& of the Ethos Malevolent, Nameless Velothi Vagabond of the Secret Fire
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The Tortoise and the Eagle
Now consider the tortoise and the eagle.
The tortoise is a ground-living creature. It is impossible to live nearer the ground without being under it. Its horizons are a few inches away. It has about as good a turn of speed as you need to hunt down a lettuce. It has survived while the rest of evolution flowed past it by being, on the whole, no threat to anyone and too much trouble to eat.
And then there is the eagle. A creature of the air and high places, whose horizons go all the way to the edge of the world. Eyesight keen enough to spot the rustle of some small and squeaky creature half a mile away. All power, all control. Lightning death on wings. Talons and claws enough to make a meal of anything smaller than it is and at least take a hurried snack out of anything bigger.
And yet the eagle will sit for hours on the crag and survey the kingdoms of the world until it spots a distant movement and then it will focus, focus, focus on the small shell wobbling among the bushes down there on the desert. And it will leap …
And a minute later the tortoise finds the world dropping away from it. And it sees the world for the first time, no longer one inch from the ground but five hundred feet above it, and it thinks: what a great friend I have in the eagle.
And then the eagle lets go.
And almost always the tortoise plunges to its death. Everyone knows why the tortoise does this. Gravity is a habit that is hard to shake off. No one knows why the eagle does this. There’s good eating on a tortoise but, considering the effort involved, there’s much better eating on practically anything else. It’s simply the delight of eagles to torment tortoises.
But of course, what the eagle does not realize is that it is participating in a very crude form of natural selection.
One day a tortoise will learn how to fly.
Small Gods, Terry Pratchett
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“I heard that some of the provinces were talking about seceding from the Empire. Probably just talk though. Everything’s a bit unsettled now.”
“I’m sure the Elder Council will find some way to hold the Empire together. At least the Oblivion invasion is over!”
–Rumors from Oblivion, hinting towards the secession of almost every province from the Empire.
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I Told Them:
They didn't listen. They never do. Not really.
I told them.
They didn't follow. They never did. Not really.
I told them,
They couldn't commit to
The Truth.
They never will. Not really.
O yet we love to listen to them, don't we?
Listening is a skill, like many others. Several discordant tones intermingle with the prolix festivities of dark space, voids unknown permeating through voids beneath the terra firm of their daily lives. Arresting my listening frame, I wander far longer than I perhaps should on inordinant thoughts. So fascinating. How could they stand it?
I told them.
How could they stand such incandescence?
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Then she said to "Open Your Mind"! https://www.instagram.com/p/BttRL1Yn-E7RHSd8bHR6UfdbssaBplBVxgzmEQ0/?utm_source=ig_tumblr_share&igshid=1wdaadqi8hvjl
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“When you come out of the storm, you won’t be the same person who walked in. That’s what this storm’s all about.”
— Haruki Murakami (via fluffynips)
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“The Serpent wanders about in the sky and has no Season, though its motions are predictable to a degree. No characteristics are common to all who are born under the sign of the Serpent. Those born under this sign are the most blessed and the most cursed.” ―The Firmament
Soul color: Golden Yellow Temperament: The Serpent is an odd aspect, displaying several traits that are inconsistent and surprising, much like the appearance of the starsign in the night sky. However what remains consistent is the symbolic rebellion against stagnancy. Some may attribute The Serpent to a strong sense of Padomic influence. Being impulsive, clever, and avant-garde. Those born under this sign represent the need for change in both beneficial and destructive forms. Abilities: The most commonly known ability of The Serpent is their toxic touch. However, that can be interpreted as a figure of speech. A snake is known to be venomous, but snakes can also shed their skin to despell curses and disease. If threatened those under this sign may strike quickly and efficiently, but would rather avoid conflict if necessary.
Friendships and Family: This can be the most difficult aspect of the Serpent, or their greatest attribute. There is no grey area. Those under this sign can be happy, humorous, empathetic, and intelligent but tend to think with impulsive hearts and speak with cruel honesty. Their friends and family can find their company enjoyable right up until The Serpent does something erratic or suddenly leaves their company without notice. Those under this sign also hate to be treated disrespectfully by anyone, and can leave relationships in a heartbeat. Success: This sign does have a consistent knack for success, if their responsibility allows for it. Procrastination is the only obstacle preventing The Serpent from being wealthy and satisfied. Their courage towards the unknown gives them the ability to take chances and make the risks necessary to acquire what they want. Their passion towards that is strong when they are focused.
Romance: For The Serpent, successful romance is greatly decided on luck. Their infatuations tend to burn out like oil soaked wicks, passionately bright but unceremonious short. Their partners must be patient and unable to give in too quickly. If one is too upfront and romantic to The Serpent at first–or shows signs of disrespect and haste–those under this sign will lose interest. It is best to pace out the relationship and discover each other slowly.
Struggles: The Serpent is terribly judgmental of stagnancy and despises those that live in naivety. Their impulsive nature can be very detrimental to themselves and those around them and will judge anyone who tries to chastise their ways. Sometimes those under this sign are very dependent on luck, which makes their well-being unstable. -Other signs-
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Morrowind and Imperialism
When the Imperials came, they seriously upset the power structure in Morrowind as well as establishing some trade relationships that might be seen as exploitative. Their relationship with most Dunmer (at least ones that did not directly profit from this arrangement) was thus somewhat tense.
Politics
The Empire is largely responsible for the confusing spagetti-like nature of Morrowind’s politics. Traditionally the country was a theocracy ruled by the Tribunal and the Grand Council, with local political matters handled by individual Great Houses. In order to consolidate power in Morrowind, the Imperials imposed a completely different political system over top of the native one, and they exist concurrently. This takes the form of system of Dukes and Governors, presided over by a figurehead King. The Skeleton Man Interviews also mention an ineffectual “Imperial Proconsul” stationed in Narsis. These figures were largely selected from the Empire-friendly Hlaalu faction, which caused bitter tensions between ruling groups, and directly caused the decline of House Indoril, who had been the dominant House for three thousand years prior to Imperial rule. “On Morrowind” describes how the armistice sparked a power grab by Hlaalu, taking over a number of Indoril towns in a series of bloody coups.
We also see tensions between the religious leadership and the imperialized leadership: for example, the power struggle between Hlaalu Helseth and Almalexia in Mournhold. The Imperially sanctioned rulers hold a great deal of power in Morrowind, and the construction of all settlements on Vvardenfell are at the Duke’s discretion. A number of these individuals, such as Governer Ordal Helvi are corrupt leaders. Most Dunmer see the King as an imperial puppet and prefer council rule according to morrowind dialogue. At best, the Dunmer tend to see the Imperial leadership as ineffectual and out of touch with the Province, while at worst they see them as hostile and exploitative invaders attacking their institutions and exploiting their resources. The old guard views Imperial rule as inherently blasphemous and a large number of Indoril leaders actually committed suicide when the armistice was signed.
The Imperial Office of Census and Excise is an administrative arm responsible for conducting headcount, assessing and collecting taxes, handling import licenses, incorporating mercenary guilds, and investigating tax evasion and smuggling. I’m not sure what their relationship to the Duke/King/Emperor is.
In terms of law, again Morrowind is under two coexisting systems, the Imperial and the native. Conflicts between these are governed by the Armistice, which mostly settles in favour of Dunmer tradition in regards to slavery, religion, necromancy and the authority of the great houses. It seems the Empire was willing to make concessions in favour of protecting Dunmer religion and self governance in exchange for very strict control of Morrowind’s resources and economy. They’re kind of hands off, letting Hlaalu use the puppet government for their political advantage while focusing mainly on their trade relationships with morrowind.
Economics
The Imperials forced Vvardenfell to be opened up for trade and settlement so that they could profit from the Ebony, Dwemer artifacts, and other resources in the area. Since prior to this the island was a sacred temple reserve, the move did not really endear them to the religious Dunmer, although a number of factions (especially the Telvanni) used it as an opportunity to expand their holdings. They established the East Empire Trading Company to handle extracting these resources from the region, an organization which proved to be as problematic as its real-world counterpart. The board of directors is appointed directly by the Empire and acts in accordance with Imperial interests. Despite the Empire’s official anti-slavery stance, the company had no problem exploiting local customs and ran an enormous Ebony mine out of Caldera which appears to be one of the largest slave-holders in Vvardenfell. The Empire profited enormously from this hypocrisy.
The Empire had a chokehold on trade and services in Morrowind. The EEC had a legislated monopoly on the trade of all Dwemer artifacts from the region, meaning that the Dunmer had no right to the history and artifacts of their own land. These sorts of restrictions are part of why smuggling is such an enormous industry in Vvardenfell. They also held a monopoly on raw ebony, glass, and flin. It is illegal to mine or export Ebony without an imperial charter. The monopoly had the unintended consequence of fueling an enormous black market headed by the heavily anti-empire Cammona Tong crime syndicate. Even for items which they do not have sole authority over, the EEC enjoys favourable tariffs and regulations that give them the upper hand in exportation. The Armistice also grants the Mages’ Guild a monopoly on magical training and services, a situation you are asked to negotiate in the House Telvanni questline.
There is also something kind of shady going on where the Empire has a high tax on local alcohol and a low tax on Flin imported from Cyrodiil, which the EEC just happens to have an import monopoly on. Essentially they are preventing Dunmer from affording their native liquors in order to sell them cheap flin, which only the EEC is allowed to import. Again, this fuels a smuggling ring for local alcohols which appears to have ties to the Sixth House.
Many Dunmer seem to have been hoping to return to an independent Morrowind. The Nerevarine cult believed that the Nerevarine would deliver Morrowind from Imperial rule, while the Sixth House also had a mandate to drive out the Empire. The Cammona Tong sympathized with them for this reason. Hlaalu found their relationship with the Empire profitable, but even Helseth wanted to shrug off some Imperial control and consolidate native power. In my opinion however, the Empire’s real strategy was not to control Morrowind politically so much as economically, since resource exploitation was their true motive. As soon as the relationship was no longer profitable to the Empire post red-year, the province was largely abandoned to its own devices and the feudal kingship system the imperials introduced disappeared.
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Undertow
With acknowledgment came basic motivation at its finest. The Finned Grayscale born knowing,
'Do not Stop.'
And so he did not; the mighty toothscale made way, on and on until he was delivered to the Meridian plane. Soon enough, he'd be within reading distance of the podium, and it would offer him quite the bit of insight, despite how minimal -- something to ponder on as he moved forward in this misty isle.
The pearl was rather nice looking, for some sort of momento, at the least. He'd move to reach for it as he looked about at the warriors a bit closer. How strange and melancholic in appearance.. though it was no matter to him. They were statues, no? Works of art. Interestingly detailed.. but the shark paid no mind. More intrigued by the air of mild tension from being delivered -- his senses were prepared for the worst as he used his mighty hook to retrieve the pearl from the podium (A la Maui). Once done, he'd place it within a pouch tethered to a necklace, which bore small trinkets and mementos like teeth, bone, and even small rocks.
Afterward, he'd roll his wrist, twirling the hook as he moved from the podium to examine and investigate the area, whilst keeping his receptive awareness about him. The air felt good on his scales, but then again it did not.. Nothing felt truly good here. It felt like deception. Was it Her trying his wits? It had to have been. In those moments of thought, he turned to keep his eyes with the podium space in decent view.
"What is She doing...."
• • •
The pearl began to beacon, slung across his neck. And the girl was missing, but the other two antiques remained as they were. Tall grasses began to grow from the dewmist, and a calm precipitated from the celestial belvedere above:
“ wean no soft teeth on your mother's flesh,
she has grown it
for you
to rend. “
From where the voice came, it was unable to tell. It spoke in several tones at once, deeming its speaker’s physical features indistinguishable. Perhaps it was the Storm speaking. Perhaps it was Death himself.
An aural rift, shaped like the Dreugh King, sirening minds, to tear his small sheers in the fabric of their realities, once glistened starlit from Innumerous Waves Beyond The Sea. Perhaps this was displacement, perhaps purpose. He would have to inquire the recovered all once they were finished materializing.
It was then the rock shaped like Swallow lifted from the Arkayn seal, towering over the realm and intensifying the winds of the storm. A Gargoyle Totem. The beak shrieked, and the wings began to flap. The grass was growing past the hips by then.
But more and more as the stone wings issued their volley, the Meridian Isle began to crack, and a part of the Playing Field blew aghast in the spiral torque. What could possibly be happening? The damned harpy continued his cawing, and the storms would ne’er cease reply.
D •••| •••| •••| ∆
Shesha approached the Sharklings and began to tremor its voice accompanied by a moderate jaunt of a finely measured Taiko percussion ensemble.
Rains might flood, choke ablowly,
Brothersmothered pains might row,
might stroke
He’s a bogey on the flow
Might know for thy whom’st’ve rogued
This augur thy challenge in destiny slaughtered
Or garter dry phalange, or barter thy bone,
And farther you flounder, still harder to own;
But those who reach the light at the end, leave here anew with Knowledge to Rend.
The disingenuous herald then hissed after this small command, and slithered into a stream, which took her to the stronger currents above.
Then was when they heard the bonerattling - limpid skelter, squalled in squalor. Whatever it was, all of his armored condition could have been considered poor, and only Silence begot beneath his bouyant glare.
It was almost to the rhythm of his sadness. His bonewear rattled dejectedly. Most of the radii and ulnas were strung from his neck, but some from his waist and outer limbs as well.
“I can't believe it. Sk. I'm supposed to be down there. Sq. Below. Sk. I recalled the perfect spell to protect me from that.. from that monster… none of this makes sense..
The adornments on his mask vaguely resembled those of the Grey Waves, a tribe of the more neutral necromancers among those old Shamans under the Blue...
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Hall of Serpents Reflective,
a Dialectic Inexorable
By: Ethos Malevolent, of Boet-hi-Ah
I am. Æ, arguably the first thing said. Definitively, the first thing done. Here æ wandering torches of Secret Fire, or in your tongues, perhaps of knowing that peculiar difference betwixt
Saying & Doing.
The parameters for Adjust Revolution require one two read this book in three ways. You may conventionally refer to this authorship as the Ethos Malevolent, for to exist is to sin. Trinimac took Dibella. Auri-El shot Lorkhan, who deceived. What does not have limits, has barriers. We must overcome them, through both prosperity and toil.
× You must listen to these words nonchalantly, as though walking along the beaches of Resdayn, questioning my word as I point for you, at the Moons.
√ You must also listen to these words intently, as if they were fangs reaching- hidden behind your back.
Ayem is dead. She remains dead. And we have killed her. What further remains to comfort us the violence of Ascension? What was most sacred and willful of all that the world has possessed, now bloodlet under the red-black sleep of our daggers: who will wipe this blood off our Black Hands? And what watery twilights awaits for us to clean ourselves? What festivals of prophetic atonement, what sacred games shall we have to invent? Is not the greatness of this deed too great for us? Must we ourselves not reclaim divfinity simply for the worth of it all?
~ ~~~~~~~~ ~~~ ~~~~~~~~ ~
The Final de Finitive : : O the irony of a name
yes, a name
or things that stay
a thing
no concept still
but spinning
and spinning, ‘n spinning
until change must bring
The summit of Inwards, Outwards,
Adjectives prep positions here
Abject to give less of lessons clear
And distress drains deafened ears
Your lie is sweet - it doesn’t move,
It rips the ground beneath our hooves,
Replete, Romantic yet semantic
Structures pluck her frantic, frantic
No advancement Sans the Suffer
Serif bright and suffrage ruptures
Write to those old left
hand habits
before that bright of day
I take four steps towards three visions of one name,
I ask her lordship for sustenance, identity, and I beg thee clad in the mask of serpents worn at Sun’s Dusk:
“Our Exemplar, who art thee?”
“Your Secret Entrance to the Altar of Padome.”
2 “Milady, what does it mean to be Invisible?”
“To be Present, But Unrecognized.”
3 “Milord, what defines the Secret Flame?”
“Three ideas; Cataclysm, Catechism, Catalysis.”& at this, the flames rose for the sacrifice
“My God, What does it mean to Mount the Snake?”
“The real answer to your first question is a Mirror.” & at this, Padhome [REDACT], for infinity is self-serving
The House Boet-hi-Ah answers in Gaitless Gaits:
if you slither next to God inside your tunnel,,, Bite It.
For vanitas fled, clad in refracted meanings of mirror-vanish, planting its secrets inside eggs.
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Been working on a simplified, handwritten form for the daedric script
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So they came to me and asked me questions they were well unready for.
I cleaned the attics, basements, and closets. I set the table and bound the curtains, I provided identity and I prepared a feast upon it; and finally I strung along the candlebras and lit them aflame. Alas, the doors now open, for what light shines but to travel?
Then they inter, deep down in the sacred Housemaking, of Boet-hi-Ah, a hearth is tended to, summoned, and burned - such kindling for the next effigy.
And do we all burn, who mount the snake?
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wait I thought Jyggalag was the Daedric Prince of Order and Peryite was something else?
peryite is the daedric prince of order and pestilence. he keeps the lowest levels of the world in check, like rats and all that nasty stuff
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