berriuccino
erm what the Sigma
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berriuccino · 36 minutes ago
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berriuccino · 4 hours ago
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berriuccino · 5 hours ago
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me fr
me every day without fail: I'll do [chore] when I get home
me when I get home:
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berriuccino · 5 hours ago
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berriuccino · 5 hours ago
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berriuccino · 17 hours ago
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speaking of smash legends i Havent played . It in a while
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berriuccino · 17 hours ago
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just cast the fire spell. dip shit
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berriuccino · 2 days ago
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tips for painting eyes like mine
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(here's sura's for example)
use a BIG canvas so you can zoom in to do the details
use textured brushes. they will help SO much. irises have lots of weird details if you look at them close-up, and it's easier to communicate that with rougher/textured brushes vs the smoother kinds
have the whites of the eyes dark first like the colour of the surrounding area + gradually add pops of white/lighter colours. treat them like theyre highlights
add a slight shadow to the area just underneath the eyelid
make the ring outside the iris + pupil dark, gradually build colour around there
add highlights in slightly brighter colours (colour dodge is your friend) to the main iris colour for extra vibrancy. don't make it a solid colour, give it some variety!
use the highlights on the pupil to indicate where the character is looking. it helps with the uncanny valley look + makes them more alive (i have, ironically, scopophobia/eye contact aversion so this tends to help me lol. if you look at my portraits i will pretty much never have a character looking straight ahead/always to the side.)
don't overdo it with the white highlights unless it's for extreme expressions like wide eyes/shock/horror/crying (eyes are shinier with tears) etc. less is more!
bigger/wider eyes = more of the whites show. in comparison, with narrower eyes, the eyelids will hide more of the upper and lower sections of the iris.
when you're looking at something not straight ahead, the eye closer to the direction will move less than the one further away. don't have the pupils dead center!
include a little pink bit for the cornea to make the eyes more defined
work out what direction the eyelashes are going (they curl upwards more for people that aren't east asian, for example, vs the straighter lashes east asians tend to have) - use a slightly lighter colour than the character's haircolour and flick Gently. it depends what direction the eye is in, but for forward facing itll sorta follow/ lean into the curve of the eye and at the center be more upright. this will help combat the spider eyelash issue lol
uhhhhhh eyesocket area tends to be darker since more shadows are cast there, especially at the creases for doublelidded eyes. you can use a slight highlight on the curve of the eyelid to improve the contrast.
think about the dimensions of the surrounding area and how muscles and facial expressions will affect how they look - a furrowed brow will cast a deeper shadow and cause squinting, some smiles will also make squintier eyes, older characters might have crows feet or smile lines, someone who's tired will have deep shadows under the eyes etc, etc.
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berriuccino · 2 days ago
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How to draw clothing material folds, creases, tension points and depth
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Credit: Cvenart
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berriuccino · 2 days ago
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art tutorial slideshow!!
spent about 2 hrs making this askdjsjkcskjckhsc
also posted on my tiktok!
the link to the shadow method
if yall like it im thinking of making a traditional art version. if you try these and they work tag me in the art i wanna see em!!!
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berriuccino · 2 days ago
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hi! i love your art so much! i'm super super new to art, never really done it at all, but The Brainrot has led me to wanting to learn. i think where i usually mess up is the hair. how in gods name do ppl draw hair?? if you could post one of your art tips & tutorials on how to draw hair (maybe step by step) i'd be eternally grateful. thank you!
hello! yes. SO since we are just doing hair ill go for shorter hair bc its what i draw most often.
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i dont usually draw the scalp/bald head anymore esp for headshots but we will use it to explain. to start, i use a thicker brush for hair lines and press lightly. it gives me more felxibility.
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step one i define where the hair splits. MOST hair has a part or a split, even if its only at the front. i sometimes draw more bowlcut/justin bieber bang front pieces but not ofteneeee
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this seam helps me with the direction of my hair chunks. i usually mess it up or obscure it later, but for starting out it is helpful.ee
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then i define the outer shape/silhouette. keep in mind: hair sticks up a LOT from the scalp usually. so if you have that bald head guideline, poof out. this pattern i show on the side of out/in/out etc works for a lot of hair textures if you amp up the curves, but not all so experiment and dont give everyone the same texture.
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from here i add a few lines to the inside but NOT TOO MANY. think of CHUNKS, not strands. also as with the rest of my art, i dont close or clean my lines a lot. i erase the scalp line if i had one before i do this, as it will mess up the flow
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and then i colour and define a lot of shapes that way! dont forget sideburn area, roots, and that hair casts shadows! Hope that helps! :] <3
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berriuccino · 2 days ago
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You draw Aekku so well holy shit
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berriuccino · 2 days ago
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The Eyes are watching!
/silly
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berriuccino · 3 days ago
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[Fireball Pictures Character Podcast] Mulmangcho interacts with S.D. N
Voice Actors
Mulmangcho – r1
Serial Designation N – r1 (we couldn't reach out to Micheal Kovach)
Yes, they are both voiced by the same person.
Feel free to storyboard/animate this! If you do, please tag with:
#fireball podcast visualized
Or mention me, which is @berriuccino
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berriuccino · 3 days ago
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yippie
Since the old SaH playlist got removed I made a new one for ppl to use <3
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berriuccino · 3 days ago
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splatoon 4 idol leaked
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berriuccino · 3 days ago
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it's important to me that people know the original "he would not fucking say that" was in response to a tiktok where someone said eric cartman would thank you for asking for his pronouns. Like it just doesn't hit the same without context.
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