Cheshire | He/Ae | Bugsnax OCs are funky!! | Catcher of Scoopy Banoopies | Banner by @a-biblically-accurate-onion
Don't wanna be here? Send us removal request.
Text
What a wonderful year it's been... Awful post to make, My cat ate a lily stem which is very poisonous and had to be rushed to the ER, I'm currently facing an over a thousand dollar vet bill, My commissions are open if you want to help out, if not please at least share this. , https://ko-fi.com/nessyraptor
103 notes
·
View notes
Text
starting a collection
152K notes
·
View notes
Text
bugsnax dragging me back by the ankles
308 notes
·
View notes
Text
Two losers in lab coats bullying you
151 notes
·
View notes
Text
Was gonna look at the field guide booklet that came with the physical copy of Bugsnax cause I wanted info before answering an ask but then I got really sidetracked and started coloring the page thats also with the physical copy with my old alcohol markers
159 notes
·
View notes
Text
was contemplating after finishing the dlc again and jumped so hard. i love this game
213 notes
·
View notes
Text
🧪 Floofty Friday 🧪
2K notes
·
View notes
Text
wooo!! bugsnax oc :D
this is dusty oddball, he uses he/they pronouns & his gimmick would be paleontology... but not really. he's a paleontologist in the sense that "oh, yeah, i'd love to tell you about my field n all but uhh... you'd totally not understand like half of what i'd be telling youuu..." while being just one year fresh out of high school LOL!!!
theyre intended to be a chimera, sort of like what can happen in cats (like when a cat is black with a grey tail (keep in mind i may be wrong, im no genetics expert and im certainly not confident in my knowledge of cat genetics)), which is why they're both beige and teal!
they'd be in sizzling sands which, in my opinion, feels kinda empty compared to the other areas. like sugarpine woods is a nice little quaint forest, flavor falls has interesting terrain, garden grove might be small but it does have a lot of charm in a way, scorched gorge is chaotic but in the good way, simmering springs is relaxing, and boiling bay is volcanic!!! but then sizzling sands...? ehhh... ummm... there's... shelda. and preying picantis (1 of my fav snaks but like whatever). and mothza's temple..?
imo its kind of empty so i'd have placed dusty in sizzling sands with a mild rework of the terrain around where the buffalocust flies. behind the hill would be where dusty is, with some very basic tools like a brush, shovel and chisel, sort of like those "dig your own fossils!" sets that some ppl might know (i remember love-hating them as a kid), but ya know, properly sized haha
i made them friends with beffica because i was coping about starting to like her LMAO
ok anyway thats it. bye. bye. bye. bye. b
28 notes
·
View notes
Text
193 notes
·
View notes
Text
valet timers day or whatever. Flowers pretty :)
99 notes
·
View notes
Text
(1/17/23)
grimaces at you
(DO NOT REPOST/CLAIM/USE MY WORK)
68 notes
·
View notes
Text
(1/19/23)
U R RONG
(DO NOT REPOST/CLAIM/USE MY WORK)
86 notes
·
View notes
Photo
i started playing bugsnax finally :)
they dont have a name yet!! but theyre genderfluid, like gardening, and their clothes are all hand-embroidered
156 notes
·
View notes
Text
(12/26/22)
Tally Me Banana
(DO NOT REPOST/CLAIM/USE MY WORK)
60 notes
·
View notes
Text
Snaxcurity breach isn’t dead I prommy!! Since my temperature mechanic post got positive feedback I’ve been wanting to make another one of these because I have a lot of ideas floating around in my brain. This doesn’t show off anything that differs from sb as much as that first post, but there are some ideas I want to showcase. Lizbert and the journalist seemed like the next logical step
I put a lot more text in the actual slides this time. Also thought I’d clarify that the “items” mentioned in the previous showcase are talking about tools and not the things in your inventory. I might make a whole post elaborating on tools and such
The 10 hour save idea is a little bold, I’ll admit, but in sb having the hours tied to quests caused a lot of problems. like you know, skipping quests would just destroy the game in Bizarre ways. Giving 10 hours I think is a reasonable amount so it’s not like majoras mask, where time is a stressor.
I think with all of bugs in sb, a lot of other issues with the game were swept under the rug. Something that I had an issue with in my own playthrough was that I thought your basic movement was pretty bland. Stealth was minimal, and without fast travel moving around the pizzaplex was a chore. So I thought I’d add some more to basic controls to make common occurrences more engaging, wether that be evading enemies or just getting around.
The skill tree idea is still pretty new, but I wanted to give the parts you collect a bigger role than one function only used in specific situations. I thought it’d also replace the little parts and service mini-game things, Because I just thought they were annoying, and it’s done better in help wanted anyway.
I also wanted to make Lizbert more of a useful tool rather than a walking hiding spot that occasionally opens gates and finds items, which is what the skill tree is for. I thought Improving her movement and controls would make travelling around with Lizbert more exciting. With the overheat meter, in relation to the last post, considering it deals with temperature I was thinking the meter lasts longer under cooler temperatures and vise versa for warmer temperatures.
That’s my basic rundown of both Lizbert and the journalist. I’ll talk about more in different posts similar to this and the temperature one, and I’ll elaborate on anything if need be (I’m not like a game developer or anything obvs so I bet there are flaws here, so I’m open to changes and suggestions and stuff. Not like I can actually make a game and these would be implemented in anything but it’s fun to conceptualize things like this, you are all members of a conference and I’m pitching my five nights at Freddy’s to you all.)
Maybe also considering creating a side blog specifically for this au, that might not be for a minute but it’s up in the air
108 notes
·
View notes
Text
merry the fellowship leaves rivendell day to all who celebrate it
26K notes
·
View notes