Using Magic: the Gathering cards to draw insight into the pressing questions of the day.
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Concentrate upon your question, and draw from a deck of 173 uncommon Spirit cards...
The Past
Haunter of Nightveil
{3}{U}{B}
Creature — Spirit
Creatures your opponents control get -1/-0.
3 / 4
The Present
Hikari, Twilight Guardian
{3}{W}{W}
Legendary Creature — Spirit
Flying
Whenever you cast a Spirit or Arcane spell, you may exile Hikari, Twilight Guardian. If you do, return it to the battlefield under its owner's control at the beginning of the next end step.
4 / 4
The Future
Plagued Rusalka
{B}
Creature — Spirit
{B}, Sacrifice a creature: Target creature gets -1/-1 until end of turn.
1 / 1
2 notes
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Photo
Concentrate upon your question, and draw from a deck of 68 Amonhket block Enchantment or Artifact cards...
The Past
Imminent Doom
{2}{R}
Enchantment
Imminent Doom enters the battlefield with a doom counter on it.
Whenever you cast a spell with converted mana cost equal to the number of doom counters on Imminent Doom, Imminent Doom deals that much damage to any target. Then put a doom counter on Imminent Doom.
The Present
Fraying Sanity
{2}{U}
Enchantment — Aura Curse
Enchant player
At the beginning of each end step, enchanted player puts the top X cards of their library into their graveyard, where X is the number of cards put into that graveyard from anywhere this turn.
The Future
Embalmer's Tools
{2}
Artifact
Activated abilities of creature cards in your graveyard cost {1} less to activate.
Tap an untapped Zombie you control: Target player puts the top card of their library into their graveyard.
2 notes
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Concentrate upon your question, and draw from a deck of 113 cards illustrated by Christopher Rush...
The Past
Hell Swarm
{B}
Instant
All creatures get -1/-0 until end of turn.
The Present
Apprentice Sorcerer
{2}{U}
Creature — Human Wizard
{T}: Apprentice Sorcerer deals 1 damage to any target. Activate this ability only during your turn, before attackers are declared.
1 / 1
The Future
Elvish Scout
{G}
Creature — Elf Scout
{G}, {T}: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by it this turn.
1 / 1
1 note
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Concentrate upon your question, and draw from a deck of 71 mythic rare monocolored blue cards...
The Present
Jace Beleren
{1}{U}{U}
Legendary Planeswalker — Jace
[+2]: Each player draws a card.
[−1]: Target player draws a card.
[−10]: Target player puts the top twenty cards of their library into their graveyard.
{3}
The Challenge
Nexus of Fate
{5}{U}{U}
Instant
Take an extra turn after this one.
If Nexus of Fate would be put into a graveyard from anywhere, reveal Nexus of Fate and shuffle it into its owner's library instead.
The Past
Shorecrasher Elemental
{U}{U}{U}
Creature — Elemental
{U}: Exile Shorecrasher Elemental, then return it to the battlefield face down under its owner's control.
{1}: Shorecrasher Elemental gets +1/-1 or -1/+1 until end of turn.
Megamorph {4}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
3 / 3
The Future
Consecrated Sphinx
{4}{U}{U}
Creature — Sphinx
Flying
Whenever an opponent draws a card, you may draw two cards.
4 / 6
Above
Clever Impersonator
{2}{U}{U}
Creature — Shapeshifter
You may have Clever Impersonator enter the battlefield as a copy of any nonland permanent on the battlefield.
0 / 0
Below
Geralf's Masterpiece
{3}{U}{U}
Creature — Zombie Horror
Flying
Geralf's Masterpiece gets -1/-1 for each card in your hand.
{3}{U}, Discard three cards: Return Geralf's Masterpiece from your graveyard to the battlefield tapped.
7 / 7
Advice
Ethersworn Adjudicator
{4}{U}
Artifact Creature — Vedalken Knight
Flying
{1}{W}{B}, {T}: Destroy target creature or enchantment.
{2}{U}: Untap Ethersworn Adjudicator.
4 / 4
External Influences
Tezzeret, Artifice Master
{3}{U}{U}
Legendary Planeswalker — Tezzeret
[+1]: Create a 1/1 colorless Thopter artifact creature token with flying.
[0]: Draw a card. If you control three or more artifacts, draw two cards instead.
[−9]: You get an emblem with "At the beginning of your end step, search your library for a permanent card, put it onto the battlefield, then shuffle your library."
{5}
Hopes/Fears
Mu Yanling, Celestial Wind
{4}{U}{U}
Legendary Planeswalker �� Yanling
[+1]: Until your next turn, up to one target creature gets -5/-0.
[−3]: Return up to two target creatures to their owners' hands.
[−7]: Creatures you control with flying get +5/+5 until end of turn.
{5}
Outcome
Finale of Revelation
{X}{U}{U}
Sorcery
Draw X cards. If X is 10 or more, instead shuffle your graveyard into your library, draw X cards, untap up to five lands, and you have no maximum hand size for the rest of the game.
Exile Finale of Revelation.
0 notes
Photo
Concentrate upon your question, and draw from a deck of 106 mythic rare red or green Creature cards...
The Past
Combat Celebrant
{2}{R}
Creature — Human Warrior
If Combat Celebrant hasn't been exerted this turn, you may exert it as it attacks. When you do, untap all other creatures you control and after this phase, there is an additional combat phase. (An exerted creature won't untap during your next untap step.)
4 / 1
The Present
Craterhoof Behemoth
{5}{G}{G}{G}
Creature — Beast
Haste
When Craterhoof Behemoth enters the battlefield, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.
5 / 5
The Future
Undergrowth Champion
{1}{G}{G}
Creature — Elemental
If damage would be dealt to Undergrowth Champion while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from Undergrowth Champion.
Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Undergrowth Champion.
2 / 2
0 notes
Photo
Concentrate upon your question, and draw from a deck of 164 green and black Creature cards...
The Present
Stalker Hag
{B/G}{B/G}{B/G}
Creature — Hag
Swampwalk, forestwalk (This creature can't be blocked as long as defending player controls a Swamp or a Forest.)
3 / 2
The Challenge
Sprouting Thrinax
{B}{R}{G}
Creature — Lizard
When Sprouting Thrinax dies, create three 1/1 green Saproling creature tokens.
3 / 3
The Past
Darigaaz Reincarnated
{4}{B}{R}{G}
Legendary Creature — Dragon
Flying, trample, haste
If Darigaaz Reincarnated would die, instead exile it with three egg counters on it.
At the beginning of your upkeep, if Darigaaz is exiled with an egg counter on it, remove an egg counter from it. Then if Darigaaz has no egg counters on it, return it to the battlefield.
7 / 7
The Future
Rot Farm Skeleton
{2}{B}{G}
Creature — Plant Skeleton
Rot Farm Skeleton can't block.
{2}{B}{G}, Put the top four cards of your library into your graveyard: Return Rot Farm Skeleton from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery.
4 / 1
Above
Varolz, the Scar-Striped
{1}{B}{G}
Legendary Creature — Troll Warrior
Each creature card in your graveyard has scavenge. The scavenge cost is equal to its mana cost. (Exile a creature card from your graveyard and pay its mana cost: Put a number of +1/+1 counters equal to that card's power on target creature. Scavenge only as a sorcery.)
Sacrifice another creature: Regenerate Varolz, the Scar-Striped.
2 / 2
Below
Attendant of Vraska
{1}{B}{G}
Creature — Zombie Soldier
When Attendant of Vraska dies, if you control a Vraska planeswalker, you gain life equal to Attendant of Vraska's power.
3 / 3
Advice
Anafenza, the Foremost
{W}{B}{G}
Legendary Creature — Human Soldier
Whenever Anafenza, the Foremost attacks, put a +1/+1 counter on another target tapped creature you control.
If a nontoken creature an opponent owns would die or a creature card not on the battlefield would be put into an opponent's graveyard, exile that card instead.
4 / 4
External Influences
Lotleth Troll
{B}{G}
Creature — Zombie Troll
Trample
Discard a creature card: Put a +1/+1 counter on Lotleth Troll.
{B}: Regenerate Lotleth Troll.
2 / 1
Hopes/Fears
Woodwraith Corrupter
{3}{B}{B}{G}
Creature — Elemental Horror
{1}{B}{G}, {T}: Target Forest becomes a 4/4 black and green Elemental Horror creature. It's still a land.
3 / 6
Outcome
Saskia the Unyielding
{B}{R}{G}{W}
Legendary Creature — Human Soldier
Vigilance, haste
As Saskia the Unyielding enters the battlefield, choose a player.
Whenever a creature you control deals combat damage to a player, it deals that much damage to the chosen player.
3 / 4
0 notes
Photo
Concentrate upon your question, and draw from a deck of 66 Land cards illustrated by John Avon...
The Past
Vivid Marsh
Land
Vivid Marsh enters the battlefield tapped with two charge counters on it.
{T}: Add {B}.
{T}, Remove a charge counter from Vivid Marsh: Add one mana of any color.
The Present
Vault of the Archangel
Land
{T}: Add {C}.
{2}{W}{B}, {T}: Creatures you control gain deathtouch and lifelink until end of turn.
The Future
Lotus Vale
Land
If Lotus Vale would enter the battlefield, sacrifice two untapped lands instead. If you do, put Lotus Vale onto the battlefield. If you don't, put it into its owner's graveyard.
{T}: Add three mana of any one color.
0 notes
Photo
Concentrate upon your question, and draw from a deck of 70 Giant cards with CMC greater than 5...
The Past
Bloodshot Cyclops
{5}{R}
Creature — Cyclops Giant
{T}, Sacrifice a creature: Bloodshot Cyclops deals damage equal to the sacrificed creature's power to any target.
4 / 4
The Present
Wayfaring Giant
{5}{W}
Creature — Giant
Domain — Wayfaring Giant gets +1/+1 for each basic land type among lands you control.
1 / 3
The Future
Watchful Giant
{5}{W}
Creature — Giant Soldier
When Watchful Giant enters the battlefield, create a 1/1 white Human creature token.
3 / 6
0 notes
Photo
Concentrate upon your question, and draw from a deck of 106 three or more colored Vintage, but not Modern, legal cards...
The Past
Storm Spirit
{3}{G}{W}{U}
Creature — Elemental Spirit
Flying
{T}: Storm Spirit deals 2 damage to target creature.
3 / 3
The Present
Overgrown Estate
{W}{B}{G}
Enchantment
Sacrifice a land: You gain 3 life.
The Future
Karador, Ghost Chieftain
{5}{W}{B}{G}
Legendary Creature — Centaur Spirit
This spell costs {1} less to cast for each creature card in your graveyard.
During each of your turns, you may cast one creature card from your graveyard.
3 / 4
0 notes
Photo
Concentrate upon your question, and draw from a deck of 164 blue and red cards with CMC between 3 and 5...
The Past
Maverick Thopterist
{3}{U}{R}
Creature — Human Artificer
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)
When Maverick Thopterist enters the battlefield, create two 1/1 colorless Thopter artifact creature tokens with flying.
2 / 2
The Present
Marauding Looter
{2}{U}{R}
Creature — Human Pirate
Raid — At the beginning of your end step, if you attacked with a creature this turn, you may draw a card. If you do, discard a card.
4 / 3
The Future
Saheeli Rai
{1}{U}{R}
Legendary Planeswalker — Saheeli
[+1]: Scry 1. Saheeli Rai deals 1 damage to each opponent.
[−2]: Create a token that's a copy of target artifact or creature you control, except it's an artifact in addition to its other types. That token gains haste. Exile it at the beginning of the next end step.
[−7]: Search your library for up to three artifact cards with different names, put them onto the battlefield, then shuffle your library.
{3}
1 note
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Concentrate upon your question, and draw from a deck of 239 blue and green cards...
The Past
Simic Ascendancy
{G}{U}
Enchantment
{1}{G}{U}: Put a +1/+1 counter on target creature you control.
Whenever one or more +1/+1 counters are put on a creature you control, put that many growth counters on Simic Ascendancy.
At the beginning of your upkeep, if Simic Ascendancy has twenty or more growth counters on it, you win the game.
The Present
Bant Sureblade
{G/U}{W}
Creature — Human Soldier
As long as you control another multicolored permanent, Bant Sureblade gets +1/+1 and has first strike.
2 / 1
The Future
Ezuri, Claw of Progress
{2}{G}{U}
Legendary Creature — Elf Warrior
Whenever a creature with power 2 or less enters the battlefield under your control, you get an experience counter.
At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is the number of experience counters you have.
3 / 3
2 notes
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Concentrate upon your question, and draw from a deck of 127 Urza block Instant or Sorcery cards...
The Present
Clear
{1}{W}
Instant
Destroy target enchantment.
Cycling {2} ({2}, Discard this card: Draw a card.)
The Challenge
Hope and Glory
{1}{W}
Instant
Untap two target creatures. Each of them gets +1/+1 until end of turn.
The Past
Yawgmoth's Will
{2}{B}
Sorcery
Until end of turn, you may play cards from your graveyard.
If a card would be put into your graveyard from anywhere this turn, exile that card instead.
The Future
Scent of Cinder
{1}{R}
Sorcery
Reveal any number of red cards in your hand. Scent of Cinder deals X damage to any target, where X is the number of cards revealed this way.
Above
Windfall
{2}{U}
Sorcery
Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
Below
Lull
{1}{G}
Instant
Prevent all combat damage that would be dealt this turn.
Cycling {2} ({2}, Discard this card: Draw a card.)
Advice
Unearth
{B}
Sorcery
Return target creature card with converted mana cost 3 or less from your graveyard to the battlefield.
Cycling {2} ({2}, Discard this card: Draw a card.)
External Influences
Dark Ritual
{B}
Instant
Add {B}{B}{B}.
Hopes/Fears
Duress
{B}
Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Outcome
Steam Blast
{2}{R}
Sorcery
Steam Blast deals 2 damage to each creature and each player.
0 notes
Photo
Concentrate upon your question, and draw from a deck of 134 colorless Eldrazi cards...
The Past
Skittering Invasion
{7}
Tribal Sorcery — Eldrazi
Create five 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add {C}."
The Present
Salvage Drone
{U}
Creature — Eldrazi Drone
Devoid (This card has no color.)
Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)
When Salvage Drone dies, you may draw a card. If you do, discard a card.
1 / 1
The Future
Eldrazi Devastator
{8}
Creature — Eldrazi
Trample
8 / 9
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Concentrate upon your question, and draw from a deck of 138 mythic rare monocolored cards with CMC greater than 5...
The Past
Liliana, Dreadhorde General
{4}{B}{B}
Legendary Planeswalker — Liliana
Whenever a creature you control dies, draw a card.
[+1]: Create a 2/2 black Zombie creature token.
[−4]: Each player sacrifices two creatures.
[−9]: Each opponent chooses a permanent they control of each permanent type and sacrifices the rest.
{6}
The Present
Sarkhan, Dragonsoul
{4}{R}{R}
Legendary Planeswalker — Sarkhan
[+2]: Sarkhan, Dragonsoul deals 1 damage to each opponent and each creature your opponents control.
[−3]: Sarkhan, Dragonsoul deals 4 damage to target player or planeswalker.
[−9]: Search your library for any number of Dragon creature cards, put them onto the battlefield, then shuffle your library.
{5}
The Future
Rise of the Dark Realms
{7}{B}{B}
Sorcery
Put all creature cards from all graveyards onto the battlefield under your control.
0 notes
Photo
Concentrate upon your question, and draw from a deck of 192 green and white cards with CMC between 3 and 5...
The Past
Rhox Bodyguard
{3}{G}{W}
Creature — Rhino Monk Soldier
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
When Rhox Bodyguard enters the battlefield, you gain 3 life.
2 / 3
The Present
Cromat
{W}{U}{B}{R}{G}
Legendary Creature — Illusion
{W}{B}: Destroy target creature blocking or blocked by Cromat.
{U}{R}: Cromat gains flying until end of turn.
{B}{G}: Regenerate Cromat.
{R}{W}: Cromat gets +1/+1 until end of turn.
{G}{U}: Put Cromat on top of its owner's library.
5 / 5
The Future
Wildfield Borderpost
{1}{G}{W}
Artifact
You may pay {1} and return a basic land you control to its owner's hand rather than pay this spell's mana cost.
Wildfield Borderpost enters the battlefield tapped.
{T}: Add {G} or {W}.
0 notes
Photo
Concentrate upon your question, and draw from a deck of 185 black and green Modern-legal cards...
The Past
Woodwraith Strangler
{2}{B}{G}
Creature — Plant Zombie
Exile a creature card from your graveyard: Regenerate Woodwraith Strangler.
2 / 2
The Present
Assassin's Trophy
{B}{G}
Instant
Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle their library.
The Future
Vulturous Zombie
{3}{B}{G}
Creature — Plant Zombie
Flying
Whenever a card is put into an opponent's graveyard from anywhere, put a +1/+1 counter on Vulturous Zombie.
3 / 3
1 note
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Concentrate upon your question, and draw from a deck of 113 cards illustrated by Christopher Rush...
The Past
Radjan Spirit
{3}{G}
Creature — Spirit
{T}: Target creature loses flying until end of turn.
3 / 2
The Present
Mystic Restraints
{2}{U}{U}
Enchantment — Aura
Flash
Enchant creature
When Mystic Restraints enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
The Future
Craw Giant
{3}{G}{G}{G}{G}
Creature — Giant
Trample
Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)
6 / 4
0 notes