customurlforsnke
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customurlforsnke · 2 months ago
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PlayStation Magazine: Y2K Tech Showcase (2000)
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customurlforsnke · 2 months ago
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Blue & white selections from the book, Annual of Space Designs in Japan 2001 - Displays, Signs, and Commercial Spaces Vol. 28 (2001)
1. Fish on Chips - Sega Enterprises, located in Kawashimacho, Gifu (July 1999) - designed by Nomura - Hirata Yuji, Yamamoto Toshio
2-3. NTT Docomo Shikoku Communication Space (Jan. 2000) - designed by Nomura - Eto Tadakuni
4. e-commerce floor Network Style - Sony (Mar. 2000) - designed by Hakusuisha - Yasunari Akira, Kurihara Yoshiyuki
5. Playstation Festival 2000 in Makuhari, Chiba (Feb. 2000) - designed by Oya Atsushi, Yoshinaga Takeshi, Yamamoto Shun
6-7. Clayton Bay Hotel Crystal Church 'departure for the heaven' (Feb. 2000) - designed by Shimizu - Torii Ken-ichi
8. Shiseido "2000 PN" Press in Gotanda, Tokyo (Mar. 2000) - designed by Kataita Toyoki
9. Latent Sound Sea - "Wave³" "Umi-Tsukushi" located in Iwaki, Fukushima (Apr. 2000) - designed by Office Shono-Shono Taiko, Osamura Takayuki
10. Mikimoto Ginza 100 "100 Years Ago - The Invention" (Jul.-Aug. 1999) - designed by Shimpo Tomoko, Hashimoto Kiyoshi, Miyahara Kiyoshi
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customurlforsnke · 2 months ago
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Nintendo World store - Rockefeller Plaza, NYC (Opened May 2005)
"The Pokemon Center, an interactive retail destination featuring Pokemon video games made exclusively for Nintendo, opened in 2001 on New York's Rockefeller Plaza. In the fall of 2004, the two affiliated companies decided to reboot that space and place it under the Nintendo banner - while still retaining a sizable Pokemon presence within it.
To create that space it envisioned, Nintendo again teamed with TPG Architecture, which had helped design the Pokemon store. Restrictions include a prohibition against erecting any exterior signage. Hence, designers used the building's existing glass walls to give passersby clear views of the many oversized screens inside.
The centerpiece of the store's interior is a three-sided, two-story video tower consisting of nine rear-projection video screens that show the company's latest games in action. The center of the first floor houses the Nintendo DS area, which features a powder-coated steel table at its center that's surrounded by pod chairs.
The second level houses two main merchandising areas - one for game accessories and the other for Nintendo apparel and gift items - along with dual-sided GameCube kiosks and a surround-sound lounge."
Designed by TPG Architecture
Scanned from 'Stores and Retail Spaces 8' (2007)
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customurlforsnke · 2 months ago
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Kirby: Right Back At Ya! background aesthetic, "A Blockbuster Battle" (part 1/2)
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customurlforsnke · 2 years ago
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Dattebayo run run run!!!
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customurlforsnke · 2 years ago
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Wow. Black women are *really* taking over September Issues this year.
Let’s celebrate that.
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customurlforsnke · 2 years ago
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depression peaked
lost my favorite pair of jeans, my cousin is ghosting me, got curved, curved on my intern apps, losing energy to focus, ppl at my job are misogynists, etc
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customurlforsnke · 2 years ago
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at least the spam accounts love me
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customurlforsnke · 2 years ago
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The gryphon-doves!
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customurlforsnke · 2 years ago
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Change + growth is supposed to feel uncomfortable. Idk how long it’s gonna take for me to understand that
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customurlforsnke · 2 years ago
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customurlforsnke · 2 years ago
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customurlforsnke · 2 years ago
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“I’m gonna bring Homer back to the hidden Springfield village… Even if I have to break every bone in his body!”
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customurlforsnke · 2 years ago
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Bend
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customurlforsnke · 2 years ago
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the best line in all of naruto 
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customurlforsnke · 2 years ago
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customurlforsnke · 2 years ago
Video
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