anders' internal struggles and Solas' mystical tales goodbye: you can now see Lucanis' demon and Solas' memories. And did you know the companions had originally been written with specific sexual orientations? I'm okay with everyone being bi. I'm less okay with everyone's identities being erased for the sake of attracting more players.
3- The Veilguard assumes the player has no litteracy and no memory whatsoever. At best, it assumes you've never played a RPG. Forget about complex political and religious plots. Subtlety is a thing of the past. You're constantly reminded of what just happened or what you need to do. You know, just in case you forgot it five times. Or in case you are so stupid you don't know you just sassed Solas or clicked on a romance option.
4- The world is lifeless and lacks cohesion. The cities are full of people that don't look alive at all -- no resident, no guard gives a damn about what you're doing. The different atmospheres, that the companions are supposed to embody, don't always mesh well together.
5- You're not here to shape the world, you're here to watch. Of course, your past choices don't matter either. I wouldn't have believed it a year ago. Your decisions will shape your companions' stories, and you have another important decision at the end, but that's nearly everything. Moreover, you're told exactly what consequences your (few) choices will lead to. Several times, of course.
6- Gameplay > roleplay. The locations are designed for combat and not for the plot. Roleplaying is openly described by several reviewers as a weak spot. Rook's path is very linear. Different dialogue options usually lead to the same outcome. Don't even think of being anything else than a good guy. Sometimes you can be a little stern, as a treat. But don't worry, everything's already planned out for you. You don't have to worry your pretty little head. And the Maker knows it's pretty, and that the CC is inclusive, because that's all the journalists have been talking about for three months.
I'm just bleeding words at this point but entering the Fade was supposed to be a big deal. Mass Effect devs joining the Veilguard team wasn't supposed to mean the ancient elves had sci-fi equipment. Past games choices having an impact were supposed to be a given. The mysteries of Thedas were not supposed to all have the same explanation or even an explanation at all.
I can look past the unreadable expressions and nonexistent lip-sync painted on clay-plastic faces but I can't look past all of this. But the game is smooth, the world looks beautiful, and the gameplay is interesting, if you like puzzles a concerning amount.
A shame that's what I care about the least.
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inside me there are two wolves
the one is gay for falin
the other one is gay for falin too
I'm so gay for falin 🥹🙏
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