d1nogamedev
d1nogamedev
dinogamestuff
14 posts
I just learn magic of electricity
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d1nogamedev · 2 years ago
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I made a lowpoly cat and it looks neat. 3D building with 20 unique balconies for scale
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d1nogamedev · 2 years ago
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Made a crab for a group project today
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d1nogamedev · 2 years ago
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Asset pack for my university final projects
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In perfect world, I would make 23 characters. But we do not live in perfect world, so I am doing several different models, and later we will mix-match them to look like different characters.
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d1nogamedev · 2 years ago
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Made some scenes for a group project today.
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d1nogamedev · 2 years ago
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I decided to share a prototype of dragon game to test. The password for testing is dragonfruit. What are some opinions in regards of controls and gameplay?
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d1nogamedev · 2 years ago
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I am not that happy with dragon controls right now, so I am trying different script to control dragon movement. Honestly, it's a masterpiece
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d1nogamedev · 2 years ago
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Sad news: gitignore I used decided to erase my work
Good news: I have rebuilt plants with better colour scheme
Currently I am considering whether I want to add more plants and where I can find them.
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d1nogamedev · 2 years ago
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There are two ways of world building in gamedev
1) I have designed planet with new type of geography, based whole culture on this new geography, and now I am considering how the creatures’ alternative biology could affect their production of the weapons
2) This plant prefab looks neat, gonna put it on this hill because looks cool
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d1nogamedev · 2 years ago
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I’m working on environment of a dragon game. I am still unsure about plants colours, but they are modifiable, so it will be easy to alter them after assembling everything.
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d1nogamedev · 2 years ago
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It's ain't much but it's honest work
Today I've spent time to animate petals and add more of them. Next move will be working on feedback system, aka sound effects, as well as funny technology with naming who lives you (or not 👀)
I am seriously considering offering at least one extra option of divination's response to slaughtering flower (something like meh or try again)
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d1nogamedev · 2 years ago
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Wizard fighting game is now on!
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d1nogamedev · 2 years ago
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I am working on a simple divination tool for group project. Current plan to keep keyboard input for now and make physical input project onto keyboard. This way, it will be easy to playtest without being bound to fully made controller. I am also considering adding more animations for fancier feedback system. As the main mechanic is set up, it will be easy to iterate on it further.
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d1nogamedev · 2 years ago
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Who I am? I am an indie game developer who tries to have fun
What do I do? Games, art and 3D models, occasionally I cook the most atrocious cookies i the world.
Any additional places? My OG page is @d1nosaurpower so in case you want to see me being unhinged- you may want to head there.
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d1nogamedev · 2 years ago
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Currently I'm testing jumping mechanics. I want to keep multiple jump option as it is very dragon thing to do.
It is the first time I apply gardener technique to this project with exploring what I can do in regards of 3d. I am currently considering making it exploration game or search game. What do you think?
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