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Writing Profoundly Intellectually Disabled Characters
[Plain Text: Writing Profoundly Intellectually Disabled Characters]
While there is a glaring lack of intellectually disabled characters - except maybe big, physically strong, white men who canât âtell right from wrongâ or have a personality - in all sorts of media, specifically profoundly intellectually disabled characters are next to non-existent, with the existing ones being used more often as plot devices rather than portrayed as human beings.
This does make a degree (and not more) of sense considering that 85% of ID people have it mild, 10% moderate, 3.5% severe and only 1.5% has profound ID, the larger group inevitably gets more representation (which doesnât make it good, but it does exist). However, it hopefully doesnât need explaining that minorities deserve to be represented too (...and represented well), so this is what this post will be about.
Please donât treat this as your only source on writing a character like this (even though I���m willing to bet itâs the only one like this, at least on tumblr), do your research and always check other sources.
Also, for clarity: intellectual disability isn't an umberalla term for "mental/brain disability". It's a specific, singular diagnosis that used to be known as "mental [r slur]". It's not the same as brain damage, autism, dementia, dyslexia, and anything else that's not specifically "intellectual disability". It's something that you are either born with or acquire early in life.
How do I Include Them in the Story?
[Plain Text: How do I include them in the story?]
A profoundly ID person will spend the majority of their time either at home or in some sort of care facility since they will require 24/7 help. The easiest role to put them in is probably a family member of another character. I've mentioned on this blog before that the "ID characters always end up as the annoying younger sibling" thing is overdone, but none of these necessarily have to be true for this suggestion to work (especially not the "annoying" part).
A non-ID character could have an intellectually disabled older sibling, twin, cousin, uncle/aunt, the sibling of a grandparent, etc. Seriously - a severely disabled person can be an adult, or even an elder. Just not as a parent, since a profoundly disabled person can't consent (a lot of ID people very much can, but this is the one disability where your level of functioning is baked into the exact diagnosis - profound ID comes with the inability to consent/understand the consequences enough to consent).
"They're a family member" is basically the easiest "excuse" to include a profoundly intellectually disabled in a story (and, as a bonus, you don't have to figure out how the other character would react to meeting them for the first time, since they probably knew each other for a long time already).
If your story isn't about the profoundly disabled character and instead just features them as a character, it would be much easier to not make the other character their primary caregiver. It's simply a ton of work and the character wouldn't have time for fighting dragons and whatnot - it'd be easier to have the abled character spend time with the disabled character at home (or care facility; you can very much visit someone in one) hanging out rather than actually doing the caregiving part.
Outside of a home and a care facility, there are also day care programs that some people might attend. This is the rarest solution out of the three mainly because of financial reasons, but also these resources arenât as common for people who canât walk, learn self-care, etc. Going to one takes time (the profoundly disabled person isnât gonna walk there by themselves) and probably requires a specialized van (that you can bring a wheelchair in, which is incredibly expensive). Most day care programs are focused on people who are moderately or severely ID at most. One made for profoundly ID people would require 1:1 aides, which generally means the programs are much smaller for logistical reasons, but also even more expensive. For most people, too expensive without funding. Basically, this is an option, but you have to consider your characterâs financial situation and/or what kind of financial support do disabled people get where they live.
Another way is having the disabled character in some sort of high position - in real life there were quite a few cases of profoundly and severely intellectually disabled royalty. Depending on the place and time there might have been pressure to not let the public see them, but this wasn't always the case. The biggest example of the latter was probably Emperor An of Jin (the first Jin, Eastern one) who was, as his title suggests, crowned at some point. He didnât actually rule (his uncle did) but yes, you can have a severely disabled person as the head of a monarchy, itâs not without precedent.
In fiction you can do whatever you want anyway when it comes to ableism, you can have it be there, or you can have it not be there - and if it does exist then there are still different kinds of ableism you can portray that aren't the "literally killing-the-disabled-baby/hiding-them-in-some-dungeon level of eugenics" kind. Maybe a rich family who cares about their image would actually be unable to shut up about their kid to show how "saint-like" they are for caring for the disabled - it is unfortunately realistic, and can be a potential way to have the character exist in public, not ignore ableism, and also not go the aforementioned literally-just-murder route that writers usually do to show an ableist family.
Characterization
[Plain Text: Characterization]
Warning; the bar here is somewhere in the Earth's inner core. If your character has a single characteristic beyond aggressive/loud/unmanageable*, they're automatically at the top of most complex fictional representation of severely/profoundly ID characters. Congrats.
* - Some people are those things but, unsurprisingly, they're other things too. A lot of profoundly ID people can actually be completely quiet - you notice people who are loud because they're loud.
As with literally every character, you need to figure out what they like and not like. This can be quite literally anything, but try to think of the basic stuff. Do they have something they really enjoy eating (and conversely - something they refuse to eat)? Do they have some sort of comfort toy or object they don't want anyone touching (and maybe showing them playing with it with a different character could be a way to show how much they trust them)? In more modern settings, do they have a favorite show they always bug everyone to put on? Are they really clingy or do they hate physical contact (again, maybe they only enjoy it from a specific character)?
Another characterization could be comfort objects. A lot of profoundly ID people are autistic (which I'll touch on later) and will have an object that they bring everywhere the same way that non-ID autistic people might. There's nothing really specific here, just another layer of "this character is a Person". Maybe they have a blanket they really enjoy chewing because the texture feels good or some sort of plushie they like to throw around because it makes a sound they find funny. Lots of options. Maybe they have a personal âtellâ to let others know they want their comfort object brought to them.
Keep in mind, you have to show this all in non-verbal manner. A profoundly ID person is probably not using any sort of AAC device (the most robust one I remember seeing right now was a low-tech one with "yes" and "no", but there are probably ones who operate on a larger amount of singular words). This is basically another opportunity for characterization - what do they do when they're happy - laugh, flap their arms, make sounds? - and when they're upset - scream, hit themselves, make different sounds? Obviously, you'd have to take other disabilities into account (e.g. many profoundly ID people won't move much, some might not be able to make much audible sound, etc.) but almost anything helps.
This brings us toâŚ
Communication
[Plain Text: Communication]
An important thing (concept?) I'll throw here is "total communication", which can mean different things in different contexts, but here I'll use it to mean "using everything you can to communicate with someone who cannot do so in a âtraditionalâ way".
Communication can be categorized as having two sides; expressive and receptive. For most intellectually disabled people in general, receptive skills tend to be significantly higher than expressive ones, though there are specific disorders where itâs reversed or equal. As mentioned before, most profoundly ID people wonât speak orally, wonât use sign language, and wonât use AAC (though out of all three, AAC is the most likely one). Some might say single words, but thatâs about it. Itâs not a âphysically mute but can write perfectly grammatically correct sentencesâ situation, itâs more of a â[single noun]â one, if anything. Receptive skills however are pretty decent (in comparison) and they would probably understand their name, the name/title of their carer(s), names of things they see every day, events they have some frame of reference to (e.g. if they grew up Christian, they would probably know what Christmas is), etc. Your other characters could (and should) talk to them like they can understand, even if they donât catch everything or even most of it. I say a lot of âprobablyâ there, but the people who canât do so usually have other comorbidities, which Iâll mention later.
To go back to expressive communication, eye pointing can be used to figure out what the character wants. A change in breathing can be used to tell that a character got stressed. Throwing an object can be used as a hint that the character wants to play. Maybe them reaching towards person A means they want to eat, but reaching towards person B means they want them to sing a song for them. Maybe them making a particular face means they just had a seizure and need to be comforted. Whatever their "tells" like this might be, other characters who know them would probably be able to tell more-or-less what's going on - you don't have to go really in-depth, especially if it's a minor character, but figuring out the ways your character communicates with others will make it feel more like a person and not a Disabled Lamp (âif you can replace a disabled character with a lamp or a sick dog, theyâre not a characterâ).
If you read some of these and go "that's a thing that a child would do" then you're not necessarily wrong. A profoundly ID adult might enjoy activities that primarily kids partake in. This is, I can't stress this enough, not the same as "mentally being a child". Otherwise, a whole bunch of adults on this very website would be "mental middle schoolers" based on the shows that they watch - but they're obviously not. A profoundly ID adult doesn't have the "mind of a baby" if their favorite game is throwing a toy, they have the mind of a profoundly intellectually disabled adult. Sometimes people assume that since ID people aren't mentally [incorrect age], they always "act their [actual] age" and essentially end up downplaying how much some people's ID affects them, when the point is that no matter what you do, you are your age. An ID character who is 26 years, incontinent, constantly puts their hand in their mouth, can't speak, whatever, is mentally 26 years old the same way that they would be if they had a wife and a mortgage.
For the last thing from this section I'll circle back to the assumption that all severely/profoundly ID people are loud, aggressive, etc. - as I said, some of them are (just like abled people). The thing is, this is not always an unreasonable response to being unable to communicate with the people who are caring for you. If you had a pressure sore but couldn't explain it to anyone you'd be pissed off and screaming too. That's an extreme example, but still applies. If someone is severely stressed out (for an abled person, this might be inheriting a ton of debt, for a profoundly ID person it can be a change in daily routine), they can lash out. It's an unpleasant but very much human reaction to have, even if what's behind the ID person's behavior is significantly different from what an average abled person might consider "a good reason".
So I guess my advice is, try to show some empathy to the character, even if they genuinely are loud and/or aggressive. Intellectually disabled people - including the profoundly disabled ones - aren't some alien species that is just mean and hates their caregivers for no reason, some just can't process their feelings the way an abled person might because of their disability. That's not to say that caregivers aren't allowed to feel frustrated - because they are - but that very severely disabled people aren't purposefully evil. As mentioned in the earlier parts, all behavior has a cause, just like for literally everyone. So if the character is being "unmanageable": maybe they aren't some cursed burden, maybe they're just stressed out of their mind and now someone they don't know that well is trying to do *something* to them, which they can't figure out because of their disability affecting their receptive language skills.
Resources and What to Keep in Mind
[Plain Text: Resources and What to Keep in Mind]
Some resources you might read about ID can be potentially misleading. Even if you specifically look for causes of the profound severity of intellectual disability, you will get results for mild ID. That's mainly because people with mild ID make up >85% of intellectually disabled people and those with profound ID make like 1%, so they're a minority in a minority.
Basically:
Down syndrome is a very unlikely cause. It's always listed as the main genetic cause of ID, but that's only true for mild and moderate severities. If you choose any of the common causes of ID make sure it actually has the symptoms you're looking for.
Most profoundly ID people will have either severe brain damage early in life (and this can come with cerebral palsy), cephalic disorders (e.g. microcephaly), genetic conditions that you've never heard of (e.g. Pallister-Killian or Emanuel syndromes, 3p deletion), genetic conditions that you've never heard of for a very understandable reason (e.g. X-linked intellectual disability-limb spasticity-retinal dystrophy-arginine vasopressin deficiency⌠there are hundreds named in this way), or just have it without a known cause. The last one happens much more often than people tend to assume.
For a reason I'll probably discover at some point, most disorders and syndromes that come with ID are said to have "autistic-like features" rather than being "comorbid with autism". In practice, it's the same thing. Your character is probably autistic.
In the same way, a lot of practical resources will assume that ID = moderate ID (since most mildly affected need no or minimal support, and severely/profoundly disabled ones are a small minority) so pay attention if you're looking at the right things. If it's talking about having a job, travelling alone, etc., then you got clickbaited.
Another subsection here will be comorbidities because there are a lot of them. Iâll mention the biggest ones.
Brain damage is the most common one (except autism) and can vary a lot. There is barely anything I can say about this one, itâs an enormous spectrum that for some people causes disability and for others barely affects their symptoms. Cerebral palsy, especially quadriplegic, is seen a lot and might affect the characterâs mobility a lot. Some people might be unable to breathe or swallow and need a breathing or feeding tube.
Deafness and blindness are comorbid with a surprising amount of causes of ID. The thing is, you could take advice for deaf/blind characters as-in for a character that has both (e.g.) glaucoma and mild ID and not change much, but this doesnât really work for a character whoâs profoundly disabled like this. The situation that can happen here is that itâs not actually known if the person is or isnât deaf or blind because they canât tell you. As mentioned earlier, some people will have absent receptive communication skills. How do you verify if theyâre deaf or just not reactive to language? Some people wonât react to even extremely loud sounds, even if they can hear them perfectly well (besides, a lot of deaf people can still hear some). Same for verifying if they are blind - obviously, sometimes thereâs something visual going on, but often there isnât. Especially since the main causes of both blindness and deafness will be brain-based, not ear- or eye-based. Another character not being sure if the disabled character is blind or just very uninterested in visual stimuli is a possibility, especially with less advanced medicine. This is also why you might see those weird statistics of "between 5-90% of people with [condition] are deaf" kind.
Mobility is almost always severely affected. Some are fully mobile, but thatâs simply not common. The average person will be unable to walk independently. Itâs not always a muscle or nerve problem (though it absolutely can be), itâs mostly an issue of coordination. Because of this (and understanding physical space), operating a wheelchair (...successfully) might be impossible. This doesnât mean you should just drop your character in a hospital wheelchair for them to get wheeled around because they will probably need a wheelchair that will actually support them - a headrest, ability to tilt, a harness, all that. This could be done with a powerchair (they can have controls on the back for a second person to operate), a manual wheelchair, or an adaptive stroller.
Now for resources;
One good resource I can recommend is SBSK (which I shared before), to my knowledge this is the only place that interviews severely and profoundly ID people (+their families) and the interviewer is great at actually interacting with many of them.Â
Most resources on the practical things only ever talk about caregivers (who are very important) but completely ignore the actual person being cared for which IMO kinda defeats the point.
Good luck writing!
mod Sasza
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If you've ever been disappointed by dragonfruit, especially if you felt like it tasted like nothing, then I'm like 90% sure you had unripe dragonfruit, which tastes like nothing. There's a small window of time where it tastes amazing. You must have the patience of a hunter. Do not strike until your prey is at its most delicious
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The idea that all we hear about life in China being Sinophobic propaganda is genuinely so insulting - most of all to Chinese people, who are living under an authoritarian regime, who's traditional culture was forcibly suppressed, and who are unable to speak freely.
I've spoken to people, personally, who have been DEEPLY harmed by the CCP. Stop spreading authoritarian propaganda. Seriously.
You know what Sinophobia looks like? Ignoring the human rights abuses Chinese people face just to dunk on Americans. Being more than comfortable with censorship preventing honest discussion about the occupation of Tibet, the domineering attitude towards Taiwan (which didn't suppress traditional Chinese culture, by the way), or the active extermination of the Uigher people.
Anyways Free Tibet. And Hong Kong. Uighers deserve to live and practice their culture. Taiwan deserves independence. Forced abortion is wrong. Protesters shouldn't be hosed into the gutter. Privacy is a right. And Chinese people deserve better then China is giving them.
Stop eating up the propaganda.
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Reblog this to ease the back pain of the person you reblogged it from
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"Vibes" are not a basis for justice. "Everyone thought he was creepy and weird so we should've known he was a serial killer" is a stupid as hell thing to say, lots of people seem creepy and weird to their neighbors and are just completely average people. Stop pushing narratives that kill people, especially neurodivergent people and men of color.
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*struggles while writing* i suck and writing is hard
*remembers some ppl use ai* i am a creative force. i am uncorrupted by theft and indolence. i am on a journey to excellence. it is my duty to keep taking joy in creating.
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i love when a cat looks up and its head is a funny shape
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this is an unpopular take but actually yeah sometimes having low empathy does hurt people. it just doesn't mean that we're irredeemable monsters who need to be sterilized for the good of society.
sometimes low empathy makes people say unintentionally cold, mean, or downright cruel things
sometimes low empathy leads to a lack of care for others causing people to behave in hurtful ways intentionally
sometimes low empathy means that someone lacks understanding of why something is hurtful leading them to double down when confronted about it
sometimes low empathy makes attempts at offering sympathy clumsy and upsetting
sometimes low empathy can lead to attitudes about bullying such as "well I'm just telling [what I think is] the truth" without recognizing that certain comments can be hurtful even if you believe them to be true
while these actions are not acceptable or productive the big thing about them is that they can be learned from. not everyone can learn empathy- that's okay. everyone can learn to be a kinder, more considerate person.
denying that low empathy can lead to harmful behaviors does us no good. it erases many of us in favor of appearing respectable to the people who do not respect us.
yeah, I have low empathy. yeah, I have hurt people because of it- sometimes on purpose. I have learned from it. stop trying to make me the "wrong type of low empathy" or deny that the things I did were directly linked to my low empathy just because you think it makes you look bad. cool, you're perfect and your low empathy has never hurt someone but that's not true of many of us and you don't just get to throw us in the garbage can because we're inconvenient for your "low empathy hurts no one" narrative.
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it's funny that people act like disabled people are such a downer and negative and pessimistic for acknowledging their health conditions when we have to be the most optimistic suckers on earth to repeatedly go to drs with the expectation of actually recieving treatment. did i say funny sorry i meant soul destroying
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This may not be an issue many people think about, but about 8% of the male population is colour blind (about 4.5% of humans total). Colour blind usually meaning you have trouble distinguishing between red and green. Despite this being a fairly high percentage, my partner, who is colour blind, frequently encounters board games and video games he cannot play because they rely on colour vision. An easy example is Uno, where you need to play either a matching colour or number. If you can't tell apart the colours, it's very hard to play.
So kudos to this new print of Uno for adding those little symbols for the colour blind:
I will also thank Ticket to Ride for using symbols as well as colours:
There are several boardgames that I have marked with permanent marker so my partner can play them. It's a small added design feature to have symbols matching colours but it makes a big difference.
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Here's a key part of the transfemme experience that is very overlooked: when you don't pass, people don't actually see you as a man, or treat you like a man.
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I hope everyone grows tired of being cruel to each other soon
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i understand why people like the queue and i do respect you guys for using it but that is just not how i roll. if i think these 37 posts are funny youâre seeing them right fucking now
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maybe harsh take. but. shitting on people who can't care about selves. who live with parents. who rely on partners in 'basic' tasks. (yes even body care tasks). who got chores done for them. who don't work. is ableist. even if clarify 'this specific person isn't disabled.' it still perpetuates stigma. it still ableist.
say exactly what wrong. have they overstepped someone's boundaries? have they pressured someone into care? have they manipulated abused etc.? something else? point wrong behavior. n critique this behavior.
'they're 30 n live with parents' not bad behavior. 'their parent cut their nails' not bad behavior. 'they don't work' not bad behavior.
'but they're abled!' 1) you don't know for sure. can't know for sure. undiagnosed n invisible disabilities exist. not every undiagnosed individual able to take care of self. recognize undiagnosed n invisible disabilities existence not only when they look 'nice' for you. 2) it still contributes to stigma around needing care. disabled people often not seen as disabled. even if visibly disabled. every individual presumed abled because ableism. so disabled individuals will be shitted on because need care. because presumed abled.
to destigmatize needing care. have to destigmatize getting care. even if not see as 'reasonable' n 'justified.' can't destigmatize needing care if say 'getting care depending on others living with parents etc. is bad but disabled is exception.' because still stigmatize process of getting cared.
people don't need allowance n approval of society to get care.
(not say not call out bad behavior. ask call out bad behavior specifically. not stigmatized neutral things).
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